|Original Publish Date - June 3rd, 2002| _____ .___ .__ _____ ___ ___ / \ ____ __| _/____ | | _____/ ____\ / | \ ____ ____ ___________ / \ / \_/ __ \ / __ |\__ \ | | / _ \ __\ / ~ \/ _ \ / \ / _ \_ __ \ / Y \ ___// /_/ | / __ \| |__ ( <_> ) | \ Y ( <_> ) | ( <_> ) | \/ \____|__ /\___ >____ |(____ /____/ \____/|__| \___|_ / \____/|___| /\____/|__| \/ \/ \/ \/ \/ \/ ############################################################################### _____ _ _ _ | ___| __ ___ _ __ | |_| (_)_ __ ___ | |_ | '__/ _ \| '_ \| __| | | '_ \ / _ \ | _|| | | (_) | | | | |_| | | | | | __/ |_| |_| \___/|_| |_|\__|_|_|_| |_|\___| VERSION 1.3 FAQ by Mark "Eversio" Vicca Medal of Honor: Frontline | Version 1.3 | June 6th, 2002 | JJaguars11@aol.com --------------------COPYRIGHT------------------- | This FAQ and all Its content is Copyright (C)| | 2002 Mark Vicca and may not be redistributed | | or copied in any form or way unless without | | the owners permission. This FAQ may only be | | linked from http://www.gameFAQs.com, | | http://psxcodez.com, http://gamespot.com | ------------------------------------------------ ----------------TABLE OF CONTENTS--------------- | I. Version History | | II. What's in this guide | | III. Weapons | | IV. Walkthrough | | A. Mission 1 | | B. Mission 2 | | C. Mission 3 | | D. Mission 4 | | E. Mission 5 | | F. Mission 6 | | V. Strategies / Tricks / Tips | | VI. Cheat Codes | | VII. Updates | | VIII. Thanks | ------------------------------------------------ I. Version History v1.0 - The first copy of this FAQ, not too much inside of it. [6/3/02] v1.1 - Second copy, changed the ASCII logo, added 2 more codes, and finished the walkthrough for Mission 2 [6/4/02] v1.2 - Although at 12:05 AM, I still managed to submit version 1.2 on June 5th. Now I can wait 2 full days until I fullfil my promise of adding an new version each day. In this version I added all of Mission 3. Phew, I'm beat. [12:05 AM, 6/5/02] v1.3 - Ahhh! It's 11:55 PM, gotta upload that FAQ! Even though CJayC won't put it up til tommorow, it still counts :P Added Mission 4 as well as a new host. Ah yes, tis the D-Day anniversery. [11:55 PM, 6/6/02] II. What's in this guide This FAQ for EA's game Medal of Honor: Frontline is meant as helpful guide for people who are stuck anywhere through this game. This FAQ is ONLY featured on http://gamefaqs.com, http://www.psxcodez.com, and http://gamespot.com, so if you found this FAQ somewhere else, contact me at JJaguars11@aol.com IMMEDIATELY. Leechers are never a good thing. If you want to use this guide on your site, contact me first. A few simple lines of text could save you a lot. This FAQ has a weapons database, a full walkthrough, and a couple of miscellaneous things that can be helpful through- out the game. I hope you find this FAQ useful throughout your Medal of Honor: Frontline experience. III. Weapons *** BROWNING AUTOMATIC RIFLE [BAR] - The bad boy of WWII guns, the BAR is a hefty rifle that packs a more powerful punch then the M1 Garand and the Thompson SKG. CLIP: 20 rounds *** COLT 45 - This pistol packs a powerful punch and became a favored weapon by the Allied Army. CLIP: 7 rounds *** GEWEHR 43 - Far superior to the Allied Springfield '03, this Axis sniper rifle can pick off an enemy at 700 meters with a max of 2200 meter zoom. Using a magazine, this sniper can hold twice as many bullets then the Springfield, and can be reloaded more quickly. CLIP: 10 rounds *** OSS HI-STANDARD PISTOL - Used by the OSS during covert op missions, this pistol comes standard with a silencer, making this one deadly but silent gun. CLIP: 7 rounds *** M1 GARAND - The standard issue rifle for the U.S Army, this weapon can have it's disadvantages. This rifle must have an empty clip in it to be reloaded. It still packs a powerful punch. CLIP: 10 rounds *** M9 BAZOOKA - This massive beast fires a 3 pound grenade rocket that can penetrate enemy armor at over 90 meteres away. CLIP: 1 round *** MARK II FRAG GRENADE - Standard issue grenade for the U.S. Army, this grenade could inflict damage on an enemy 50 meters away. CLIP: N/A *** MP40 SMG - This German Sub-Machine Gun is a powerful weapon of choice that is capable of firing 500 rounds per minute. CLIP: 40 rounds *** PANZERSCHRECK - This German Bazooka has a unique shield in front of it with a small window to help aim your weapon. CLIP: 1 round *** WINCHESTER RIOT SHOTGUN - A very cool weapon, this pump action shotgun packs quite a punch at close range. CLIP: 8 rounds *** SPRINGFIELD '03 SNIPER RIFLE - This rifle was replaced by the M1 Garand in 1936, but was then continued as the Allied Sniper Rifle. Although not as advanced as the Gewehr, this rifle still can pack quite a punch at a long range. CLIP: 5 rounds *** STG 44 STRUMGEWEHR - This German submachine gun literally means "assault rifle", and this gun is the basis for most modern assault rifles. At 500 long range shots a minute, this gun was the preferred German weapon. CLIP: 30 rounds *** STIELHANDGRENADE - This German grenade translates to Stick Hand Grenade. Although not as powerful as it's Allied Counterpart, this grenade can be thrown farther and easier. CLIP: N/A *** THOMPSON SMG - This Allied submachine gun was standard issue for Lt.'s and other officers. This "Tommy Gun" packs a powerful punch at long range. CLIP: 30 rounds *** WALTHER P38 - This German pistol wasn't as powerful as the Colt, but was sub-automatic and lighter. CLIP: 8 rounds Phew... that's a lot of weapons. @_@ IV. Walkthrough Well, this is the part you've been waiting for, the Walkthrough. I'm not an expert at this game by no means, so if I leave out a trick that you know of, please tell me. You will, obviously, get credit for it. Thanks! ------------------------MISSION 1------------------------- | D - D A Y | | 1. Your Finest Hour | | 2. Into the Breach | ---------------------------------------------------------- 1. YOUR FINEST HOUR - No briefing, you start out on a D-Day boat. OBJECTIVES: - Meet the Captain on shore - Rescue 4 pin downed soldiers - Rejoin squad at shingle embankment - Rescue engineer at end of embankment - Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench With all those objectives, this may seem like a long level, but it goes by fairly fast. At the very beginning of this mission, you're in a D-Day boat heading to Omaha Beach. You can't do much for now, so just enjoy the sights of war. After some exciting animations, your boat explodes as you get onto the beach. Another short animation underwater and you finally get control of your character. Quickly run onto the beach and left and look for your captain behind the wreckage of a boat. You will most likely get hit from a machine gun. Don't worry, there's plenty of medical kits on the beach. Once you reach the captain, he will give you your next orders. X Meet the Captain on shore - Rescue 4 pin downed soldiers - Rejoin squad at shingle embankment - Rescue engineer at end of embankment - Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench The captain has ordered you to go rescue 4 soldiers. Head right and look for a soldier behind a tank stopper (the big X's). He will be crying out for help. Head over to him and he will tell you to give him cover fire so aim your gun at one of the towers and start firing at the lights. Eventually it will show "1 of 4 soldiers rescued". Move onto the next soldier, he is located down the beach to the left behind another tank stopper. Again, give him cover fire. The next soldier is located in a shell hole farther to the left. Once again, give him cover