IMPORTANT: All questions can be sent to psychopenguin24@aol.com, and if you have anything you would like to add to the guide, send it to hurricanehelms24@aol.com. This is because it is too tough for me to separate stuff people want me to add to the guide from basic questions. if you send any reader tips to psychopenguin24@aol.com or any questions to hurricanehelms24@aol.com, they will be deleted. Thanks for understanding. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Final Fantasy (NES) FAQ/Walkthrough Final Version This guide could be used for the Wonderswan version. by Psycho Penguin Steve Saunders E-mail: psychopenguin24@aol.com (Game Related) mcfaddendaman@aol.com (Personal) http://www.angelfire.com/wrestling2/wrestlingthoughts Last updated: July 23, 2002 Guide Percentage done (Approx): 100 Email backlog: 0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- First Version: 7/6/01 Last Updated: 7/23/02 Number of Updates: 12 Current Size: 156.3K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ----------------- [ F I N A L F A N T A S Y ] ------------------ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _____ _ _ _____ _ | ___(_)_ __ __ _| | | ___|_ _ _ __ | |_ __ _ ___ _ _ | |_ | | '_ \ / _` | | | |_ / _` | '_ \| __/ _` / __| | | | | _| | | | | | (_| | | | _| (_| | | | | || (_| \__ \ |_| | |_| |_|_| |_|\__,_|_| |_| \__,_|_| |_|\__\__,_|___/\__, | |___/ AIM NAMES: HeShootsHeGores *****************************INSTANT MESSAGE ME****************************** If you contact me on one of the instant messengers, and I do not respond, it probably means I am busy. I am always talking with my girl, and friends, so sometimes I just ignore some instant messages from people I do not know. Be nice, and I will talk to you, just don't come out and ask the question and be all rude if I do not respond in five seconds, otherwise I probably will just block you. I will answer all e-mails about the game, however. ***************************************************************************** *********************************E-MAIL ME*********************************** One last note: Only email me about the game at psychopenguin24@aol.com , all emails about Final Fantasy sent to my other e-mail adresses will be deleted and/or ignored. Thanks to all those that have emailed me so far, I appreciate it! 1. Check my email backlog. If it's filled up, you may have to wait a while before you get a response. 2. I check my email once in a while. Please wait for a response, because I will respond to all emails. 3. Please read my guide before asking questions, thats why I have a FAQ and Reader Tips section. 4. I will only post your question/tip in my guide if it is good, and has not been answered in this guide. Thanks! ***************************************************************************** ****************************KING EDGE SUCKUP********************************* Oh, and god bless King Edge! ***************************************************************************** ***************************************************************************** Copyright & Disclaimer ***************************************************************************** This guide is the property of the author and may not be used in any way Without the permission of the author. If you would like to use this FAQ On your web site, just email the author and let me know that you are, I Only ask that you give full credit where it is due, and that this guide May never, ever be altered in any way, no banners, ads or anything! The Guide may never be used in any magazine, book, other guide or any other Form of distribution without the permission of the author. Pieces if it may not be used in other guides without the permission of the author, I Would also like to say that all of the information contained in this is The property of the author, and it was all compiled by the author, only If there is credit given for a section was it not compiled by the me, I Would then ask that you contact the credited person, instead of sending Email to me about the use of the information. So basically, if you ever Want to do anything with this guide, aside from read or print it out, I Am asking that you ask permission. By the way, if you print this out, I Will ask that you please keep it all together with this disclaimer. Ok. ***************************************************************************** (c)2000-2001 All Rights Reserved to Steve McFadden. ***************************************************************************** Contact Info ***************************************************************************** If you have any reason to contact the author of this guide, please send An email to the address listed below this paragraph. This would pertain To having any questions about the walkthrough, having questions dealing With the disclaimer, or if there is something wrong with the guide that You think you have found. Also, if you would like to contribute info, I Am very open to that, just send me an email with the info attached, and If you do email me for something, please put that it about Final Fantasy In the subject, emails with no subjects will just be deleted. That's it Really, also flame's and other stupid things will just be deleted also. ***************************************************************************** ==============================---------------================================== --------------------------------{CREDITS}-------------------------------------- ==============================---------------================================== -AdrenalineSL For being a good friend, and she is a great writer. Check out her Dark Cloud guide and especially Chrono Cross, it kicks major ass. She also is doing a FFC guide with me, check out her Chrono Trigger guide! She is also a hottie! ^_^. Lots of love! -Edge - Bowie_Knife@hotmail.com I got the statistics guide from his great, GREAT guide, thanks! -World of Nintendo - http://www.world-of-nintendo.com For providing the instruction manual where I got the info for Section 2 from. -Dingo Jellybean - http://www.dingojellybean.com Very helpful and kick ass fellow. Check out his website! -Nintendo Power I got the lists from their strategy guide, well I rewrote them a tad too. -Myself For writing this damn guide. :) -GameFAQs - http://www.gamefaqs.com For posting this guide and most of my other guides. -Fresh Baked Games - http://www.fbgames.com For being the coolest gaming site on the web and posting all my guides. -Neoseeker - http://www.neoseeker.com For posting this guide and most of my other guides. -Squaresoft - http://www.squaresoft.com For making this game which changed the world as we know it. -My two best GameFAQs buds, Dyson and Carl You guys have always been there for me, so thanks a bunch, both of you. I will always be here for you two, no matter what, and I value our friendship greatly. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =====Version History===== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Final (July 23, 2002) - 156.3K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Added a FAQ and did some minor reformatting. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Final (July 19, 2002) - 155.2K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Did some minor refomatting, and now the guide's completely and officially finished. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.60 (May 16, 2002) - 155.4K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I fixed up some formatting issues and fixed the enemy list. New guide submitted to GameFAQs. -Amazing I am still updating this guide... next for me to update is Final Fantasy 6, then Final Fantasy 5, then WWF Smackdown! 2, while also working on new guides.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.50 (October 18, 2001) - 199.5K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -This is really like a whole new guide since this guide was taken off GameFAQs for reasons I will not disclose. But I am back with a whole new version. -I updated the format and all of the sections of the guide. -I made a whole new enemies list and put it in the guide. -I added a first version/latest update/current size tracker to the top of the guide, just like my Tales of Destiny 2 guide. -That's about it for this update. Hope you like this new and improved guide! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.45 (September 20, 2001) - 188.5K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I finally got around to fixing a couple of boss names, I mixed up the order of them.. -Updated the format a tad. -That's it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.40 (August 1, 2001) - 187.7K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I updated the look of the top part of the guide. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.35 (July 30, 2001) - 187.3K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I added my new AIM name. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.3 (July 26th, 2001) - 187.1K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -WOW! -I started by deciding to work on the walkthrough a little bit, before I knew it I was all done! -Then I finished the magic list by doing the black magic list. -I did the enemies list next, thanks to Dingo Jellybean. :) -I reformatted a lot of the guide. -I then renamed controls to basic info, added a lot of info to that section. -I added a new FAQ and some new credits. -I added the line art. -I added copyright info and contact info to the top and other info sections. -I did some finishing touches, and the guide is now done! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.25 (July 26th, 2001) - 77.8K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I removed the Shop guide for now, as I don't think I'll play through the game again, and I don't have a shop guide list on me. -I added the character classes list in this update. That means I have now completed 8 sections, and the rest of them (except the walkthrough or boss guide) should be done either tonight or tomorrow. Yay! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.2 (July 26th, 2001) - 72.6K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Well, this was a pretty major update. -I just download aimster (www.aimster.com) and it kicks ass. It works a lot like Napster, and you can download video files, too. I just downloaded some files and decided to work on the guide while they were downloading. -I formatted the guide up a little better. -I added email backlog (for Final Fantasy, not overall) and email rules. -I added the other information, conclusion, and a new credit. -I started and finished the weapons list. -I started and finished the armor list. -That be all for now. What a solid update. This guide may be done sooner than I expected. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.15 (July 26th, 2001) - 37.2K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Wow, a 20 day late update. Heh heh. -I will start working on this guide more now probably, but no guarantees. -Magic list updated, completed through white magic. Got to do black magic now. -Statistics guide fixed up nicely. -I did some minor format tweaking. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- v0.1 (July 6th, 2001) - 24.2K -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -I don't know when I'll finish this, as I am just working on it until I get Final Fantasy Chronicles. -I got the intro, format, statistics, and item list done. -That's it. Go away. :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------[ Table of Contents ]-------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I. Introduction II. Basic Information Controls Basic Info Statistics III. Character Classes IV. Walkthrough V. Frequently Asked Questions VI. Boss Guide VII. Items List VIII. Weapons List IX. Armor List X. Magic List XI. Enemies List XII. Secrets, etc. XIII. Other Information XIV. Conclusion ----I just noticed I used pretty much the identical table of contents here that I did in Final Fantasy IV. Hehes.---- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { I. Introduction } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ Here I go again with yet another guide. What am I, Dingo friggin Jellybean? :) Anyways, I am writing this guide for a few reasons. 1. I am suddenly in the guide writing spirit again. I am a phase writer if there ever was one. I will literally not do anything for like 2 months. Just look at all the stuff I submitted this year before I did my COTM guide. I did about four reviews, and I might have worked on one FAQ back in January. I was never going to do another guide again, and then COTM came and changed everything. 2. My Final Fantasy IV guide is annoying me. I have to wait a few days to work on it again, because I have yet to get Chronicles, and I was using a translated version of the game *whistles*, and I have to fix the guide to match Chronicles, and I won't be getting it until Monday. And it's Thursday night, so I figured I might as well do a Final Fantasy guide, since I have nothing else to do, feel like working on a guide, and... 3. I have always had a goal to do a guide for all the Final Fantasy games I like. When I finish this guide and Final Fantasy IV, I will only have to do guides for Final Fantasy III and Final Fantasy VII! And I already started my FF7 guide to a certain extent, so I am good to go! Of course, a year ago, I never expected to do a guide for ONE Final Fantasy game, much less all of them. :) 4. I want to be a writer one day, so doing all these guides now will give me some experience for down the line. But this is a foolish guide for me to do, since I always get so frustrated playing Final Fantasy all the time. First off, it takes forever to level up and gain gold, and I tend to go ahead of myself in terms of levels, like going into the Temple at Level 2, and getting my butt whooped. That is it. Enjoy the guide, and read my other Final Fantasy guides.. provided I ever get lazy, fix them all, and resubmit them. Bye for now, you sucka! :) -Steve "Thanks for not reading Dingo's guide" McFadden Psycho Penguin/DaLadiesMan ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { II. Basic Information } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ -------------------------------------------------------------------------------- =================================CONTROLS======================================= -------------------------------------------------------------------------------- Control Pad - Move party and select options A Button - Talk, search, or enter selections B Button - Cancel/Go back one screen Select - Change marching order Start - Bring up status screen. -------------------------------------------------------------------------------- =================================BASIC INFO===================================== -------------------------------------------------------------------------------- RESPOND RATE On the CONTINUE/NEW GAME screen, you can change the RESPOND RATE by using left and right on the Control Pad. A rate of 1 will result in a slow message speed A rate of 8 is very fast. HOW TO SAVE (IMPORTANT) Your Final Fantasy Game PAk is equipped with a battery that allows you to SAVE your game in order to CONTINUE at a later time. It is a good idea to SAVE your game often. The easiest way to SAVE is to stay at an INN. You can also SAVE by using a HOUSE, CABIN, or TENT. These will be explained later. Always hold in the RESET button when turning the power