Last updated : 19 July 2002 (Eastern Time) --------------------------------------------------------------------- Seiken Densetsu 3 Walkthrough, FAQ and Tips © Copyright DC 1999-2001 Co-Author: Eternalspirit v8.00 --------------------------------------------------------------------- _____ _ _ / ____| (_) | | (___ ___ _| | _____ _ __ \___ \ / _ \ | |/ / _ \ '_ \ ____) | __/ | < __/ | | | _____|_____/ \___|_|_|\_\___|_| |_| | __ \ | | | | | | ___ _ __ ___ ___| |_ ___ _ _ | | | |/ _ \ '_ \/ __|/ _ \ __/ __| | | | | |__| | __/ | | \__ \ __/ |_\__ \ |_| | |_____/ \___|_| |_|___/\___|\__|___/\__,_| |___ \ __) | |__ < ___) | |____/ Contents 1)Introduction 2)Class Change System/Characters, Magic and Stats 3)Walkthrough for Duran/Angela, Hawk/Riesz, and Kevin/Carlie 4)Tips 5)Beat the Black Rabite 6)Eternalspirit's Enemy/Item FAQ (includes item/effect list) 7)Answers to Frequently Asked Questions 8)Miscellaneous --------------------------------------------------------------------- Version History v1.0 -All the non-walkthrough parts, and Duran/Angela's walkthrough. v1.1 -Partial Hawkeye/Riesz Walkthrough v2.0 -Full Hawkeye/Riesz Walkthrough, and some of Kevin/Carlie's walkthrough (thanks Amar). v2.1 -Fixed up the layout problem, and added Amar to the bottom (sorry) v3.0 -Added an FAQ section, as I finally got some e-mails. Plus, filled in the missing gaps I had for the magic spells. v3.1 -Added more FAQs. v3.2 -Just put up another site which is hosting this. v3.3 -More FAQs and tips from fellow gamers. v3.5 -More FAQs and started on Kevin and Carlie's final area. v3.7 -Even more FAQs and a little bit more on Kevin's final area. v3.8 -More FAQs. And tips. v4.0 -YESSS! Finished off Kevin's area! v4.1 -More FAQs. v5.0 -Big update. Class Change section is updated after I found out there was another patch going around with different item names.Three new sections added, Storage, Item List and Miscellaneous. And heaps more FAQs. v5.1 -FAQ update. v5.3 -FAQ/Tips update, plus a Beat the Black Rabite section. v5.4 -Took the Black Rabite thing down, see below. v5.5 -Tips, FAQs, Walkthrough re-writing. v5.6 -Rewrote some of the guide, added a Weapon List thanks to Paul Le, and added some FAQs. v5.7 -Added a tip and FAQ. v5.71 -Thanks to Uhhhhh....., I've found out the stat levels you need to be on to learn a spell with Hawk. Also added a place to find an import version, thanks to DD. And FAQs/Tips. v5.75 -Added a FAQ and redid some of the magic section. v5.8 -Added FAQs and rewrote some of the guide. v5.9 -Added FAQs. v5.95 -FAQs. v6.0 -Massive FAQ/Tips update. v6.1 -Thanks to the great, one and only Uhhhhh....., the guide should be now fully legible! Apart from the FAQs, though, although he's working on it, people are always in a rush. Anyway, apart from that awesome, awesome tweaking from him, I've got more tips and FAQs. Thanks again Uhhhhh.....! v6.2 -FAQs/Tips. v6.3 -Uhhhhh..... once again has checked it, and I'm updating again. v6.4 -Tips, and FAQs. v6.5 -Tips and FAQs, answered lots of questions about magic, levels and stuff. v6.6 -Tips, FAQs. v6.7 -Tips, FAQS, magic stats, all teams. v6.71 -Copyright Notice changed. v6.8 -Updated Tips, FAQs. v6.9 -Tips. v6.91 -Copyright Notice changed. v6.95 -Neatness fix, Stage 1. v6.96 -Stage 2 Neatness fix, and seems like a waste of time, but I like ASCII art headings =) v6.97 -FAQs, Copyright Notice changed. v6.98 -Copyright Notice changed. v7.0 -WHOO! TIPS! v7.1 -JJL, YOU ROCK! Item guide radically changed to look neater,plus, an enemy/item list coming from him soon!!! v7.2 -Stage 3 of Neatness. Removed about 20kb worth of unneccessary crap without removing any info, added a ZST guide. v7.21 -Email guidelines. Some people out there are getting annoying. v7.3 -Tips Update. v7.4 -ENEMY LIST!!! Beta version. THANK YOU JJL!!!! v7.5 -Added PAR codes, thanks to les1two! Rewrote the Class Change section, thanks to the numerous people on the SD3 Message board at GameFAQs!, and effectively merged a few sections into one. v7.6 -More nice party suggestions. Still not fully finished, as thanks to Nightblade and everyone else on the boards, I've got some more info and corrections to make. v7.7 -Split the FAQ up, but not by much. A 500K download is a bit harsh...maybe 400 is a little less harsh. v7.71 -Name change! v8.00 -Eternalspirit here. MAJOR changes to the faq have been done. I added my faq into this thing to replace my enemy/item list. I had the item effects list in that faq so I removed that from this thing as well. Corrected numbering. Removed Pro/Con section for characters and classes. Removed party suggestions, added Newbie Friendly party suggestions. Removed FAQ section and made a new section (see table of contents). Got rid of the tips because most of them were redundant and what not. --------------------------------------------------------------------- Legal Copyright Crap --------------------------------------------------------------------- The Mana Holyland (first meeting) part is copyright Amar Kishan 1999. All of the rest of this walkthrough is 100 percent copyright DC 1999-2001. Seiken Densetsu 3 is copyright 1995 Squaresoft. Please do not leech any of this to make your own FAQ out of it. Unless you have MY permission DO NOT take anything at all from this guide. Don't edit, don't do anything to it and submit it without e-mailing me with permission first. You can print it out, but only for personal use, no selling this! Summing it up, do anything for your own personal benefit (apart from reading it) without asking me, AND YOU'LL BURN IN HELL!!!! The only sites can use this without asking are: http://www.gamefaqs.com http://vgstrategies.about.com http://www.rpgclassics.com http://kengc.alphalink.com.au http://jump.to/magus http://www.squareonline.pyar.com http://www.rpgwizard.homestead.com/lair.html http://www.cron0.freeuk.com http://www.toocoolzone.homestead.com/Nintendozonemain http://www.timsvault.com http://www.fortunecity.com/skyscraper/memphis/1501 http://www.ludus.it http://www.gamingplanet.com http://faqdomain.cjb.net http://go.to/secretofmana2 http://dlh.net http://www.neoseeker.com If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au The latest version can always be found from http://www.gamefaqs.com or http://vgstrategies.about.com Note, that if you've asked me for permission but don't see your site on the list above, don't worry about it, as it's a real pain to update each time everyone asks me to use this guide on their site. So as long as you've asked me, yes, you can put it up on your site. The sites above are the ones that don't have to ask to use them. ---====================--- Author Info DC's info. E-mail: dc3131@yahoo.com.au ICQ#: 34601221 Webpage: http://www.dcmagus.com MSN: dcmagus@hotmail.com AIM: dcmagus For any new contributions, contact Eternalspirit. E-mail: lajkosz@quickclic.net AIM: ChaosAngel Kefka MSN: eternalspiritxp@msn.com --------------------------------------------------------------------- 1)Introduction --------------------------------------------------------------------- This is DC and Eternalspirit's Seiken Densetsu 3 walkthrough. This is an excellent game and is probably Squaresoft's best SNES RPG. To all of you English/American/Australian people, this is Secret of Mana 2. In this game you can pick three characters out of six to make up your party, and each character has their own storyline. --------------------------------------------------------------------- 2) Class Change System --------------------------------------------------------------------- The class change system is the thing that makes this game unique. Each character can go to the Dark or Light side, and you get to have two class changes in the game. One at level 18 and the other at level 38. Before I go deeper, I will also point out the different level gaining system. Every time you level up, you will be presented with a menu to level up different attributes of yourself. This is what each attribute does: Stat Effect --------------------------------------------------------------------- Strength Increases your Attack Power and damage done by Tech Attacks. Agility Increases your ability to dodge enemies' attacks. Vitality Enemies' attacks do less damage, and your HP increases. Intelligence Becomes easier to avoid enemies' attack magic, and lowers the damage dealt to you. Spirit Indirect magic's (i.e. recovery magic or sabers) effectiveness increases. Luck Chances of a critical hit become greater; there are also less traps in the item roulette when you have a higher Luck rating --------------------------------------------------------------------- Now for more explanation on class changes: Your character can go through two stages of class change, to either go to the Light or Dark, and then again to the Light or Dark. Here, look at this: 1st 2nd Class Class Change Change Light-Light / / Light / \ / \ / Light-Dark / / Normal \ \ Dark-Light \ / \ / \ / Dark \ \ \ Dark-Dark Get it? Now I will give you a brief description on each character's classes: (a * means the tech hits all enemies) Here's a reworking of my class change section. To all those on the SD3 message boards, here you go. I am no way telling you that you should change to this class, I am just going to tell you the facts. (In this version I've also incorporated max stats and spells into it, to make everything just a little more accessible. When I've listed the spells though, take in mind it's just the spells that you learn for that class, as I don't want to waste anymore KB doubling up on info. That is, unless they're learning how to multitarget it) Here's an interesting note that my friend Algenin sent to me : "Lots of people tell you how wrong you are about certain characters... but it all depends. The almight "certain-stat-up" thing after you gain a level makes it hang. Some people have horrible groups of the best people because they kept upping the wrong stat when they level-up (even though all the stats actually raise, you get extra for the one you pick for that level, and it goes up on your stat bars in the stat screen) Also, the worst characters are brought back to life with ingenious thinkers who know when to raise certain stats. So what might be a really bad DragonMaster for one person might end up being a heavenly god of kick-ass with another. (excuse my horrid use of words that only those stupid morons Edge and Christian would use, they give a bad name to wrestling...Well, wrestling never had a good name to begin with, as far as Im concerned...)" --------------------------------------------------------------------- Duran --------------------------------------------------------------------- Light/Light: / Paladin Light : Knight Light/Dark : / \ Lord Normal : Fighter Dark/Light : \ / Swordmaster Dark : Gladiator Dark/Dark : \ Duelist --------------------------- Fighter (Neutral) --------------------------- Tech=Cross Slash Max Stats --------------- Strength 12 Agility 10 Vitality 11 Intelligence 8 Spirit 8 Luck 8 --------------------------- Knight (Light) --------------------------- Tech=3 Step Cut Max Stats --------------- Strength 17 Agility 15 Vitality 17 Intelligence 13 Spirit 14 Luck 14 Spell Effect Cost --------------------------------------------------------------------- Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Heal Light Spirit 6 Wisp --------------------------- Paladin (Light Light) --------------------------- Tech=*Flashing Sword Max Stats --------------- Strength 21 Agility 17 Vitality 21 Intelligence 15 Spirit 17 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Saint Saber Makes a weapon have holy attributes 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Saint Saber Spirit 6 Wisp --------------------------- Lord (Light Dark) --------------------------- Tech=Magic Circle Max Stats --------------- Strength 21 Agility 18 Vitality 21 Intelligence 16 Spirit 16 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Tinkle Rain Cure status ailments 2MP --------------------------------------------------------------------- *Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Tinkle Rain Spirit 7 Wisp --------------------------- Gladiator (Dark) --------------------------- Tech=*Whirlwind Sword Max Stats --------------- Strength 18 Agility 16 Vitality 17 Intelligence 14 Spirit 13 Luck 13 Spell Effect Cost --------------------------------------------------------------------- Ice Saber Makes a weapon have Ice attributes 4MP --------------------------------------------------------------------- Flame Saber Makes a weapon have Fire attributes 4MP --------------------------------------------------------------------- Thunder Saber Makes a weapon have Wind attributes 4MP --------------------------------------------------------------------- Diamond Saber Makes a weapon have Earth attributes 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Diamond Saber Spirit 7 Gnome --------------------------------------------------------------------- Thunder Saber Spirit 8 Jinn --------------------------------------------------------------------- Flame Saber Spirit 9 Salamando --------------------------------------------------------------------- Ice Saber Spirit 9 Undine --------------------------- Duelist (Dark Dark) --------------------------- Tech=*Eruption Sword Max Stats --------------- Strength 22 Agility 19 Vitality 21 Intelligence 17 Spirit 15 Luck 15 Spell Effect Cost --------------------------------------------------------------------- Dark Saber Makes a weapon have Dark attributes 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Dark Saber Spirit 13 Shade --------------------------- Swordmaster (Dark Light) --------------------------- Tech=*Vacuum Sword Max Stats --------------- Strength 21 Agility 18 Vitality 21 Intelligence 16 Spirit 16 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Moon Saber Makes a weapon have Moon attributes that sucks 4MP away the enemy's HP, and gives it to you. --------------------------------------------------------------------- Leaf Saber Makes a weapon have Leaf attributes that sucks 4MP away the enemy's MP, and gives it to you. --------------------------------------------------------------------- *Ice Saber Makes a weapon have Ice attributes 4MP --------------------------------------------------------------------- *Flame Saber Makes a weapon have Fire attributes 4MP --------------------------------------------------------------------- *Thunder Saber Makes a weapon have Wind attributes 4MP --------------------------------------------------------------------- *Diamond Saber Makes a weapon have Earth attributes 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Moon Saber Spirit 10 Luna --------------------------------------------------------------------- Leaf Saber Spirit 10 Dryad --------------------------- Angela --------------------------- Light/Light: / Grand Deviner Light : Sorceress Light/Dark : / \ Arch Mage Normal : Magician Dark/Light : \ / Rune Master Dark : Delvar Dark/Dark : \ DC --------------------------- Magician (Neutral) --------------------------- Tech=Double Attack Max Stats --------------- Strength 8 Agility 8 Vitality 8 Intelligence 12 Spirit 11 Luck 10 Spell Effect Cost --------------------------------------------------------------------- *Holy Ball Does Level 1 Holy damage 2MP --------------------------------------------------------------------- *Evil Gate Does Level 1 Dark damage 2MP --------------------------------------------------------------------- *Gem Missile Does Level 1 Earth damage 2MP --------------------------------------------------------------------- *Air Blast Does Level 1 Wind damage 2MP --------------------------------------------------------------------- *Fireball Does Level 1 Fire damage 2MP --------------------------------------------------------------------- *Ice Smash Does Level 1 Ice damage 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- *Holy Ball Intelligence 6 Wisp --------------------------------------------------------------------- *Gem Missile Intelligence 7 Gnome --------------------------------------------------------------------- *Air Blast Intelligence 8 Jinn --------------------------------------------------------------------- *Evil Gate Intelligence 9 Shade --------------------------------------------------------------------- *Fireball Intelligence 10 Salamando --------------------------------------------------------------------- *Ice Smash Intelligence 10 Undine --------------------------- Sorceress (Light) --------------------------- Tech=Pink Typhoon Max Stats --------------- Strength 14 Agility 14 Vitality 14 Intelligence 17 Spirit 17 Luck 14 Spell Effect Cost --------------------------------------------------------------------- Saint Beam Level 2 Holy damage 4MP --------------------------------------------------------------------- Earthquake Level 2 Earth damage 4MP --------------------------------------------------------------------- Thunderstorm Level 2 Wind damage 4MP --------------------------------------------------------------------- Explode Level 2 Fire damage 4MP --------------------------------------------------------------------- Mega Smash Level 2 Ice damage 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Saint Beam Intelligence 6 Wisp --------------------------------------------------------------------- Earthquake Intelligence 7 Gnome --------------------------------------------------------------------- Thunderstorm Intelligence 8 Jinn --------------------------------------------------------------------- Explode Intelligence 10 Salamando --------------------------------------------------------------------- Mega Splash Intelligence 10 Undine --------------------------- Grand Deviner (Light Light) --------------------------- Tech=Spiral Rod Max Stats --------------- Strength 17 Agility 17 Vitality 18 Intelligence 21 Spirit 19 Luck 16 Spell Effect Cost --------------------------------------------------------------------- *Double Spell Tri-elemental attack 9MP --------------------------------------------------------------------- *Saint Beam Level 2 Holy damage 4MP --------------------------------------------------------------------- *Earthquake Level 2 Earth damage 4MP --------------------------------------------------------------------- *Thunderstorm Level 2 Wind damage 4MP --------------------------------------------------------------------- *Explode Level 2 Fire damage 4MP --------------------------------------------------------------------- *Mega Smash Level 2 Ice damage 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- *Double Spell Intelligence 17 --------------------------- Arch Mage (Light Dark) --------------------------- Tech=Dancing Rod Max Stats --------------- Strength 16 Agility 16 Vitality 18 Intelligence 20 Spirit 20 Luck 17 Spell Effect Cost --------------------------------------------------------------------- *Rainbow High damage to all enemies 10MP --------------------------------------------------------------------- *Saint Beam Level 2 Holy damage 4MP --------------------------------------------------------------------- *Earthquake Level 2 Earth damage 4MP --------------------------------------------------------------------- *Thunderstorm Level 2 Wind damage 4MP --------------------------------------------------------------------- *Explode Level 2 Fire damage 4MP --------------------------------------------------------------------- *Mega Smash Level 2 Ice damage 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- *Rainbow Intelligence 17 --------------------------- Delvar (Dark) --------------------------- Tech=Star Attack Max Stats --------------- Strength 13 Agility 13 Vitality 14 Intelligence 18 Spirit 16 Luck 13 Spell Effect Cost --------------------------------------------------------------------- Dark Force Level 2 Dark damage. 5MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Dark Force Intelligence 10 Shade --------------------------- Meigus (Dark Dark) --------------------------- Tech=Hot Shot Max Stats --------------- Strength 16 Agility 16 Vitality 18 Intelligence 22 Spirit 18 Luck 15 Spell Effect Cost --------------------------------------------------------------------- Earthquake Level 2 Earth damage 4MP --------------------------------------------------------------------- Thunderstorm Level 2 Wind damage 4MP --------------------------------------------------------------------- Explode Level 2 Fire damage 4MP --------------------------------------------------------------------- Mega Splash Level 2 Ice damage 4MP --------------------------------------------------------------------- *Ancient The most powerful magic attack 12MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Earthquake Intelligence 7 Gnome --------------------------------------------------------------------- Thunderstorm Intelligence 8 Jinn --------------------------------------------------------------------- Explode Intelligence 10 Salamando --------------------------------------------------------------------- Mega Splash Intelligence 10 Undine --------------------------------------------------------------------- *Ancient Intelligence 20 --------------------------- Rune Master (Dark Light) --------------------------- Tech=10t Max Stats --------------- Strength 15 Agility 15 Vitality 19 Intelligence 21 Spirit 19 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Death Spell Kill an enemy (at a lower level than yours), 8MP or 999 damage --------------------------------------------------------------------- Stone Cloud Level 3 Earth attack that petrifies/stones an 7MP enemy --------------------------------------------------------------------- Stun Wind Level 3 Wind attack that "mutes" the enemy 7MP --------------------------------------------------------------------- Blaze Wall Level 3 Fire attack 7MP --------------------------------------------------------------------- Cold Breeze Level 3 Ice attack that turns the enemy 7MP into "Frosty the Snowman" --------------------------------------------------------------------- *Dark Force Level 2 Dark damage 5MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Stun Wind Intelligence 7 Jinn --------------------------------------------------------------------- Cold Breeze Intelligence 8 Undine --------------------------------------------------------------------- Stone Cloud Intelligence 10 Gnome --------------------------------------------------------------------- Blaze Wall Intelligence 10 Salamando --------------------------------------------------------------------- Death Spell Intelligence 18 Shade --------------------------- Kevin --------------------------- Light/Light: / God Hand Light : Monk Light/Dark : / \ Warrior Monk Normal : Grappler Dark/Light : \ / Death Hand Dark : Bashkar Dark/Dark : \ Dervish --------------------------- Grappler (Neutral) --------------------------- Tech=Ashura Dream Fist Max Stats --------------- Strength 10 Agility 9 Vitality 12 Intelligence 8 Spirit 8 Luck 8 --------------------------- Monk (Light) --------------------------- Tech=*Whirlwind Kick Tornado Throw Max Stats --------------- Strength 15 Agility 14 Vitality 18 Intelligence 13 Spirit 14 Luck 14 Spell Effect Cost --------------------------------------------------------------------- Pressure Point Gains the power of a beast man (so, he acts as 1MP if it were night, meaning he's even more powerful) --------------------------------------------------------------------- Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Heal Light Spirit 6 Wisp --------------------------------------------------------------------- Pressure Point Vitality 12 --------------------------- God Hand (Light Light) --------------------------- Tech=*Byakko Shockwave Stardust Bomb Max Stats --------------- Strength 18 Agility 17 Vitality 22 Intelligence 15 Spirit 17 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Aura Wave Makes the attack/tech gauge go to full 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Aura Wave Spirit 8 Dryad --------------------------- Warrior Monk (Light Dark) --------------------------- Tech=Genbu 100-Kick Blow Impact Max Stats --------------- Strength 17 Agility 16 Vitality 22 Intelligence 16 Spirit 16 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Leaf Saber Makes a weapon have Leaf attributes. Takes the 4MP enemy's MP, and gives it to you. --------------------------------------------------------------------- *Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Leaf Saber Spirit 10 Dryad --------------------------- Bashkar (Dark) --------------------------- Tech=*Water-Moon Slice Bastard Slam Max Stats --------------- Strength 16 Agility 15 Vitality 18 Intelligence 14 Spirit 13 Luck 13 --------------------------- Dervish (Dark Dark) --------------------------- Tech=*Suzaku Sky Dance Veritubach Max Stats --------------- Strength 18 Agility 17 Vitality 22 Intelligence 17 Spirit 16 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Moon Saber Makes a weapon have Moon attributes. Takes the 4MP enemy's HP, gives to you. Spell Stat Stat Level Spirit --------------------------------------------------------------------- Moon Saber Spirit 10 Luna --------------------------- Death Hand (Dark Light) --------------------------- Tech=*Seiryuu Death Fist Dead Crush Max Stats --------------- Strength 19 Agility 18 Vitality 22 Intelligence 16 Spirit 15 Luck 15 Spell Effect Cost --------------------------------------------------------------------- Energy Ball Makes you have more critical hits 6MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Energy Ball Spirit 13 Luna --------------------------- Charlotte/Carlie --------------------------- Pros : A good healer and a good user of Dark magic as well. She learns two handy spells to have at the beginning of the game, before her first class change; Heal Light and Tinkle Rain. Also, in the Light classes, learns elemental sabers. Cons : As with Angela, she's got a low attack power, and she's a bit slow in attacking. No fullscreen techs, I think. Light/Light: / Bishop Light : Priestess Light/Dark : / \ Sage Normal : Cleric Dark/Light : \ / Necromancer Dark : Enchantress Dark/Dark : \ Evil Shaman --------------------------- Cleric (Neutral) --------------------------- Tech=Bonkle Max Stats --------------- Strength 8 Agility 8 Vitality 8 Intelligence 11 Spirit 12 Luck 11 Spell Effect Cost --------------------------------------------------------------------- Heal Light Restore HP 3MP --------------------------------------------------------------------- Tinkle Rain Cure status ailments 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Heal Light Spirit 6 Wisp --------------------------------------------------------------------- Tinkle Rain Spirit 7 Wisp --------------------------- Priestess (Light) --------------------------- Tech=Jump Max Stats --------------- Strength 13 Agility 14 Vitality 14 Intelligence 16 Spirit 18 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Holy Ball Does Level 1 Holy damage 2MP --------------------------------------------------------------------- Diamond Saber Gives a weapon Earth attriubutes 4MP --------------------------------------------------------------------- Flame Saber Gives a weapon flame attriubutes 4MP --------------------------------------------------------------------- Ice Saber Gives a weapon Ice attriubutes 4MP --------------------------------------------------------------------- Thunder Saber Gives a weapon Wind attriubutes 4MP --------------------------------------------------------------------- *Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Holy Ball Intelligence 6 Wisp --------------------------------------------------------------------- Diamond Saber Spirit 7 Gnome --------------------------------------------------------------------- Thunder Saber Spirit 8 Jinn --------------------------------------------------------------------- Ice Saber Spirit 9 Undine --------------------------------------------------------------------- Flame Saber Spirit 9 Salamando --------------------------- Bishop (Light Light) --------------------------- Tech=Chopchop Max Stats --------------- Strength 16 Agility 16 Vitality 18 Intelligence 18 Spirit 22 Luck 18 Spell Effect Cost --------------------------------------------------------------------- *Turn Undead Instantly kills "evil" enemies (Zombie Dragon, 1MP Carmilla), and deals 999 damage to "evil" bosses. (such as Zable-Fahr) --------------------------------------------------------------------- Saint Saber Gives a weapon Holy attributes 4MP --------------------------------------------------------------------- Magic Shield Shields the target from magic attacks, making 4MP magic less effective --------------------------------------------------------------------- *Tinkle Rain Cures status ailments 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Saint Saber Spirit 6 Wisp --------------------------------------------------------------------- Magic Shield Spirit 18 Wisp --------------------------------------------------------------------- *Turn Undead Spirit 19 --------------------------- Sage (Light Dark) --------------------------- Tech=BoomBoom Max Stats --------------- Strength 15 Agility 17 Vitality 18 Intelligence 19 Spirit 21 Luck 19 Spell Effect Cost --------------------------------------------------------------------- Saint Beam Level 2 Holy damage --------------------------------------------------------------------- *Ice Saber Makes a weapon have Ice attributes 4MP --------------------------------------------------------------------- *Flame Saber Makes a weapon have Fire attributes 4MP --------------------------------------------------------------------- *Thunder Saber Makes a weapon have Wind attributes 4MP --------------------------------------------------------------------- *Diamond Saber Makes a weapon have Earth attributes 4MP --------------------------------------------------------------------- *Holy Ball Does Level 1 Holy damage 2MP --------------------------------------------------------------------- *Tinkle Rain Cures status ailments 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Saint Beam Intelligence 6 Wisp --------------------------- Enchantress (Dark) --------------------------- Tech=Dash Max Stats --------------- Strength 14 Agility 13 Vitality 14 Intelligence 17 Spirit 17 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Unicorn Summon a Unicorn 1MP --------------------------------------------------------------------- Golem Summon a Golem 2MP --------------------------------------------------------------------- *Heal Light Restore HP 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Unicorn Spirit 12 --------------------------------------------------------------------- Golem Spirit 12 --------------------------- Evil Shaman (Dark Dark) --------------------------- Tech=HugeHuge Max Stats --------------- Strength 17 Agility 16 Vitality 18 Intelligence 20 Spirit 20 Luck 19 Spell Effect Cost --------------------------------------------------------------------- Antimagic Reset an enemy's attack gauge to zero 4MP --------------------------------------------------------------------- Gremlin Summon a Gremlin 3MP --------------------------------------------------------------------- Great Demon Summon a Demon 5MP --------------------------------------------------------------------- *Demon Breath Dark damage which reduces magic stats 6MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Antimagic Spirit 18 Shade --------------------------------------------------------------------- Gremlin Spirit 18 --------------------------------------------------------------------- Great Demon Spirit 18 --------------------------------------------------------------------- *Demon Breath Spirit 18 --------------------------- Necromancer (Dark Light) --------------------------- Tech=Craaaazy Max Stats --------------- Strength 16 Agility 15 Vitality 18 Intelligence 19 Spirit 21 Luck 20 Spell Effect Cost --------------------------------------------------------------------- Dark Saber Gives a weapon Dark attributes 4MP --------------------------------------------------------------------- Black Curse Lowers all of an enemy's stats at once 6MP --------------------------------------------------------------------- Ghoul Summon a Ghoul 3MP --------------------------------------------------------------------- Ghost Summon a Ghost 5MP --------------------------------------------------------------------- *Tinkle Rain Cures status ailments 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Dark Saber Spirit 13 Shade --------------------------------------------------------------------- Black Curse Spirit 18 Shade --------------------------------------------------------------------- Ghoul Spirit 18 --------------------------------------------------------------------- Ghost Spirit 18 --------------------------- Hawkeye/Hawk --------------------------- Light/Light: / Wanderer Light : Ranger Light/Dark : / \ Rogue Normal : Thief Dark/Light : \ / Ninja Master Dark : Ninja Dark/Dark : \ Nightblade --------------------------- Thief (Neutral) --------------------------- Tech=Backslash Max Stats --------------- Strength 9 Agility 12 Vitality 9 Intelligence 9 Spirit 9 Luck 12 --------------------------- Ranger (Light) --------------------------- Tech=*Flying Swallow Toss Max Stats --------------- Strength 14 Agility 17 Vitality 15 Intelligence 14 Spirit 15 Luck 18 Spell Effect Cost --------------------------------------------------------------------- Arrow Level 1 Trap Attack 1MP --------------------------------------------------------------------- Spike Level 1 Trap Attack 2MP --------------------------------------------------------------------- *Sleep Flower Makes an enemy go to sleep 3MP --------------------------------------------------------------------- *Body Change Turns enemy into Shell Hunter, shrinks you 3MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- *Sleep Flower Intelligence 10 Dryad --------------------------------------------------------------------- *Body Change Intelligence 11 Luna --------------------------------------------------------------------- Arrow Agility 13 --------------------------------------------------------------------- Spike Agility 14 --------------------------- Wanderer (Light Light) --------------------------- Tech=Dance of Roses Max Stats --------------- Strength 16 Agility 20 Vitality 19 Intelligence 16 Spirit 18 Luck 21 Spell Effect Cost --------------------------------------------------------------------- Half Vanish Reduces enemy's HP by 1/2 3MP --------------------------------------------------------------------- TransShape Makes target invincible for a short time 2MP --------------------------------------------------------------------- Life Booster Raises Max HP by 1/5 4MP --------------------------------------------------------------------- Aura Wave Makes your attack/tech gauge go to full 3MP --------------------------------------------------------------------- Poison Bubble Damages the enemy, absorbs 1/5 MP and may poison 5MP them. --------------------------------------------------------------------- Counter Magic Also known as Reflect Magic, creates a shield 4MP protect-ing against ATTACK magic. (Not stat-down stuff, etc.) --------------------------------------------------------------------- Energy Ball Makes you have more critical hits 6MP --------------------------------------------------------------------- Lunatic Lowers enemy's Max HP by 1/5 5MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Aura Wave Spirit 8 Dryad --------------------------------------------------------------------- Energy Ball Spirit 13 Luna --------------------------------------------------------------------- Lunatic Intelligence 15 --------------------------------------------------------------------- Poison Bubble Intelligence 15 --------------------------------------------------------------------- Counter Magic Spirit 16 Dryad --------------------------------------------------------------------- Half Vanish Spirit 16 Luna --------------------------------------------------------------------- TransShape Spirit 16 Dryad --------------------------------------------------------------------- Life Booster Spirit 16 Luna --------------------------- Rogue (Light Dark) --------------------------- Tech=Thousand Slice Max Stats --------------- Strength 17 Agility 21 Vitality 19 Intelligence 17 Spirit 17 Luck 22 Spell Effect Cost --------------------------------------------------------------------- Rock Fall Level 2 Trap attack 3MP --------------------------------------------------------------------- Land Mine Level 3 Trap attack 4MP --------------------------------------------------------------------- Cutter Missile Throw a damaging object 3MP --------------------------------------------------------------------- Axe Bomber Throw a damaging object 5MP --------------------------------------------------------------------- Rocket Launcher Fire damage 6MP --------------------------------------------------------------------- Crescent Dark damage 4MP --------------------------------------------------------------------- Grenade Bomb Leaf damage, absorbs MP 7MP --------------------------------------------------------------------- Silver Dart Holy damage 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Rock Fall Agility 15 Gnome --------------------------------------------------------------------- Land Mine Agility 16 --------------------------------------------------------------------- Cutter Missile Agility 17 Salamando --------------------------------------------------------------------- Axe Bomber Agility 17 Salamando --------------------------------------------------------------------- Rocket Launcher Agility 17 Salamando --------------------------------------------------------------------- Crescent Agility 17 --------------------------------------------------------------------- Grenade Bomb Agility 17 Dryad --------------------------------------------------------------------- Silver Dart Agility 17 --------------------------- Ninja (Dark) --------------------------- Tech=Silhouette Slice Max Stats --------------- Strength 15 Agility 18 Vitality 15 Intelligence 15 Spirit 14 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Shuriken Throw a shuriken at one enemy that damages and 1MP also lowers their Hit Rate --------------------------------------------------------------------- Earth Jutsu Use an Earth attack and lower an enemies' 3MP Spirit and Intelligence --------------------------------------------------------------------- Thunder Jutsu Use an Wind attack and lower an enemies' 3MP Defense (Yeah! Use this against all possible bosses) --------------------------------------------------------------------- Water Jutsu Use a Water attack and lower an enemies' 3MP Attack. (Also good for bosses like Dolan that attack alot) --------------------------------------------------------------------- Fire Jutsu Use a Fire attack and lower an enemies' Magic 3MP Effectiveness. (Good on Dolan also, and other major magic bosses like Koren) (Note: [Thanks to Uhhhhh.....] Hawk's Agility needs to be 14 or 15 for him to learn his first spell, Shuriken. After that, you should learn a new spell every level. After you get Thunder Jutsu, it would be wise to stop raising your Agility unless you haven't gotten Undine/Salamando yet. Then, when you get Undine/Salamando, at the next level up raise your Agility.) Spell Stat Stat Level Spirit --------------------------------------------------------------------- Shuriken Agility 13 --------------------------------------------------------------------- Water Jutsu Agility 14 Undine --------------------------------------------------------------------- Fire Jutsu Agility 15 Salamando --------------------------------------------------------------------- Earth Jutsu Agility 16 Gnome --------------------------------------------------------------------- Thunder Jutsu Agility 17 Jinn --------------------------- Nightblade (Dark Dark) --------------------------- Tech=*Split-Image Slice Max Stats --------------- Strength 18 Agility 21 Vitality 19 Intelligence 17 Spirit 17 Luck 20 Spell Effect Cost --------------------------------------------------------------------- Poison Breath Attack which poisons the enemy 3MP --------------------------------------------------------------------- Fire Breath Fire attack on the enemy 3MP --------------------------------------------------------------------- Blow Needles Attack the enemy 3MP --------------------------------------------------------------------- Deadly Weapon Throw a spanner which lowers an enemies' max HP 4MP --------------------------------------------------------------------- *Black Rain Deal Dark damage to all enemies 6MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Poison Breath Agility 18 Dryad --------------------------------------------------------------------- Fire Breath Agility 18 Salamando --------------------------------------------------------------------- Blow Needles Agility 18 --------------------------------------------------------------------- Deadly Weapon Agility 18 --------------------------------------------------------------------- *Black Rain Agility 19 Shade --------------------------- Ninja Master (Dark Light) --------------------------- Tech=Shadow Dive Max Stats --------------- Strength 17 Agility 22 Vitality 19 Intelligence 18 Spirit 16 Luck 21 Spell Effect Cost --------------------------------------------------------------------- *Shuriken Throw a shuriken at one enemy that damages and 1MP also lowers their Hit Rate --------------------------------------------------------------------- *Earth Jutsu Use an Earth attack and lower an enemies' 3MP Spirit and Intelligence --------------------------------------------------------------------- *Thunder Jutsu Use an Wind attack and lower an enemies' 3MP Defense (Yeah! Use this against all possible bosses) --------------------------------------------------------------------- *Water Jutsu Use a Water attack and lower an enemies' 3MP Attack. (Also good for bosses like Dolan that attack