fire. The last soldier is located even farther left behind a tank stopper. You know the routine. X Meet the Captain on shore X Rescue 4 pin downed soldiers - Rejoin squad at shingle embankment - Rescue engineer at end of embankment - Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench Now head to the shingle embankment (the trench closest to the towers). You will most likely get hit a couple of times. Remember, just like during the real thing, it will be a hard level, but just keep persisting. Once you get there, you receive new orders. X Meet the Captain on shore X Rescue 4 pin downed soldiers X Rejoin squad at shingle embankment - Rescue engineer at end of embankment - Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench You now have to rescue the engineer with the explosives to blow the shingles. Head all the way to the right and he will be hiding under debris. Give the engineer cover fire and then follow him back to the trench. X Meet the Captain on shore X Rescue 4 pin downed soldiers X Rejoin squad at shingle embankment X Rescue engineer at end of embankment - Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench After the shingles are blown apart, head through them to the left tower where your captain is. X Meet the Captain on shore X Rescue 4 pin downed soldiers X Rejoin squad at shingle embankment X Rescue engineer at end of embankment X Rendezvous with Captain at base of bunker - Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench Your captain gives you orders to cross the minefield and man a machine gun. The best way to cross the minefield is to jump from shell hole to shell hole. If you accidently step on a mine, you should still have sufficient health. Now head into the Nazi trench an take out the two soldiers inside. Head up the short ladder and press "square" to man the machine gun. X Meet the Captain on shore X Rescue 4 pin downed soldiers X Rejoin squad at shingle embankment X Rescue engineer at end of embankment X Rendezvous with Captain at base of bunker X Cross the minefield and man machine gun - Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench Once you have control of the machine gun, aim it towards the MG's located on the ridge between the two towers. It may take a while, but just keep firing at the nests (you have unlimited ammo). X Meet the Captain on shore X Rescue 4 pin downed soldiers X Rejoin squad at shingle embankment X Rescue engineer at end of embankment X Rendezvous with Captain at base of bunker X Cross the minefield and man machine gun X Destroy MG Nests on Ridge - Eliminate enemy soldiers in trench Once the nests are destroyed, aim the machine gun back down into the trench and about 15 Nazi's will come after you. It's pretty easy to kill them, though. After they're all dead, head back down into the trench and wait for your squad to show up, and head towards the door leading into the right tower. The first level is complete! 2. INTO THE BREACH - No briefing, again. OBJECTIVES: - Clear machine gun bunker - Destroy radio link to upper gun deck - Find smoke grenades - Clear both gun decks - Mark gun deck with smoke grenade You start out as one of your men tries to enter the bunker. He is shot. Don't do this. Instead, peak around the corner and AIM your gun at a barrel by the machine gunner. Shoot it, and it should explode, kiling the gunner. _NOW_ head into the bunker, shooting any soldiers close by. After the area is cleared, head back to the machine gun and command it. Some Nazi's will come through the trench, so blow them away. X Clear machine gun bunker - Destroy radio link to upper gun deck - Find smoke grenades - Clear both gun decks - Mark gun deck with smoke grenade Now head upstairs and there should be two Nazi's. Take them down, and once upstairs hang 2 rights. You will come to a small room with a German soldier talking into a radio. Blow his brains onto the radio, then destroy the radio by shooting it. X Clear machine gun bunker X Destroy radio link to upper gun deck - Find smoke grenades - Clear both gun decks - Mark gun deck with smoke grenade Next head out of the room and you'll have a long walk. Make your way through the bunker killing everybody you see. There's nothing to fancy about it, just run through the bunker blowing everyone away. You should climb one ladder and then come to another. Climb up the ladder, but then head back down and backwards. An explosion (grenade) should happen and then head back up, taking down the sonuvabitch who threw it plus his buddies. Now head through the tunnel close by and look to your left. Viola, smoke grenades! X Clear machine gun bunker X Destroy radio link to upper gun deck X Find smoke grenades - Clear both gun decks - Mark gun deck with smoke grenade You will have another long walk through tunnels and hallways. Again, nothing fancy. Just run through it shooting everyone in sight. There's plenty of medical kits and such so don't worry too much. Eventually you will come to a door leading to the gun deck. Open it, and blow all of all the guys away up there. Once they are dead, wait until a bomber comes and blows up the deck to the right of you. X Clear machine gun bunker X Destroy radio link to upper gun deck X Find smoke grenades X Clear both gun decks - Mark gun deck with smoke grenade Now, look towards the middle of the gun deck and there should be a blinking red box, hit the "use" key to place the smoke grenades. Now, what does that grenade mean? It means it's ready for bombing, so head out of there quickly. Once out, follow the halls back and the mission is complete. Congradulations, you survived Omaha Beach! ------------------------MISSION 2------------------------- | A S T O R M I N T H E P O R T | | 1. Seaside Stowaway | | 2. Special Cargo | | 3. Eye of the Storm | | 4. A Chance Meeting | ---------------------------------------------------------- 1. SEASIDE STOWAWAY OBJECTIVES: - Collect Resistance drop at insertion point - Man machine gun in Church Tower - Secure submarine fueling roster - Breach wall to docks - Locate submarine fueling dock - Stow away in cargo crate This is one of my favorite missions, because it is one of the only real war experience levels. You start out in a small grove by some crates. Press the "use" key around them and receive the drop. X Collect Resistance drop at insertion point - Man machine gun in Church Tower - Secure submarine fueling roster - Breach wall to docks - Locate submarine fueling dock - Stow away in cargo crate Now head down the walk way and to the road. You will see a very cool fight between an Allied attack car and an Axis fighter. The car will crash at the end of the road so run down there and man the machine gun on the car. Take out some Nazi's, and eventually they'll stop coming. Get off the MG and head down the road. You will find some more soldiers so take them out. Now head down the alley at the end of the road and follow it to a small crouch point. Crouch and go through the small hole. Get back up and follow it to another road. Here you will see some really cool fighting, but forget that. At the end of the road is a bridge, and on the other side is tank. And yes, the tank does fire at you. Head across the bridge and sneak past the tank. Your troops should give you cover fire. Once across the bridge you will encounter few German soldiers, simply take them out. At the end of the road is a destroyed Church, head in and to the left should be a tall ladder. Head up. Man the machine gun up there, and on the ground should be some Nazi's firing at your troops. Take them