off! ASSEMBLING YOUR PARTY After you select NEW GAME, you will see the screen shown below. Use the Contol Pad to choose a character type (occupation) starting with the upper left character. Refer to page 34 for more information about each character type. CHARACTER TYPES Each of the different character type has its advantages. For instance, the Fighters are good at using weapons, but a Magician may have trouble with some weapons. As you learn more about the game, you will find the characters that will work best for you. ENTER THE NAMES A letter selection screen will appear. Using the Control Pad and the A button, spell out each character's name (up to four letters.) If the name is less than four letters, use the space below the 'T'. Repeat the process for all four characters. Then press the A Button to start the game. Sample the Game With the Default Party To get into the game quickly, just press the A Button repeatedly until the game starts. Later, you will want to rename them, but it's a goof way to sample the game. ON TO BATTLE When you encounter an enemy while traveling, the screen will flash and the Battle Screen will appear. Then enter a command for each of your four characters. After these command have been entered, the battle will begin. Now watch as your party executes their orders. Continue until the battle is over (Either the enemy or your are completely defeated or you succesfully RUN). Then press the A Button to see how much Gold and Experience you will obtain. [When you win a battle, you gain Gold and Experience.] THE BATTLE SCREEN (This area is broken into many different areas.) [Top Left Box shows...] Background and Enemies. [Bottom Left Box shows...] Enemy names. [Top Middle Box shows...] Your characters. [Bottom Middle Box shows...] Commands (Fight, Magic, Drink, Item, and Run). [Right Boxes (4) shows...] Your party's HP. BATTLE COMMANDS [FIGHT] When you enter a battle situation, you should first look to see if you are greatly overpowered. If you see that the enemies are too powerful for you to defeat, it is to your advantage to choose the RUN command. Otherwise, select FIGHT with the A Button to attack. After you choose FIGHT, you must also choose which enemy you will hit. [Move the 'finger' with the Control Pad and press the A Button to select which enemy to FIGHT.] [This is what you see while your characters are battling.] [MAGIC] To use a magic spell during a fight, select MAGIC and press the A Button. A subscreen will appear with a list of your magic spells. Use the Control Pad to choose a spell and press the A Button. Depending on the spell, you may need to choose which enemy to use it on (some spells will affect all enemies on the screen). Some types of magic are not for attack - some will protect or heal your party. You may have to choose who in your party to affect. [This is the MAGIC subscreen. The number on the right of the subscreen tells you how many spells you ahve left. [Selecting the enemy to use the magic on.] [Choosing to use a spell on another person in the party.] [DRINK] During a battle, the DRINK command is used to consume a PURE or HEAL potion. Keep in mind that you will not be able to attack while taking a drink! [Drinking a much needed HEAL potion during battle.] [ITEM] The ITEM command allows you to use an ITEM during battle. Selecting an ITEM works the same way as the DRINK command. You will not be able to FIGHT while you are using an ITEM. [Select the ITEM desired and press A to execute.] [RUN] If you are overpowered, you can try to RUN. There is no guarantee that your escape will be successful - it depends on your agility level. [He who RUNs away, lives to FIGHT another day!] WAYS TO RESTORE YOUR HP AND MP If yuor character's HP get very low, your character will begin to look weak. You need to get their HP up quick! Here are different methods of raising your HP. 1) STAY AT AN INN Staying at an INN is the most efficient way to recover HP and MP. Both your HP and MP will be restored to their maximum levels. Tour game will be SAVED too. [Look for the INN sign in any town.] [Once inside, the Innkeeper will greet you.] 2) TENTS, CABINS, AND HOUSES Using a TENT, CABIN, or HOUSE is a very convenient way to SAVE your game. A big advantage is that you do not have to find a town to use them. All of these items have been shrunk down to a very small size so that you can store them in your pocket. This means that you can carry up to 99 of each. When you use one, it magically enlarges to normal size. You cannot use them inside a dungeon. [This looks like a good place to camp!] [Press START to bring up the MENU screen, them select ITEM.] [Choose TENT and press the A Button.] [Push the A Button if you want to SAVE your game.] 3) USING POTIONS Utilizing a HEAL potion is another way to regain lost HP. The PURE potion is very important too. If one of your characters is poisoned. PURE will 'purify' their system. An advantage to potions is that you can use them during battle. [Press START to go to the MENU Screen, select ITEM and press the A Button.] [On the ITEM Screen move the 'finger' to PURE and press A.] [Move the 'finger' to the person that you wish to use the potion on.] 4) USING MAGIC There are many types of magic that can be used to raise a character's HP. The first spell of this type is the CURE spell (White Magic). Magic is very versatile - you can use it while in battle, or during travel. Of course, higher level magic spells are going to restore more HP than low level ones. [During travel, select MAGIC from the MENU screen and press A.] [Then select which character's magic you would like to use and press A.] [Choose the desired spell and enter it by pressing the A Button.] [On this screen, you can select who you wish to use the spell on.] THE CLINIC CAN REVIVE A SLAIN ALLY An adventure party that loses an ally in battle should not fear the temporary loss. In most towns a CLINIC can be found. Inside, you will find a Magician of Life. For a fee he will revive any of your allies slain in battle. [The Magician asks you to select the candidate for revival.] [Your band of Light Warriors returns to a full staff.] [REMEMBER!! After revival your HP is only 1!] LET'S GO SHOPPING! When you return to town, or journey to new ones, you should go shopping. You should learn new and different magic spells, and stock up on potions and TENTs. Don't forget to upgrade your weapons and armor. As you enter new areas you will encounter more and more ferocious monsters. To quickly eliminate your foes and protect yourself, you must constantly spend you hard earned Gold. [So many shops, with such great things to buy. Start with any of them.] STATUS SCREEN (This area is broken down into many areas.) [Top Left Box shows...] Name. [Top Middle Box shows...] Class. [Top Right box shows...] Experience Level. [Middle Box shows...] Experience Point Total, and Experience Points Needed to Advance Levels. [Bottom Left Box shows...] Attribute Levels. [Bottom Right Box shows...] Strength & Agility Levels. STATUS On the STATUS Screen you will find valuable information for making many decisions. Knowing how many Experience Points you need for the next level is quite valuable in determining whether to return to town of continue battling. Each class of Light Warrior has different characteristics than the others. The attributes of that class, in combination with the Experience Levels and currently EQUIPped weapons and armor, contribute to the status of a Warrior. Use the strength and agility levels to help in your determination of what weapons and armor to EQUIP. Higher numbers and more desirable. -------------------------------------------------------------------------------- =================================STATISTICS===================================== -------------------------------------------------------------------------------- Stats affect many aspects of the game, and basically differentiate the powers of each class. Every stat has several functions that affect your characters' abilities. There are six main stats and four other stats that will be important throughout the game. There is a great "Handbook" made by Ben Siron on gamefaqs.com that explains in detail all the formulas for determining derived stats such as Hit% and Evade%. I read through this, and I picked up some useful information. Since I some of this information in here, and I cannot call it my own work, any sentence containing any of Ben Siron's work is noted with an asterisk (*). Hit Points Hit Points are (duh) non-existent in real life. In Final Fantasy, they determine how much "Life Force" a character has. When a character is hit, he loses Hit Points. When he loses all his Hit Points, he dies. Strength Strength is pure power. A strong character will be able to do lots of damage with the Fight command, if equipped with a good weapon to compliment. Strength does determine your base DAMAGE stat, but the formula is rather complicated and varies from class to class. Either way, a higher Strength stat will boost the DAMAGE stat. Agility Agility is the ability to move around. In Final Fantasy, Agility will have the function of determining your Evade stat. Add 48 to this number to get your base Evade, then subtract your armor*. I had one theory in an earlier version that it might affect who acts first in battle. I can not really back this up, nor am I sure myself that it's true, but I thought it was worth mentioning. Intelligence Intelligence is a measure of the ability of the brain. As of this point, I am quite unsure of the function of Intelligence in Final Fantasy. It is certainly not apparent, but I am still trying to find something definite. Either way, I will still present my theories until I find out some more information. As far as I can tell, intelligence will mainly affect magic. I have several theories that stem off of this. My first is susceptibility to magic. I think that a character with high Intelligence will be more susceptible to magic of all types. Magical attacks will hurt a smarter character much more than a dimmer one, but Healing spells will restore more HP as well. If this is true, this would explain why White and Black Mages always get pelted so bad by magical attacks, even though ABSORB has nothing to do with magic. My second theory is more common, but still not proven, nor is there enough information to do so. I think Intelligence might affect the ability of a character to use magic. For example, CURE always restores somewhere in between 16 and 32 HP. My theory is that a character with higher intelligence will get closer to 32 HP back. Vitality Vitality is the energy of life. This is more or less the idea of Vitality in Final Fantasy. When you get a level up, you gain a certain amount of Hit Points. While the formula that determines the gain is rather complex (and variable for that matter), Vitality does play a role in determining Hit Point gain. Basically, 1 more Hit Point will be added to the formula for every 4 points of Vitality you gain*. However, in addition to that, I do have another theory of a secondary function of Vitality. I noticed that Black Belts, and Fighters for the most part, seem to have more resistance to poison and related status attacks than Black Mages and other characters with low Vitality. So, I developed my theory that maybe Vitality might also have an affect on status resistance as well. This was my best guess before I learned that Vitality plays a definite part in Hit Point gaining. Luck Luck scientifically does not exist in real life, but is used as a term for the happenings of random events in favor or detriment to a person. While the actual function of Luck in Final Fantasy is unknown, well, to me at least, there are several theories. In an earlier version, I stated that Luck determined Evade, among other things. I was wrong in saying that, as Evade is strictly proportional to Agility. I also thought that it had something to do with Hit%, which was also wrong*. Hit% is determined by your level and class*. Yet another theory I had was that it was like a "god" skill, that affected all others, by basically favoring chance along with the effects of other stats. I'm not sure if this is completely wrong, but I don't know for sure either way, and I have little to back it up. I have just one more theory that is not quite tried and true, but is accurate as far as I know. I think Luck might have something to do with the ability to escape battles. I do have a background for this theory, yet still not hard evidence. I was thinking about the Thief and his ability to almost flawlessly escape battles. Then I considered the one thing that he had that others didn't: a high Luck stat. Hence, my theory about Luck was created. Damage Damage directly affects how much damage your character will do when he is attacking. Damage is equal to your weapon's Damage value plus half your strength. Hit Hit percent determines whether you will hit an enemy or not. Furthermore, if you have a very high Hit Percent, you may actually hit the enemy several times, not just once. You will notice your characters will start to make more than one hit around Level 8 or 9. Your weapon has a determined Hit value, which will raise your Hit Percent. Your Level will affect Hit% somewhat, but that depends on your class*. Absorb Absorb is how much damage will be blocked from an enemy's attack. Someone with a higher Absorb stat will take less damage from monsters. Absorb is determined by the sum of the Absorb values of all your armors put together. Your other stats have absolutely no effect on Absorb. Without any armor, your Absorb value will be zero. [BUG] In Final Fantasy, there is a bug in the Absorb stat. For Black Belts and Masters, after you visit your armor screen, you will see that a Black Belt/Master's Absorb will equal his level, as long as you have no armor equipped. If you do have armor on, Absorb will be equal to the armor's value, whether this is higher of lower. However, this is intended. But, for Masters, if you equip a piece of armor, then level up, the Absorb value will revert to your level until you visit your armor screen again. Even if you turn the system off, or use a piece of armor in battle, your Absorb will still be your level until you hit start, then go to armor and press A. So, you will be able to get the benefits of the Ribbon and ProRing without forfeiting the Master's naturally high Absorb value. Evade Evade determines whether an enemy will hit you or not. Also, it can actually determine how many times an enemy hits you. If an enemy is capable of hitting your 4 times at once, if you have a high Evade stat, he might only hit you twice, once, or maybe not at all. Each character has an Evade value equal to his Agility plus 48*. Your Evade value equals your characters basic Evade value MINUS all the Evade values of your armors put together. So, heavy Armor like Iron Armor and Steel Armor have a high Evade value which is bad. ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { III. Character Classes } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of all the character classes in this game.