alot) --------------------------------------------------------------------- *Fire Jutsu Use a Fire attack and lower an enemies' Magic 3MP Effectiveness. (Good on Dolan also, and other major magic bosses like Koren) --------------------------- Lise/Riesz --------------------------- Light/Light: / Vanadies Light : Valkyrie Light/Dark : / \ Star Lancer Normal : Amazoness Dark/Light : \ / Dragon Master Dark : Rune Maiden Dark/Dark : \ Fenrir Knight --------------------------- Amazoness (Neutral) --------------------------- Tech=Whirlwind Lance Max Stats --------------- Strength 11 Agility 11 Vitality 10 Intelligence 10 Spirit 10 Luck 9 --------------------------- Valkyrie (Light) --------------------------- Tech=*Vacuum Surge Spear Max Stats --------------- Strength 17 Agility 16 Vitality 16 Intelligence 15 Spirit 16 Luck 14 Spell Effect Cost --------------------------------------------------------------------- Protect Up Raises Defense 2MP --------------------------------------------------------------------- Speed Up Raises Agility 2MP --------------------------------------------------------------------- Power Up Raises Strength 2MP --------------------------------------------------------------------- Mind Up Raises Spirit and Intelligence 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Protect Up Spirit 10 Gnome --------------------------------------------------------------------- Speed Up Spirit 10 Jinn --------------------------------------------------------------------- Power Up Spirit 10 Undine --------------------------------------------------------------------- Mind Up Spirit 10 Salamando --------------------------- Vanadies (Light Light) --------------------------- Tech=*Light Shot Spear Max Stats --------------- Strength 20 Agility 19 Vitality 20 Intelligence 17 Spirit 19 Luck 16 Spell Effect Cost --------------------------------------------------------------------- Freya Summon Goddess of War for Level 3 damage to 7MP all enemies, turns them into Shell Hunters Spell Stat Stat Level Spirit --------------------------------------------------------------------- Freya Intelligence 15 --------------------------- Star Lancer (Light Dark) --------------------------- Tech=Falling Star Max Stats --------------- Strength 19 Agility 18 Vitality 20 Intelligence 18 Spirit 18 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Marduck The most powerful summon in the game, summons a 6MP god with four wings and four eyes for Level 3 summon damage and Silence --------------------------------------------------------------------- *Protect Up Raises Defense 2MP --------------------------------------------------------------------- *Speed Up Raises Agility 2MP --------------------------------------------------------------------- *Power Up Raises Strength 2MP --------------------------------------------------------------------- *Mind Up Raises Spirit and Intelligence 2MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Marduck Intelligence 15 --------------------------- Rune Maiden (Dark) --------------------------- Tech=*Flying Heaven Spear Max Stats --------------- Strength 16 Agility 17 Vitality 16 Intelligence 16 Spirit 15 Luck 15 Spell Effect Cost --------------------------------------------------------------------- Speed Down Decreases Agility 4MP --------------------------------------------------------------------- Protect Down Decreases Defense 4MP --------------------------------------------------------------------- Power Down Decreases Strength 4MP --------------------------------------------------------------------- Mind Down Decreases Spirit and Intelligence 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Speed Down Spirit 10 Gnome --------------------------------------------------------------------- Protect Down Spirit 10 Jinn --------------------------------------------------------------------- Power Down Spirit 10 Undine --------------------------------------------------------------------- Mind Down Spirit 10 Salamando --------------------------- Fenrir Knight (Dark Dark) --------------------------- Tech=Hundred Flower Dance Max Stats --------------- Strength 19 Agility 20 Vitality 20 Intelligence 19 Spirit 17 Luck 17 Spell Effect Cost --------------------------------------------------------------------- Lamia Naga Summon an ancient beast, Level 3 Damage 6MP --------------------------------------------------------------------- *Speed Down Decreases Agility 4MP --------------------------------------------------------------------- *Protect Down Decreases Defense 4MP --------------------------------------------------------------------- *Power Down Decreases Strength 4MP --------------------------------------------------------------------- *Mind Down Decreases Spirit and Intelligence 4MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Lamia Naga Intelligence 15 --------------------------- Dragon Master (Dark Light) --------------------------- Tech=Dragontooth Spear Max Stats --------------- Strength 18 Agility 19 Vitality 20 Intelligence 18 Spirit 18 Luck 18 Spell Effect Cost --------------------------------------------------------------------- Jormungand Summon a dragon, Level 3 Damage and Poison 7MP Spell Stat Stat Level Spirit --------------------------------------------------------------------- Jormungand Intelligence 15 --------------------------------------------------------------------- Storage System --------------------------------------------------------------------- If you have more than 9 of one item or your item ring is full, the leftovers go into storage. You can only have 10 different items in your ring at a time, and nine of each of those items with you, for a total of 90 items you can carry at once. Hit START to enter storage. The left column is the item ring, the right is your storage. To exchange, select the one on the left to the one you want to exchange to on the right. To restock just select the one on the left, and the item with the same name on the right. This is what I will mean by restock, or when you are going for your second class change, etc. --------------------------------------------------------------------- 3) Walkthrough --------------------------------------------------------------------- Introduction --------------------------------------------------------------------- Duran --------------------------------------------------------------------- When you have selected all of your characters, you will appear at the King's Castle (or something). Let the knight there kill you, and then when you get restored it's time to kill him. A handy little tactic is when the blue attack bar at the bottom of the screen turns green, press B and you will do a tech attack. Anyway, once you have beaten him, go with the flow until the Kingdom of Altena attacks. Follow the red robed mage, Koren, and strike him a few times. Then he will laugh at you, and say something about Magic. Then, when the king leaves, talk to him. Leave the castle and head down to the cave, get through there and board the ship. --------------------------------------------------------------------- Angela --------------------------------------------------------------------- You'll start off, in magic school. At least, that's what I think it is. You'll leave angry, and now just explore the palace, talk to everyone, and soon you'll be called by a friend. Go to the courtyard and speak with your friend, enter the building and keep on playing until you are outside Altena, and have to face all of the enemies. You'll die (not really), and end up in Elrand. Speak with the fortune teller in the pub, then speak with the rest of the people in the pub before heading on the ship to Jad. --------------------------------------------------------------------- Kevin --------------------------------------------------------------------- Watch the scene, and then you'll see Kevin and Carl. Kevin will tell Carl to howl. Then find your way back to the Beast Kingdom castle. Carl will morph and start attacking you. Let Carl win. Then Kevin will become a werewolf and beat Carl, killing him. Go to the castle and go out the door on the right. Then go down, and outside to the outer part of the castle, and go to the left door. Speak to Lugar. Go back out and go up through the middle. Then you will hear people talking. He breaks through the wall and attacks. The king will punch Kevin over the wall, then Kevin will go to Jad (after getting through the Moonlight Forest). --------------------------------------------------------------------- Carlie --------------------------------------------------------------------- You'll start out in a big field of flowers. Later, you see Heath talk with the Priest. Charlotte will try to follow Heath, and will bounce off a little yellow spring thing. Then, she'll see the Death Jester warp Heath away and vows to save him. Unlike all the other characters, she will head to Astoria, and not Jad. --------------------------------------------------------------------- Hawkeye --------------------------------------------------------------------- You'll start out with Nikita and 2 others sneaking though a town, and stealing some money. The king will want to talk with you. When you go, you'll meet General Isabela. After that, go downstairs, up through the door, through the middle, up the stairs to the right, down, up the stairs to the right, and take the exit down to get outside, on the right is a set of steps leading to Eagle. Head back to see Isabela. Isabela will turn Eagle into an evil fiend, who will try and kill you. This battle is quite easy, just hit him without being hit yourself. After you injure Eagle badly enough, he'll be back to normal. Isabela kills Eagle with magic, and puts you in jail for killing Eagle. Then she curses Eagle's sister, Jessica. You decide to go to Wendel and see if the Priest can remove Jessica's curse. Then, you head off to Jad. --------------------------------------------------------------------- Riesz --------------------------------------------------------------------- You'll fight a needle bird. Then, you'll go to the Rolante castle. Elliot, her brother, will be missing. Talk to the old lady named Alma. Then you'll see Elliot forced to trip the control of the gales. Go to the lower left part of the castle to save. The ninja's of Navarre beat Elliot up when you try to save him. Run to the king. Then Navarre will invade. Then you will go to Jad. --------------------------------------------------------------------- Jad/Rabite Forest --------------------------------------------------------------------- Get off the ship, and go down. Then head to the inn and rest. Tell him that you want to wake up in the night. The when it is night, head out of Jad. (Note: All the other characters are in this town. You can't get them though. [If you have Angela as your main character, talk to Hawk and get a laugh]) Fight your way through the Rabite Forest, level up (3) if you feel it is necessary. Then where it has a path going to the right, go there and keep going until you hit the barrier. Then backtrack, go down and into Astoria. --------------------------------------------------------------------- Astoria --------------------------------------------------------------------- Talk to all of the people, buy whatever you feel like buying, and then sleep at the Inn. You will be woken up in the middle of the night, by a blue orb thingflying around. Get out of the Inn, and go to the lower right hand corner of the town. Talk to the thing and follow it out of Astoria. Keep following the orb thing, fighting enemies as you go. Halfway there will be a golden goddess who will restore you, and save your game. Then when you catch up with the orb thingy, it will reveal itself to be a fairy. Go back to Astoria, and find out that it has been trashed by the Beastmen. Level up to level 4 outside of town. Now, head back to the place which was blocked off with a barrier. There, you will meet your second character. Keep going right and the fairy will unblock the cave, and you will go in. --------------------------------------------------------------------- Cave of Waterfalls/Wendel Holy City --------------------------------------------------------------------- Pretty straightforward. Go down, use the golden goddess, (good idea to level up to 5 here) go down, left, up and left. Halfway you will see a girl, Carlie, rescue her and watch. Then continue on your way out and head to Wendel. (Uhhhhh.....'s Note: If you chose Carlie as your third character, you will have her now!) At Wendel, first buy whatever you need, then go North and speak with the Priest. Listen carefully, and then head back to the cave. --------------------------------------------------------------------- Cave of Waterfalls --------------------------------------------------------------------- Go back through here, gaining levels (to 6) and restoring your life at the Goddess when needed. Then go one screen down from the Goddess, and go left. Select the fairy, and it will get you across. Fight through here, and two more screens up, you can go left to a Mana Goddess. Pick right to continue on, keep on fighting, and meet the boss. --------------------------------------------------------------------- Full Metal Hagger --------------------------------------------------------------------- Aim for the eyes and soon it will be dead. Heal with Round Drops as needed (also remember the green bar technique). You shouldn't die. (From Uhhhhh.....If you do, you should seriously consider taking up playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?) (Uhhhhh.....: No comment ^_^) Then, you will receive Wisp. Raise your Intelligence and Agility levels a little higher than the others so that you can learn spells. A path will open up. Head there, and some bad people will push you off. You will wake up in the jail cells of Jad. --------------------------------------------------------------------- Jad Fortress/Maia --------------------------------------------------------------------- Go up to the wall and talk with the person (your next party member unless you chose Carlie as your third character, which if so, you will have her already and will be talking to Duran). Your third character (or Duran) will trick the guard and escape. Talk to the golden goddess, and head upstairs. I suggest you build up your new party member's levels as they are quite low (4 compared to 6). Fight fight fight, and go out. Head to the right and board the ship to Maia. Get off, and when you enter town, head to the rightmost house with a boy outside. Talk to the man inside (Bon Voyage) and look at the cannon. Then go out, buy what is necessary, and head left to the Golden Path. --------------------------------------------------------------------- Golden Path/Maia --------------------------------------------------------------------- Fight your way through here, and when you reach a cave opening, go in (Cleft of the Earth). Save your game, go into the cave, and across the bridge. Then you will meet some people, and have to fight some robots. Head back to Maia afterwards and talk to Bon Voyage again. Then he will mention that he needs some gunpowder. Now speak with the man barely South of the pots which are South of the Inn in the village, and head back to the Cleft of the Earth. Talk to the goddess and choose to use Wisp. A path will open up. Enter and head to the Dwarf Village. --------------------------------------------------------------------- Dwarf Village/Dwarven Tunnel --------------------------------------------------------------------- Buy what you need, and speak with basically everyone. Go into the item shop and talk to the person there. Then return to the path before the entrance, and go right. A dwarf will be there, and he will blow open a hole for you, leading you to the Dwarven Tunnel. Go East through the opening, (Note: Build up levels to 10) East again, West (upstairs), West, and East behind the wall. Go East again and talk to Watts, say no to both his offers (unless you really want it, it's just a waste of very precious moola) then go back West. Go South. Follow the one way path until it branches off down and West. Go down, and save your game. Go North and West, and continue until you face off with the boss. --------------------------------------------------------------------- Jewel Eater --------------------------------------------------------------------- This boss is quite hard. You cannot dodge his attacks, so just keep attacking him and healing. After you beat it, you will get Gnome and Watts will give you the gunpowder for free. If you want to level up, then don't warp out. You will go back to Maia. --------------------------------------------------------------------- Maia --------------------------------------------------------------------- Do what you want, talk to the lady at the bottom left, and then head to Bon Voyage. He will shoot you into the Molebear Highland. --------------------------------------------------------------------- Molebear Highland --------------------------------------------------------------------- This is quite an annoying place, although all you have to do is pop into the holes and you will appear somewhere else. The way I got my way out was by going South all the time, until I reached a cave (which was the Cleft of the Earth!!!). From there, I backtracked North and took any path which went North or to the East. It was very close by. Anyhow, you should reach Forcena very soon. --------------------------------------------------------------------- Forcena --------------------------------------------------------------------- You are the middle of an invasion by Altena! Go up into the castle, and head up until you reach a room with only two choices: East or West. Go into either door, and keep going North until you meet the king. Hit Koren once and he will go away. The king will thank you and tell you about the Mana Stones/Spirits. Leave the castle, but talk to Bon Jour on the way out. Buy whatever you need, talk to a woman in a South-Western house, and she will say something about Bon Jour's cannon, then go back to the castle where Bon Jour will fire you back to Maia. -From Phil Horkin There will be a woman in the town of Forcena, who will tell you that the cannon is ready. She's in the first house on the left. Go talk to her. A floor above her is a guy who talks about Duran's father. --------------------------------------------------------------------- Maia --------------------------------------------------------------------- Head through the Golden Path until you reach Byzel. --------------------------------------------------------------------- Byzel --------------------------------------------------------------------- Get whatever you need, and if you want go to the Inn, sleep and tell him to wake you up at night for access to the Black Market! Try to get some Poto and Mama Poto Oils. You'll need to come back later anyway. Catch a ship to Palo when you are done. --------------------------------------------------------------------- Palo/Path to the Heavens --------------------------------------------------------------------- Buy things, and head left to the Path to the Heavens. Build up to level 12-13. Now if I remember correctly, go North, North, East, North, East, North, East, and East and you should be at a cave entrance. Or, when you see the path leading up to a triangular crack in the ground, go right from there. Go over the bridge into the cave, and out to the flower garden. You will fall asleep, and wake up in the Amazon hideout. --------------------------------------------------------------------- Amazon Hideout/Byzel --------------------------------------------------------------------- Talk to everyone, then go to the upper right door to listen to a meeting. Leave, go outside and talk to the Amazon to launch you to Byzel. Rest at the Inn, wake up at night and enter the Black Market. Get the Chibikko Hammer from the old grandma standing in the barrels, then hitch a ship ride to Jad. --------------------------------------------------------------------- Jad/Rabite Forest --------------------------------------------------------------------- Get out of Jad, and in the Rabite Forest keep going down until you reach a signpost. Go left and follow that path until you can't go any further. There will be a golden goddess here. Go South. Speak to the stone statue, and use the Chibikko Hammer on everyone, then go into the upper left corner. --------------------------------------------------------------------- Corobokkle Village --------------------------------------------------------------------- Talk to the old guy, then talk to everyone else, and don't forget to talk to the people in the houses. Then talk to the old guy again and he will reveal himself as Don Perignon. (That damn old fogy!) After that, go back to Jad and grab a ride to Palo. --------------------------------------------------------------------- Palo/Path to the Heavens --------------------------------------------------------------------- Go to the path, and back to the triangular crack place. Head North until you go into the Corridor of Wind. --------------------------------------------------------------------- Corridor of Wind --------------------------------------------------------------------- Now in here, you have to hit switches to change the flow of wind. Now you should be able to get through here pretty easy, and if you get stuck, just build up your levels. 