out. X Collect Resistance drop at insertion point X Man machine gun in Church Tower - Secure submarine fueling roster - Breach wall to docks - Locate submarine fueling dock - Stow away in cargo crate Once you get down, there will be more soldiers firing at your troops. Simply take them out. Now from inside the church, hang a right and another right. You will meet some resistance, but merely pick them off. Head into a large room and there should be a crouch hole to your left, head through it, and pick off some more German's on the other side. Head through the alley on your left and move through more roads. Eventually you will come a small alley with a crouch hole again, head through it to find a Nazi interrogating an Allied soldier. There is no way to save the soldier, so don't try, just kill the Nazi. On the wall by the door is the fueling roster. X Collect Resistance drop at insertion point X Man machine gun in Church Tower X Secure submarine fueling roster - Breach wall to docks - Locate submarine fueling dock - Stow away in cargo crate Once you head out the door you will find some more soldiers. Your troops should take care of them. Now on your left is a small alley way. A red drum (no, not redrum ;)) is there, shoot it to breach the wall. X Collect Resistance drop at insertion point X Man machine gun in Church Tower X Secure submarine fueling roster X Breach wall to docks - Locate submarine fueling dock - Stow away in cargo crate Head through it and you should come to a fork in the road. Take the left one and at the end on your right will be about 5 German's. Don't worry about your health, you're at the end of the level. Take the soldiers out and head toward the truck. X Collect Resistance drop at insertion point X Man machine gun in Church Tower X Secure submarine fueling roster X Breach wall to docks X Locate submarine fueling dock - Stow away in cargo crate By the truck should be some crates, one of them is open. Head into and the level is over! 2. SPECIAL CARGO OBJECTIVES: - Sabotage U-boat engines - Set explosives in Aft Torpedo Room - Disable radio communication - Set explosives in fore torpedo room - Find enigma code book - Escape through exit hatch At the start, you're inside a crate in a German U-Boat. Press action to open the crate and quickly shoot the two workers. Now open the door and on your right will be another door. Wait until it opens and take out the German soldier. Others will come due to the noise, so shoot them. Now head into the kitchen and there should be about 4 guys. Quickly shoot them. In the next room is a fat chef who throws knives at you and about 5 other guys. Again, shoot them. In the next room are two soldiers, and because of all the gun fire, valves start leaking. DON'T STEP INTO THE STEAM. There are 3 valves to turn to stop the gas from escaping, one at the beginning, one at the far left, and one in the middle. In the next room are about 4 guys, make sure you have a full clip. Once they are gone, set a bomb on the steamer and head outta there. Kaboom. X Sabotage U-boat engines - Set explosives in Aft Torpedo Room - Disable radio communication - Set explosives in fore torpedo room - Find enigma code book - Escape through exit hatch After the engines explode, there will be a crouch hole at the end of the room. Head through the shaft and up the ladder, and kill the two soldiers at the end of the room. Now set the explosives at the glowing red box on the torpedo. X Sabotage U-boat engines X Set explosives in Aft Torpedo Room - Disable radio communication - Set explosives in fore torpedo room - Find enigma code book - Escape through exit hatch On the other side of the door are about 6 guys, so I would pull out my MP-40 for easier killing. Now head through the door and you will find two captains. Take them out, and head through the door again. A guy on the radio will be there, take him out and destroy the radio. X Sabotage U-boat engines X Set explosives in Aft Torpedo Room X Disable radio communication - Set explosives in fore torpedo room - Find enigma code book - Escape through exit hatch Head to the back and you will encounter 3 soldiers, kill them and head through the door. There will be another 3 soldiers, spray the room with MP-40 bullets and place the charge. X Sabotage U-boat engines X Set explosives in Aft Torpedo Room X Disable radio communication X Set explosives in fore torpedo room - Find enigma code book - Escape through exit hatch Head back out and a captain will come out of his quarters. Kill him, and then go inside. Open the cabinet and get the enigma code book. X Sabotage U-boat engines X Set explosives in Aft Torpedo Room X Disable radio communication X Set explosives in fore torpedo room X Find enigma code book - Escape through exit hatch All that's left is to go back to the command room and head up the hatch. Level complete! 3. EYE OF THE STORM OBJECTIVES: - Find resistance weapons cache - Find rooftop hatch near u-boat pen 2 - Destroy supply trucks - Acquire deployment roster - Infiltrate wet docks facility I won't lie to you. This is one of the longest and hardest missions in this game. Make sure you're ready to go because it's non stop action and treachery. Let's begin. Quickly turn around and kill the two dock loaders behind you. Then, crouch behind the crates you began by and whip out your MP-40. There's a guard in a tower to the east of you, AIM and carefully take him out. After he's dead, head towards the tower and there will be another guard to your left, kill him. Before moving on, behind the shack is some supplies, grab them. Head down the dock but don't go too far, head up the stairs on your right. Then climb up the ladder to the rooftop where you will encounter two German soldiers. Take em down. Head across the little catwalk and turn right, there you will find a case with a Springfield '03. X Find resistance weapons cache - Find rooftop hatch near u-boat pen 2 - Destroy supply trucks - Acquire deployment roster - Infiltrate wet docks facility Now, on the rooftop to your right (right of the case) there will be two guards. Whip out your Springfield and take them down. Then head back across the catwalk and on your right should be a crane and a German on it. Take him down, and on your far, far left on a rooftop should be a lowly sniper, take him down before he knows what's happening. Right about now the U-Boat in the dock should be blowing up, it's a pretty cool spectacle, don't miss it. Now head back down the ladder but don't get off the stairs yet. Head to the very edge of the top of the stairs and pick off as many Nazi's as you can with your sniper. Now head over to where you just shot those Nazi's, but BE CAREFUL. There should be 2 Germans on the battleship and there's a machine gun on board. Quickly take them out before it's near impossible to kill them without taking some heavy damage. Head right and there should be 2 more soldiers, pick them off and hang another right. There will be, yep, 2 MORE soldiers, take them out and at the far end should be another guard patrolling the area, if you're a good shooter, you should be able to pick him off. Check the alcoves for some sniper ammo and then hang a left. Now, it's your turn two guess how many soldiers will behind the corner. Yep, 2! Take them off and then another soldier should come up the stairs. Next is the hardest part, so stock up and reload, because you'll be doing a lot of firing. Head downstairs and slowly turn the corner, there will be about 7 Nazi's, so just spray hell into the hallway. Once your clip is