---- ================================================================================ Fighter -----> Knight ================================================================================ Needless to say, this is the best class in the game. The fighter is very strong and can equip anything metallic, which means he can equip the best armor and weapons in the game. Also, when he turns into a Knight, he will be able to do Level 1-3 White magic, which, while not necessarily a life saving thing, seeing as how you will not need Level 1-3 magic by that point in the game, certainly does not hurt. -------------------------------------------------------------------------------- ================================================================================ Thief -----> Ninja ================================================================================ This is not a bad party member, despite the fact he can't steal items from enemies, which makes his thieving skills useless. However, he has a higher evade rate than anyone else, which means he is bound to dodge a lot more attacks than anyone else. They have the best Agility ratings too, and they are also able to escape from battles a lot more frequently than other party members. When he turns into a Ninja, he can begin to use Level 1-3 black magic, which is another added benefit. -------------------------------------------------------------------------------- ================================================================================ Black Belt -----> Master ================================================================================ At first, this character is going to seem like a piece of crap. He misses a lot and does barely any damage. However, once he gets to Level 6 or so, you can unequip him, as his attack power will actually INCREASE when he is unarmed. Therefore, you will not have to buy any weapons for him throughout the game, which is a great benefit, considering how much time you will need to spend gaining gold to buy weapons in this game. When he turns into the Master, he becomes a kick butt warrior, believe me. He doesn't have great defense, but he has a high amount of hit points, second only to the Fighter/Knight. -------------------------------------------------------------------------------- ================================================================================ Red Mage -----> Red Wizard ================================================================================ The Red Mage is actually a pretty good character. They are able to equip a large variety of weapons and armor, and can turn into a pretty strong character. They are also able to learn both Black magic and White magic, which is their greatest asset. They have the ability to cast lower level Black and White magic spells, but not some of the higher level spells, like Nuke, Wall, etc. Despite this drawback, this is one of the best party members you can have on the team, due to its ability to learn a large variety of magic, plus its decent attack and defense. They even get a decent amount of hit points to work with. -------------------------------------------------------------------------------- ================================================================================ White Mage -----> White Wizard ================================================================================ Make sure to take one of these along with you. No matter what party you use, it should always include a White Mage, due to their ability to heal, cure, and bring party members back to life. They have access to a wide variety of white magic spells, but they have poor hit points, attack, and defense. Despite this, bring one along, just for the white magic. When they upgrade to a White Wizard, they can now use higher level white magic, including a spell that brings a character back to life with all their hit points. -------------------------------------------------------------------------------- ================================================================================ Black Mage -----> Black Wizard ================================================================================ He has the power to use a large variety of black magic, which is basically offensive based magic. This includes stuff like Fire magic, Ice magic, death magic, and other great stuff. However, he has an even worse attack than the White Mage, and his defense isn't much better. He does have a decent amount of Hit Points, but chances are he will die a lot if you don't keep him cured. However, you should bring one of them along, because of their offensive magic, which will get you out of a lot of situations, especially when it comes to bosses and some of the stronger enemies in the game. (Warmech, anyone?) -------------------------------------------------------------------------------- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { IV. Walkthrough } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ Those of you that have read my other Final Fantasy guides know exactly how I do the format of the walkthrough for the Final Fantasy games. However, this time, since this game is pretty simple to go through, I am not going to do a major walkthrough. Instead, I am going to do simple sections, describing exactly what to do, and that's it. No checklists, shopping guides, etc. I will point out what to buy in the towns, however. ================================================================================ OPENING THE GAME: CORNERIA CASTLE Suggested Level: 1 Items: None Monsters: Creep, Imp, Werewolf Bosses: None ================================================================================ The screen will open and you will be on the overworld. However, you are unequipped, so you better go prepare before starting your adventure. Hell, you need to find out what your adventure is before you start it! Therefore, go up into the castle. Go straight up the stairs, and talk to the King. He will tell you that the Princess has been kidnapped! And since you are the coveted "Light Warriors" (or so he presumes), you can go save her. I bet you're just THRILLED at the prospect of rescuing another princess, eh? Now, head out of the castle, and go into one of the town icons, they all lead to the same place. You will find several people here to talk to, an Inn, a weapon shop, armor shop, black magic shop, white magic shop, and other minor stuff. First, head past the Inn and go into the weapons shop. Buy the following items for each character. Then go into the armor shop and buy items too. ---------------------------------------------------------------------------- WEAPON SHOP ARMOR SHOP Fighter Rapier Chain Armor Black Belt Iron Nunchuk Wooden Armor Thief Rapier Wooden Armor Red Mage Rapier Chain Armor White Mage Iron Hammer Cloth Black Mage Small Dagger Cloth ---------------------------------------------------------------------------- After you buy all that stuff and equip everyone with everything (go to the menu screen, and go to weapon, then armor), go up to the magic shop. Go into the white magic shop and buy Cure for your white or red mage. Now, go into the black magic shop and get Fire for your black or red mage. Head outside the town, and walk around until you get to Level 2. Go in and rest in the Inn, saving, and then go to the black magic shop and get Lit. Now, go out again, and walk around, until you get to Level 3. Go in, and go to the white magic shop and get Harm. Get Slep from the black magic shop, and save your game at the Inn again. You should be ready to go to the Temple of Fiends. From the town, go straight up, through the forest and swamp, and go in the white place. ================================================================================ TEMPLE OF FIENDS Suggested Level: 3 Items: Cabin, Heal Potion, Cap, Were Sword, Soft Potion, Rune Sword Monsters: Bone, Ghoul, Grey Wolf, Spider, Wolf, Zombie Bosses: Garland ================================================================================ Go through the side of the temple clockwise to pick up the items. You will get a Cap (equip it to weakest character), Cabin, and Heal Potion. Ignore the door that is locked by the "Mystic Key", you will get that key later. Now, go straight through that door (you can go back to Corneria and save/heal at the Inn if you wish) and approach Garland. ---------------------------------------------------------------------------- Garland HP: 106 ---------------------------------------------------------------------------- You'd think he'd be a little tough, but if you are on Level 3, you should have no problem. If you have a fighter, have him attack. Same with Black Belts and Thieves. Black and Red mages should use Fire magic, while the White mage either attacks or cures with Cure magic. You can also use the Drink command to heal characters if they need it (use a Heal potion, heh). This battle isn't too tough at all. You will be taken back to the King, who will give you the Lute, and will build you a bridge. Go out, cross the bridge, and watch the scene. ================================================================================ PRAVOKA Suggested Level: 4 Items: Sailship, Heal Potions x2, Pure Potion Monsters: None Bosses: Pirates ================================================================================ Now, you are over the bridge. If you want, you can go north, into the cave, and get the items. Talk to the brooms, go outside, and hold down B and push Select. Enjoy the world map. Now, go back south to the bridge. Go east until you get to the town. Go in, rest and save at the inn, and talk to the guy with the tomahawk. He will tell you Pirates have invaded the town. Oh, the horror! Go talk to the pirate and he will send his crew to attack you! ---------------------------------------------------------------------------- PIRATES HP: 9 each ---------------------------------------------------------------------------- Yeah, they only have 9 HP each, but there are nine of them! Just hack away on them until they die, but make sure you cure when needed, because they will gang up on you early, and two or three will be able to wipe you out by the end of the battle if you do not cure as needed. So, just cure as you need to, and it shouldn't be any problem. Now, go back to the Inn. You got a ship, but don't go to it yet. Buy some new weapons, armor, and magic here. but it is going to take a while, because this is what I reccomend for each character. ---------------------------------------------------------------------------- Fighter - Gloves, Wooden Shield, Short Sword, Iron Armor Black Belt - Gloves Thief - Gloves, Scimitar Red Mage - Gloves, Ice, Mute, Invs White Mage - Gloves, Mute, Alit, Invs Black Mage - Gloves, Ice, Slow ---------------------------------------------------------------------------- Now, that is a lot of stuff. Welcome to the main drawback of Final Fantasy. You are going to have to buy all that stuff, well you don't have to, but I reccomend it. And it takes a long time to gain the gold you need. Trust me, you'll be encountering this problem several times. You can either raise money fighting around the town, or just buying what you need. Whatever you decide. When you are done, step on the ship. Go south, then west, into the port. This is the Castle of Elf. ================================================================================ CASTLE OF ELF Suggested Level: 5 Items: None Monsters: Ogres Bosses: None ================================================================================ In this castle, you will discover that the Prince is under a sleeping spell, and he can only be woken up with a herb. Matoya has the herb. Matoya's Cave is the one you visited with the talking brooms, by the way. But don't go back there, instead go into the town below. This is Elfland. They have a bunch of stuff you can buy. Get Copper Bracelets for your mages, and a Dagger for a Black Mage. A Silver Sword for the Fighters and Red Mages would work well, too. In terms of magic, there's a bunch. I reccomend getting at least Cur2, Fir2, Lit2, Hrm2, Fast, and Ice2. Note you don't have to get all the magic right now, because you will go through a cave next and should come out with a decent amount of Gil. Just get whatever you want for now (make sure to get Cur2, Hrm2, Lit2, heal potions, pure potions, and the equipment though), while raising levels and gaining gold outside the town. I reccomend Level 6 or 7 for the Marsh Cave. When you are ready, go northwest into the Castle. Talk to the King. Now go back to Elfland. Save. Go east, around the mountain range, then south. Use a tent in front of the cave, save, then go in. ============================================================================= MARSH CAVE Suggested Level: 7 Items: 680 G, Short Sword, Large Dagger, 620 G, Iron Armor, 295 G, 385 G, House, Copper Bracelet, Crown, Silver Knife, Silver Bracelet, 1020 G Monsters: Red Bone, Zombie, Ghoul, Grey Wolf, Were Wolf, Scorpion, Crawl, Scum, Muck, Shadow, Gargoyle, Arachnid, Bone, Spider Bosses: Wizard ============================================================================= When you enter the cave, go north and get the chests. Then, go south, and take the stairs into the next room. Go through this room until you get to the stairs, which take you to the next room. In this room, there are all these locked doors. Go one door to the right, then 3 rooms down. Open the chest, and fight the Wizards. ---------------------------------------------------------------------------- WIZARDS HP: 84 each ---------------------------------------------------------------------------- These guys have a weakness for lightning, which is why I told you to bring Lit2 in here with you. If you have Lit2, cast it every round. Have everyone else attack, while the White Mage cures as needed. Make sure to focus on one Wizard at a time, that way, you won't have to worry about a group of wizards ganging up on one character. You get the Crown from this battle. Yay. Get the rest of the chests from this room, then leave the Marsh Cave. Go back to the Inn in Elfland, buy more magic if you want it (didn't buy it before), then go to the Northwest Castle again. ============================================================================= NORTHWEST CASTLE Suggested Level: 10 Items: None Monsters: None Bosses: Astos ============================================================================= Talk to the King again.. who reveals himself to be Astos. Uh oh. ---------------------------------------------------------------------------- ASTOS HP: 168 ---------------------------------------------------------------------------- This guy is pretty darn tough, if you are on a lower level, so I hope you saved before you entered here. Have your normal crew (Fighter, Thief, Black Belt) attack as normal, White Mages cure as needed, Red Mages attack or use magic, and Black Mages use magic. He doesn't have a weakness to any particular magic, but magic still does more damage than the Black Mage's normal attack. Provided you are on level 10, this guy shouldn't be too tough. He does know Rub though, which instantly kills one character, so make sure you beat him before he uses it, although you might not be able to help it. ============================================================================= GETTING TO THE NEW WORLD Suggested Level: 10 Items: None Monsters: None Bosses: None ============================================================================= After this battle, you get the Crystal. Now, go back to Matoya's Cave, north of Pravoka. Go in and hand her the Crystal. She will give you the Herb. Go back to Castle of Elf and use the Herb on the Prince. He will give you the Mystic Key, which unlocks all the locked doors. Yay! Go back to Corneria Castle and unlock the door, to get some TNT. Yay! Head west from Corneria, into the port. Go inside the Dwarven Cave, and get all the treasures. Equip the fighter with the Iron Helmet, and sell everything else, as you can get