13-14 is good. Hit the first switch to get through, then head West. Go into the next cave, and hit the switches to go West, and East. You'll go down some steps. Next is a puzzling room, get blown around, until you are free of the wind, and head North to a switch. Go back to where the wind blowing thing was, head South through that, then hit the switch all the way in the East side of the room. Now exit through the opening in the bottom. You will eventually come back outside to a long path. Do not enter the first cave on the right with the Mana Stone, keep going down, enter the cave for a Mana Goddess. (Uhhhhh.....'s Note: A fun but really time consuming thing to do is beat Tzenker, then go between the enemy screen and where you fought Tzenker, healing as needed. Fight until level 18 and you can get your first class change, although this is just if you wanna take hours of your time. ^_^) Then go back to the Mana Stone, go right to meet Jinn, the Dark-Shine Knight beating him up, and the boss, Tzenker. --------------------------------------------------------------------- Tzenker --------------------------------------------------------------------- This is a snap, especially if you have Angela and her spells. Hit it when it is in the South-Eastern corner. Use Gnome's spells, and if you bought anything at Byzel (Earth Coins, etc.) use those. Once you have beaten it, talk to Jinn, and return to the big, puzzling cave. Look for an entrance in the North-East corner (past the grate). It will blow you back to the entrance (near). Now get out and go back to Palo for supplies (optional but strongly recommended), or the Amazon Hideout for your next adventure. --------------------------------------------------------------------- Amazon Hideout/Rolante --------------------------------------------------------------------- Meet back to the flower patch. You will see the others. Use Jinn, and the soldiers of Rolante will fall asleep. You will then be taken to Rolante. The enemies here are quite hard, but if you feel like it, level up here when you reach the statue (I got to level 16, although 14-15 is good enough). From the entrance, go North-East, North-East, East, up the stairs, South, North, East, South, East, East, North, North, South, left door, right door, and then the middle room. Here is a Mana Goddess, which will prove invaluable to your level-building. remember, level 14 is good enough. Go South from that room, and North, and get ready for your toughest fight yet: Genova. --------------------------------------------------------------------- Genova --------------------------------------------------------------------- I really hate this boss as it spits out Shape-Shifters which keep changing forms when they "die". Let your other two characters deal with them, while you keep hitting Genova. If they get hurt bad, help them, and cure as needed. Remember that once Genova dies, the shifters die too. Heal, go North to face Bill and Ben. (Aaagghhh!) --------------------------------------------------------------------- Bill and Ben --------------------------------------------------------------------- Much like Masa and Mune from Chrono Trigger, these guys are moderately hard. They morph into one and split quite often. Keep healed, and when they join whack the absolute crap through them and out of them. :) They are barely easier than Genova, so you should be done soon. Go up, and talk to Isabela. Watch the scene, and exit. --------------------------------------------------------------------- Path to the Heavens/Palo --------------------------------------------------------------------- You will be outside Rolante. Head South, and back down to Palo (more level building). When in Palo, stock up and board the ship for free, but there's one catch....it's a ghost ship! --------------------------------------------------------------------- Ghost Ship --------------------------------------------------------------------- You will wake up halfway in the night. Go South, East and South to a three door corridor. Head to the middle and kill the enemies for items, or just go to the left one. Go to the book case and talk to the books in this order: right, left, middle, left. Go to the right. Put the character you don't like at the front by pressing SELECT. (Not Angela or Carlie as they will both be really good against the boss) Talk to the book and your character will be cursed. Your other two will run off, and you will have to free him/her.Get out, go back and take the North- Eastern staircase (one or two rooms after the 3 door corridor). Go left, up, South and finally, the door to the left. Face Gorva. --------------------------------------------------------------------- Gorva --------------------------------------------------------------------- A sinch with Angela. If you do have her, keep casting Holy Ball until her MP is gone, then let him kill you, (or just use a Magic Walnut or two) use an Angel's Grail and repeat. Otherwise, just heal and keep hitting him when he is in range. After that, Shade will come out and you will have a new spirit to use. Your other character will also come back. Then after the story, you collapse and end up on Volcanic Island Bucca. --------------------------------------------------------------------- Volcanic Island Bucca --------------------------------------------------------------------- First, go North-West and North to see Bookasboo, the turtle. Then head back, North-East, West, East, South, West, South, North, West, South, West, North, North, North, and East into the Dark Priest Village. Make sure to talk to the shaman at the lowest right. Here, do what is necessary and heal. This is a great place to gain levels (16-17). Then exit. Go South, North-West, North, West, and West. Now look at the rock in the upper left corner. Use Gnome. Enter the opened cave. --------------------------------------------------------------------- Seashore Cave --------------------------------------------------------------------- Very hard place but I built up to Level 18 here. Once you learn Evil Gate with Angela, the enemies are a snap. Head East twice, South, East, South, and West. You'll find yourself at a golden goddess. Use it and the nearby rooms to build levels if you want. From the statue, go South, West (you must destroy all the enemies for a path to open up), West, South, North-West, West, West, and save. Go North twice, and speak to Jagan, another servant of the Dark Prince. After his short speech, the volcano erupts, but the turtle you saw from earlier saves the day by carrying you to a beach near Maia. Go West and North onto the Golden Road, then go East into Maia. Save at the inn, and then restock your items. Now talk to Bon Voyage and be launched to Forcena. --------------------------------------------------------------------- Forcena --------------------------------------------------------------------- Go into the castle, speak with the King. He will blabber on (but listen), and give you a flute to summon the turtle Bookasboo. Go back out, take a cannon to Maia, and get back on the Golden Path. In the first or so screen, go down and reach the beach. Use the Pihyara Flute. Now you will be riding on Bookasboo. Head North or so to the big ice place, and look for a beach to land on (in a bay). You will enter Snow City Elrand. If you are on Level 18 or more, you should probably head back to Palo and up to the Wind Mana Stone to get your first class change. Anyhoos, buy what is needed (a shield for Duran! [make sure he is a Light class]), then head to the lower right hand corner to enter the Sub-Zero Snowfield. --------------------------------------------------------------------- Sub-Zero Snowfield --------------------------------------------------------------------- An excellent place to build up (I got to 22). Go South, West three times, South, West twice, South, North-West (gray statue, saves), North, West, North twice, West twice, South twice, and East for a goddess. Now build up to at least 18 and head West and West. You will face more Machine Golems. (We warned you to change classes :^_^:) --------------------------------------------------------------------- Machine Golems --------------------------------------------------------------------- HARD. At the start they launch stuff at you, so duck. Use wind spells and heal constantly. They attack and have a long rest before they attack again. Try your best, and a class change would help. After you are done, head West and into the cave. Talk to the stone and you will get Undine. Now, if you haven't already done it, it's class change time! See the guide above for details. Go back to the beach, summon Bookasboo, and off you go! --------------------------------------------------------------------- Sand City Sultan --------------------------------------------------------------------- Surf to the South-East dot on the map, and to the left of it. Land on the beach, and enter Sand City Sultan. Stock up (Honey Jars), do what is needed, and go East to the Desert of Scorching Heat. --------------------------------------------------------------------- Desert of Scorching Heat --------------------------------------------------------------------- For me, a very easy place to gain levels. I got from 22 to 24 here. While fighting enemies, go East, South, East, South, South, South, East, East and East. This takes you to a town (Oasis City Deen). Save, rest, etc., and level build if you want. If not, then go West, West, West, and West. Then go East, South and East. Now it's time for friggin' Bill and Ben again. Damn. --------------------------------------------------------------------- Bill and Ben --------------------------------------------------------------------- I hate these two. They are extremely hard, and if you haven't reached Level 20 yet, (22 recommended) and had your first class change, TURN BACK NOW! Okies, the way to defeat these is to hammmer them as hard as you can when they are as one, because when they are split they will whoop, I mean WHOOP yo ass. Cast Heal Light if you can, heal with items, (Poto Oil) raise your stats, down their stats, just STAY ALIVE.... After that ordeal, you will not see them again! (YAY!) Go down into the Valley of Flames. --------------------------------------------------------------------- Valley of Flames --------------------------------------------------------------------- Another good place to build up your levels. Go South, South, East, South, East, North, and West. A golden goddess is here. Go East. Bla bla bla, and then go East. Talk to Bigieu and she will go away. Talk to the stone and gain the next spirit, Salamando. Now get out of here, back to Sand City and take the turtle to the dot in the center of the map, look for a beach nearby and head there. Enter Moonlight City Mintos. --------------------------------------------------------------------- Moonlight City Mintos/Moonlight Forest --------------------------------------------------------------------- Once you are in here, stock up on items, and grab new weapons and armor if needed. (It's needed :) ) Then head to one of the paths leading West, and you will enter the Moonlight Forest. Inside, you will find extremely easy enemies who will give you plenty of experience. Level 25, coming up! (You only need to be above 20, but I am a freak with lots of time on my hands). Head South, South, North-West, West, West, South, West and North. Watch the scene (Funny if Carlie is in your team) and then fight Lugar. --------------------------------------------------------------------- Lugar --------------------------------------------------------------------- Easy, huh? Wait until he casts Moon Saber. Now he's hard. (He's hard anyway. ^_^) Just try to pummel him as hard as you can, as once his combos start, they don't stop. (Two combos in a row can easily kill you) Try this: Main character's power attack, spell, spell, another power attack and repeat. Never let a character die, if they do, revive them. Hope you survive... After that, Luna will appear and you get her. Then head up into the castle and talk to the stone. Now get back to Mintos, and summon Bookasboo to take you to the Moonlight Forest. --------------------------------------------------------------------- Moonlight Forest/Diorre --------------------------------------------------------------------- Swim near the last dot, and land. Use Luna at the bushes and you are in. Talk to the character there (Carlie) and wait until night. Then head on in. Build up to 23 or higher here. Now since it is night, follow the red flowers to get to Diorre (South, South, West, South, South, East, South, West and North). Now you should be in Diorre. Ok, since no-one will speak to you, go to the mansion in the lower left hand corner. Enter, go up and talk to the king. Now you will hear some crap, apart from "go to the goddess and use Luna". Now the people will talk to you. New weapon and armor time, plus items, and now head back out. Go East, North and West to reach the statue. Talk to it, use Luna and a path will open up. Go West, West, North, and North. Now meet Gildervine. --------------------------------------------------------------------- Gildervine --------------------------------------------------------------------- Be on 23 or higher. This is a snap, a synch, and pretty much a waste of time. :) Just attack and use techs to win. Now you will receive Dryad. Head back out and your next stop on Bookasboo will be the Island of Oblivion. It is the middle small island on the map. --------------------------------------------------------------------- Island of Oblivion --------------------------------------------------------------------- Go West, South and Faerie will try to open the Gate to the Holyland. Now you will see a sequence of three countries (Altena, Beast Kingdom, and Navarre) heading to it, and after all that, go to Palo. It's on the South-Eastern continent somewhere. (Uhhhhh.....: In that huge bay that makes the land look like a crescent moon. There's a beach there) Or you could just catch a ship from Jad. --------------------------------------------------------------------- Palo/Path to the Heavens/Rolante/Summit of the Skies --------------------------------------------------------------------- Go back to the Rolante castle, and talk to the person next to the stairs. She will open up a path for you. Go East, North-East, West, North, East and South. You will climb a path and meet Flammie, (not a "father", but a girl ?????) your air travel. Now sit back and watch it enter the Mana Holyland. --------------------------------------------------------------------- Mana Holyland --------------------------------------------------------------------- You will see bodies of those who have perished before you. (Note: level building time. [26-27]) Now head North, West, North, West, North (on lilies), South, West, North, and North again. You will be at the statues. Go East twice, North-West, and North. At the top of the screen will be the Sword of Mana. (Uhhhhh.....: You think your quest is almost over? Think again)Then Faerie will disappear. Open the chest to get the Wind Drum. Now backtrack and on the way you will meet some more characters. At one point, you'll meet the Darkshine Knight, who'll tell you that an evil infiltrated the Dragon Hole and assassinated their leader, the Dragon Emperor. After that, the knight killed Koren, and will soon disappear himself, because he was brought back to life by the Dragon Emperor (Note: This will not happen if Duran/Angela is your main character). Continuing on, you'll meet Biguie. It seems that the Dark Prince sacrificed himself to bring the Dark Mana Stone out of another dimension, and that with the sowrd of mana, he could be revived. But the same evil that killed the Dragon Emperor sealed the Prince in the nether world. Bigiue, who loved the Prince, killed Jagan, and then took her life as well. (Note, this will not happen if Hawkeye/Lise is your main character). Now, at the entrance, you'll find the Deathjester and Heath, the fallen cleric. They were the evil that foiled the other's plans. And to retrieve the faerie, you must go the Beast Kingdom.(Note: If Hawkeye/Lise is your main character, Isabella and Jagan will be here, and if Duran/Angela is your main character, Koren and the Darkshine Knight will be here, and Heath and the Deathjester would have died as well). Call Flammie and get out of here. Head to Altena, near the snowfields (only if you are Duran/Angela). If you are Kevin/Carlie, go to the Beast Kingdom, if you are Hawkeye or Riesz, then go to Navarre Castle. (East of Sand City Sultan and North of Oasis Village Deen) --------------------------------------------------------------------- Altena (Duran/Angela) --------------------------------------------------------------------- Land in the town of Altena, and buy new weapons and stuff that you need. Level-building area is North..... When you are done, head up through the middle archway, where the two people are standing. Go North through the left door. Go North. Go South through the second door from the left. Go up the stairs, go North, go North, go North through the center door, go North through the right door. The Red Magician, Koren, will be in this room. Watch the scene, and the nice/NOT story that the faerie tells you about the mana stones and the beasts that have been released. Now head to Rolante. --------------------------------------------------------------------- Beast Kingdom (Kevin/Carlie) Thanks to Amar Kishan for this part! --------------------------------------------------------------------- The enemies here are hard. Level up quite a bit here. Go North, North-East, East, South, West, South, South, North. After the scene, go North and follow that path. Talk to the Beast King, listen and then head on Flammie to Rolante. --------------------------------------------------------------------- Navarre (Hawkeye, Riesz) --------------------------------------------------------------------- Fly Flammie near the Valley of Scorching Heat, and land near the big castle. Go up, up, and you should be outside again. Go into the 1st door you see for a goddess. Now head to the North-East. Enter. Go up, and up again. Head up the right stairway, and follow that path to the door/stairs at the end. Head up through the middle door, up again, and take the door on the left. Now head up, down the stairs and into a confrontation with Bigieu. Watch the story, and head to Rolante to beat the first Mana Beast. Or whichever beast you want. Any order's fine, read below. ********************************************************************* YOU DO NOT HAVE TO FIGHT THESE BEASTS IN ANY PARTICULAR ORDER! ********************************************************************* From Algenin -I see mistakes in the God Beast part of your FAQ. The rules about the levels of enemies and the strength of God Beasts lies soley on how many God Beasts you've already killed. You could fight the God Beasts in any order whatsoever, but after you beat one, the levels of the enemies in the place with God Beasts goes up by 2 levels and the power of the God Beasts go up. For example, I fought Xan Bie first, so he would be the easiest of the God Beasts for me. The enemies were LV 28. Next, I decided to fight Mispolm. The enemies were LV30 and Mispolm was a step higher in overall strength than Xan Bie. Then I fought the birdguy (I forgot his name) enemies at LV 32, and so on so forth with the next God Beasts I wanted to fight. So if you recommend levels for bosses and the right order to fight them in, you are mistaken. --------------------------------------------------------------------- Wind Mana Beast --------------------------------------------------------------------- Rolante is the Eastern-Most red dot. Head back up to where you got Jinn, through the Corridor of Wind, etc. (read the previous parts). Build up to 25+ here, and save at the golden goddess before entering the place where the Mana Stone used to exist. Now head right and Flammie will be called, so you can fight Danguard. --------------------------------------------------------------------- Danguard --------------------------------------------------------------------- This battle is really cool, as the views change from over head to something like a side view. This Wind Beast is very easy though, if you use Gnome's spells. If you have Diamond Saber, cast it, and if you don't, pound him constantly as well as healing. After you take off 1/4 of his life, the view will change, and once this has happened