out, move out of the crossfire and reload. Now backup a little, and depending on how many you actually hit, 2 or 3 soldiers should run around the corner looking for you. Just be ready and nail them. The remaining 3 soldiers are smart so get out your sniper and see if you can pick em off. Once the area is clear, head up the stairs and hang a quick left onto the walkway. Head all the way back and get those supplies, then head back and 2 soldiers should be waiting for you. Pick em off and continue. Now comes the test of your sniper skills. Take the first right and continue down the corridor. Now straight ahead is a catwalk and a train boxcar. There will be soldiers on each one, so take them out. Now a little to your left is a tall building with another sniper on it. Now to your right are 2 soldiers, one behind a machine gun, and one across the dock. Crouch down so you're shielding by the barrel and quickly pick them off. All snipers should be clear now, but as you head towards the train 3 more soldiers pop out and around the train is another. Take them out with your MP-40 and then head up the ladder to the roof. Before you do that, take out one more soldier by the doorway and take the field surgeon pack on the crates. Now whip out your sniper and head up. Here you will encounter 6 soldiers. 4 on the rooftop, one on that catwalk again, and one in a guard tower behind you. Now head all the way down the rooftop until you reach a hatch. FINALLY! You got another objective! X Find resistance weapons cache X Find rooftop hatch near u-boat pen 2 - Destroy supply trucks - Acquire deployment roster - Infiltrate wet docks facility Now you'll have to carefully go through the hatch, but on the other side are about 6 soldiers, and then an alarm. About 4 more pour into the room, creating quite a ruckus. I would use the MP-40 right here. Head down the ladder to your right and another soldier should come out. Pick him off and continue through the door. Hang a right and another right to find a medical kit, then head back and through the alley. Two soldiers will greet you then another two down the way. Turn on your first right and an officer will come out. Then hang a left and around the corner will be two more soldiers. Next take out your sniper rifle and take out the guard in the tower to your right. Now head around the corner and you will encounter 4 Germans, kill them, and place the explosives on the 3 trucks by you. Watch out, because the last truck will blow up some oil tanks around! Once the trucks are incinerated, a door will open revealing about 5 Nazi's. Carefully pick them off and head through the door. On your right are 2 soldiers, take them out. Continue through and you will enter a room with a field surgeon pack and the deployment rosters on a desk. X Find resistance weapons cache X Find rooftop hatch near u-boat pen 2 - Destroy supply trucks X Acquire deployment roster - Infiltrate wet docks facility Head back outside two meet 4 Germans and a new truck off towards the left. Place a charge on the side of it and watch out! The explosion causes a beam to fall down and give you a nice passageway to the wet docks. X Find resistance weapons cache X Find rooftop hatch near u-boat pen 2 X Destroy supply trucks X Acquire deployment roster - Infiltrate wet docks facility Jump on the crates making a stairway to the beam and head across it. Once on the roof, to your left are supplies and on your right is the way out of this hellhole of a level! Congradulations, you made it through my least favorite level! 4. A CHANCE MEETING OBJECTIVES: - Sabotage engines in research facility - Acquire engine blueprints - Infiltrate U-Boat bunker - Destroy all U-Boats - Blow up fuel depot - Find dock gates Jump down from the crates and head to the left. Two soldiers will pop out, and them down. Get the supplies and head back, where there will be one Nazi around the corner and one sniping you out on the roof. Take them both out and continue through. You will meet with an officer, take him out, and head through the alley. Here you will encounter about 5 Germans, 3 on the train and two on the ground. Carefully pick them off. Now head down the train and there will be two more guards. Kill them, and head around the train, there should be a lever by the tracks. Press the "use" key and it will release the car with the machine gun on it. Head back around and jump on the create to the car. About 7 Germans will come out and play, including one in the guard tower. Take them all out then head into the open area. To your right is a truck and a 2 soldiers guarding it. Take them out and grab the supplies in the truck. Another soldier will sneak up behind you, so take him out, too. Stay by the truck, and straight ahead will be a soldier in another truck. Take him out and slowly head into the open and take out the two soldiers by MG nest and the sniper on the crane. Be careful that the two soldiers DO NOT take command of the machine guns! If they do, it's near impossible to survive this mission. Now head around the corner and take out the 4 guys there and continue around the corner past the little motor car. There will be a sniper on the rooftop so be careful. On your right is another sniper on the rooftop, but he has an SMG, so be careful. Continue around the train and you will find 3 workers, take them out with your sniper rifle. Head through the door where they were and follow it to a door, open it, and you will face 5 enemies. 2 straight ahead, 2 to your left, and one straight and to your left. Once they are killed, head into the pit and place the charges on the engines. Kaboom. X Sabotage engines in research facility - Acquire engine blueprints - Infiltrate U-Boat bunker - Destroy all U-Boats - Blow up fuel depot - Find dock gates After the engines explode, 4 guards will rush into the room. Quickly get rid of them and head through the door they entered. Another soldier will run down the hallway, waste him. Continue through the hallway and you will find 5 Germans. Two to your left, one coming down the hallway, and two scientists at the end. Where the scientists are, there's a table with blueprints and a medical kit. X Sabotage engines in research facility X Acquire engine blueprints - Infiltrate U-Boat bunker - Destroy all U-Boats - Blow up fuel depot - Find dock gates After you get the blueprints, an officer will rush in through the door. Take him out and head through that door. Head down the hallway and you will find a large room with half of a U-Boat. There will be a number of enemies in here, 2 on your right, one on the U-Boat, 3 come through the door, and 1 straight and then right. There's a medical kit straight and then right on a table. Head through the double doors and up the stairs, on your right are two guards, might as well take them out for the gold rating. Head back and there will be a ventilation shaft, crouch and shoot it and head through. You will see a short cinematic where a high ranking German officer surveys the operation. After you regain control, go to the first vent opening and kill the guard close to you, the guard on the far catwalk, then the sailor at the very far hallway. Once they are gone, head out through the second ventilation shaft by shooting it down. On your right is another guard, kill him. Then head to the middle of the catwalk and you will find another guard, and 3 Germans looking around. Kill them all with the sniper. Now head to that hallway where you sniped out that sailor. Follow the corridor and you will find some nice sniper food. Kill the