###### ###### ## ### ###### ## ### ### ###### ##### ### ##### ### ### ### ### ### o C k E t ### i G h T e R ~ W o n d e r s w a n V e r s i o n ~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Card Battle FAQ (Shift-JIS) - Final - by Simon (thiagosimoes84@hotmail.com) - August/2002 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Table of Contents ~~~~~~~~~~~~~~~~~ 1 - About this FAQ 2 - Menu Translations 3 - Card Battle 4 - Tips 5 - Credits Note: This document is best viewed in NJ Star Japanese WP version 4.3 or higher, zoom 100%, font Courier New, Size 8. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1 - About this FAQ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This FAQ is intended to be used with the Wonderswan version of Pocket Fighter. It will only make you understand how-2-play the Card Battle, as the moves, specials, flash combos, super combos, and other stuff are exactly the same as it is on Arcade, Playstation and Saturn. If you want a Move List, you can surely use the Move Lists in any of the existent FAQs for the previous versions of this game. Now, enjoy reading. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2 - Menus Translations =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Main Menu ~~~~~~~~~ ƒJƒ‹ƒhƒoƒgƒ‹ - Card Battle Pocket Fighter ƒJƒ‹ƒhƒMƒƒƒ‰ƒŠ - Cards Gallery ------------------------------------------------- Card Battle Menu ~~~~~~~~~~~~~~~~~ ƒVƒ“ƒOƒ‹ - Single ’ʐM‘ΐν - Communication Competition Pocket Fighter Menu ~~~~~~~~~~~~~~~~~~~ ~ Fully in English ~ Cards Gallery Menu ~~~~~~~~~~~~~~~~~~ ~ No text ~ ------------------------------------------------- Pause Menu ~~~~~~~~~~ GAME‚πΔŠJ - Resume Game GAME‚πI—Ή - End Game =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3 - Card Battle =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= When the battle starts, you will be presented to a set of cards. You have to attack your opponent or defend a strike by using these cards. Depending on the cards, you can even make combos. Bellow are translated the kinds of the cards. ƒWƒFƒ€ - Gem ‰ρ”π - Evasion ‰ρ•œ - Recovery ’ʏν‹Z - Common Technique •KŽE‹Z - Certain Kill Technique GC - Guard Card The number in the lowest positon on the cards, means the attack power, and the number in the highest position means the defense power. Choosing cards will determinate the total attack value, as well as the total defense and total counter values. These three parameters determinate your total power value. If you want to attack your opponent, your total power usually should be higher than his/hers. The only exceptions are, if your opponent has a guard card, an evasion card or a total Counter higher than zero, he will defend your blow, even if your total power value are higher than his/hers. For example, if you have this set of cards... +------+ +------+ +------+ +------+ +------+ +------+ |3|FOOT| | | |2|FOOT| |4|FOOT| |4| | | | |-\ | | | |-\ | |-\ | |- | | | | \ | | G | | \ | | \ | | Kill | | CAKE | | \ | | C | | \ | | \ | | Tech | | +1 | | \_| | | | \_| | \_| | _| | | |FIST|1| | | |FIST|2| |FIST|2| | |3| | | +------+ +------+ +------+ +------+ +------+ +------+ #1 #2 #3 #4 #5 #6 ..you may use the combinations: +----------------------------+ |1| #2 / #1 or #3 or #4 / #5 | |-| | |2| #4 / #5 | |-| | |3| #1 or #3 or #4 / #5 / #6 | |-| | |4| #1 / #6 | |-| | |5| #6 / #5 | |-| | |6| #6 / #1 or #3 or #4 / #5 | |-| | |7| Any card alone | +----------------------------+ So, what would be the best combination? If your energy bar is full, your best choice would surely be the first combination, as you would defend, and after attack. But if you energy is damaged, your best choice would be the third or sixth combinations (note that these combinations use the same cards, only in inverse order). Your total power value will be the total power acquired with the Defense (ƒC), Attack (U) and Counter (‰ρ) parameters, shown after you chose your cards. Usually, you will attack your opponent if yours total power values are higher/stronger than his/hers. But remember that if your opponent has a guard card, an evasion card or a counter value higher than zero, he/she usually will cancel your attack. Also, there