three times, you're close to beating him...... --------------------------------------------------------------------- Fire Mana Beast --------------------------------------------------------------------- Fly to Oasis Village Deen (near the Valley of Flames). Buy new stuff, then head to the Valley of Flames. An excellent place to build levels, close to 30 since the enemies are tougher. Head to the golden goddess (mentioned before), and then go North, South-East, North-West, North, East twice, South, and East three times. Now go East, South, East, and North-East to fight Xan Bie, the Fire Mana Beast. --------------------------------------------------------------------- Xan Bie --------------------------------------------------------------------- Another extremely easy boss. Cast Ice Sabers on your party if possible, as he will use Flame Saber on you. He has multiple forms, and when he is in the floating fire form, you cannot harm him with physical attacks. If you have Angela and Ice Smash, this is easy, if you have Ice Saber, this is easy, if not, then it will be very hard and painful. (Here come the blisters :) ) --------------------------------------------------------------------- Ice Mana Beast --------------------------------------------------------------------- Fly back to the Labyrinth of Ice Walls. Land, go left. Buy stuff from the two cats and go into the long, hard, level-building-opportunity corridor. Go North, South-West, North-West, North-West, North-East, North, North, East, South, and North-East. Save and level up until 32+. (34 recommended) From the save, go South, South-East, and North. Now fight Fiegmund. --------------------------------------------------------------------- Fiegmund --------------------------------------------------------------------- He will keep jumping to the ledge below and back up top. Use Fire Saber, and fire spells. He will use magic, so heal constantly. Once he is at the bottom, use all your fire spells and some items may work too. He will be dead quite soon..... --------------------------------------------------------------------- Moon Mana Beast --------------------------------------------------------------------- Fly to Moonlight City Mintos and head to the Moonlight Tower. It is a maze inside there, with plenty of enemies. From inside, go North-West, up the stairs, South, North-East, up the stairs, South, South-West, up the stairs, South, and North-East. A golden goddess! Build up to 34+, (36 HIGHLY recommended) and from the save, go South, North-West, up, South, North-East, up, South, North-West, up, South, North-East, up, South, North-West, up, South, North-East, up, South, North-West, up, South, and North-East (lower platform). Another golden goddess. (You'll need it) Go South, and North through the central passage. Time to fight Dolan, the Moon Mana Beast. --------------------------------------------------------------------- Dolan --------------------------------------------------------------------- This is HARD. Very HARD. It took me ages to beat it, using a combination of spells (anything works), healing and hiding in the corner :-0 Anyway, if you have Dryad magic, use it (Leaf Saber), as it works extremely well. If not, use Jinn's powers as they are quite effective. Hang in there, be patient and don't get scared. (Dark Force works good too) --------------------------------------------------------------------- Earth Mana Beast --------------------------------------------------------------------- Fly to the Molebear Highlands. You should land in a part where there is only a path to the left. Follow it to the North, North again, East, North-West, into the hole and West twice. Those two cats are selling stuff again, and you'll probably need it as you head to the Valley of Gemstone. --------------------------------------------------------------------- Valley of Gemstone --------------------------------------------------------------------- As usual, a brilliant place to build up levels. 35+ is great (37 for me), and Jinn's magic will do quite well. Go South twice, East thrice, South-West, West twice, South-East, East, South, and West. Now use the golden goddess as a good healer to gain levels. Go East, East, South, West twice, and South. Go West to fight Land Umber. --------------------------------------------------------------------- Land Umber --------------------------------------------------------------------- Jinn's attacks (Thunder Saber, Wind Blast, THUNDER JUTSU) work quite well here, and you should concentrate on using them. If not, just pump him with your most powerful spells, keep healing and he should be dead easy. --------------------------------------------------------------------- Light Mana Beast --------------------------------------------------------------------- Head to the dot West of Rolante. --------------------------------------------------------------------- Ancient Ruins of Light --------------------------------------------------------------------- Land, go East, North-West, West, North-East, North twice, South-East, East, South, East, and North. After killing the monsters, read the note. Now go back down. Talk to the left tablet, and use Wisp. Talk to the right, and use Shade. Now go South through the passage. Go West, North, East, North, and North-West. Save, and go North to face Lightgazer. --------------------------------------------------------------------- Lightgazer --------------------------------------------------------------------- This is not too hard with the Chibikko Hammer on hand. Have Tinkle Rain or Stardust Herbs also, as he turns you into moogles. Have a saber apart from Saint with you as well, as he will cast it on you to try and gain life. Use dark spells, Dark Saber if possible, and remember to heal often. If you're turned into a moogle, use the Chibikko Hammer TWICE. A very easy battle if you have any skill at all..... --------------------------------------------------------------------- Dryad Mana Beast --------------------------------------------------------------------- Sorry, in the earlier revisions I left this out! Go to the Ice continent, Altena, and fly East of that. Find a small patch to land in, named the Forest of Wonder. Land. The enemies here are nice and easy, and you still should be able to gain some good levels. You should be level 36-38. Go West, North-East, North, East, North-East, West, West, West and use the golden goddess, North-East, East, East and East. You are now at Mispolm, the Dryad Mana Beast. --------------------------------------------------------------------- Mispolm --------------------------------------------------------------------- This is kinda' hard. Level 36+ is recommended. Use Jinn's spells (Thunder Saber, Air Blast, Thunder Jutsu, etc.) for an easier time of this. The stupid plants at the side may do HEAPS of damage every now and then, so keep healed. Pound him with those spells and attacks, and he should be gone. Soon. Hopefully. --------------------------------------------------------------------- Darkness Stone --------------------------------------------------------------------- Head to Pedan, the remaining dot on the map, (in the South-Western part of the map) and land in the clearing nearby. Inside, from the clearing where you land, go South, North-East, and North into the solitary building. Read the note on the wall, and go to sleep. Wake up, and exit the building. You are now in Pedan. Go to the armor store (East) for armor. Forget the weapons as you will soon be able to get the best in the game. Then go into a central building. The man will read a tablet telling you of the Masked Mage (Death Jester's master). Also, speak to the Mana Stone Guru, in the western part of town. He says that the Dark Mana Stone should be somewhere nearby. Other people speak of a Dragon's Hole in the Glass Desert(for Duran/Angela), a Mirage Palace in the Jungle of Illusion (Kevin/Carlie), and a Palace of Darkness in the Cave of Darkness (Hawkeye/Riesz). Stay in Pedan, and level up to 38. Then wait until night, and fight the Boulder enemies (purple balls with one eye). You will receive a treasure chest after that, most likely containing a ???? seed. Get 6-10, and head to the Pedan Inn nearby. Plant them in the chest inside the Inn, and you will receive a class change item. For a list of the items and their respective classes, check way up at the top of the faq. --------------------------- Angela --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Arcane/Grand Deviner Book Light Light Grand Deviner --------------------------------------------------------------------- Book of Secrets/Arch Mage Light Dark Arch Mage Book --------------------------------------------------------------------- Book of Rune/Rune Master Dark Light Rune Master Book --------------------------------------------------------------------- Forbidden Book/Magus Book Dark Dark Magus --------------------------- Charlotte/Carlie --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Holy Water Vial/Bishop Jar Light Light Bishop --------------------------------------------------------------------- Jar of Salt/Sage Jar Light Dark Sage --------------------------------------------------------------------- Jar of Ashes/Necromancer Jar Dark Light Necromancer --------------------------------------------------------------------- Jar of Blood/Evil Shaman Jar Dark Dark Evil Shaman --------------------------- Duran --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Paladin's Proof/Paladin Light Light Paladin Medallion --------------------------------------------------------------------- Lord's Proof/Lord Medallion Light Dark Lord --------------------------------------------------------------------- Master's Proof/Sword Dark Light Sword Master Master's Medallion --------------------------------------------------------------------- Duelist's Proof/Duelist's Dark Dark Duelist Medallion --------------------------- Hawkeye --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Good Luck Die/Wanderer Dice Light Light Wanderer --------------------------------------------------------------------- Bad Luck Die/Rogue Dice Light Dark Rogue --------------------------------------------------------------------- Bullseye Die/Ninja Master Dark Light Ninja Master Dice --------------------------------------------------------------------- Nighteye Die/Nightblade Dice Dark Dark Nightblade --------------------------- Kevin --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Gold Wolf Soul/God Hand Light Light God Hand Heart --------------------------------------------------------------------- Silver Wolf Soul/Warrior Light Dark Warrior Monk Monk Heart --------------------------------------------------------------------- Death Wolf Soul/Death Hand Dark Dark Death Hand Heart --------------------------------------------------------------------- Demon Wolf Soul/Dervish Hand Dark Light Dervish Heart --------------------------- Lise/Riesz --------------------------- Item Name Path To Follow Class Name --------------------------------------------------------------------- Briesingamen/Vanadies Light Light Vanadies Necklace --------------------------------------------------------------------- Morning Star Chain/Star Light Dark Star Lancer Lancer Necklace --------------------------------------------------------------------- Knight Dragon Chain/Dragon Dark Light Dragon Master Master Necklace --------------------------------------------------------------------- Gleipnir/Fenrir Knight Dark Dark Fenrir Knight Necklace Read the class change guide above to check out the classes. Now that you have got the items, head to the Mana Holyland, and back to where the two golden goddesses are. Head up to the white goddess, talk to it and use your item. Ta-da! Your final class change. *NOTE* You've gotta take the item out of storage first, duh! To do this, hit START, and the storage menu will come up. Exchange your class change item with another item that you don't need in your item ring, and then you can use it at the goddess. Ok? Now head to your final area. --------------------------------------------------------------------- FINAL AREAS --------------------------------------------------------------------- DURAN/ANGELA --------------------------------------------------------------------- Glass Desert --------------------------------------------------------------------- This one will be a huge island somewhere in the North-West corner. Go North, North, North, North, North, West, South-West, East, East, North up the sand, East around the block, North, West, North, North and don't enter the cave yet. You are now at the Darkness Mana stone. Stock up holy items, healing items, and so forth, as the battle is a long one........ --------------------------------------------------------------------- Zable-Fahr --------------------------------------------------------------------- A very tough boss. Use Saint Saber straight away if you have it, if not, Moon or Leaf, if not, anything but Dark. Now concentrate on one head, and when it is dead, start on the other. (Uhhhhh.....: Split- Image Slicehelped greatly here) Heal whenever you get lower than 300. Once you think the second one is about dead, heal up to full as another head will come out and regenerate them. (Uhhhhh.....: Don't use Split-Image Slice once the new head comes out) Now just unload all attacks on the new head while healing, and using holy magic spells. Once it casts Hell Cross again, you're close to beating it. Once it dies, the others go too. (Uhhhhh.....'s Note: Don't go for any of the others besides the middle one, because if you kill it, the middle one will cast Hell Cross for it also. You could possibly get 4 Hell Crosses at you instead of just 2!) After some interesting storyline, you will go out and into the next part of the Desert. Go East. Use the Goddess, and go North, and then East. You will now enter the Dragon's Hole. --------------------------------------------------------------------- Dragon's Hole --------------------------------------------------------------------- Wow! Another boss straight up, the Dark-Shine Knight, who is Duran's father in spirit. (I just have to say that this game has one of the best storylines of any RPG ever!). Bla bla, join the Dark side Luke... I mean Duran! Now you will have to fight him with somber music in the background. --------------------------------------------------------------------- Dark-Shine Knight --------------------------------------------------------------------- Hard. Has all the techs of Duran's Dark classes. Holy Ball/Saint Beam is a great help here, along with Saint Saber. Always keep healed as he uses techs one after another after another after another..... he could kill you in one shot. If you have Riesz/Hawk, either up your stats or lower his stats. A tough boss, but you will get him in the end. A Tip from Suqian Hi, I read your walk through for Seiken Densetsu 3 and I thought I'd tell you a Strategy for beating the Dark-shine Knight. When you fight him, try to get yourself on one side of one of the pillars in the room and the Dark-Shine Knight on the other. This way, the Dark-Shine Knight can't reach you. If you play it on an emulator (which I think you are because I don't think there is a cartridge for Seiken Densetsu 3) (DC's Note: Bzzt! Wrong! There's just no English translated cartridge) you can manipulate what the Dark-Shine Knight does by using save states (ZSNES). so you can hit him with spells and get no counter-attacks. Sniff sniff, thank you for releasing me Duran, bla bla (storyline is a little like Star Wars. Luke, good, Luke's Father, evil, maybe they'll make a Seiken Densetsu: The Mana Menace. May the force be with you......). Go North, West, North, and East. You are in a room with a gray headless goddess, who will save for you. Go East, East and go North. Go West, and you will fight Tzenker again. --------------------------------------------------------------------- Tzenker --------------------------------------------------------------------- This is a snap, especially if you have Angela and her spells. Hit it when it is in the South-Eastern corner. Use Gnome's spells, and if you bought anything at Byzel (Earth Coins, etc.) use those. Go back East, and South. Walk South and go West. Go South, East, East, South, South, and East. Save at the goddess. Go back West, South, West, and West. Here you will fight Jewel Eater again. --------------------------------------------------------------------- Jewel Eater --------------------------------------------------------------------- This boss is quite hard. You cannot dodge his attacks, so just keep attacking him and healing. Go back South. Go East, North, East, and save at the goddess. Go East, South, West and go North. Here you will fight Full Metal Hagger. --------------------------------------------------------------------- Full Metal Hagger --------------------------------------------------------------------- Aim for the eyes and soon it will be dead. Heal with Round Drops as needed (also remember the green bar technique). You shouldn't die. (From Uhhhhh.....If you do, you should seriously consider taking up playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?) (Uhhhhh.....: No comment ^_^) After you kill him go back South. Go up the stairs in the South-East corner of this area. Go West, and save. Go West, North, West, West, South, South, South, East, North, and North. Koren, the Red Wizard will be here. Now he will blabber on, say some stuff, and you will have to fight some dragons. Go back South to a whole different area. Go South, and save. Go West, West, North and go East. Go East, North and you will be inside a castle. Go North, and kill all the enemies in this room. There are plenty, so keep healed. After you kill them all go North. The Red Magician, Koren, is here. --------------------------------------------------------------------- Koren --------------------------------------------------------------------- Uses extremely powerful elemental spells on all of your party, which can deal heaps of damage if he casts three in a row. Keep healed, and don't use magic. Whack him physically. It will be a long battle, but you will win. Note: If you want to fight the Black Rabite now, refer to the Tips section. You must now go to the Mana Holyland to prevent the Dragon Emperor from cutting down the Mana tree. Go down and save your game. Call Flammie and go to the dot near the center of the map to go up to the Holyland. --------------------------------------------------------------------- Mana Holyland --------------------------------------------------------------------- It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not necessary. Don't go to extremes (99) as it is a major waste of your time. :) 45 to 50 is acceptable. Go North, West, North, East, East, North, North, West, North, North, West, North and save. Good place to level up here....Go East, North, and West. Kill all the enemies in this area, so that you can go on. Go West, North and go West. Go North, East, and East. Walk across the logs to get to the Mana Tree. Now you shall face your final foe, the DRAGON EMPEROR. --------------------------------------------------------------------- Dragon Emperor --------------------------------------------------------------------- Oh my....what a boss. But he's still quite easy. As usual, keep healed. He will change colors throughout the battle, signifying a new weakness to an element. If he starts using an elemental spell, use one of the opposite (Holy-Dark, Earth-Wind, Fire-Ice, Moon-Leaf). White means that he's Holy Use Dark. Black means that he's Dark Use Holy. Blue means that he's Ice and Water Use Fire. Red means that he's Fire Use Water. Green means that he's Tree Use Moon. Other means that he's Moon Use Tree. Death Spell deals a nice amount of damage too (999, yeah!). When the music changes, that's the halfway mark, and soon you will have finished the game! --------------------------------------------------------------------- HAWKEYE/RIESZ --------------------------------------------------------------------- Cave of Darkness Gee, too bad for you as you have just picked the toughest bosses. Anyway, should have told you at the start. (Oops! ^_^) But, you have the most interesting final area. Moving right along, fly to the Darkness Cave, the big North-Eastern island. It should have flashing dots. Moving along now....Once you enter the cave, it will be bright and turn PITCH black. So pause, and turn your TV/monitor's brightness right up, as it will be easier. That's what I did. Ok, level up a little, 39 or 40 is good. Now, go West, North, North, East, and North. Now head North-West, and before entering keep everyone healed...'cause the Darkness Beast is comin'.... --------------------------------------------------------------------- Zable-Fahr --------------------------------------------------------------------- Hmmm... very tough. Cast Saint Saber if you can and let Hawk do all the attacking. By the way, unless