scientist, and wait for another scientist two run by. Kill him. Quickly head down and kill the officer before he pulls the alarm. If he does, just kill him and turn it off and then shoot it so it will never ring again. X Sabotage engines in research facility X Acquire engine blueprints X Infiltrate U-Boat bunker - Destroy all U-Boats - Blow up fuel depot - Find dock gates Head to the controls, and here comes the fun part, hit the lever and a torpedo will drop on the U-Boat, causing it to explode, and 4 more soldiers come. 2 will come from down there, and 2 will come to the room your in. Simply take them out and head back down the corridor and a new door will be open. Head down the stairs and there will be a German, head around the corner to find 2 more soldiers. Then on the other side will be 2 more soldiers. Take them all out and head towards the stairs on the other side of the dock. As you get there, 3 more soldiers will appear, two at the base of the stairs and 1 up at the top. Head up the stairs and through the hallway to find another sailor. After you kill him, continue through the hallway to the stairs. Head up and there will be a soldier to your left, take him out and utter chaos begins. There will be 5 more soldiers below to take care of. You will take a number of damage, but at the base of the ladder is a medical kit and field surgeon pack. Now head onto the U-Boat, the fun begins. See the huge gun on the U- Boat? Use it :) This will cause a number of Nazi's to barge through the doors. Take them all out with your new found gun and not to mention the fuel depot (those huge tanks outside). X Sabotage engines in research facility X Acquire engine blueprints X Infiltrate U-Boat bunker - Destroy all U-Boats X Blow up fuel depot - Find dock gates Once everyone is dead, head back off the ship and around to the other side to get to the demolition spot on the U-Boat. Get off the U-Boat (there's a field surgeon pack on the crates if you're really hurt) and watch as the glorious boat explodes. X Sabotage engines in research facility X Acquire engine blueprints X Infiltrate U-Boat bunker X Destroy all U-Boats X Blow up fuel depot - Find dock gates Now all that's left is to head outside and through those gates on your left. Congrats! You completed one of the hardest missions in the game! ------------------------MISSION 3------------------------- | N E E D L E I N A H A Y S T A C K | | 1. Rough Landing | | 2. The Golden Lion | | 3. Operation Repunzel | ---------------------------------------------------------- 1. ROUGH LANDING OBJECTIVES: - Protect Corporal Barnes as he destroys tanks - Find kerosene The level starts out with Barnes telling you to look around. Now you'll hear a voice saying "Hey Jimbo, wanna give me a hand here?". A paratrooper stuck on a windmill. Sadly, there is no way of saving him, so it's best not to watch him get shot by Nazi scum. On the side of the house is a German officer, take him out and continue down the road. You will first face 2 soldiers, then down the road you will find the two bastards that shot down the paratrooper. Go ahead, pump lead into their bodies like the hell demon you are, once they're dead whip out your sniper and take out the 4 soldiers in the clearing. Once they're gone, pull out your thomspon and slowly peak behind the wall Take out the two soldiers, but BE CAREFUL. These tanks CAN and WILL fire at you, and you lose about half your life. Provide cover for Barnes by shooting the soldier at the end of the road by the bridge. Pretty soon, BOOM, one tank down. Grab the medical kit in the little thing and continue across the bridge. In the other little thing will be a 82nd Airborne seperated from his troop. If you shoot him accidently, he'll be fine. He joins your little brigade so continue down the road to find 3 more soldiers, take them out and continue. In the village you will find 5 Germans, but more importantly tank number two hidden behind the building on the right. Be careful, because this one fires, too. Let Barnes take it down and continue. On the road are 2 soldiers and in the next village are 3 soldiers. A tank is blocking the bridge straight ahead, but there's another bridge to the right. Head through and on your left is a bonfire with 4 soldiers. Take them all out and also take the kersene by it. - Protect Corporal Barnes as he destroys tanks X Find kerosene - Create distraction to open city gates You also receive a new objective which I will explain later. Continue left and head down the road. In the clearing are 4 soldiers and the infamous tank from before. Kill the soldiers, let Barnes take care of the tank, and head towards the road on the right. Take out the two Germans and continue through. You will find about 3 more Nazi's down the road, simply take them down. In the next clearing you will find about 2 soldiers in the beginning, two in the building on the left (with the 4th tank, too), and 3 more to your far right, including a sniper in the windmill. You know what to do, take care of everything and continue through the clearing. There's a field surgeon's pack in the windmill if you need it. Ladder on the back. Head down the road and into the clearing are about 5 soldiers, take them out, and Barnes will tell you to try and take out the tank with the rocket launcher, but it's not possible, so just keep going. Continue down the road to the west and you will find a huge clearing. There's a lot of mortors here, so be careful. Just watch out for the mini silo things. Head all the way through the clearing to find the final tank. Before the tank is destroyed however, it takes down your 82nd Airborne friend. Let destiny (or programming) take it's course and let him die. X Protect Corporal Barnes as he destroys tanks X Find kerosene - Create distraction to open city gates Now head down the road and Barnes will tell you he's not going any further. No matter, the level is almost complete. Simply head down the road to find a huge haystack, press the "use" key and watch it burn. The fire will set the windmill on fire, too, causing the guards to rush out of the gates. If you hide behind the little building, they'll rush to the fire, and you can sneak past them through the gates. Level complete! 2. THE GOLDEN LION OBJECTIVES: - Locate tools to sabotage vehicles - Sabotage motor pool to prevent pursuit - Meet operative at garage - Meet contact in Golden Lion bar This is a long and grueling mission... so lets begin. Take out the two guards to your right past the corner, and if you want to get a gold star, man the machine gun and take out the 5 guards on the right and the 5 guards on the left. Now continue right and take another right to find some much needed supplies. Continue down the main road and turn right into a little grove to take out two guards, then turn around and go to the little river. There will be a guard across the river, 2 on the bridge, and a sniper to your left on a rooftop. Take them out, go across the bridge, and head left. There will be a small hallway, enter it and straight down the road will be a small shack with an alarm in it. Shoot it with your sniper so no one can pull it and continue down the road. Now behind the cars are three guards, take them down and head through the green double doors. Grab the tools in the toolbox on the bench to your left. X Locate tools to sabotage vehicles - Sabotage motor pool to prevent pursuit - Meet operative at garage - Meet contact in Golden Lion bar Now go the back of the car in the room you got the tools and press the "use" key. One