some decent gil for this stuff, which isn't as good as the stuff you have equipped. Talk to Nerrick, hand him the TNT, and he will blow open the Canal. Now, you are in the new world! ============================================================================= MELMOND Suggested Level: 10 Items: None Monsters: None Bosses: None ============================================================================= This place got rocked, so just buy the steel armor (it's expensive though) and gain some levels. Once you are on Level 12, you should have enough for the Steel Armor. Get Life, Cur3, Hrm3, Fir3, and Warp in terms of magic. Go south from Melmond to get to the Earth Cave. ============================================================================= EARTH CAVE Suggested Level: 12 Items: Silver Helmet, 450 G, 620 G, Great Axe, 1975 G, 880 G, Pure Potion, 795 G, Heal Potion x2, 3400 G, 1020 G, Ruby, Tent, Wooden Staff, Cabin, Silver Shield, 1455 G, 1250 G, 1520 G, 5450 G, 3400 G Monsters: Cobra, Earth, Geist, Giant, Image, Lich, Wizard Bosses: Vampire ============================================================================= B1: When you enter, there is a split in the path, four ways. To the left, is the "Hall of Giants". Every step you take leads you into a battle with Giants and Iguanas. You can gain good experience and gold here, but they are tough. However, to gain even more experience, step in front of a chest, kill the enemy, step back, go up in front of the chest again to trigger another battle. They give a lot more experience and almost as much gold. The top path leads to 1975G, and the bottom path leads to 880G, 795G, Pure Potion, and Heal Potion. Now, go right and go down the stairs. B2: Go right, and down. Keep following the path and you'll make it to the next room. B3: Follow the path, and approach the Vampire. ---------------------------------------------------------------------------- VAMPIRE HP: 156 ---------------------------------------------------------------------------- This guy is easy as pie. He has a weakness for Fire and Harm, and if you bought Fir3 and Hrm3 from Melmond, you can just blast him with those 2 spells for a quick win. If you didn't, use Fir2 and Hrm2, while everyone else attacks. The only major attack of the Vampire is Dazzle, which temporarily stuns one party member, but that is no big deal, since he'll be dead before you know it anyways. Get the Ruby, then go back to Melmond and rest/save at the Inn. Now, go southwest. ============================================================================= TITAN'S TUNNEL, SARDA'S CAVE, AND BACK TO THE EARTH CAVE Suggested Level: 18 Items: Silver Helmet, 450 G, 620 G, Great Axe Monsters: Arachnid, Bull, Cockatrice, Green Ogre, Grey Wolf, Mummy, Ooze, Tiger, Troll Bosses: Lich ============================================================================= Enter the Tunnel and feed the Titan the Ruby. Get the chests from the cave (make sure to equip the fighter with the Silver Helmet, and Great Axe if you don't have the Silver Sword.) and then head south to Sarda's Cave. He'll give you the Rod. Go back to Melmond, sell the Great Axe, save and rest at the inn, then go back to the Earth Cave. Go back to where the Vampire was, and keep going. Use the Rod on the plate and it will crumble. Continue down. B4: Get the Silver Shield, move on. B5: Head up, then left, then down. In this chamber, heal your party, then enter and talk to the Orb. It will shatter, and Lich will appear. Whee. ---------------------------------------------------------------------------- LICH HP: 400 ---------------------------------------------------------------------------- Make sure to keep healed at all times. Lich will cast Fast on himself, which is really not a good thing for you. So, couterattack the effects of the Fast spell he casted on himself by casting Slow on him. He has a weakness for Fire magic, so have everyone that can use Fire magic (Red Mage, Black Mage) pound away on him with Fir3. Cast Fast on the Fighter if you want to, as he does some good attacks, and the faster he goes, the quicker Lich goes down. Lich is dangerous, so keep healed. Step onto the black orb and you will be transported outside. ============================================================================= CRESCENT LAKE AND THE GURGU VOLCANO Suggested Level: 20 Items: 750 G, 895 G, Giant Sword, 4150 G, Silver Helmet x3, 1520 G, Heal Potions x2, Cabin, 1760 G, 1520 G, Silver Shield, 1455 G, Silver Axe, 1975 G, Pure Potion Monsters: Agama, Bull, Cerebus, Green Ogre, Sphinx, Scorpion, Giant, Muck, Iguana, Pede, Red Dragon, Red Giant, Fire, Red Gargoyle, Grey Worm, Wizard Ogre, Hyena, Red Hyena Bosses: Kary ============================================================================= Go back into the ship and head east, but when you get to the canal, go south, do not go through the canal. Follow the shore until you get to the dock to the northeast of Crescent Lake. Now, go into the town. Talk to the 12 Sages, and you will get a Canoe. Buy weapons, armor, and magic (do not get Silver Armor). Get 99 potions, rest and save, and use the Canoe and go into the river. Keep on going and fighting until you get to the base of the Volcano. Use a house, then go in. B1: You can't help but get damaged by the lava, by the way. Go through here to the next room. B2: Keep going left, and get the chests along the way. B3A: Keep going right, and take the stairs. B4A: Yikes, that's a lot of lava. Find the stairs and take them up. B3B: Walk down, take the first left, down, and then left. B4B: Equip the Ice Sword, equip the Flame Shield, go south. B5: Go west and get the Flame Armor (equip it). Go southwest and approach Kary. ---------------------------------------------------------------------------- KARY HP: 600 ---------------------------------------------------------------------------- Have fast cast on everyone who attacks, so they get in some attacks. Magic does not really work too well, but it still does some damage, so have the Black Mage do magic every round, Ice2 and Lit2 are better than Fir2 in this situation. She will do Fire attacks, but she tends to do it on the person equipped with the Flame Armor for some odd reason. This whole battle is odd, quite frankly. Yet another orb in your menu screen lights after this battle. 2 down, 2 to go! Head onto the orb and it will warp you out. Use a house, and save. Return to Crescent Lake, talk to the sages, and restock on stuff. Go out, then take the ship to the coastline on the north. Go to the river, then use the Canoe to go in. Go through the rivers until you get to the Ice Cave. ============================================================================= ICE CAVE Suggested Level: 23 Items: Heal Potion, 10000 G, 9500 G, Tent, Ice Shield, Flame Sword, Cloth, Floater, Ice Armor, Silver Gauntlet, 7900 G, 5450 G, 180 G, 9900 G, 5000 G, 12350 G Monsters: Coctrice, Frost Dragon, Frost Giant, Frost Wolf, Great Pede, Mage, Sorceror, Spector, Wraith Bosses: Eye ============================================================================= Make sure to de-equip any flame armor you have, but the Ice sword still works well. There are no "ice weapons work worse against ice monsters" situations in this game, so don't worry about it. However, the same cannot be said for armor. B1: Head right, down, and left, take the stairs. B2A: Go down and left, take the stairs. B3A: Hmmm.. B2B: Circle around the room and get the treasure. Give the Flame Sword to the Red Mage, otherwise it is useless. There is also a Cloth in here for some odd reason. Drop in the pitfall in front of the chest. B3B: There are a lot of battles with undead creatures in here. Get all the chests in here, most of them contain gold. The stairs here are in the southeastern corner. B1: One of the rooms has a pitfall, drop in it. B2B: Step in front of the chest to fight the Eye. Equip the Rune Sword before you enter battle. ---------------------------------------------------------------------------- EYE HP: 162 ---------------------------------------------------------------------------- He may not have a lot of HP, but damn if he ain't tough. Whoever you equipped the Rune Sword with should attack, as it would do a good deal of damage to Eye. Hew can use all sorts of instant death spells, so kill him as quickly as possible! He also does Lit2, which lights up the party big time. Have everyone do their normal thing. Get the Floater, then drop in the pitfall. Head out of the cave. Go directly south of Crescent Lake and dock. Use the floater in the desert to get the Airship. Yay! ============================================================================= CASTLE OF ORDEALS Suggested Level: 24 Items: Zeus Guantlet, Gold Bracelet, Ice Sword, Iron Guantlet, Heal Staff, House, 1455 G, 7340 G, Tail Monsters: Tiger, Sphinx, Wyrm, Sauria, Manitcore, Sandworm, Giant, Iguana, Saber Tooth, Catman, Great Pede, Red Ankylo Bosses: None ============================================================================= This place is tough, but the reward is well worth it. It's located direcrly north of Corneria. 1F: No enemies in here at all. Just go into the next room. 2F: This is fun. Touch the column. Touch the next column. Touch the bottom column. Touch this column. Touch the bottom column. Touch the column. Touch the right column. Get the Gold Bracelet. Go south, then take the leftmost corridor heading south, then the leftmost one again. Touch the leftmost column. Take the stairs. 3F: Get all the items, and heal before you get to the final chest. Take out the Zombie Dragons using Fir2 and Hrm2, then get the Rat's Tail. Step on the Throne, exit, and that's it. See the islands to the left of the castle? Go there. Grab all the items here, then talk to Bahamut. He will upgrade your classes. Yay! You just completed a major part of the game, as you now have access to equip virtually anything. Yay! Now, go get all the spells you need, everything. When you are done.. ============================================================================= BEFORE THE SEA SHRINE Suggested Level: 26 Items: None Monsters: None Bosses: None ============================================================================= The town is located in a narrow mountain valley on the northeast continent. Make sure to get 4 Pro Rings. When you are done, go back to the Ice Cave, go up, and keep fighting the Eye. He is worthless as hell now in terms of attacks, and he gives you 3225 experience and 3225 gold. Yay! Keep fighting until you're bored, you should have a lot of gold and great levels now. Now, go buy all the stuff in Gaia you need. Go to the northwestern continent, and find the desert. See the part with the forest? That's the caravan. Go in there, and buy the Bottle. Use it, and the Fairy will show up in the spring in the northeast corner of Gaia. Go there, and get the Oxyale from her. Now, go east to get to Onrac. Go in the submarine, which takes you to the Sea Shrine. ============================================================================= SEA SHRINE Suggested Level: 29 Items: 9900 G, 2000 G, 110 G, 450 G, 2750 G, 10000 G, 4150 G, 5000 G, 9000 G, 1760 G, 10 G, Opal Helmet, Opal Gauntlet, Opal Bracelet, Pure Potion, Opal Shield, Slab, Opal Armor, Light Axe x2, 12350 G, Mage Staff, 20 G, Ribbon, 9900 G, 5450 G, 7340 G, 2750 G, 8135 G, 7690 G, 385 G, Power Gauntlet Monsters: Lobster, Ghost, Wizard Sahag, Big Eye, Naga, Sea Snake, Grey Shark, Sea Troll, Water, Rock Gol, Red Sahag, Shark Bosses: Kraken ============================================================================= F3A: Take the stairs on the right. F4A: Make sure to get all the treasures in here. The stairs are in the southeastern part of the room. F5: This place has a lot of great treasures, and no enemies. Walk to the northwestern corner, and head to the left through the narrow passageway. Get the Slab and other items. Now, go back to floor 3A. F3A: Take the stairs on the left. F2A: Follow the path and take the stairs. F3B: Easy. F4B: Follow the path and take the stairs. F3C: Get the treasure, go north, then go through the exit to get to the stairs. F2B: Get the treasure, equip someone with the Ribbon, then go through the stairs, which are to the west. F1: Head left, then up. Go through the door, heal, and fight Kraken. -------------------------------------------------------------------------------- KRAKEN HP: 800 -------------------------------------------------------------------------------- This battle isn't that hard if you know what to do. He is weak against Lightning, so have the Black Wizard cast Lit3 every round. Cast Slow on Kraken, and cast Fast on the characters who attack, which means you'll be doing a lot more damage before he gets a turn to attack. If he casts Ink, use Lamp. Like I said, it isn't that tough. When you win, the 3rd orb will light up on the menu. Yay! 3 down, 1 to go! Step on the orb, go outside, head to the Inn, save. ============================================================================= WATERFALL Suggested Level: 32 Items: Defense Sword, 5000 G, 6400 G, 13450 G, Ribbon, Wizard Staff Monsters: Coctrice, Gas Dragon, Mud Gol, Mummy, Nitemare, Perilisk, Wizard Mummy Bosses: None ============================================================================= You see the river near Onrac? Go up it using the Canoe. You'll eventually get to the Waterfall. The waterfall is simple enough. Get the six treasures (Ribbon! Defense Sword for Red Wizard!), and talk to the Robot. He'll give you the Cube. Leave here, and go back to Melmond. Talk to Dr. Unne, give him the Slab, and he will teach you the language of Lefeinish. Yay! Now, go to Lefein. Where is it? Northeast continent. You'll need to take a long walk to get there, though, so be warned. ============================================================================= LEFEIN Suggested Level: 32 Items: None Monsters: None Bosses: None ============================================================================= Get the Chime from one of the people, and go through the western wall to the secret magic shops. Get the two spells if you have a White Wizard and Black Wizard, Lif2 and Nuke will be VERY beneficial. Now, go out and into the airship. Find a huge desert surrounded by a mountain range. The Mirage Tower is in the center of that desert. ============================================================================= MIRAGE TOWER/FLOATING CASTLE Party's level: 32 Items: Vorpal, Heal Helmet, Cabin, Aegis Shield 880 G, 2750 G, 3400 G, 18010 G, 13000 G, 12350 G, 7900 G, 8135 G, House, 7690 G, 10000 G, Sun Sword, Dragon Armor, 9900 G, Heal Potion, 4150 G, 7900 G, 5000 G, ProRing, 6720 G, Heal Helmet, 180 G, Bane Sword, Silver Helmet, House, Opal Gauntlet, 880 G, 13000 G, Ribbon, Opal Shield, Adamant, White Shirt, Black Shirt, 9000 G, Heal Potion, ProRing, 5450 G, Soft Potion, Katana, 6400 G, Cloth, ProCape, Soft Potion, 9500 G, 8135 G, 3400 G, 4150 G Monsters: Air, Slime, Sentry, Jimera, Wizard Vampire, Grey Naga, Green Medusa, Fighter, Evilman, Warmech, Eye, Mancat, Manticor, Sorcerer, Nitemare, Guard, Batman, Rock Gol, Red Hydra, Mud Gol, Naocho, Cerebus, Blue Dragon, Saber Tooth Tiger, Chimera, Mummy, Wizard Mummy, Vampire, Perilisk, Guard Bosses: Tiamat ============================================================================= -------------------------------------------------------------------------------- MIRAGE TOWER -------------------------------------------------------------------------------- F1: Get the treasure, go to the next floor. F2: It's just a circle in the counterclockwise direction. Make sure to get all the treasures here. F3: This place isn't that complicated so far. Circle around, beat up on the Blue Dragon, use the Cube to enter the Floating Castle. -------------------------------------------------------------------------------- FLOATING CASTLE -------------------------------------------------------------------------------- F1: This is where the fun begins. Go in the top path to get to the exit, but go east to get some chests, down to get a Bane Sword, and left to get some gold. F2: Go southwest and get the Adamant. Warp out now, and go to the Dwarevn Blacksmith to get the XCalibur. Go back here, then go southwest to get a Black Shirt and White Shirt. West will net you a Ribbon and Opal Shield. Now, go south to the exit. F3: Go right for some treasure, give the Pro Cape to a mage. Go west to get the Katana, then to the next floor. F4: Go down, then take the second intersection right to get to a transporter. F5: Warmech is on the floor. He's nasty. Just head up and pray you don't meet up with him. Tiamat's at the top. -------------------------------------------------------------------------------- TIAMAT HP: 1000 -------------------------------------------------------------------------------- Yikes. Have Nuke? Use it. It does a lot of damage. If you don't have it, turn the game off. Heh, just kidding. Use whatever strong magic you have. Have everyone attack as normal if they can't use strong magic, and of course, keep cured as needed. You may want to cast Inv2 on everyone to soften his physical attacks, which hurt a lot. He is pretty tough, but he only needs like 3 Nukes to die, so just have the Black Wizard keep on nuking and he will die soon enough. 