you are Nightblade, it would be better just to use your tech attack when the bar is green as he hits twice for more damage. Nightblade is an exception, his Split-Image Slice is really the best tech ever (my opinion). Otherwise, Death Spell works nice and be ready to heal. Once you kill both heads, one in the middle will appear. Stop everything, and get ready to heal as all the other heads regenerate and the middle one casts Hell Cross. Ouch. Heal now and focus all of your attacks on the middle head. Pound it and get ready for one more Hell Cross before it dies. (Ouch!) (Uhhhhh.....: If you kill any of the other heads they will cast a Hell Cross) Now go West, South, South, up the stairs, and North. Enter the door and save. Go East about three screens and touch the statue to turn on the lights. YEAH! Now go back one screen, go South down the stairs, and into the West door. Now go South, fall down a hole and fight Jagan. --------------------------------------------------------------------- Jagan --------------------------------------------------------------------- Level 41+ is recommended. Brings along a Bloody Wolf and Carmilla Queen. Damn. You have to kill them as well. Damn. Jagan will cast Death Spell often so look out. Use it on him and his sidekicks. Kill the sidekicks first, and then take Jagan out with fire attacks, flame saber, Hawk's attacks/spells, Lise's stat changers, just everything on Jagan. This is hard, and you should win if you don't run out of Honey Jars, Angel Grails or Magic Walnuts. Good luck. After that you will end up back in the first part of the cave. Go North, North-West, West through the Darkness Stone place, South, South, up the stairs and North. Save, go East and go up the ice trail in the middle. Defeat the enemies, and go North-East. Go North, North and save. Go East, East and North. Enter the Darkness Castle. --------------------------------------------------------------------- Darkness Castle --------------------------------------------------------------------- This place looks extremely cool, as if someone's been polishing the floors. :-) Go either left or right. You MUST defeat all the enemies to lower the fire barriers (on one side only). That includes the enemy in the room two screens from the start. Now, head up the stairs, and press the skull to open the door below. Head back to the lower floor and enter that door. Go North, East, East, South, save, up the stairs, left, left, in the middle door, and up to the throne. Fall, and you will face Full Metal Hagger. --------------------------------------------------------------------- Full Metal Hagger --------------------------------------------------------------------- Aim for the eyes and soon it will be dead. Heal with Round Drops as needed (also remember the green bar technique). You shouldn't die. (From Uhhhhh.....If you do, you should seriously consider taking up playing with Tinker Toys. :) (DC: WHAT'S WRONG WITH TINKER TOYS?) (Uhhhhh.....: No comment ^_^) Now go South, East (near where the light is shining), South, South-East, and defeat all the enemies. Now go to the left of the caged door and press A. The door will open. Many rooms are like this, so watch out. Go in the door, West, South, West, South, South, South, open the door as noted above, and fight Genova. --------------------------------------------------------------------- Genova --------------------------------------------------------------------- I really hate this boss as it spits out Shape-Shifters which keep changing forms when they "die". Let your other two characters deal with them, while you keep hitting Genova. If they get hurt bad, help them, and cure as needed. Remember that once Genova dies, the shifters die too. Now go North three times, East, up the stairs, West, South to save, if not, up the stairs, South, and fight Tzenker. --------------------------------------------------------------------- Tzenker --------------------------------------------------------------------- This is a snap, especially if you have Angela and her spells. Hit it when it is in the South-Eastern corner. Use Gnome's spells, and if you bought anything at Byzel (Earth Coins, etc.) use those. Now go West, past the blocked-off staircase, until you reach a door, go North, down stairs, South, save and go East. Go East, North and meet Bigieu...a battle you have waited for..... --------------------------------------------------------------------- Bigieu --------------------------------------------------------------------- EXTREMELY HARD. In fact, Hawkeye/Riesz have the hardest bosses. You should be higher than Lv. 45, and 50+ is very good. Bigieu turns into a cat of some sort, and goes totally psycho. (Reow! Mreow! Pffft! Pffft! ^_^) Be careful as when she casts Moon Saber, she will do some combo which hits for a lot and makes her gain life too. Earth works well here, and if you have Anti-Magic, use it right after she casts Moon Saber. Watch out for her summon, Lamia Naga, it takes the piss out of you and poisons you, so prepare to heal. Don't use Sabers, but lower her stats, up your stats, and use Earth magic on her. It should be done without anyone dying...I hope. Hehehe. One more to go....head all the way back, to the blocked-off staircase. Now it is open, so go up on it, to meet the Dark Prince! A bunch of conversation happens, and now you have to head to the Mana Holyland for the final confrontation. --------------------------------------------------------------------- Mana Holyland --------------------------------------------------------------------- It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not necessary. Don't go to extremes (99) as it is a major waste of your time. :) 45 to 50 is acceptable. Go North, West, North, East, East, North, North, West, North, North, West, North and save. Good place to level up here....Go East, North, and West. Kill all the enemies in this area, so that you can go on. Go West, North and go West. Go North, East, and East. Walk across the logs to get to the Mana Tree. Now you shall face your final foe, the Arch-Demon. (Uhhhhh.....'s Note:Aaarrrrrggggggghhhhhhhhh!!!!!!!!!!!) --------------------------------------------------------------------- ArchDemon --------------------------------------------------------------------- You thought all the bosses before were hard? THINK AGAIN. This boss will have two forms, the first is a pain. It will keep changing it's elemental powers (Fire, Dark, Earth) and before he changes again will launch a super attack on you. Heal often, cast Deathspell if possible (999 damage, oh yeah),and use your most powerful spells, remembering to conserve some MP. If you run out, just let that character die and when you revive him/her they will get full MP :-0 Dark, Moon and Earth are his most nasty elements, and you will be glad when he changes in the middle of the battle.This is hard. Now pound him as hard as you can, using Leaf and Moon saber if possible. Use all your MP, techs, and heal as his super attack is quite a super attack (HEAPS OF DAMAGE, 500 or more). Even though it may take you two hours or so(?), it's worth it.....I think.....*>:^_^:<*..... (DC's Note: OKAY! TWO HOURS WAS JUST SARCASM!!! GEEZ!!! I DON'T REALLY MEAN TWO HOURS!!! IT ONLY TOOK ME 25 MINUTES!!!!) (Uhhhhh.....: We were hoping) --------------------------------------------------------------------- KEVIN/CARLIE You have the easiest task of getting to your final area, it's right next to Pedan! From Michael Guthrie: -I found something you didn't add in your FAQ. In the Jungle of Illusion the path will not be revealed unless you talk to the guy in the top left house in Peden. He will say he might of found the Dark Mana Stone in the Jungle of Illusion. Then the path will be revealed. See the entrance to the Jungle of Illusion? Go West, follow the river North, North-West after that, and speak to the headless statue. Use Dryad, and a path to your South will appear. Save and restore at the statue, then go South. Go East, and you'll probably hear a click. That just means you are going the right way. Go North, West, South, West, West, North, and restore at the statue. Stock your items, as you'll be facing the Darkness Mana Beast when you head North. If you have Kevin, I suggest you wait until it's night (or use a Dreamsee Herb) as his attacks are much more powerful at night. Here we go.....(groan) --------------------------------------------------------------------- Zable-Fahr --------------------------------------------------------------------- A very tough boss. Use Saint Saber straight away if you have it, if not, Moon or Leaf, if not, anything but Dark. Now concentrate on one head, and when it is dead, start on the other. (Split-Image Slice helps here) Heal whenever you get lower than 300. Once you think the second one is about dead, heal up to full as another head will come out and regenerate them, PLUS cast Hell Cross (Ouch!). (Uhhhhh.....'s Note: Don't use Split-Image Slice anymore) Now just unload all attacks on the new head while healing, and using holy magic spells. Once it casts Hell Cross again, you're close to beating it. Once it dies, the others go too. After, a treasure chest will appear. Open it and get the Illusion Mirror. If you are desperate, head back to Pedan for an item re-stock. Only if you really need them. Head back to Zable-Fahr's lair, and go South, South, West, North, North and save at the statue. Build up to about 40-41+. Now, from the statue, go South, West, North, and North. You'll be asked something, use the Illusion Mirror. And then Death Jester will appear! Whoop his ass! (pretty please <_>) --------------------------------------------------------------------- Death Jester --------------------------------------------------------------------- He is extremely annoying. He'll divide into three, and it's up to you to guess the right one....sigh *_* What I did was cast Leaf and Moon Sabers on my party, even though I don't think they helped much, but try it. You've gotta hit the right one, and I suggest using just weapons for this battle. Only the real Death Jester will take some damage, and after a while, he'll change his position again. Annoying, but you'll get through. After you beat him, a path will appear to the North. Now, I suggest going back to stock up on healing items, especially Angel Grails, and once you have, come back, and enter the path to the Mirage Palace. --------------------------------------------------------------------- Mirage Palace: Part 1 --------------------------------------------------------------------- Go North, speak to the priest dude, then head North-West and North. Speak to the skeleton to save. Ok, when I was here, I needed help, so I will be taking the same directions as Amar did. There'll be six paths. And six orbs. Once you do a certain thing on each path, the orb will light up, and when all of them are lit, you can head to the North path. I think that's how it works. The first path to take is the one heading to the South-West. From there on my notes get a little scribbled, so I think it's North-East, West, South twice and South-East. BTW, I ran through the enemies because I was rushing to get this on the walkthrough, you do what you want. Open the treasure chest there, and return to the hall. One of the orbs should be lit, which means you're on the right track. Next, go West. On this path I found out that sometimes I needed to kill enemies to get past, or was I just blind? Go North, North-East, into the middle and North. You'll fight Genova. --------------------------------------------------------------------- Genova --------------------------------------------------------------------- I really hate this boss as it spits out Shape-Shifters which keep changing forms when they "die". Let your other two characters deal with them, while you keep hitting Genova. If they get hurt bad, help them, and cure as needed. Remember that once Genova dies, the shifters die too. Then return to the hall, save, etc. Now go North-West, and go North twice. Then I think you're supposed to go back South, but somehow you should end up at...Astoria? WTF?!?!?!?! Speak to everyone and leave (North). You should face a Ghost. --------------------------------------------------------------------- Ghost --------------------------------------------------------------------- Can you spell easy? (My friend can't, he thinks it's ea-z) (Uhhhhh.....: He's not talking about me I hope ^_^) Just use a Saint Saber on everyone, or Holy Ball/Saint Beam him to death. Return to the hall and go East, then North-East to face Gildervine. --------------------------------------------------------------------- Gildervine --------------------------------------------------------------------- Be on 23 or higher. This is a snap, a synch, and pretty much a waste of time. :) Just attack and use techs to win. There's a tactic to beat him, it's in the tips section I think. Anyway, beat him and return. Go South-East, and then to the North-East. Now this is wacked, you'll keep on warping and warping and warping and warping...you get the idea. There'll be enemies everytime you warp, so look out. Once the warping fun (Uhhhhh.....: Fun?!?! What fun?!?!) stops, return to the hallway. Go North-East. Smash all of the enemies, go up the stairs and flip the switch. Enter the door below, head North, North-East, North-West, North, North, North-East, North-West, North, North, North-East and North-West. Gee, all North directions, I may have got a couple mixed up there. :) From there on, go North-East, and North. After this, head back to the main hall, speak to the skull and get the middle door opened. Save, 'cause this is tough. Head North thrice (I hardly ever use that word), and you'll be thrown into a full-on battle royale where everyone hates you. Yes, it's a room you cannot escape from until you kill the mass overload of enemies. Extremely time consuming, but good levels. When done, head North, and into the REAL Mirage Palace. "Real" meaning inside. --------------------------------------------------------------------- Mirage Palace: Part 2 --------------------------------------------------------------------- Go North twice, and save at the headless goddess. Head South, and make sure the switch is pointing down. Then go to the East and to the North, and you should see two switches. Flip the left one down and the right one up. Head on North, then to stairs in the South-East, and to your West. Flip the switch, and head back on your way to the goddess. On the way, you'll enter a room with a bridge in it, and I suggest saving before continuing over the bridge. Once over the bridge, I think you walk through a part of a wall. My notes here say "walk. up. wall." so, I think that's it. Teleport. West. Gorva. Go back, look guide beat him. No, that type of writing only suits notes. >^_^< Head on West, into the teleporter, and then South, across the balcony and North-East. If you have Kevin, make sure it is night, you'll want it that way, then head through the North-East portal. You'll be in a throne room, and see an unpleasant scene. You'll go after the Masked Mage, but good ol' Heath stands in your way. --------------------------------------------------------------------- Heath --------------------------------------------------------------------- With Kevin a werewolf, this is nice. But hard. DO NOT USE SABERS!!! They f-ed me up big time, so look out. If you have Hawk as a Nightblade, then his Black Rain/Split-Image Slice comes in handy. Otherwise, use Charlotte to heal and use Tinkle Rain, plus the occasional Holy Ball. If you have Kevin, hit him with Level 1 techs, and heal if you can. Otherwise, good luck. Follow the story? Good, 'cause now you're gonna face the Masked Mage himself. Use all your seeds, stock up on items, and fly away! To the Mana Holyland. (Drum roll) --------------------------------------------------------------------- Mana Holyland --------------------------------------------------------------------- It's a maze here, level up as high as you can. I'd say 80+ is VERY GOOD, but not necessary. Don't go to extremes (99) as it is a major waste of your time. :) 45 to 50 is acceptable. Go North, West, North, East, East, North, North, West, North, North, West, North and save. Good place to level up here....Go East, North, and West. Kill all the enemies in this area, so that you can go on. Go West, North and go West. Go North, East, and East. Walk across the logs to get to the Mana Tree. Now you shall face your final foe, the Dark Lich. --------------------------------------------------------------------- Dark Lich --------------------------------------------------------------------- I say VERY easy. He succumbs to Holy spells, of course, so cast Saint Sabers and use the occasional Holy Ball. If you have Kevin, you'll really whip his arse (don't even ask what that means +_+) with the Saint Saber, trust me, and heal after Ancient or Hell Cross. For a final boss, very easy. From Pokem10065: Hey again. Just have some more tips for beating the Dark Lich. What ever you do don't cast Leaf saber(not sure about Moon) because after he changes his element he can turn the Leaf Saber on you so instead of sapping his MP he will sap yours. Also he has a spell that is more powerful than Ancient. I have no idea what is the name but when he casts it, it looks like a galaxy and you are caught in a meteor shower!!!! That spell nearly killed my party. From MegaMew812- The name of Dark Lich's spell that is stronger than Ancient is Death Ecstasy. You also have to heal after that is casted. It shows a galaxy and you're are attacked by meteors. Good work! Watch the ending now. --------------------------------------------------------------------- 4) Tips --------------------------------------------------------------------- Well, here are some useful tips that some people might find useful. Controls: D-Pad - Control your character/s. A - Attack/Talk/Confirm B - Tech/Cancel X - Item Ring Y - Menu Start - Storage Select- Change leader L/R - When in item ring, press this to switch characters. -How to cast magic? Bring up the item ring and press down. Make sure that you've actually learnt a spell first. -When the attack gauge at the bottom of your screen turns green, press B to do a special attack. -When you are in one person's item/magic menu, press L or R to access another's menu. (Learn this! It's critical for you to beat bosses such as Dolan, Danguard, etc. etc.) -You can plug in another controller (maybe two with an emulator or a multitap) and press START to gain control of the other character. -To change how your other characters attack, or your tech level, go to the main menu and press left to go to the action grid. -To use seeds, go to an Inn and stand next to the block/pot and press A. Plant a seed and you will get an item. This is what you should do when you have collected the ???? seeds for your final class change. Once you have done your final change, the ???? seed ITEMS (not the seed, but the items from the seed) can also be used in battle for a free spell, like Saint Beam. Newbie Friendly Groups (KEEP IN MIND THESE ARE JUST MY OPINIONS!!) ---------------------- Hawk - Nightblade Riesz - Starlancer Carlie - Bishop Great newbie group, stat ups and downs, decent attack power, sabers, a GREAT all around group. Kevin - Death Hand Duran - Duelist Carlie - Necromancer Have fun totally OBLITERATING everything that comes your way. --------------------------------------------------------------------- 5)Beat the Black Rabite --------------------------------------------------------------------- If you picked Duran/Angela on your quest, you can meet the one and only.....BLACK RABITE!!!!!!?!!!! Yes, you heard me, the BLACK RABITE!!!!!!! Anyway, when you are in the Dragon Hall, after you have defeated Koren, head North-West of the Black Knight's room as far as you can. You'll end up walking down a empty vertical corridor. (Follow it South and if you see a ramp where you can go down but not up, you're here). Anyway, push on the wall on the left, and meet................the BLACK RABITE! From Symondo- This is something to put on a faq if you ever upgrade. This is how i killed the Black Rabite without using one item and only one spell. I had used Angela as an Arch Mage, Hawk as a Ninja Master, and Kevin as a Warrior Monk. Main thing is fight at night so Kevin will be a Wolf. Second thing set everyone in the menu so that they use Lvl. 1 techs. If you use anything more then he'll counterattack. Out of the 3 control Kevin. Then all out attack. The 2 computer controlled players will use Lvl.1 techs preventing counter attack. Attack as much as possible and be sure to use only the Lvl.1 tech. Sometimes Blackie will bite ya then use the heal light with Kevin on all. Make sure you have max hp most of the time. When Blackie is half-dead he'll cast psychowave on you then cast a couple dark spells to heal himself and hit you with a hard spell like ancient or hell cross. Heal completely and continue the all out attack. Eventually he'll hit you with another hard spell. Heal completely and continue. He should die soon after that. And this took me under 20 minutes. This strategy will probably work for any 3 person group but just make sure one person can cast heal light on all and everyone uses Lvl.1 techs. Keep up the good work DC. From ^^rabblion: -Hi DC. I have some tips for the black rabite, which, unfortunately, are very rare on your walkthrough about Seiken Densetsu 3. Well anyway I beat it today but I didn't get the moogle badge, which you have a big chance of getting. I loaded my game and beat it again, but I didn't get it the second time round. I finally got the moogle badge on the third time I defeated the black rabite so I have a little experience of the fight =) I have 2 recommended parties: Party A 1. Duran as swordmaster 2. Riesz as star lancer 3. Carlie as necromancer Party B 1. Duran as paladin 2. Riesz as star lancer 3. Hawk as any of his dark classes First of all your item rings. Make sure that all items mentioned are in quantities of 9. For both parties, you'll need: 1. Round Drops 2. Pakkun Chocolate 3. Honey Drinks 4. Poto Oils 5. Angel Grails 6. Chibikko Hammer 7. Magic Walnuts 8. Stardust Herbs The first 4 items are for healing. Angel Grails are for emergency uses. Chibikko Hammer is there just in case the black rabite decides to use prisoner. Magic Walnuts to recover your healer's MP. You'll find out the usefulness of Stardust herbs later. Throw in everything else you want. Before the black rabite: 1. Try getting your party's best equiptment from weapons/armor seeds. 