car down. Head back out. For the truck, you have to crouch in the front and sabotage it. For the black car stand in the front and sabotage it, and for the brown car in the middle you have to stand in the back and sab- otage it. X Locate tools to sabotage vehicles X Sabotage motor pool to prevent pursuit - Meet operative at garage - Meet contact in Golden Lion bar Now head back all the way to the river and head down all the way to the left. Take out the 4 guards and hang a left then a right. Follow the corridor then enter the building on your left through the door. The operative is in the truck. X Locate tools to sabotage vehicles X Sabotage motor pool to prevent pursuit X Meet operative at garage - Meet contact in Golden Lion bar He tells you to clear the way, and I'm not going to explain everything, so here are the locations of the Germans in each area. Remember, head back to the truck after each area is clear. ----------------AREA 1----------------- | 1 on church steps | | 1 sniper on church roof | | 1 in building little to your left | | 1 past wagons on your far left | | 1 sniper on rooftop above the wagons| | 1 sniper on rooftop right of garage | | 1 sniper on rooftop above garage | | SABOTAGE VEHICLES! | --------------------------------------- ----------------AREA 2----------------- | 1 guard on steps of dome building | | 1 sniper ON dome building | | 2 guards by gate on right | | 2 guards by alarm shack on right | | 1 sniper on rooftop on right | | 1 sniper on rooftop above your truck| | 1 sniper on rooftop on left | | SABOTAGE VEHICLES! | --------------------------------------- ----------------AREA 3----------------- | 6 soldiers in the park | | Through door way on left: | | 1 sniper on rooftop straight ahead | | 6 on ground straight and right | | 1 sniper on rooftop to your right | | Open gate and hop on truck | --------------------------------------- NEW OBJECTIVE: X Locate tools to sabotage vehicles X Sabotage motor pool to prevent pursuit X Meet operative at garage - GET AN OFFICER's UNIFORM - Meet contact in Golden Lion bar ----------------AREA 4----------------- | 1 sniper on rooftop little to right | | 1 sniper on rooftop straight ahead | | About 4 soldiers on ground | | 1 sniper on rooftop left of truck | | Get officer's uniform in truck to | | your right. Jump to get it | | SABOTAGE VEHICLES! | --------------------------------------- X Locate tools to sabotage vehicles X Sabotage motor pool to prevent pursuit X Meet operative at garage X Get an officer's uniform - Meet contact in Golden Lion bar Sadly, the truck driver dies in the car explosion, so you're left on your own. There's a sniper and two guards so quickly take them out and continue down the road, cross the second bridge and continue right. At the end of the road, there will be a blue door, enter to reach the infamous Golden Lion bar. Go inside, and tip the piano player. The guards blocking the staircase will move, head up and out to the back. Drop all 3 beers on the edge, some drunken Nazi's will get into a fight, and head downstairs. Wait a while and the old man will say something to you. Head over to him and he will lead you through a door. Level complete! 3. OPERATION REPUNZEL OBJECTIVES: - Find kitchen key set - Search the paintings to find map - Destroy clocks to find documents - Find keys to cell door - Locate Gerritt Compared to the previous mission (A Storm in the Port), this mission seems relatively short and easy. Well, it's about to get a lot harder. Shall we? You start in front of a Nazi Estate, you're disguised as a Nazi official, so play it cool. First head to the side door on the left, the front door is locked. Head down the main hallway, but don't enter the final room at the end. Instead, take the second to left right and go up the stairs. Take 2 rights, and on the wall is the kitchen key set and a shotgun. X Find kitchen key set - Search the paintings to find map - Destroy clocks to find documents - Find keys to cell door - Locate Gerritt Now head back downstairs, into the main hallway, and on the right is a door. Open it, and quickly take out the two soldiers. Your cover is now blown, so the rest of the level is an old fashioned gun fight. Head out the opposite door, rip out your shotgun, and blow away the Nazi's in the corridors. Now be careful before you advance. A little to your left is a hefty knife wielding chef that can cause consid- erable damage. Take him out first then focus on the other 4 Nazi's. Grab the bread (health) and head through the double doors to a large banquet hall. Two soldiers on the ground and two at the podium, pick them off and continue to the bandstand. In the entry way to the bandstand there are 5 soldiers, one on the left and 4 on the right. Take them down and continue to the actual bandstand. There will be 4 sold- iers here, including one drunk one. It'd be nice to spare his life, but then again, he is a Nazi. Now to the left of the bandstand is a door leading to a garden. !BE CAREFUL HERE! Take out the two guards patrolling the bottom, then go a LITTLE out of the doorway and turn directly around and aim up. You'll see about 6 hands + guns shooting at you, but they can't hit you. Shoot them through the railing THEN go around to the stairs and take out the remaining soldiers. Continue through the corridor and take out a couple more Germans. Now, go through the doorway to a huge art hall, now, at the very end of it may or may not be a rocket guy at the podium, if there is, take him out before he sees you. Then go grab the STG44 by the podium and head back upstairs. There's no point in searching the paintings downstairs, the map is hidden in the painting upstairs above the podium. Head across the little bridge or walkway, to the painting on the wall, press the "use" key, and viola. X Find kitchen key set X Search the paintings to find map - Destroy clocks to find documents - Find keys to cell door - Locate Gerritt Continue through the doorway on the left through the red halls. You will encounter 2 soldiers, take them down with your STG44 (quick note, the STG44 is an excellent weapon, although subautomatic, it can cause major damage with one shot. Don't waste your bullets on this gun). Head upstairs and take down the two snipers in the balconey straight ahead then the solitude soldier on the ground. Or maybe he wasn't alone. Around the corner are two more soldiers, take them out. Now head through the doorway and down the hall and enter the first doorway. Take out the 3 robed Nazi's. Grab some supplies in the room then head to the second room. In there you will find 4 leisure loving Nazi's, take them out and check out the cuckoo clock left wall (the small one that is hanging up). Shoot it to grab a document. X Find kitchen key set X Search the paintings to find map X Destroy clocks to find documents - Find keys to cell door - Locate Gerritt The objective is a little misleading, there is only one document to get. Anyways head back to the first room (the steam room) and open the door. Here you encounter 2 more leisure Nazi's, but wait, it's a dead end! Nah, there's a secret passageway on the left wall. Now head through it to find a Nazi on the radio. No wait! That's a spy! She'll tell you some crap, but more importantly, grab the supplies on the right wall and head upstairs. Through two doors brings you to a hallway with 3 guards in it. Take them out and head back into the room you just came from. When you first enter, straight ahead is a bookcase, press the "use" key and it will reveal another secret passageway. Head