4 down, 0 to go! Yay. Warp out. I advise going back to the Ice Cave and getting to Level 50 fighting the Eye, but 40 is okay. ============================================================================= TEMPLE OF FIENDS Party's level: 40 Items: Masamune, Pro Cape Monsters: Worm, Phantom, Iron Gol, Frost Dragon, Chimera, Zombie Dragon, Frost Giant, Slime, Gas Dragon, Badman, Mage, Fighter, Kraken, Tiamat, Earth, Green Medusa, Mud Gol, Rock Gol, Lich, Agama, Grey Worm, Red Giant, Kary, Sea Troll, Lobster, Sea Snake, Water, Grey Shark, Wizard Sahag, Big Eye, Iron Gol, Sorcerer, Air, Vampire, Wizard Vampire Bosses: Chaos ============================================================================= Make sure you are loaded with items and magic before you enter. The Temple of Fiends is the first dungeon of the game, by the way, where you fought Garland at. Rest and save at Corneria, go up, and in. Whee. F1: Head south, right, take the stairs. F2: Head right. F3: Go into the center room, beat up on the Phantom, hey the Lute finally came in handy here. F2: Go through the stairs. So far, this place isn't that bad, but it's about to pick up. F1: Keep going left. B1: Just follow the path, ignoring the rooms. Lich is at the end, he's much easier, but he can Nuke people now. B2: Go left, then up. Go to the right, then south, then left, to the stairs. Kary is blocking the stairs. B3: Go south, beat Kraken, and take the stairs. B4: This is divided into four sections. The southwest section has the strongest sword in the game, Masamune. Equip it on the White Wizard, NOW. Now, head to the northeasten section, kill Tiamat, and take the stairs. B5: Go in the room, heal, amnd pray, cuz Garland will lead you to.. Chaos. *insert evil music* -------------------------------------------------------------------------------- CHAOS HP: 2000 -------------------------------------------------------------------------------- They couldn't even spring for final boss music, eh? Ah well. If you are on Level 50, this guy will fall apart quicker than the Tampa Bay Bucs in their last playoff game. It's easy to get to Level 50 using the Eyes in the Ice Cave, so you may want to do that. If not, this guy is going to be tougher. The tough part about this battle is that Chaos knows Cur4, and he ain't afraid to use it. Have the Black Wizard use Nuke, while the White Wizard either attacks (Masamune!) or cure. Have everyone else attack, it might be good to cast Fast on the Knight. He has several strong attacks, including Crack, which kills everyone instantly (unless they have Pro Rings on), Inferno, which can be somewhat protected using a Ribbon, and Swirl, use Invs2 to counteract this. This will be a long battle, unless you are past Level 40, in which he'll die before you know it. Wow, you just beat the game. Congrats, as this game is mighty tough! Watch the cheesy, text based ending, and that's it! ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { V. Frequently Asked Questions } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of frequently asked questions for Final Fantasy. I just made these up off the top of my head because I know they have been asked a lot. If you have any specific questions, email me at psychopenguin24@aol.com and if the question is good enough, I will add it to the guide, just like I did in Circle of the Moon. Thanks!---- -------------------------------------------------------------------------------- Question #1: What party do you reccomend using for a first time player? A: Very simple. Use a Fighter, Black Belt, White Mage, and Black Mage. You can substitute Black Mage with Red Mage if you want. I used this party my first time through the game. You have the attack power of a Fighter, combined with the attack power of a Black Belt, curing magic of a White Mage, and attack magic of a Black Mage. Also, make sure to ALWAYS bring a White Mage, no matter what party you use. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #2: I recognize the victory theme from somewhere. Where? A: Well, Squaresoft kept remixing this victory theme for later Final Fantasies, so you probably recognize it from a later Final Fantasy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #3: How do I get the XCalibur sword? How about the Masamune? A: To get the XCalibur sword, in the floating castle, make sure to get the Adamant. When you get it, return to the Dwarf Cave and hand it to the Dwarf. He will make you the XCalibur sword. For the Masamune, when you are in the Temple of Fiends for the 2nd time, go to the bottom right hand corner of Floor B4, the same room you fight Tiamat in, and you will find a chest with the sword located inside it. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #4: The battles go slow as hell. Why? A: I swear I was going to give up this game forever at first because of the slow ass battles. But then my friend told me how to make them faster. On the main menu of the game, where you can choose Continue or New Game, there is a box that says Response Rate, followed by a number. It starts at 1, which means it goes EXTREMELY slow. I mean attacks take like 20 seconds to get off. Move the control pad once to the left, and it will be on 8. That's the fastest. Use that for speedier battles. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #5: Is it true that Squaresoft was gonna stop making games if Final Fantasy didn't turn out to be a hit? A: Yeah. I was reading an article in Next Generation magzine, and they interviewed the guy who made this game. He said it was called Final Fantasy because the game was his last hope, AKA his "final fantasy". Thank God this game turned out to be so popular, eh? -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #6: Why do you think Final Fantasy got so popular, especially since role playing games weren't that popular back then? A: I think Nintendo Power had a lot to do with it. They really went overboard in advertising the game. They had contests devoted to the game, they released a strategy guide for it, etc. Once everyone heard of the game, they decided to play it, and they realized how fun it was, and the rest is history. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #7: What's the highest level you can get to in the game? A: You can get up to Level 50, nothing higher. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Question #8: What can I do to increase my challenge in the game? A: There are several ways to do this, I might just do a Challenges section eventually. The main way is to kill off 3 of your characters and go through the whole game with just 1 character. This also works with 2 and 3. It's kinda easy with 3 though since you don't have to worry about buying as much stuff and you level up quicker. You can get to Level 50 with two characters pretty quickly. =) -------------------------------------------------------------------------------- ----That's all for now.---- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { VI. Boss Guide } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ---------------------------------------------------------------------------- Garland HP: 106 ---------------------------------------------------------------------------- You'd think he'd be a little tough, but if you are on Level 3, you should have no problem. If you have a fighter, have him attack. Same with Black Belts and Thieves. Black and Red mages should use Fire magic, while the White mage either attacks or cures with Cure magic. You can also use the Drink command to heal characters if they need it (use a Heal potion, heh). This battle isn't too tough at all. ---------------------------------------------------------------------------- PIRATES HP: 9 each ---------------------------------------------------------------------------- Yeah, they only have 9 HP each, but there are nine of them! Just hack away on them until they die, but make sure you cure when needed, because they will gang up on you early, and two or three will be able to wipe you out by the end of the battle if you do not cure as needed. So, just cure as you need to, and it shouldn't be any problem. ---------------------------------------------------------------------------- ASTOS HP: 168 ---------------------------------------------------------------------------- This guy is pretty darn tough, if you are on a lower level, so I hope you saved before you entered here. Have your normal crew (Fighter, Thief, Black Belt) attack as normal, White Mages cure as needed, Red Mages attack or use magic, and Black Mages use magic. He doesn't have a weakness to any particular magic, but magic still does more damage than the Black Mage's normal attack. Provided you are on level 10, this guy shouldn't be too tough. He does know Rub though, which instantly kills one character, so make sure you beat him before he uses it, although you might not be able to help it. ---------------------------------------------------------------------------- VAMPIRE HP: 156 ---------------------------------------------------------------------------- This guy is easy as pie. He has a weakness for Fire and Harm, and if you bought Fir3 and Hrm3 from Melmond, you can just blast him with those 2 spells for a quick win. If you didn't, use Fir2 and Hrm2, while everyone else attacks. The only major attack of the Vampire is Dazzle, which temporarily stuns one party member, but that is no big deal, since he'll be dead before you know it anyways. ---------------------------------------------------------------------------- LICH HP: 400 ---------------------------------------------------------------------------- Make sure to keep healed at all times. Lich will cast Fast on himself, which is really not a good thing for you. So, couterattack the effects of the Fast spell he casted on himself by casting Slow on him. He has a weakness for Fire magic, so have everyone that can use Fire magic (Red Mage, Black Mage) pound away on him with Fir3. Cast Fast on the Fighter if you want to, as he does some good attacks, and the faster he goes, the quicker Lich goes down. Lich is dangerous, so keep healed. ---------------------------------------------------------------------------- KARY HP: 600 ---------------------------------------------------------------------------- Have fast cast on everyone who attacks, so they get in some attacks. Magic does not really work too well, but it still does some damage, so have the Black Mage do magic every round, Ice2 and Lit2 are better than Fir2 in this situation. She will do Fire attacks, but she tends to do it on the person equipped with the Flame Armor for some odd reason. This whole battle is odd, quite frankly. ---------------------------------------------------------------------------- EYE HP: 162 ---------------------------------------------------------------------------- He may not have a lot of HP, but damn if he ain't tough. Whoever you equipped the Rune Sword with should attack, as it would do a good deal of damage to Eye. Hew can use all sorts of instant death spells, so kill him as quickly as possible! He also does Lit2, which lights up the party big time. Have everyone do their normal thing. -------------------------------------------------------------------------------- TIAMAT HP: 800 -------------------------------------------------------------------------------- This battle isn't that hard if you know what to do. He is weak against Lightning, so have the Black Wizard cast Lit3 every round. Cast Slow on Kraken, and cast Fast on the characters who attack, which means you'll be doing a lot more damage before he gets a turn to attack. If he casts Ink, use Lamp. Like I said, it isn't that tough. -------------------------------------------------------------------------------- KRAKEN HP: 1000 -------------------------------------------------------------------------------- Yikes. Have Nuke? Use it. It does a lot of damage. If you don't have it, turn the game off. Heh, just kidding. Use whatever strong magic you have. Have everyone attack as normal if they can't use strong magic, and of course, keep cured as needed. You may want to cast Inv2 on everyone to soften his physical attacks, which hurt a lot. He is pretty tough, but he only needs like 3 Nukes to die, so just have the Black Wizard keep on nuking and he will die soon enough. -------------------------------------------------------------------------------- CHAOS HP: 2000 -------------------------------------------------------------------------------- They couldn't even spring for final boss music, eh? Ah well. If you are on Level 50, this guy will fall apart quicker than the Tampa Bay Bucs in their last playoff game. It's easy to get to Level 50 using the Eyes in the Ice Cave, so you may want to do that. If not, this guy is going to be tougher. The tough part about this battle is that Chaos knows Cur4, and he ain't afraid to use it. Have the Black Wizard use Nuke, while the White Wizard either attacks (Masamune!) or cure. Have everyone else attack, it might be good to cast Fast on the Knight. He has several strong attacks, including Crack, which kills everyone instantly (unless they have Pro Rings on), Inferno, which can be somewhat protected using a Ribbon, and Swirl, use Invs2 to counteract this. This will be a long battle, unless you are past Level 40, in which he'll die before you know it. ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { VII. Items List } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----This is a list of all the items in the game and what they do.---- -------------------------------------------------------------------------------- Item Name: Cabin Cost of Item: 250 gil Description: You can save your game and recover all of your HP. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Heal Potion Cost of Item: 60 gil Description: You can revive 30 HP using this potion. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: House Cost of Item: 3000 gil Description: You can save your game and recover all of your HP and MP. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Pure Potion Cost of Item: 75 gil Description: It cures poison. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Soft Potion Cost of Item: 800 gil Description: It cures the Stone status. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Tent Cost of Item: 75 gil Description: You can save your game on a save point using this item. Wow. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- ==============================RARE ITEMS LIST=================================== -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Adamant Location: Floating Castle Description: You can give this to the Blacksmith so they make the Excalibur sword. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Airship Location: Use the Floater on the Desert. Description: You can use this to move around the world quicker, and you can explore new places using this. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Bottle Location: Caravan in the desert west of Onrac. Description: You can use this in the Fairy's Spring in Gaia to get the Oxyale for the Submarine. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Canoe Location: Defeat Lich and talk to the 12 Sages located in Crescent Lake. Description: You can use this to travel in rivers. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Chime Location: Talk to the man in Lefein after learning their native language. Description: It opens the door to the Mirage Tower. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Crown Location: It is located in floor B3 of the Marsh Cave. Description: Give it to the Dark Elf. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Crystal Location: Defeat Astos. Description: It allows you to get the herb to wake up the Prince. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Cube Location: In the waterfall Description: It allows you to fight the boss in the Mirage Tower. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Floater Location: It is located inside the Ice Cave. Description: It is used mainly to give you the Airship. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Herb Location: Give the Crystal to Matoya. Description: Wake the prince up using this. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Lute Location: Beat Garland. Description: Despite the fact you get it so early, you won't actually use it until towards the end of the game. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Mystic Key Location: The Prince of Elfland gives it to you when you wake him up. Description: It opens any door. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Oxyale Location: Fairy's Spring in Gaia, buy the bottle from the Caravan. Description: It allows you to use the Submarine. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Rod Location: The Titan will move, allowing you to see the sage. Description: It allows you to lift the Stone Plate. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Ruby Location: Earth Cave Description: Rubies taste great and are less filling then regular gems. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Ship Location: Defeat the Pirates in Pravoka. Description: You can use this to travel to new lands. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Slap Location: Sea Shrine Description: You can learn Lefeinish by giving this to Dr. Unne -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: Tail Location: Castle of Ordeals Description: Give this item to Bahamut in the Cardia Islands and he will change your class to a higher one. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Item Name: T.N.T Location: Coneria Castle after receiving Mystic Key. Description: You can blow up the canal using this. -------------------------------------------------------------------------------- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { VII. Weapons List } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of all the weapons in this game.---- -------------------------------------------------------------------------------- Name of Weapon: Bane Sword Price: N/A Resale Value: 30,000 Attack Power: 22 Hit Percentage: 20 Equipped By: Knight, Ninja, Red Wizard Location: Floating Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Cat Claw Price: 65,000 Resale Value: 32,500 Attack Power: 22 Hit Percentage: 35 Equipped By: Knight, Ninja, Red Wizard, Black Wizard Location: Gaia Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Coral Sword Price: N/A Resale Value: 4,000 Attack Power: 19 Hit Percentage: 15 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Earth Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Defense Sword Price: N/A Resale Value: 20,000 Attack Power: 30 Hit Percentage: 35 Equipped By: Knight, Ninja, Red Wizard Location: Waterfall Description: It casts Ruse when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Dragon Sword Price: N/A Resale Value: 4,000 Attack Power: 19 Hit Percentage: 15 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Dwarf Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Falchion Price: 450 Resale Value: 225 Attack Power: 15 Hit Percentage: 10 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Northwest Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Flame Sword Price: N/A Resale Value: 5,000 Attack Power: 26 Hit Percentage: 20 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Ice Cave Description: It works well against Ice based monsters. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Giant Sword Price: N/A Resale Value: 4,000 Attack Power: 21 Hit Percentage: 20 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Gurgu Volcano Description: It works well against Giants/Ogres. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Great Axe Price: N/A Resale Value: 1,000 Attack Power: 22 Hit Percentage: 5 Equipped By: Fighter, Knight, Ninja Location: Titan's Tunnel -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Hand Axe Price: 550 Resale Value: 275 Attack Power: 16 Hit Percentage: 5 Equipped By: Fighter, Knight, Ninja Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Head Staff Price: N/A Resale Value: 12,500 Attack Power: 0 Hit Percentage: 0 Equipped By: Ninja, White Mage, White Wizard Location: Castle of Ordeals -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Ice Sword Price: NA Resale Value: 7,500 Attack Power: 29 Hit Percentage: 25 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Gurgu Volcano Description: It works well against Fire based monsters. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Iron Hammer Price: 10 Resale Value: 5 Attack Power: 9 Hit Percentage: 0 Equipped By: Fighter, Knight, Ninja, White Mage, White Wizard Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Iron Nunchuk Price: 200 Resale Value: 100 Attack Power: 16 Hit Percentage: 0 Equipped By: Ninja, Black Belt, Master Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Iron Staff Price: 200 Resale Value: 100 Attack Power: 14 Hit Percentage: 0 Equipped By: Fighter, Knight, Ninja, Black Belt, Master Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Katana Price: N/A Resale Value: 30,000 Attack Power: 33 Hit Percentage: 35 Equipped By: Ninja Location: Floating Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Large Dagger Price: 175 Resale Value: 87 Attack Power: 7 Hit Percentage: 10 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard, Black Mage, Black Wizard Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Light Axe Price: N/A Resale Value: 5,000 Attack Power: 28 Hit Percentage: 15 Equipped By: Fighter, Knight, Ninja Location: Sea Shrine Description: It casts Hrm 2 when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Long Sword Price: 1,500 Resale Value: 750 Attack Power: 20 Hit Percentage: 10 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Melmond -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Mage Staff Price: N/A Resale Value: 12,500 Attack Power: 12 Hit Percentage: 10 Equipped By: Ninja, Black Mage, Black Wizard Location: Sea Shrine Description: It casts Fir2 when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Masamune Price: N/A Resale Value: 30,000 Attack Power: 56 Hit Percentage: 50 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Temple of Fiends (Past) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Power Staff Price: N/A Resale Value: 12,345 Attack Power: 12 Hit Percentage: 0 Equipped By: Fighter, Knight, Ninja, Black Belt, Master, White Mage, White Wizard, Black Mage, Black Wizard Location: Northwest Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Rapier Price: 10 Resale Value: 5 Attack Power: 9 Hit Percentage: 5 Equipped By: Fighter, Knight, Ninja, Thief, Red Mage, Red Wizard Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Rune Sword Price: N/A Resale Value: 2,500 Attack Power: 18 Hit Percentage: 15 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Temple of Fiends (Present) Description: It works well against magic users. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Sabre Price: 450 Resale Value: 225 Attack Power: 13 Hit Percentage: 5 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Scimitar Price: 200 Resale Value: 100 Attack Power: 10 Hit Percentage: 10 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Short Sword Price: 550 Resale Value: 275 Attack Power: 15 Hit Percentage: 10 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Silver Axe Price: 4500 Resale Value: 2250 Attack Power: 25 Hit Percentage: 10 Equipped By: Fighter, Knight, Ninja Location: Crescent Lake -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Silver Hammer Price: 2500 Resale Value: 1250 Attack Power: 12 Hit Percentage: 5 Equipped By: Fighter, Knight, Ninja, White Mage, White Wizard Location: Castle of Elf -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Silver Knife Price: 800 Resale Value: 400 Attack Power: 10 Hit Percentage: 5 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard, Black Mage, Black Wizard Location: Marsh Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Silver Sword Price: 4,000 Resale Value: 2,000 Attack Power: 23 Hit Percentage: 15 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Small Dagger Price: 5 Resale Value: 2 Attack Power: 5 Hit Percentage: 10 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Sun Sword Price: N/A Resale Value: 10,000 Attack Power: 32 Hit Percentage: 30 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Mirage Tower Description: It works well against undead monsters. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Thor's Hammer Price: N/A Resale Value: 20,000 Attack Power: 18 Hit Percentage: 15 Equipped By: Knight, Ninja, White Wizard Location: Mirage Tower Description: It casts Lit2 when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Vorpal Price: N/A Resale Value: 15,000 Attack Power: 24 Hit Percentage: 25 Equipped By: Knight, Ninja, Red Wizard Location: Mirage Tower -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Were Sword Price: N/A Resale Value: 3,000 Attack Power: 18 Hit Percentage: 15 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Temple of Fiends (Present) Description: It is effective against werewolf enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Wizard Staff Price: N/A Resale Value: 25,000 Attack Power: 15 Hit Percentage: 15 Equipped By: Black Wizard Location: Waterfall Description: It casts Conf when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Wooden Nunchuk Price: 10 Resale Value: 5 Attack Power: 12 Hit Percentage: 0 Equipped By: Ninja, Black Belt, Master Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: Wooden Staff Price: 5 Resale Value: 2 Attack Power: 6 Hit Percentage: 0 Equipped By: Fighter, Knight, Ninja, Black Mage, Black Belt, Master, Black Wizard. Red Wizard, Red Mage Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name of Weapon: XCalibur Price: N/A Resale Value: 30,000 Attack Power: 45 Hit Percentage: 35 Equipped By: Knight Location: Give Dwarf in Dwarf Cave the Adamant and he will give you this weapon. -------------------------------------------------------------------------------- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { IX. Armor List } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of all the armor in this game.---- -------------------------------------------------------------------------------- Armor Name: Aegis Shield Price: N/A Resale Value: 20,000 Defense Power: 16 Evade Percentage: 0 Equipped By: Knight Location: Mirage Tower Description: It protects the wearer against Glance, Dark, Brak, and Rub. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Black Shirt Price: N/A Resale Value: 1 Defense Power: 24 Evade Percentage: 2 Equipped By: Black Wizard Location: Floating Castle Description: It casts Ice2 when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Buckler Price: 2,500 Resale Value: 1,250 Defense Power: 2 Evade Percentage: 0 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard Location: Crescent Lake -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Cap Price: 80 Resale Value: 40 Defense Power: 8 Evade Percentage: 2 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Temple of Fiends (Present) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Chain Armor Price: 80 Resale Value: 40 Defense Power: 15 Evade Percentage: 15 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Cloth Price: 10 Resale Value: 5 Defense Power: 1 Evade Percentage: 2 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Copper Bracelet Price: 1,000 Resale Value: 500 Defense Power: 4 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Copper Gauntlet Price: 200 Resale Value: 100 Defense Power: 2 Evade Percentage: 3 Equipped By: Fighter, Knight, Ninja Location: Castle of Elf -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Flame Armor Price: N/A Resale Value: 1,500 Defense Power: 34 Evade Percentage: 10 Equipped By: Fighter, Knight, Ninja Location: Gurgu Volcano Description: It protects very well against Ice attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Flame Shield Price: N/A Resale Value: 5,000 Defense Power: 12 Evade Percentage: 0 Equipped By: Fighter, Knight, Ninja Location: It protects very well against Ice attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Gloves Price: 60 Resale Value: 30 Defense Power: 1 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Gold Bracelet Price: 50,000 Resale Value: 25,000 Defense Power: 34 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard. White Mage, White Wizard, Black Mage, Black Wizard Location: Castle of Ordeals -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Heal Helmet Price: N/A Resale Value: 10,000 Defense Power: 6 Evade Percentage: 3 Equipped By: Knight, Ninja Location: Mirage Tower Description: It restores lost hit points to characters when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Ice Armor Price: N/A Resale Value: 15,000 Defense Power: 34 Evade Percentage: 10 Equipped By: Fighter, Knight, Ninja Location: It protects very well against Fire attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Ice Shield Price: N/A Resale Value: 5,000 Defense Power: 12 Evade Percentage: 0 Equipped By: Fighter, Knight, Ninja Location: It protects very well against Fire attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Iron Armor Price: 800 Resale Value: 400 Defense Power: 24 Evade Percentage: 23 Equipped By: Fighter, Knight, Ninja Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Iron Gauntlet Price: 750 Resale Value: 375 Defense Power: 4 Evade Percentage: 5 Equipped By: Fighter, Knight, Ninja Location: Northwest Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Iron Helmet Price: 450 Resale Value: 225 Defense Power: 5 Evade Percentage: 5 Equipped By: Fighter, Knight, Ninja Location: Dwarf Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Iron Shield Price: 100 Resale Value: 50 Defense Power: 4 Evade Percentage: 0 Equipped By: Fighter, Knight, Ninja Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Opal Armor Price: N/A Resale Value: 30,000 Defense Power: 42 Evade Percentage: 10 Equipped By: Knight Location: Sea Shrine -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Opal Gauntlet Price: N/A Resale Value: 10,000 Defense Power: 8 Evade Percentage: 3 Equipped By: Knight Location: Sea Shrine -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Opal Helmet Price: N/A Resale Value: 50,000 Defense Power: 8 Evade Percentage: 3 Equipped By: Knight Location: Sea Shrine -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Opal Shield Price: N/A Resale Value: 7,500 Defense Power: 16 Evade Percentage: 0 Equipped By: Knight Location: Sea Shrine -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Power Gauntlet Price: N/A Resale Value: 5,000 Defense Power: 6 Evade Percentage: 3 Equipped By: Fighter, Knight, Ninja, Red Mage Location: Sea Shrine Description: It protects against the use of SABR. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Pro Cape Price: N/A Resale Value: 10,000 Defense Power: 8 Evade Percentage: 2 Equipped By: Fighter, Knight, Thief, Ninja, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Floating Castle -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Pro Ring Price: 20,000 Resale Value: 10,000 Defense Power: 8 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Gaia Town Description: It blocks the effects of RUB when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Ribbon Price: N/A Resale Value: 1 Defense Power: 1 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Waterfall, Sea Shrine, Floating Castle Description: It protects against special attacks when used as an item during battle (if you use it as an item during battle, you're crazy) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Silver Armor Price: 7,500 Resale Value: 3,750 Defense Power: 18 Evade Percentage: 8 Equipped By: Fighter, Knight, Ninja, Red Mage, Red Wizard Location: Dwarf Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Silver Bracelet Price: 5,000 Resale Value: 2,500 Defense Power: 15 Evade Percentage: 1 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard Location: Marsh Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Silver Gauntlet Price: 2,500 Resale Value: 1,250 Defense Power: 6 Evade Percentage: 3 Equipped By: Fighter, Knight, Ninja, Red Mage Location: Crescent Lake -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Silver Helmet Price: 250 Resale Value: 125 Defense Power: 8 Evade Percentage: 3 Equipped By: Fighter, Knight, Ninja Location: Titan's Tunnel -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Silver Shield Price: 2,500 Resale Value: 1,250 Defense Power: 8 Evade Percentage: 0 Equipped By: Fighter, Knight, Ninja Location: Earth Cave -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Steel Armor Price: 45,000 Resale Value: 22,500 Defense Power: 34 Evade Percentage: 33 Equipped By: Fighter, Knight Location: Melmond -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: White Shirt Price: N/A Resale Value: 1 Defense Power: 24 Evade Percentage: 2 Equipped By: White Wizard Location: Floating Castle Description: It casts INV2 when used as an item during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Wooden Armor Price: 50 Resale Value: 25 Defense Power: 4 Evade Percentage: 8 Equipped By: Fighter, Knight, Thief, Ninja, Black Belt, Master, Red Mage, Red Wizard Location: Corneria Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Wooden Helmet Price: 100 Resale Value: 50 Defense Power: 3 Evade Percentage: 3 Equipped By: Fighter, Knight, Ninja Location: Elfland -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Wooden Shield Price: 15 Resale Value: 7 Defense Power: 2 Evade Percentage: 0 Equipped By: Fighter, Knight, Ninja Location: Pravoka Town -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Armor Name: Zeus Gauntlet Price: N/A Resale Value: 7,500 Defense Power: 6 Evade Percentage: 3 Equipped By: Fighter, Knight, Red Mage Location: Castle of Ordeals Description: It protects well against lightning attacks. -------------------------------------------------------------------------------- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { X. Magic List } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of all the magic in this game.---- -------------------------------------------------------------------------------- =============================WHITE MAGIC LIST=================================== -------------------------------------------------------------------------------- { ===Level 1=== } -------------------------------------------------------------------------------- Magic Name: Cure Cost: 100 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat, Outside Combat It Affects: One Character Description: Restores 16 to 32 Hit Points to a single character. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Fog Cost: 100 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: One Character Description: Increases a character's Armor rating by 8 points. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Harm Cost: 100 Users: White Mage, White Wizard Used: During Combat It Affects: All Undead Enemies Description: It inflicts up to 80 Damage points on each undead enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Ruse Cost: 100 Users: Knight, Red Wizard, White Mage, White Wizard Used: During Combat It Affects: Spell Caster Description: Evade rate of spell caster increases by 40 percent. -------------------------------------------------------------------------------- { ===Level 2=== } -------------------------------------------------------------------------------- Magic Name: Lamp Cost: 400 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: One Character Description: This spell will remove the Dark status effect from a character. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Mute Cost: 400 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: All Enemies Description: It casts the mute status effect on all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Alit Cost: 400 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: All Characters Description: It gives the party resistance to lightning attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Invs Cost: 400 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: One Character Description: It increases the evade rate of the selected party member by 20 percent. -------------------------------------------------------------------------------- { ===Level 3=== } -------------------------------------------------------------------------------- Magic Name: Cur2 Cost: 1500 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat, Outside of Combat It Affects: One Character Description: The selected party member will recover 32 to 64 hit points. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hrm2 Cost: 1500 Users: White Mage, White Wizard Used: During Combat It Affects: All Undead Enemies Description: It inflicts up to 160 Damage points on each undead enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Afir Cost: 1500 Users: Knight, Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: All Characters Description: It gives the entire party resistance to fire attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Heal Cost: 1500 Users: White Mage, White Wizard Used: During Combat, Outside of Combat It Affects: One Character, All Characters Description: For one character, it restores 24 to 48 hit points. When cast on the whole party, each character will regain 12 to 24 HP each. -------------------------------------------------------------------------------- { ===Level 4=== } -------------------------------------------------------------------------------- Magic Name: Pure Cost: 4000 Users: Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat, Outside of Combat It Affects: One Character Description: It acts as an antidote, removing the poison status effect from one party member. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Fear Cost: 4000 Users: White Mage, White Wizard Used: During Combat It Affects: All Enemies Description: It causes all enemies to run away from battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Aice Cost: 4000 Users: Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat It Affects: All Characters Description: It gives the entire party resistance to ice attacks. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Amut Cost: 4000 Users: Red Wizard, White Mage, White Wizard Used: During Combat It Affects: One Character Description: It removes the mute status effect from one party member. -------------------------------------------------------------------------------- { ===Level 5=== } -------------------------------------------------------------------------------- Magic Name: Cur3 Cost: 8000 Users: Red Mage, White Mage, Red Wizard, White Wizard Used: During Combat, Outside of Combat It Affects: One Character Description: A character will regain up to 128 hit points. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Life Cost: 8000 Users: Red Wizard, White Mage, White Wizard Used: Outside of Combat It Affects: One Character Description: It brings a party member back to life with 1 HP. Does not work during combat. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hrm3 Cost: 8000 Users: White Mage, White Wizard Used: During Combat It Affects: All Unded Enemies Description: It does up to 240 damage on all undead enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hel2 Cost: 8000 Users: White Mage, White Wizard Used: During Combat It Affects: One Character, All Characters Description: Restores up to 48 hit points to a single party member, or 24 to 48 hit points to each party member when cast on the whole party. -------------------------------------------------------------------------------- { ===Level 6=== } -------------------------------------------------------------------------------- Magic Name: Soft Cost: 20,000 Users: White Mage, White Wizard Used: Outside of Combat It Affects: One Character Description: It removes the Stone status effect from one party member. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Exit Cost: 20,000 Users: Red Wizard, White Wizard Used: Outside of Combat It Affects: All Characters Description: Escape from a dungeon when not in battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Fog2 Cost: 20,000 Users: Red Wizard, White Mage, White Wizard Used: During Combat It Affects: All Characters Description: Each character's armor rating will increase by 12 points. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Inv2 Cost: 20,000 Users: Red Wizard, White Mage, White Wizard Used: During Combat It Affects: All Characters Description: Each character's evade rating will increase by 40 percent. -------------------------------------------------------------------------------- { ===Level 7=== } -------------------------------------------------------------------------------- Magic Name: Arub Cost: 45,000 Users: Red Wizard, White Mage, White Wizard Used: During Combat It Affects: All Characters Description: When cast, each party member will be immune to Rub, Squint, and XXXX. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hel3 Cost: 45,000 Users: White Mage, White Wizard Used: During Combat It Affects: All Characters Description: Restores 48 to 96 HP for each party member. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Cur4 Cost: 45,000 Users: White Wizard Used: During Combat, Outside of Combat It Affects: One Character Description: It restores all hit points to one character. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hrm4 Cost: 45,000 Users: White Wizard Used: During Combat It Affects: All Undead Enemies Description: It does up to 320 Damage points to all undead enemies. -------------------------------------------------------------------------------- { ===Level 8=== } -------------------------------------------------------------------------------- Magic Name: Fade Cost: 60,000 Users: White Wizard Used: During Combat It Affects: All Enemies Description: It does up to 320 Damage points to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Wall Cost: 60,000 Users: White Wizard Used: During Combat It Affects: One Character Description: It makes a character immune to all status effects and protects against magic. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Xfer Cost: 60,000 Users: White Wizard Used: During Combat It Affects: One Character Description: It removes a wall, etc. from an enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Lif2 Cost: 60,000 Users: White Wizard Used: Outside of Combat It Affects: One Character Description: It brings a character back to life with full hit points. Does not work during battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- =============================BLACK MAGIC LIST=================================== -------------------------------------------------------------------------------- { ===Level 1=== } -------------------------------------------------------------------------------- Magic Name: Fire Cost: 100 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: It causes between 10 and 40 fire based damage to an enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Lit Cost: 100 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: It causes between 10 and 40 lightning based damage to an enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Slep Cost: 100 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes all enemies to fall asleep. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Lock Cost: 100 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: Your hit percentage increases by 10 percent towards the selected enemy. -------------------------------------------------------------------------------- { ===Level 2=== } -------------------------------------------------------------------------------- Magic Name: Ice Cost: 400 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 10 and 40 points of ice based damage to an enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Dark Cost: 400 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: Each enemy's hit percentage will decrease. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Tmpr Cost: 400 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Character Description: The strength of the character's weapon will go up by 14 points. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Slow Cost: 400 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: The enemies will attack at a less frequent rate. -------------------------------------------------------------------------------- { ===Level 3=== } -------------------------------------------------------------------------------- Magic Name: Fir2 Cost: 1500 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 30 and 120 fire based damage to each enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Lit2 Cost: 1500 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 30 and 120 lightning based damage to each enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Hold Cost: 1500 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: It temporarily stuns an enemy, meaning they won't do anything. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Lok2 Cost: 1500 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: Locks in all enemies, meaning your hit percentage goes up. -------------------------------------------------------------------------------- { ===Level 4=== } -------------------------------------------------------------------------------- Magic Name: Ice2 Cost: 4000 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 30 and 120 points of ice based damage to each enemy. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Fast Cost: 4000 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Character Description: It increases speed of selected character. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Conf Cost: 1500 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It confuses all enemies, so they attack each other. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Slp2 Cost: 4000 Users: Ninja, Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: It is more effective than Slep in terms of putting enemies to sleep. -------------------------------------------------------------------------------- { ===Level 5=== } -------------------------------------------------------------------------------- Magic Name: Fir3 Cost: 8000 Users: Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 50 to 200 points of fire damage to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Slo2 Cost: 8000 Users: Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: One Enemy Description: It is more effective than Slow in terms of slowing an enemy down. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Warp Cost: 8000 Users: Black Mage, Red Wizard, Black Wizard Used: Outside of Combat It Affects: All Characters Description: Warp to the previous level of a dungeon or cave. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Bane Cost: 8000 Users: Red Mage, Black Mage, Red Wizard, Black Wizard Used: During Combat It Affects: All Enemies Description: Kills off as many enemies as possible. -------------------------------------------------------------------------------- { ===Level 6=== } -------------------------------------------------------------------------------- Magic Name: Lit3 Cost: 20,000 Users: Black Mage, Black Wizard, Red Wizard Used: During Combat It Affects: All Enemies Description: It causes between 60 and 240 points of lightning damage to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Rub Cost: 20,000 Users: Black Mage, Black Wizard Used: During Combat It Affects: One Enemy Description: Kills an enemy, does not work on undead enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Qake Cost: 20,000 Users: Black Mage, Black Wizard Used: During Combat It Affects: All Enemies Description: Major earth based damage to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Stun Cost: 20,000 Users: Black Mage, Black Wizard Used: During Combat It Affects: One Enemy Description: An enemy with over 300 HP will be paralyzed. -------------------------------------------------------------------------------- { ===Level 7=== } -------------------------------------------------------------------------------- Magic Name: Ice3 Cost: 45,000 Users: Red Wizard, Black Mage, Black Wizard Used: During Combat It Affects: All Enemies Description: It causes between 70 and 280 points of ice damage to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Brak Cost: 45,000 Users: Black Wizard Used: During Combat It Affects: One Enemy Description: It kills one enemy instantly. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Sabr Cost: 45,000 Users: Black Wizard Used: During Combat It Affects: Spell Caster Description: Black Wizard's weapon will increase by 40 percent in hit percentage and 15 percent in attack power for the remainder of battle. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Blnd Cost: 45,000 Users: Black Mage, Black Wizard Used: During Combat It Affects: One Enemy Description: Blinds an enemy so their hit percentage goes way down. -------------------------------------------------------------------------------- { ===Level 8=== } -------------------------------------------------------------------------------- Magic Name: Stop Cost: 60,000 Users: Black Wizard Used: During Combat It Affects: All Enemies Description: It stops all enemies so you can beat up on them. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Zap! Cost: 60,000 Users: Black Wizard Used: During Combat It Affects: All Enemies Description: It is an instant death spell to all enemies. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: XXXX Cost: 60,000 Users: Black Wizard Used: During Combat It Affects: One Enemy Description: It is a stronger version of Rub. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Magic Name: Nuke Cost: 60,000 Users: Black Wizard Used: During Combat It Affects: All Enemies Description: It is a VERY strong attack, does 400 plus damage to all enemies. -------------------------------------------------------------------------------- ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { XI. Enemies List } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ----Here is a list of all the enemies in the game.---- -------------------------------------------------------------------------------- Name: Name of Enemy HP: Hit Points EXP: Experience Gained GOLD: Gold Gained Power: Min/Max Attack Power Class: Class of Enemy Location: Enemy Location -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Name HP EXP GOLD POWER CLASS LOCATION -------------------------------------------------------------------------------- Air 358 1614 807 53-106 None Sky Castle Ankylo 352 2610 1 98-196 None Mirage Tower Arachnid 64 141 50 5-10 None Titan's Tunnel Asp 56 123 50 6-12 Dragon World Map Astos 168 2250 2000 26-52 Undead Northwest Castle Badman 260 1263 1800 44-58 None Mirage Tower Big Eye 304 3591 3591 30-60 Water Sea Shrine Blue Dragon 454 3274 2000 92-184 Dragon Mirage Tower Bone 10 9 3 10-20 Undead Temple of Fiends Bull 164 489 489 22-44 None Titan's Tunnel Caribe 92 240 20 22-44 Water Rivers Catman 160 780 780 30-60 None Mirage Tower Cerebus 192 1182 600 30-60 None Gurgu Volcano Chaos 2000 None None 100-500 None Temple of Fiends Chimera 300 2064 2500 30-60 Dragon Mirage Tower Cobra 80 165 50 22-44 None Earth Cave Coctrice 50 186 200 1-2 None Ice Cave Crawl 84 186 200 1-2 None Marsh Cave Creep 56 63 15 17-34 None World Map Earth 288 1536 738 66-132 None Earth Cave Evilman 190 2700 3000 55-110 Magician Sky Castle Eye 182 3225 3225 30-60 Magician Ice Cave Fighter 200 3420 3420 40-80 Magician Sky Castle Fire 276 1620 800 50-100 None Gurgu Volcano Frost Dragon 200 1701 2000 53-106 Dragon Ice Cave Frost Gator 142 1980 2000 56-112 Dragon Ice Cave Frost Giant 336 752 1752 60-120 Giant Ice Cave Frost Wolf 92 402 200 25-50 None Ice Cave Gargoyle 80 132 80 12-24 None Marsh Cave Garland 106 130 250 15-30 None Temple of Fiends Gas Dragon 352 4068 5000 72-144 Dragon Waterfall Gator 184 816 900 42-84 Water Rivers Geist 56 117 117 8-16 Undead Earth Cave Ghost 180 990 990 93-186 Undead Sea Shrine Ghoul 48 93 50 8-16 Undead Temple of Fiends Giant 240 879 879 38-76 Giant Gurgu Volcano Great Pede 320 2244 1000 73-146 None Ice Cave Green Medusa 96 1218 1218 11-22 None Sky Castle Green Ogre 132 282 300 23-46 Giant World Map Grey Imp 16 18 18 8-16 Giant World Map Grey Naga 420 3489 4000 7-14 Magician Sky Castle Grey Shark 344 2361 600 50-100 Water Sea Shrine Grey Wolf 72 93 22 14-28 None Temple of Fiends Guard 200 1224 400 25-50 None Mirage Tower Hydra 212 915 150 30-60 Dragon Rivers Hyena 120 288 72 22-44 None Gurgu Volcano Iguana 92 153 50 18-36 Dragon World Map Image 86 231 231 22-44 Undead Earth Cave Imp 8 6 6 4-8 Giant World Map Iron Gol 304 6717 3000 93-186 None Temple of Fiends Jimera 350 4584 5000 40-80 Dragon Sky Castle Kraken 800 4245 5000 50-100 Dragon Sea Shrine Kraken 1000 500 2 120-360 Dragon Temple of Fiends Kyzoku 50 60 120 14-28 None Waters Lich 400 2200 3000 40-80 Undead Earth Cave Lich 800 0 500 90-256 Undead Temple of Fiends Lobster 148 639 300 35-70 Water Sea Shrine Mad Pony 64 63 15 10-20 None World Map Mage 105 1095 1095 26-52 Magician Ice Cave Manticore 164 1317 650 22-44 None Castle of Ordeal Muck 76 255 70 30-60 None Marsh Cave Mud Gol 176 1257 800 64-128 Magician Temple of fiends Mummy 80 300 300 30-60 Undead Titan's Tunnel Naga 356 2355 2355 9-18 Magician Sea Shrine Naocho 344 3189 500 35-70 None World Map Nightmare 200 1272 700 30-60 None Waterfall Ocho 208 1224 102 20-40 Water Rivers Odd Eye 10 42 10 4-8 Water Waters Ogre 100 195 195 18-36 Giant World Map Ooze 76 252 70 32-64 None Ice Cave Pede 222 1194 300 38-76 None Gurgu Volcano Perilisk 44 423 500 20-40 None Ice Cave Phantom 360 1 1 120-240 Undead Temple of Fiends Pirates 6 40 40 8-16 None Pravoka Red Ankylo 256 1428 300 60-120 None World Map Red Bone 144 378 378 26-52 Undead Marsh Cave Red Caribe 172 546 46 37-74 None World Map Red Giant 300 1506 1506 73-146 Giant Gurgu Volcano Red Gargoyle 94 387 387 10-20 None Gurgu Volcano Red Hydra 182 1215 400 20-40 Dragon Gurgu Volcano Red Sahag 64 105 105 15-30 Water Waters Rock Gol 200 2385 1000 70-140 Magician Sea Shrine Saber Tiger 200 843 500 24-46 None Mirage Tower Sahag 28 30 30 10-20 Water Waters Sand Worm 200 683 900 46-92 None Castle of Ordeal Sauria 196 1977 658 30-60 Dragon Castle of Ordeal Scorpion 84 225 70 22-44 None World Map Scum 24 84 20 1-2 None Marsh Cave Sea Snake 224 957 600 35-70 Dragon Sea Shrine Sea Troll 216 852 852 40-80 Water Sea Shrine Sentry 400 4000 2000 102-204 None Sky Castle Shadow 50 90 45 10-20 Undead Marsh Cave Shark 120 267 66 22-24 Water Waters Slime 156 1101 900 49-98 None Sky Castle Sorcerer 112 822 999 1-2 None Ice Cave Specter 52 150 150 20-40 Undead Ice Cave Sphinx 228 1160 1160 23-46 None Castle of Ordeal Spider 28 30 8 10-20 None Temple of Fiends Tiger 132 438 108 22-44 None Castle of Ordeal T-Rex 600 7200 600 115-230 Dragon World Map Troll 184 621 631 24-48 None Earth Cave Tyro 480 3387 502 65-130 Dragon World Map Vampire 156 1200 2000 76-152 Undead Gurgu Volcano Warmech 1000 32000 32000 128-256 None Mirage Tower Water 300 1962 800 69-138 None Sea Shrine Wizard 84 276 300 30-60 Magician Earth Cave Wizard Ogre 144 723 723 23-46 Magician Ice Cave Wizard Sahag 204 882 882 47-94 Water Sea Shrine Wizard Vamp 300 2385 3000 90-180 Magician Sky Castle Wolf 20 24 6 8-16 None Temple of Fiends Worm 448 4344 1000 65-130 None Temple of Fiends Wraith 114 432 432 40-80 Undead Ice Cave Wyrm 260 1218 502 40-80 Dragon Castle of Ordeal Wyvern 212 1173 50 30-60 Dragon World Map Zombie 20 24 12 10-20 Undead Temple of Fiends Zombull 224 1050 1050 40-80 Undead Mirage Tower ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { XII. Secrets, etc. } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ Only 2, really. -------------------------------------------------------------------------------- Puzzle Mini Game -------------------------------------------------------------------------------- Get in the ship, press A and B at the same time 55 times in a row to play this sliding puzzle mini game, it's pretty fun. -------------------------------------------------------------------------------- Easy Experience and Gold -------------------------------------------------------------------------------- When you get 4 Pro Rings, go back to the Ice Cave and keep fighting the Eye. That's all! ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { XIII. Other Information } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ ==============================---------------================================== --------------------------------{CREDITS}-------------------------------------- ==============================---------------================================== -AdrenalineSL For being a good friend, and she is a great writer. Check out her Dark Cloud guide and especially Chrono Cross, it kicks major ass. She also is doing a FFC guide with me, check out her Chrono Trigger guide! She is also a hottie! ^_^. Lots of love! -Edge - Bowie_Knife@hotmail.com I got the statistics guide from his great, GREAT guide, thanks! -World of Nintendo - http://www.world-of-nintendo.com For providing the instruction manual where I got the info for Section 2 from. -Dingo Jellybean - http://www.dingojellybean.com Very helpful and kick ass fellow. Check out his website! -Nintendo Power I got the lists from their strategy guide, well I rewrote them a tad too. -Myself For writing this damn guide. :) -GameFAQs - http://www.gamefaqs.com For posting this guide and most of my other guides. -Fresh Baked Games - http://www.fbgames.com For being the coolest gaming site on the web and posting all my guides. -Neoseeker - http://www.neoseeker.com For posting this guide and most of my other guides. -Squaresoft - http://www.squaresoft.com For making this game which changed the world as we know it. -My two best GameFAQs buds, Dyson and Carl You guys have always been there for me, so thanks a bunch, both of you. I will always be here for you two, no matter what, and I value our friendship greatly. ============================================================================== -----------{CONTACT INFORMATION, MY OTHER GUIDES, ETC.}----------------------- ============================================================================== All my other guides and reviews can be found on my contributor page. -http://www.gamefaqs.com/features/recognition/9074.html All my unposted FAQs can be found on the following websites. -http://www.fbgames.com -http://www.smcfadden.freeservers.com/faqs/me/ Here is how you can contact me via e-mail or instant messengers. -Yahoo Messenger: nicklacheysnightmare -AIM: MeganIzMyAngel or HeShootsHeGores -AOL addy: mcfaddendaman@aol.com -MSN: daladiesman2k@hotmail.com ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ { XIV. Conclusion } ++++++++++++++++++++++++++++++=========================+++++++++++++++++++++++++ Thanks for reading my guide. I worked very hard on it, and all e-mails are appreciated and will be responded to! -------------------------------------- -Psycho Penguin mcfaddendaman@aol.com - Personal psychopenguin24@aol.com - Game Related http://www.wrestlingcolumns2000.com -------------------------------------- =========================================================/ (c) 2000-01-02 /==== You may reproduce this guide for NON PROFIT ONLY. I don't care who you are. If I am not making money with the guide, then you shouldn't either, especially since I worked so darn hard on it. If you decide you want to reproduce this guide for non profit uses, and I don't know about it, I will Rodney King your ass! All you have to do is email me at mcfaddendaman@aol.com and tell me exactly what you wanna do with my guide. You want to put it on your site, go for it, as long as you keep it EXACTLY the same. Otherwise, there will be a fight, and I know there's gonna be a fight, cuz I am gonna start it! You can turn this guide into HTML if you want, I don't care, just make sure none of this info is deleted or changed. If you want to print this guide out, go for it. I wrote this guide to help people with this incredible game! Just make sure to use this for your own use, and not go around putting it on eBay. As long as you keep this guide the way it is, I don't care if you post it on your site. Just KEEP IT THE WAY IT IS. Thank you. =========================================================/ Steve McFadden /====