2. Try maxing out your stats. If you have time, get your HP to 999. MP doesn't matter, 'coz you won't be using a lot of magic, except to heal. 3. Set everybody's tech to lvl 1 techs, even the character you control. 4. Wait till it's daytime or use a dreamsee herb. 5. Enter the secret black rabite room! For party A: Immediately get Carlie to do a black curse on the black rabite, it'll lower all his stats. Then get Riesz to cast Mind Up, Protect Up, Power Up and Speed Up on everybody in that order. After that, it's attack time. Heal whenever your HP drops below 700 (I'd expect your max HP to be at 999 now ^^). For party B: Get Hawk to throw a shuriken at the black rabite. This will lower its hit rate a lot. Then get Riesz to cast Mind Up, Protect Up, Power Up and Speed Up on everybody in that order. Use items to heal and Duran's Heal Light occasionally. Since this party has significantly higher attack than party A you should take advantage. The black rabite will be stunned for about a second after you hit him, so keep attacking him. If you do it right he'll never get a chance to strike at you. Even if he does he'll most likely miss because of your shuriken =) For both parties: Remember to use only lvl 1 techs. If your tech bar hits the lvl 2 tech mark, switch to another character and the computer will make your original character use his/her lvl 1 tech. Also, you should never use offensive magic because elementals will heal the black rabite and spells like Ancient or Double Spell deal insignificant damage to it. Riesz's stat down spells will have no effect, and I think the success of black curse will depend on your levels and intelligence, although shuriken does work since it's a physical attack. Sometimes the black rabite will cast dark saber on your party, that'll heal it whenever you hit it. The method to combat this is to use stardust herbs on everybody. But you'll have to cast Riesz's spells all over again =( Halfway through he'll cast a dark spell to heal himself, then a spell on your party. If he uses prisoner your party will be turned into moogles, so use the chibikko hammer on everybody twice. After a while it'll start spinning around. Heal right away, because it'll probably cast Ancient next. After that heal up, if you have already used up all your items then you're in serious trouble. Continue beating it until it dies. You'll get the moogle badge which will moogify/unmoogify your party. However sometimes it doesn't appear so you'll have to load your game (or saved state) and beat it again :) Another note: if you find yourself getting beaten up, run away! You are not trapped in the room, so run away and gain more levels or get better equiptment then return and beat the black rabite. Hope this is useful for your guide. --------------------------------------------------------------------- --------------------------------------------------------------------- 6) Eternalspirit's Enemy/Item and Item/Effect FAQ --------------------------------------------------------------------- Enemy/Item List AND Item Effects © Copyright 2001 EternalSpirit Version 1.01 (Final) - August 17, 2000 - August 24, 2001 ------------------ Table of Contents ------------------ 1. Introduction 2. Enemy list 3. Item Effects 4. Credits 5. Version History 6. Legal Stuff ================= 1. Introduction ================= ===================================================================== Hello and welcome to my very first FAQ. I'm going to keep this short so you can get on to reading the good part of the FAQ. Anyways, it was a fun experience to build up this FAQ to the way it is now. I hope you all have as much fun reading it (I doubt it =P). Some info about this faq.. Note that every chest has the chance of a trap roullette. Also, some enemies appear at a certain place once, or at a certain time (EG. Bound Wolf - Escape from Jad, Zombie at night). ===================================================================== ===================================================================== This guide is copyright. If I see this guide anywhere but RyuSeiryuu's, Uhhhhh's, and Magus' FAQs, I will take legal actions. Please take this seriously, as I am not kidding. Please send any corrections and additions to lajkosz@quickclic.net. ===================================================================== =============== 2. Enemy list =============== Enemy Item Location ------ ----- -------- Armor Knight Angel's Grail Corridor of Wind Dreamsee Herb Rolante Castle Assassin Bug Assassin Bug Eye Golden Road Honey Drink Molebear Highlands Puipui Grass Basilisk Basilisk's Fang Glass Desert Honey Drink ??? Seed Battum Dreamsee Herb Cave of Waterfalls Round Drop Dwarf Tunnel Stardust Herb Golden Road Molebear Highlands Beastmaster Battum's Eye Moonreading Tower Needlion's Eye Slime's Eye Black Fang Angel's Grail Moonlight Forest Pakkun Chocolate Beast Kingdom Bloody Wolf Round Drop Moonreading Tower Moon Coin Boulder ??? Seed Cave of Darkness Jungle of Illusion Glass Desert Boundwolf Pakkun Chocolate Jad Castle Puipui Grass Moonlight Forest Round Drop Outside Jad Entrance Bullette Angel's Grail Desert of Scorching Heat Bullette's Scale Puipui Grass Buster Bug ??? Seed Jungle of Illusion Pakkun Chocolate Carmilla Carmilla's Claw Moonreading Tower Puipui Grass Stardust Herb Carmilla Queen ??? Seed Dark Castle Honey Drink Mirage Palace Chibi Devil Chibi Devil's Eye Corridor of Wind Item Seed Ghost Ship Puipui Grass Path to the Heavens Rolante Castle Summit of the Skies Cockatrice Flying Item Seed Bucca Island Cockabird Stardust Herb Desert of Scorching Heat Navarre Castle Valley of Flames Dark Battum Battum's Eye Moonlight Forest Magic Seed Puipui Grass Dark Lord ??? Seed Dark Castle Stardust Herb Dragon Hole Dark Priest Angel's Grail Bucca Island Pakkun Chocolate Desert of Scorching Heat Navarre Castle Valley of Flames Darth Matango Dreamsee Herb Forest of Wonder Matango Oil Stardust Herb Death Machine Weapon/Armor Seed Dragon Hole Glass Desert Mirage Palace Dragon Zombie Angel's Grail Dragon Hole Puipui Grass Mirage Palace Weapon/Armor Seed Duck General Honey Drink Valley of Flames Item Seed Pumpkin Bomb Duck Soldier Item Seed Desert of Scorching Heat Pumpkin Bomb Round Drop Element Sword Dart Dark Castle Weapon/Armor Seed Mirage Palace Evil Shaman Magic Seed Dark Castle Pakkun Chocolate Jungle of Illusion Spector's Eye Evil Sword Mysterious Seed Rolante Castle Puipui Grass Storm Coin Firedrake Angel's Grail Valley of Flames Drake's Scale Frost Dragon Magic Seed Labyrinth of Ice Walls Puipui Grass Dragon Hole Gal Bee Item Seed Bucca Island Puipui Grass Molebear Highlands Ghost ??? Seed Cave of Darkness Darkness Coin Mirage Palace Flying Item Seed Ghost's Eye Puipui Grass Giga Crawler Hand Axe Forest of Wonder Puipui Grass Goblin Hand Axe Cave of Waterfalls Item Seed Dwarf Tunnel Round Drop Goblin Lord Battum's Eye Bucca Island Magical Rope Dwarf Tunnel Molebear Highlands Gold Bullette Mysterious Seed Desert of Scorching Heat Pakkun Chocolate Stardust Herb Gold Unicorn Weapon/Armor Seed Dark Castle Great Demon Weapon/Armor Seed Dark Castle Mirage Palace Great Rabite Honey Drink Jungle of Illusion Stardust Herb Weapon/Armor Seed Grell Grell Oil Bucca Island Magic Walnut Grell Mage Flying Item Seed Ancient Ruins of Light Grell Oil Gremlin Darkness Coin Glass Desert Puipui Grass ??? Seed Guardian ??? Seed Jungle of Illusion Flying Item Seed Harpy Harpy's Fang Corridor of Wind Round Drop Path to the Heavens Stardust Herb Summit of the Skies High Wizard ??? Seed Dark Castle Magic Seed Dragon Hole Round Drop Kaiser Mimic Round Drop Trap Roullette Kerberos Pakkun Chocolate Carmilla Spawn Weapon/Armor Seed Cave of Darkness King Rabite Mysterious Seed Mana Holyland Round Drop Lady Bee Bee's Eye Lampflower Forest Honey Drink Puipui Grass Lesser Demon ??? Seed Cave of Darkness Shade Statue Navarre Castle Weapon/Armor Seed Jungle of Illusion Machine Golem Hand Axe Forcena Castle Round Drop Cleft of the Earth Stardust Herb Sub-Zero Snowfield Altena Castle Magician Flame Coin Forcena Castle Ice Coin Light Coin Mama Poto Mama Poto Oil Ancient Ruins of Light Wisp Statue Labyrinth of Ice Walls Poto Spawn Mega Crawler Item Seed Lampflower Forest Pakkun Chocolate Molebear Earth Coin Dwarf Tunnel Molebear's Claw Molebear Highlands Pakkun Chocolate Round Drop Myconid Myconid's Eye Bucca Island Puipui Grass Cave of Waterfalls Round Drop Dwarf Tunnel Rabite Forest Necromancer Flying Item Seed Mirage Palace Weapon/Armor Seed Pakkun Chocolate Needle Bird Bird's Scale Corridor of Wind Round Drop Path to the Heavens Storm Coin Summit of the Skies Needlion Gnome Statue Valley of Gemstone Needlion's Eye Nightblade Weapon/Armor Seed Cave of Darkness Glass Desert Ninja Dart Navarre Castle Hand Axe Rolante Castle Round Drop Ninja Master Flying Item Seed Navarre Castle Shuriken Valley of Gemstone Stardust Herb Altena Castle Ogrebox Round Drop Trap Roullette Pakkun Baby Hand Axe Bucca Island Pakkun Lizard Mysterious Seed Sub-Zero Snowfield Pakkun Chocolate (Lizard only) Round Drop Pakkurri Baby Mysterious Seed Ancient Ruins of Light Pakkun Dragon Pakkun Chocolate Pumpkin Bomb Papa Poto ??? Seed Jungle of Illusion Papa Poto's Claw Mama Poto Spawn Poto Oil Puipui Grass Petit Dragon Assassin Bug Eye Valley of Gemstone Magic Seed Dragon Hole Puipui Grass Petit Poseidon Angel's Grail Labyrinth of Ice Walls Pakkun Chocolate Petit Timiat ??? Seed Cave of Darkness Mysterious Seed Dragon Hole Weapon/Armor Seed Glass Desert Porobin Hood Dart Lampflower Forest Myconid's Eye Porobin Leader Flying Item Seed Forest of Wonder Porobin Oil Round Drop Poron Dart Golden Road Pakkun Chocolate Round Drop Poto Angel's Grail Seashore Cave Poto Oil Sub-Zero Snowfield Round Drop Power Boulder ??? Seed Dark Castle Angel's Grail Mirage Palace Dragon Hole Queen Bee Honey Drink Forest of Wonder Item Seed Round Drop Rabbillion Item Seed Bucca Island Round Drop Mana Holyland Stardust Herb Rabite Forest Rabite Item Seed Golden Road Pakkun Chocolate Mana Holyland Round Drop Rabite Forest Sahagin Item Seed Sub-Zero Snowfield Puipui Grass Sahagin's Scale Sea Dragon Ice Coin Labyrinth of Ice Walls Mysterious Seed Sea Serpent Ice Coin Sub-Zero Snowfield Magic Seed Pakkun Chocolate Shadow Zero Pakkun Chocolate Mana Holyland Weapon/Armor Seed Shapeshifter Pakkun Chocolate Mana Holyland Weapon/Armor Seed Silver Knight Papa Poto's Claw Ancient Ruins of Light Puipui Grass Silver Wolf Angel's Grail Moonreading Tower Item Seed Beast Kingdom Pakkun Chocolate Siren Dreamsee Herb Ancient Ruins of Light Siren's Claw Slime Puipui Grass Dwarf Tunnel Slime's Eye Ghost Ship Slime Prince Angel's Grail Valley of Gemstone Honey Drink Pakkun Chocolate Spector Magic Seed Ghost Ship Puipui Grass Moonlight Forest Spector's Eye Swordmaster Carmilla's Claw Labyrinth of Ice Walls Poseidon's Claw Valley of Flames Unicorn Head Angel's Grail Forcena Castle Dart Puipui Grass Werewolf Moon Coin Moonlight Forest Mysterious Seed Beast Kingdom Stardust Herb Wizard Jinn Statue Sub-Zero Snowfield Salamando Statue Altena Castle Undine Statue Wolf Devil Weapon/Armor Seed Cave of Darkness Jungle of Illusion Zombie Dreamsee Herb Cave of Darkness Magical Rope Golden Path Puipui Grass Path to the Heavens ================= 3. Item Effects ================= (THANK YOU DC!!) RECOVERY ITEMS Name Effect --------------------------------------------------------------------- Angel's Grail Bring a dead ally back to life on full HP and MP --------------------------------------------------------------------- Candy Restores 100 HP for one ally --------------------------------------------------------------------- Holy Water Vial/Bishop Jar Heal Light to all allies --------------------------------------------------------------------- Honey Drink Restore all HP for one ally --------------------------------------------------------------------- Jar of Salt/Sage Jar Tinkle Rain to all allies --------------------------------------------------------------------- Lord's Proof/Lord Medallion Heal Light to all allies --------------------------------------------------------------------- Magic Walnut Restores 20 MP for one ally --------------------------------------------------------------------- Mama Poto Oil Tinkle Rain to all allies --------------------------------------------------------------------- Pakkum Chocolate Restores 300 HP for one ally --------------------------------------------------------------------- Poto Oil Heal Light to all allies --------------------------------------------------------------------- Puipui Grass Cures status for one ally --------------------------------------------------------------------- Stardust Herb Cures magic status, eg. a stat up/down spell, a saber spell STATUS ITEMS --------------------------------------------------------------------- GENERAL STAT UP ITEMS (Intelligence, Speed, etc.) Name Effect --------------------------------------------------------------------- Bird's Scale Speed Up to a single ally --------------------------------------------------------------------- Briesingamen/Vanadies Necklace Power Up to all allies --------------------------------------------------------------------- Bujette's Scale Protect Up to a single ally --------------------------------------------------------------------- Drake's Scale Power Up to a single ally --------------------------------------------------------------------- Morning Star Chain/Star Lancer Speed Up to all allies Necklace --------------------------------------------------------------------- Sahagin's Scale Mind Up to a single ally SPECIAL STAT UP ITEMS (More Critical hits, Full Tech bar, etc.) Name Effect --------------------------------------------------------------------- Death Wolf Soul/Death Hand Heart Energy Ball to one ally --------------------------------------------------------------------- Dryad Statue TransShape to a single ally --------------------------------------------------------------------- Gold Wolf Soul/God Hand Heart Aura Wave to one ally --------------------------------------------------------------------- Good Luck Die/Wanderer Dice Life Boost to one ally --------------------------------------------------------------------- Gurel Oil Aura Wave to a single ally --------------------------------------------------------------------- Matango Oil Reflect Magic to a single ally --------------------------------------------------------------------- Pakkum Dragon Oil Magic Shield to a single ally --------------------------------------------------------------------- Porobin Oil Life Boost to a single ally --------------------------------------------------------------------- Wolf Devil Oil Energy Ball to a single ally SABER STATUS ITEMS Name Effect --------------------------------------------------------------------- Carmilla Claw Moon Saber to a single ally --------------------------------------------------------------------- Crawler's Claw Leaf Saber to a single ally --------------------------------------------------------------------- Demon's Claw Dark Saber to a single ally --------------------------------------------------------------------- Demon Wolf Soul/Dervish Hand Moon Saber to all allies Heart --------------------------------------------------------------------- Duelist's Proof/Duelist's Dark Saber to all allies Medallion --------------------------------------------------------------------- Kerobos Claw Flame Saber to a single ally --------------------------------------------------------------------- Master's Proof/Sword Master's Diamond Saber to all allies Medallion --------------------------------------------------------------------- Molebear's Claw Stone Saber to a single ally --------------------------------------------------------------------- Paladin's Proof/Paladin Saint Saber to all allies Medallion --------------------------------------------------------------------- Papa Poto's Claw Saint Saber to a single ally --------------------------------------------------------------------- Poseidon's Claw Ice Saber to a single ally --------------------------------------------------------------------- Silver Wolf Soul/Warrior Monk Leaf Saber to one ally Heart --------------------------------------------------------------------- Siren's Claw Thunder Saber to a single ally GENERAL STAT DOWN ITEMS (Intelligence, Speed, etc.) Name Effect --------------------------------------------------------------------- Battum's Eye Mind Down to a single enemy --------------------------------------------------------------------- Bee's Eye Protect Down to a single enemy --------------------------------------------------------------------- Gleipnir/Fenrir Knight Mind Down to all enemies Necklace --------------------------------------------------------------------- Jar of Ashes/Necromancer Jar Black Curse to one enemy --------------------------------------------------------------------- Knight Dragon Chain/Dragon Protect Down to all enemies Master Necklace --------------------------------------------------------------------- Needlion Eye Speed Down to a single enemy --------------------------------------------------------------------- Shadowzero's Eye Black Curse to a single enemy --------------------------------------------------------------------- Slime's Eye Power Down to a single enemy SPECIAL STAT DOWN ITEMS (Body change, Half-vanish, etc.) Name Effect --------------------------------------------------------------------- ChibiDevil Eye Body Change to a single enemy --------------------------------------------------------------------- Jar of Blood/Evil Shaman Jar Anti-Magic to one enemy --------------------------------------------------------------------- Luna Statue Half-Vanish to a single enemy --------------------------------------------------------------------- Moon Coin Lunatic to a single enemy --------------------------------------------------------------------- Myconid's Eye Sleep Flower to a single enemy --------------------------------------------------------------------- Specter's Eye Anti Magic to a single enemy ATTACK ITEMS Name Effect --------------------------------------------------------------------- Arcane/Grand Deviner Book Saint Beam to all enemies --------------------------------------------------------------------- Assassin Bug's Eye Poison Bubble to a single enemy --------------------------------------------------------------------- Bad Luck Die/Rogue Dice Land Mine to one enemy --------------------------------------------------------------------- Basilisk Fang Stone Cloud to a single enemy --------------------------------------------------------------------- Book of Rune/Rune Master Book Death Spell to one enemy --------------------------------------------------------------------- Book of Secrets/Arch Mage Book Exploder to all enemies --------------------------------------------------------------------- Bullseye Die/Ninja Master Fire Jutsu to all enemies --------------------------------------------------------------------- Darkness Coin Evil Gate to all enemies --------------------------------------------------------------------- Dart Damage to one enemy --------------------------------------------------------------------- Earth Coin Diamond Missile to all enemies --------------------------------------------------------------------- Fire Lizard's Fang Blaze Wall to a single enemy --------------------------------------------------------------------- Flame Coin Fireball to all enemies --------------------------------------------------------------------- Forbidden Book/DC Book Dark Force to all enemies --------------------------------------------------------------------- Ghost's Eye Death Spell to a single enemy --------------------------------------------------------------------- Gnome Statue Land Slide to a single enemy --------------------------------------------------------------------- Hand Axe Damage to one enemy --------------------------------------------------------------------- Harpy's Fang Stun Wind to a single enemy --------------------------------------------------------------------- Ice Coin Ice Smash to all enemies --------------------------------------------------------------------- Jinn Statue Thunderstorm to a single enemy --------------------------------------------------------------------- Light Coin Holy Ball to all enemies --------------------------------------------------------------------- Nighteye Die/Nightblade Dice Thunder Jutsu to all enemies --------------------------------------------------------------------- Pumpkin Bomb Damage to one enemy, which a twelfth of is absorbed as MP. --------------------------------------------------------------------- Salamando Statue Exploder to a single enemy --------------------------------------------------------------------- Shade Statue Dark Force to a single enemy --------------------------------------------------------------------- Shuriken Damage and a lower hit rate to one enemy --------------------------------------------------------------------- Storm Coin Air Blast to all enemies --------------------------------------------------------------------- Undine Statue Mega Splash to a single enemy --------------------------------------------------------------------- Whitedragon Fang Cold Blaze to a single enemy --------------------------------------------------------------------- Wisp Statue Saint Beam to a single enemy MISCELLANEOUS ITEMS Name Effect --------------------------------------------------------------------- Chibikko Hammer Just like the Midge Mallet in SoM 1. Minimizes the whole party, allowing them to enter the Corobokkle Village, and if you get back to normal size, you'll cure status. Works good in the battle with Light Gazer --------------------------------------------------------------------- Dreamsee Herb Change from either day to night, or vice-versa --------------------------------------------------------------------- Gunpowder Needed to first use the Cannon Travel, after that, place it in Storage --------------------------------------------------------------------- Magical Rope Warp back to the beginning of a dungeon/cave --------------------------------------------------------------------- Mirror of Illusion In Kevin/Carlie's quest, you'll get this. Use it at a certain point to fight Death Jester --------------------------------------------------------------------- Moogle Badge Obtained from the Black Rabite, this changes your party in and out of Moogle Status --------------------------------------------------------------------- Piyhara Flute Summons Booskaboo at beaches to travel --------------------------------------------------------------------- Wind Drum Summon Flammie, the flying beast, to travel --------------------------------------------------------------------- ============ 4. Credits ============ Meeple Lard - For pointing out a few errors in my FAQ that I didn't notice. RyuSeiryuu - For editing my FAQ. He fixed the errors that made this unacceptable to GameFAQs. Thanks!! You are the best! Gamefaqs- For accepting this FAQ, and being the most comprehensive gaming site in existence. DC (formerly known as Magus) - A BIG thank you for the contribution of your item guide. Thank you SO MUCH!! ==================== 5. Version History ==================== August 17, 2000 Version 0.1 - Creation of this guide. Progressed up to the point of Jinn. August 24, 2000 Version 0.5 - Added locations of monsters, changed the layout, and beat Hawk's scenario. 1 week has passed since the creation of the guide. August 30, 2000 Version 0.7 - Finished the other two scenarios. Did a full grammar and spelling check. Just a few minor things to complete before this is done. July 12, 2001 Version 1.00 - Wow, what a lack of updating.. Anyways, RyuSeiryuu and Meeple Lard helped me fix a few errors on this FAQ. RyuSeiryuu did the extra layout work (thanks ^_^), and also helped with the setup of the FAQ. Meeple Lard helped me to notice the font and size of the text was wrong (thanks again ^_^). This will no longer be updated unless I come across something big (ten extra items). August 24, 2001 Version 1.01 - New section.. the effects of every item!! July 19, 2002 No version change - ... Fixed numbering ... what a stupid error. ================ 6. Legal Stuff ================ This guide is copyright EternalSpirit, 2001. Anyone who wishes to use this guide on their FAQ, e-mail me using the address shown at the top. If this guide is seen anywhere other than the three FAQs I mentioned above, I WILL take legal action. --------------------------------------------------------------------- --------------------------------------------------------------------- 7) Answers to frequently asked questions --------------------------------------------------------------------- Send all questions to lajkosz@quickclic.net. I will answer you ASAP, and I will add the answer here. AND READ THE REST OF THE GUIDE FIRST BEFORE EMAILING ME. Ok, I was inspired to remove the FAQ section and put this up. If you are having background problems, just change your resolution in the zsnes video setup. If you keep getting the same item with ??? seeds, do the following: 1) Save at inn, reset game, plant again. 2) If that doesnt work, fight until a monster drops a chest, take the chest, save, reset, plant. Your problem should be solved. To use Kevin's throw techs, just face an enemy and stay close to it. To use the other tech, stay far away from enemies. Where to get an import of this game: Store Name: PENGUIN VILLAGE Address: Elizabeth Center, unit # 21(Basement) 13 - 17 Elizabeth street, New York, NY 10013 Phone & Fax # : 212-219-3768 --------------------------------------------------------------------- 8) Miscellaneous --------------------------------------------------------------------- Ok, I was inspired to put up this section by Pokem10065. We decided it would be cool if we had a section about the names of the classes for every character, and just other miscellaneous stuff, like glitches and things. --------------------------------------------------------------------- Class Change Names Thanks to Pokem10065. This section details the names of each class and who/what they represent. --------------------------- Duran --------------------------- Knight-(Light) One who fights for good, and values honor. I guess you knew that already. --------------------------- Paladin (Light Light) --------------------------- The ultimate evil fighter, meaning he fights AGAINST evil, fights for the poor, defenseless, and in the name of good. --------------------------- Lord (Light Dark) --------------------------- A fighter who is propelled by faith, both his own and others' beliefs in him. --------------------------- Gladiator (Dark) --------------------------- Is a pure fighter, sometimes fights for show. Values nothing but the fight itself. --------------------------- Duelist (Dark Dark) --------------------------- Will only be satisfied if he defeats his opponent, he is basically a bloodthirsty dog who cannot be chained. (pant, pant, pant, wag, wag, wag ^_^) --------------------------- Swordmaster (Dark Light) --------------------------- Is also one who lives for the fight, but through all the Dark in him a small light shines. --------------------------- Angela --------------------------- Sorceress (Light) Kind of like a cleric, uses spells that are for good? --------------------------- Grand Deviner (Light Light) --------------------------- The best and most pure form of magician, using spells in the name of good. --------------------------- Arch Mage (Light Dark) --------------------------- One who aligns herself with not only the Holy spirits but with most other elements for maximum strength. --------------------------- Delvar (Dark) --------------------------- One who uses magic for the pure power of it. --------------------------- DC (Dark Dark) --------------------------- The most extreme form of Dark magician. --------------------------- Rune Master (Dark Light) --------------------------- Makes good use of her spells, and still has that little bit of good nagging, nagging, nagging, nagging, nagging at her. :) --------------------------- Kevin --------------------------- Monk (Light) A powerful martial artist who concentrates more on mental power. --------------------------- God Hand (Light Light) --------------------------- The ultimate martial artist, with a pure heart and hands oozing holy power. --------------------------- Warrior Monk (Light Dark) --------------------------- One who uses strength, and the energy drawn from his mental power to defeat his enemy. --------------------------- Bashkar (Dark) --------------------------- A pure fighter, who did not search for any sort of mental power at all. --------------------------- Dervish (Dark Dark) --------------------------- Selling his soul to evil, he has obtained great power. --------------------------- Death Hand (Dark Light) --------------------------- One who is a pure fighter but also has some sort of power oozing at his fingertips. --------------------------- Charlotte/Carlie --------------------------- Priestess (Light) A cleric with further training from the Holy Gods themselves. --------------------------- Bishop (Light Light) --------------------------- The highest of all Holy classes, who uses spells handed down from the gods to defeat her enemies. --------------------------- Sage (Light Dark) --------------------------- The Priestess who studies more than she converses with the gods, therefore having enhanced spells but no spells from the gods. --------------------------- Enchantresss (Dark) --------------------------- Using power from the Devil himself, she uses the magic of the Undead to combat her enemies. --------------------------- Evil Shaman (Dark Dark) --------------------------- Worshipper of the Devil who has the power to summon and control the Devils' creatures herself. --------------------------- Necromancer (Dark Light) --------------------------- A total mess in the head, thinking she's aligned to both Light and Dark. */_\* Shows this by bringing dead to life and healing them. Also sees the future by talking to the dead. --------------------------- Hawkeye/Hawk --------------------------- Ranger (Light) One who communicates with nature, identifying monsters and setting traps. --------------------------- Wanderer (Light Light) --------------------------- One who has shrugged off the world around him to live with nature. --------------------------- Rogue (Light Dark) --------------------------- One who takes care of himself first, and will do anything to get the job done. --------------------------- Ninja (Dark) --------------------------- Of course, a ninja who has learnt the art of killing his enemies swiftly and silently. --------------------------- Nightblade (Dark Dark) --------------------------- A professional killer who uses poison to kill. --------------------------- Ninja Master (Dark Light) --------------------------- The most agile and fast class of ninja. --------------------------- Lise/Riesz --------------------------- Valkyrie (Light) The legendary goddess who delivers fallen soldiers to Valhalla. --------------------------- Vanadies (Light Light) --------------------------- The goddess who skillfully takes the soul from the dead body to give it eternal bliss. --------------------------- Star Lancer (Light Dark) --------------------------- Living with the stars, this goddess is pure as the stars themselves, but has a very anti-others personality. --------------------------- Rune Maiden (Dark) --------------------------- Aligns to the Dark to increase her strength. --------------------------- Fenrir Knight (Dark Dark) --------------------------- Named after the legendary beast who killed Odin. --------------------------- Dragon Master (Dark Light) --------------------------- Master of all Dragons, and uses them to help her in battle. --------------------------------------------------------------------- From Pokem10065: -Her summons, Freya and Marduk, are the Norse God of Fertility and a Babylonian God respectively. -Hello again!! Just wanted to correct a mistake I sent in. For Freya she is really the goddess of Love and Marriage. She belongs to a group of peace loving gods called the Vanirs( Get it?? Vanir... Vanadies??) Oh well. Anyway she is what you would consider the slut of the gods as she has many love affairs and is also the "patron goddess" of Witchcraft. -Oh well seeing that you still update this FAQ I mind as well tell you that Angela's class "Delvar" is an archaic noun meaning "someone who digs."Why Angela's first dark class is called that I don't know maybe she digs down to hell finding dark magic( wild guess BTW). --------------------------------------------------------------------- From Razorclaw X: Jormungand is another name for Norse myth's Midgard Serpent (it was also called 'Terrato' in FF6 for unknown reasons), and Fenrir is another name for the Fenris Wolf of the same mythology. --------------------------------------------------------------------- From Cyberwulf115: As you can quite tell, I wanted to contribute something. So, here's an etymology of the Spirits' names: Wisp- Probably from the Will o' the Wisp from Anglo-Saxon mythology. A little floating ball of light that is said to be able to take over human bodies. Shade-Darkness, shadow, duh. Gnome- A little dwarf miner thingie. Lives in holes, mines, etc. Jinn- Not quite sure, but Jinn is a Sylph- wind spirit, like a faerie Salamando- as in salamander. Ancients believed the salamander to have 'special powers' over fire, like a mini-dragon. Undine- From Latin 'unda' meaning 'splash.' Yes, this is true, I have a teacher nicknamed 'Triplex Unda,' meaning 3-splash. Luna- Latin for 'Moon.' Dryad- yet another latin-ish thing. Dryads were spirits of trees. When a tree was cut down, the Dryad owned by that tree died. The Latin interpretation of the Gaelic Druid priests. --------------------------------------------------------------------- From HellDemon2000: Under your misc. section, there is an etymology of the Spirits' names, by Cyberwulf115. I can make a few additions/corrections. First of all, a Jinn is a "good" djinn. Next, 'unda' actually means 'water', not splash. Also, gnomes, which are usually known through AD&D or other related games/literature, are not dwarven. Just a slight correction there. --------------------------------------------------------------------- Glitches --------------------------------------------------------------------- From Pokem10065, who else would you expect? Hello I would love to report a bug in the game. What ever you do never choose Angela as the third character as when someone does Prisoner, Freya or anything that makes the heroes into Moogles or Chibokkles the game would bug out. When Moogled the second character turns purple and when attempting to cure the second one the game bugs out. When Chibokkled game resets automatically. --------------------------------------------------------------------- From DD: I had read your walkthrough at Gamefaqs. I notice that you don't know a secret. First of all, I am playing the Japanese cartridge. I beat this game a couple of years ago, and if I can remember right, there is a secret for Kevin. If you use the Hammer on Kevin while he turns to wolf. Then call the dragon. After you land his Attack status will MAX. You can not call the dragon on battles. There's an item or spell (not sure) that makes Kevin turn to wolf. Then you can call the dragon. From DragonKnight Zero: To raise Kevin's attack power and make him even more obscenely powerful, essentially you call Flammie while he is in his werewolf form. There are a few places you can do this. One place is the Rabite area south of Jad. Exit Jad at night, go to the Rabite Forest, and kill the two enemies you see. Make sure Kevin transforms. After killing the two enemies, your characters should have put their weapons away yet Kevin is still a werewolf. You should now be able to call Flammie so do so. Kevin's attack power will have increased 15%. This is a semi-permanant increase that can be saved. It will remain in effect until 1) You change or try to change any of his equipment. 2) Kevin gains a level. I didn't always lose the attack increase at a level up though. It seems that if Kevin levels up in werewolf form then takes another hit before reverting, he will keep the increase. The increase in attack power is amplified in werewolf form by the way. I've seen 500+ damage per hit from a level one tech when Kevin also had a saber the enemy was weak against before the second class change. Because he usually hits twice with a level one tech (and sometimes he immediately does it again for a third or fourth hit) the damage adds up really fast, even more damaging than Death Spell. Lower the enemy's defense for best results. --------------------------------------------------------------------- From Suqian: I've also found a bug in the game. Have you ever had a party with the characters equipped with someone else's equipment (eg. Kevin with the Deathstroke), about to fight the Dragon Emperor but you're at level 10? (DC: Ummmmm, no) Well I found a way with ZSNES. All you have to do is get to a place in the game, ride Flammie (with you controlling it) and save state while your in the air. Then start a new game, get all three characters and save while on the ground. Now reload the save state where you're on Flammie and land on the ground. Your characters should have the equipment and stats of the other save state. It might not work the first time so try a couple of times. Glitches? Mysteries? Other things? Send them to lajkosz@quickclic.net! --------------------------------------------------------------------- Acknowledgements: GameFAQs Message Board people-For showing me all those faults in the FAQ. Thanks guys, without you, the FAQ would be even worse than it is now. I'd love to mention all of your names. But that would take me about six years to do coz there's so many of ya! Keep on um, being great people! les1two - For the lovely PAR codes list. Eternalspirit-For all of his hard work and everything he's ever done. Neill Corlett, Lina`chan, Nuku-nuku, SoM2Freak- For a perfect 100% translation! Get it from http://www4.ncsu.edu/~nscorlet/sd3/. You guys should be immortalized. (ES: IT'S NOT 100% PERFECT! THE GUY AT THE ENTRANCE OF PEDAN HAS A TYPO! :P) Symondo-For the Black Rabite (LEGIT!!!) guide. DD-For finding a store in NY which imports this game. Legend. Uhhhhh.....-Well, this is the MAN who provided me with the extremely helpful info about Hawk's spell learning abilities, you rock! And guess what? He went through the guide, spell-checking, redoing the grammar, EVERYTHING! WHAT A LEGEND! SOMEBODY ROCKS! Without him, the guide couldn't be what it is now. He's helped with a lot of Qs, and other parts of the guide. Uhhhhh....., I'm glad to be able to work with you, and if you need any help with your guide, call me!!! Who says legends are dead? DragonKnightZero-For providing a albeit small but handy number of items that I had left out. Paul Le-For that SWEET weapon list, what a champ. Pokem10065-For giving lots of helpful advice. And I mean lots. He's become a regular in my Inbox. Xerain-Handy advice on emulator trouble, and some other tips (his mails are kind of humorous too :-) ) Suqian Zhong-Another frequent contributor, with handy tips. To everyone who sent in tips, hey I'm sorry, but I just can't be bothered to put each and every one of your names in here! Unless you're a Pokem10065 or a Xerain, or an Uhhhhh..... . But I don't think there's more than seven gods. To all of those people who sent in Qs, as then I wouldn't have a FAQ section! Squaresoft, for making Seiken Densetsu 3, Final Fantasy, Chrono Trigger and all those other games which have made life seem very interesting. Amar Kishan- For writing the best walkthrough for this game that I have seen yet. May you keep up the good work and always be successful in the RPG world :-0 And for lending me a few things as well, what a legend. Ken-For being the best friend anyone could have. Other than them, no-one has helped me! So if you want to contribute and have your name down here, e-mail me at dc3131@yahoo.com.au, or on ICQ at 34601221. You can also send your stuff to lajkosz@quickclic.net. Please note that if you would like to use this on your own webpage you must consult me first or I will cast all the spirits to burn up your hard drive! © copyright DC and Eternalspirit 1999-2002