through and forget the first door, keep going and open the last door. In this room is about 7 Nazi's, take them out and grab the cell door keys on the table. X Find kitchen key set X Search the paintings to find map X Destroy clocks to find documents X Find keys to cell door - Locate Gerritt Gerritt is around here, but forget about getting him, the next part is much easier without him tagging along. Get ready and reloaded for an intense battle. Head upstairs and immediately you will see 2 guards. Take them out, hide, reload, go back out into the garden and take out as many guards as pos- sible. Hide, reload, go back out and take out the remaining guards. There are also two snipers strai- ght up by the clock tower. Take them down and then head back downstairs for Gerritt. He is in the room to the left of the doorway when you enter the room. Uhhhh... here's a diagram: |------ doorway-| | | gerritt | |------ doorway-| stairs | |---------------| X Find kitchen key set X Search the paintings to find map X Destroy clocks to find documents X Find keys to cell door X Locate Gerritt - Commandeer enemy vehicle New objective. First, get him and head back to the stairs. Wait for Gerritt to catch up. Go up the stairs and head to the far railing and wait for Gerritt. Sure hope you cleared those snipers. Once Gerritt shows up, press the "use" key to push him over the railing. Hehehe... No, you didn't just kill him. He fell into a hay wagon, which you'll have to do, too. Look down, line your self up with the wagon, and step over the edge. On the way down, make sure you're still lined up with the wagon. If you miss, instant death, you have to redo the entire level :) If you make it, walk over to the vehicle and mission and level complete! ------------------------MISSION 4------------------------- | S E V E R A L B R I D G E S T O O F A R | | 1. Nijmegen Bridge | | 2. Yard by Yard | | 3. Arnhem Knights | ---------------------------------------------------------- 1. NIJMEGEN BRIDGE OBJECTIVES: - Defuse charges under bridge - Destroy anti-aircraft gun - Escape in medical supply truck You start out at the base of a bridge which the Nazi's are going to take out. Listen to your officer if you want then head about halfway up the stairs. You should see 2 guards, take them out and head up the stairs. Grab the supplies and head down the bridge. Soon you will see a burning truck and two guards on the right. Snipe them out and continue. Just past the truck you will find 3 soldiers, 1 maning a machine gun, the other two patrolling. Take out the gunner in close proximity, man the machine gun, and take out the 10 or so Nazi's that come up the stairs (gold rating). Grab all the supplies you can harvest and head down the stairs. Take out the two demo men and defuse the 2 bombs (1 on pillar, the other above catwalk). Pull out your Sniper and take out the two guards on the other end of the catwalk. Continue to where they were and defuse 2 more bombs (the bombs are in the same location throughout the level). Head up the stairs and on your right will be 3 soldiers. Take them out and grab the medical kit in the shack. Pull out your sniper, because it's sniper time. Slowly head down the bridge on the right side and take out the 2 Nazi's in the shack, and there will be one more to the right of the shack. Continue down and quickly snipe out the machine gunner on the right and left. Now rush in with your MP-40 and take out the Nazi's. If you just sit and snipe, more mac- hine gunners will just keep coming and coming. Continue through and you will come to 3 more guards, take them out and head down the stairs. Just like before, there will be 3 workers and two more on on the other side, along with the remaining bombs. X Defuse charges under bridge - Destroy anti-aircraft gun - Escape in medical supply truck Now head up the stairs and you will find about 5 guards. Rush over and man the machine gun on the left and take them out to preserve ammo. Now head down the road to find 3 rushing Nazi's, take them out and continue on the off ramp to another road. Continue down the road to find the infamous anti aircraft gun, and as you get closer you can see it in action. Now head through the door on your left and make it through the bunker. You will face about 6 guards, but nothing a little MP-40 can't handle. Once you get up to the gun, shoot the red barrel on the right (FROM A DISTANCE!) to watch it explode. X Defuse charges under bridge X Destroy anti-aircraft gun - Escape in medical supply truck Now head back down and go straight at the fork and you will find 2 guards. They are heavily armored, so show them the full force of your MP-40. Now head to the passenger side of the truck and you're done! 2. YARD BY YARD OBJECTIVES: - Clear enemy checkpoints from main road - Destroy radio - Find your way to Central Arnhem I sure hope you saved some bullets from the last mission, because that's all you start with. To preserve ammo, run straight ahead into the building through the door and up the stairs. Shoot the guard with your SILENCED pistol and man the machine gun. Shoot the red barrel down below to clear the checkpoint and kill the Nazi's. Some more soldiers will hear the blast and come from the right, kill them and head downstairs. Head out the door and down the road. Two guards will rush out, so take care of them. Continue through the corridor and you will come to a back alley. On the right is a door leading to a Nazi controlled house. Take out the two guards in the yard and 4 Nazi's in the house. Head up the stairs and into the only accessible room. Don't bother taking out the Nazi's yet, head through the secret passageway in the room (the small door) and on the other side you will come out into a hallway. Enter the door on your right to find a machine gun. Take out the second checkpoint. Two Nazi's will rush into the room, and at the other door is ano- ther Nazi, not to mention a field surgeon pack. Head downstairs to find 2 soldiers, then one in the back. Head out back and snipe the Nazi through the crack in the door. Open the door and take out the 2 other Nazi's. Now head down the road a little ways and you will come to a corridor. Head in and enter the backyard in the alley. Enter the house and up the stairs. Go through the secret passageway, and kill the Nazi manning the machine gun. Grab the MG and take out the 3rd checkpoint. Now you have to be careful. A tank will come strolling by. First, take out the 2 Nazi's that enter your room. Go downstairs and take out the Nazi and the one out back. Watch out, because that tank likes to fire it's canon. Head out back to find a generous field surgeon pack which is behind the door leading into the alley. Now head through the brick corridor and on the right are 2 Nazi's harrasing an old man. Save him, and two more will come around the corner. Take them all out and continue through the alley by the 4 dead bodies. Enter the yard, into the house, where there are 4 heavily armored Nazi's. Spray lead hell into them and head upstairs. Enter the door on the right to find another guard. Head through the secret passageway and take out the guard upstairs. Before destroying the 4th checkpoint, go downstairs and take out the 2 guards in the house and the 2 out back. Head back upstairs and take out the last checkpoint. X Clear enemy checkpoints from main road - Destroy radio - Find your way to Central Arnhem Head back out to find another guard. Shoot him and go to the back alley. Head through to find a Nazi harrasing an old lady. Help her and kill the two Nazi's close by. Now BE CAREFUL, because there's an armed tank near by, so run and man the machine gun. Take out the 4 Nazi's and the tank. Now as you go down this alley, be careful, this is known as Sniper Alley. If you're not worried about the gold rating run through to the last building on your right. If you want the gold, check out each doorway and house to get the Nazi's. Now at the last building on the right are 2 guards and the radio. Shoot the radio. X Clear enemy checkpoints from main road X Destroy radio - Find your way to Central Arnhem Now go back to Sniper Alley and head to the end of. Go inside the brick building, up the stairs, and shoot the Sniper(s). Now you can Sniper the Nazi's running down the alley, or you can enter the big red door to complete the mission. 