is one VERY important thing - try to make your Defense, Attack and Counter values as near as each others per turn, as you can. For example, if you have: ƒC (Defense) - 6 U (Attack) - 10 ‰ρ (Counter) - 0 And your opponent has: ƒC (Defense) - 5 U (Attack) - 15 ‰ρ (Counter) - 0 You will attack instead of he/she, but if you have: ƒC (Defense) - 6 U (Attack) - 6 ‰ρ (Counter) - 0 And your opponent has: ƒC (Defense) - 6 U (Attack) - 12 ‰ρ (Counter) - 0 He/she will attack instead of you. But, there is also another thing that determinates the total power value of your blow, the Card Value Cancel. For example, if you have this set of cards... +------+ +------+ +------+ +------+ +------+ +------+ |1| | |2| | |1|FOOT| |2|FOOT| |3|FOOT| | | |- | |- | |-\ | |-\ | |-\ | | | | Kill | | Kill | | \ | | \ | | \ | | CAKE | | Tech | | Tech | | \ | | \ | | \ | | +2 | | _| | _| | \_| | \_| | \_| | | | |1| | |2| |FIST|4| |FIST|1| |FIST|4| | | +------+ +------+ +------+ +------+ +------+ +------+ #1 #2 #3 #4 #5 #6 ..and if you use the combination #5 / #2 / #6 , you will have a total power value: ƒC (Defense) - 3 U (Attack) - 6 ‰ρ (Counter) - 2 Why do you have a defense value equal to 3 and not 5 (3+2)? Simple - it is because the first card you chose determinated the total defense power you would have. The total attack power is the result of the sum of all the selected cards per turn, but the total defense power is the exact value of the defense power of the first card you chose. Just note that this rule is not applicable to a combination of 'Common Tech' cards only. The Counter parameter is determined by the value of the 'Recovery' card. PS: When you use a ‰ρ”π card (Evasion card), the kanji ”π (Evade) will be shown besides the ƒC (Defense) parameter. Also, if you use a GC (Guard Card), the letter 'G' (Guard), will be shown besides the ƒC (Defense) parameter. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 4 - Tips =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Apart from Evasion cards, never ever use any other card alone. - I am not sure about what the Gem Cards will do, but I believe it adds points for either Defense or Counter values. Sometimes, instead, your character will just perform a Taunt. - Recovery cards add to your Counter values. If you use a +1 card, you will have one point added in your Counter value. If you have a +2 card, you will have two points, and so on. - Gem cards may cancel your attack and the opponent's attack, even if your total power values are stronger than his/hers. - If you evade before attacking, your combo may miss. Also, sometimes an evade card may miss, depending on the total power value of your opponent. - Guard and Evasion cards are very powerful, and they may hit even if your opponent has highest total power values than yours. - In some cases, if you do not have any guard, evasion, gem or recovery cards on your set (in other words, if you only have Common Tech and Kill Tech cards), you can combine up to four Common Tech cards to perform a VERY powerful combo. Also, in some cases, your opponent can cancel this kind of attack if he/she also uses it in this turn. - If you have a positive 'Counter' value (higher than zero), you will -probably- be prevented from an unexpected cancellation of your attack, even if your opponent has highest total power values than yours, as well as a cancellation of your attack and the opponent's attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 5 - Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This FAQ is a Copyright of Simon (Thiago Simoes), and you are NOT allowed to translate, post it in your site or any other media-vehicle without my consent, as well as rewrite this FAQ and/or sell this to ANYBODY. The only site allowed to post this FAQ is: -http://www.gamefaqs.com Contact me through my: E-mail - thiagosimoes84@hotmail.com thiagosimoes84@ig.com.br ICQ - 117643160 Thanks goes to: -GOD, for All. -Mom, for listening all my my stuff :) -You, for reading this FAQ. I hope you enjoyed! See you! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ---------------------------------------- The End? ----------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=