3. ARNHEM KNIGHTS OBJECTIVES: - Destroy Panzer IV tanks - Neutralize Panzerschreck squad - Meet Jigs in custom house To me personally, this level is sad and depressing. You're fighting through people's houses, watching as a bunch of racist pigs take over innocent people's homes. But, as in poker, leave your emotions at the door and play to win. Start out by going down the stairs and to your right. Here you will find a fellow soldier plus the BAR. Easily one of the best weapons in the game, cherish this gun. Now head up thro- ugh the doorway and to your right are 60 BAR rounds. Grab them and head upstairs. Take out the two soldiers that are up the stairs, then shoot the two Nazi's across the street in the wind- ows. Now on your right is a doorway leading to an alley. Take out as many Nazi's below as you can, then jump down and finish off the remaining three or four. Head down the road, and there should be some scattered medcinial canteens and other supplies. Grab them and head up the rubble to your left and head back down. On the other side is a medical kit if you really need it, otherwise head down the street and man the machine gun to the right. Spray holy hell into the street taking out as many Nazi's as possible. Soon, a Panzer tank will barge through the rubble. Shoot it for about 3 seconds to take out. Finish of the rest of the German soldiers and grab as many medcinial canteens as needed (3 in store to left, 1 in the destroyed room, 1 more in the destroyed building). Follow the street to the left and up the rubble to the right and down again. Head into the alley to the right and you will find 4 destroyed buildings from a bomb. Second level to your right are 2 Nazi's, take them out and move to the building to your right. From there you can take out two more Nazi's in the second floor adjacent to the first one. One more soldier will appear in the first building, so take him down. Now ad- jacent to the building your in are 2 or 3 more Nazi's. Take them all out and continue down the alley. Head through the door, grab the medical kit, up the stairs, through the hallway, back down the stairs, and right onto the street. Hope you've been practicing your sniper skills. One of the bloodiest battles in the game takes place here. On your left is a stair- case. Head up, jump to the building in front of you, then up the stairs on your left, then jump again. Whip out your Sniper rifle and take out the rocket men and other Nazi's. If you're good, they won't see you. If they fire a rocket up there, move outta the freakin way. Keep firing on them and eventually... - Destroy Panzer IV tanks X Neutralize Panzerschreck squad - Meet Jigs in custom house Now head to the alley right by the machine gun and head left. On your right are about 5 Nazi's and a machine gunner. The best strategy for this is practice and sniper. Take out the machine gunner first then fire on the remaining Nazi's. Watch out, because some of the remaining ones tend to use the machine gun for themselves. Pretty soon a Panzer tank will come out. Now it's showtime. Head to building to the left and hide in the little doorway type thing. Whip out your Panzershreck (if you don't have one, go back and get some in the previous battle zone). Here's the strategy: Take a quick look at where the tank is, aim at it, fire, strafe left, reload, strafe right, fire, strafe left, reload, strafe right, fire, etc, etc. Eventually the tank will go down so rush up to it with your BAR and take out any stray Nazi's. X Destroy Panzer IV tanks X Neutralize Panzerschreck squad - Meet Jigs in custom house Once they're gone, watch for soldiers coming out of a building, about 3 soldiers and 2 snipers. Take them all down, go into the building, up the stairs, and through the door. Jigs! Mission complete! ------------------------MISSION 5------------------------- | R O L L I N G T H U N D E R | | 1. On Track | | 2. Riding out the Storm | | 3. Derailed! | ---------------------------------------------------------- -------------------COMING SOON: THE REST OF THE WALKTHROUGH----------------- V. Strategies / Tricks / Tips 1. Controls Medal of Honor: Frontline may seem like it has weird controls in the beginning, believe me. But what you have to do is learn to use the AIM button when you want to fire. Using the L3 and R3 combo to aim makes this game near impossible 2. Manually reload Manually reloading can save you a lot in this game. When you're down to one bullet in your clip, RELOAD your weapon, don't just run in there with one bullet, because you'll have to reload, losing valuable life. 3. Strafing In any FPS (especially Counterstrike), strafing is vital to life. Mainly because instead of turning around and running, you can simply push a button and get out of the crossfire easily. This is essential when reloading. ---Got a strategy or trick that I don't? Email me at JJaguars11@aol.com--- VI. Cheat Codes Ah yes, cheat codes. Most people look down upon these. But cheat codes give essential replay value to most games. So here are all the codes that the community knows of to date: ORANGUTAN - Unlocks mission 2 of 6 (A Storm in the Port) BABOON - Unlocks mission 3 of 6 (Needle in a Haystack) CHIMP - Unlocks mission 4 of 6 (Several Bridges Too Far) LEMUR - Unlocks mission 5 of 6 (Rolling Thunder) GORILLA - Unlocks mission 6 of 6 (The Hornet's Nest) BOING - Rubber grenades WHATYOUGET - One hit kill MONKEY - Win current mission with gold rating WHERERU - Invisible enemies LONGSHOT - All guns zoom like sniper URTHEMAN - One shot kills... it kills you :) TIMEWARP - Get gold rating on previous mission GLASSJAW - Enemies only die from head shots Thanks to Shiatsu (mmayaudon@hotmail.com) for WHERERU, CHIMP, and URTHEMAN! Thanks to Pappy8503 (pappy8503@aol.com) for LONGSHOT, GLASSJAW, and TIMEWARP! Thanks to John (john@johnbouma.com) for WHERERU! ---Got a cheat code that I don't? Email me at JJaguars11@aol.com--- VII. Updates I will continue to update this probably until I die. Also, I made a promise to myself to add a new version to the walkthrough each day until completed. Remember, this is to myself, so you can't hold it against me :) VIII. Thanks This is the most important part of the FAQ. I would like to thank the following people and sites for helping me: http://www.gamefaqs.com - Obviously, for hosting this FAQ http://www.psxcodez.com - For also hosting this FAQ http://www.gamespot.com - Awesome site, thanx for hosting my FAQ http://www.planetmedal.com - For helping me with some weapon names Lord Zophar - For helping me remember some objectives Shiatsu, Pappy8503, and John for all the cheat codes! The GameFAQS community - For getting new cheat codes everyday! And You - For reading this FAQ! Thanks! Copyright (C) 2002 Mark "Eversio" Vicca