SILENT HILL ITEM LIST by Volker Monsees on March,15 1999 vmm246@aol.com Do whatever you want to with this list:read it,ignore it,place it somewhere else,send it to magazines or what else - I don't care. There will be no update,I just made this list for fun. First things first.I counted 210 instead of 204 items,so obviously I counted 6 things,which don't belong to the items.But nothing to worry about,I wrote down everything I found,including hints and other stuff.After finishing the game,I've had all 204 items,so here we go! Note:When it says for example"western end of ... Street",it means western end of that Street in THAT part(which is normally a chasm),NOT western end on the map! Note:The items are not listed in the way of playing through the game,it's just a list of what to find where. 1.0. OLD SILENT HILL - Part 1(including Doghouse) 1.1. OLD SILENT HILL - Part 2(till School) 1.2. SCHOOL(including Gordon House) 1.3. OLD SILENT HILL - Part 3 2.0. CENTRAL SILENT HILL - Lightworld 2.1. HOSPITAL(including Antique Shop) 2.2. CENTRAL SILENT HILL - Darkworld 2.3. SEWERS - Part 1 3.0. SILENT HILL RESORT AREA(Lightworld) 3.1. SILENT HILL RESORT AREA(Darkworld) 3.2. SEWERS - Part 2 4.0. NOWHERE 5.0. Extra Items HD = Healthdrink FAK = First Aid Kit A = Ampoule HGB = Handgun Bullets SGS = Shotgun Shells RS = Rifle Shells 1.0.OLD SILENT HILL - Part 1(including Doghouse) 1.0.1. Bachman Road: - Cafe(starting point):Map,Lamp,Radio,Knife,2 HD - outside cafe to the left:2 HGB - Convenience Store:3 HD,1 FAK - Harry's Jeep/northern end:1 HD - Queen Burger(entrance):1 HD 1.0.2. Matheson Street: - eastern Dead End:2 HGB - middle Dead End:1 FAK - western end(chasm):"Doghouse" paper 1.0.3. Finney Street: - Police car/eastern end(chasm):1 HGB,Key of Lion - middle Dead End(Cheryl):2 HGB,Steel Pipe,"To School" paper,booklet 1.0.4. Levin Street: - southern end/houseentrance(chasm):1 HD 1.0.5. Ellroy Street: - souther end over board(chasm)/houseentrance:1 HD,Key of Scarecrow 1.0.6. eastern lane between Finney & Matheson Street:1 HD,Key of Woodman 1.0.7. Doghouse: - Housekey(outside in dog kennel) - 1 HD,1 FAK,2 HGB,map with hints - 2 HD on table in garden 1.1. OLD SILENT HILL - Part 2(till School) 1.1.1. Midwich Street: - northern end(behind pillar/left side):1 HGB,1 HD - in bus near School:2 HD 1.1.2. western lane between Matheson & Bloch Street:1 HD,1 HGB 1.2. SCHOOL(including Gordon House) 1.2.1. 1st Floor(Lightworld): - Lobby:map - northern hall:1 HGB - Reception:1 HGB,3 hints,Teacher's list,picture - Infirmary:1 HD,1 FAK - Classroom NE:1 HGB 1.2.2. 2nd Floor(Lightworld): - Girl's Toilet:1 HGB - Classroom NW:1 HD - Lab Equipment Room:Chemical - Chemistry Lab:Golden Medallion,1 HGB - Library:1 FAK - Classroom SE:1 HGB - Locker Room:Cat in locker - Music Room:Silver Medallion 1.2.3. Basement(Lightworld/after returning from Darkworld):K.Gordon Key 1.2.4. 1st Floor(Darkworld): - northern hall:1 HGB,1 FAK - Storage:Rubber Ball - Classroom NE:Picture Card - eastern hallway:1 HD - Infirmary:1 HD,1 FAK - Lobby:1 A(wheelchair) - Reception:1 HGB - Boy's Toilet:Shotgun,hint - Teacher's Room NW:1 HGB 1.2.5. 2nd Floor(Darkworld): - western hallway:1 HD - Classroom NW:1 HGB - Classroom SW:1 SGS - Locker Room:Library Reserve Key(inspect the rumbling locker) - Library Reserve:1 FAK - Library:1 HGB,book - Classroom SE:1 HD - eastern hallway:1 HD - Boy's Toilet:2 HGB,1 SGS 1.2.6. Basement: - Storage:2 SGS,1 A 1.2.7. Roof/Courtyard:Classroom Key 1.2.8. Gordon House:2 HGB 1.3. OLD SILENT HILL - Part 3 1.3.1. Levin Street: - northern end/houseentrance(chasm):1 HD 1.3.2. Bradburry Street: - turning Bradburry Street/lane to Bloch Street:1 HD 1.3.3. Lane between Bradburry & Bloch Street:1 HGB 1.3.4. Bloch Street: - Garage at Gas Station:1 HD - Church:1 HD,Flauros,Drawbridge Key 1.3.5. Ellroy Street: - southern end next to truck(chasm):1 HGB,1 SGS 1.3.6. Bridge(Blloch Street): - downstairs at the side:1 FAK,1 SGS - Controlroom:map,1 HD 2.0. CENTRAL SILENT HILL - Lightworld 2.0.1. Sagan Street: - little building on bridge:1 HD - downstairs at side of bridge:1 HGB 2.0.2. Police Station:3 HGB,2 SGS,2 hints 2.0.3. Koontz Street: - Dead End:1 HD,1 HGB - Cafe at turning to Simmons Street(table):1 HD 2.1. HOSPITAL(including Antique Shop) 2.1.1. 1st Floor(Lightworld): - Reception(behind counter):map,1 FAK - Medicine Room:newspaper - Doctor's Office:map - Conference Room:Basement Key - Kitchen:1 HD,Plastic Bottle - Director's Office:broken glas with remaining Vial on the floor - Examination Room(after returning from Darkworld):Antique Shop Key 2.1.2. 1st Floor(Darkworld): - Office:1 HGB - Kitchen:1 HD - Director's Office:Plate of Queen - Vending Machine near elevator:3 HD 2.1.3. 2nd Floor(Darkworld):- 201:Lighter - 204:Plate of Hatter - Operating Room:Basement Storeroom Key - Intensive Care Unit:Disinfecting Alcohol - 206:1 FAK 2.1.4. 3rd Floor(Darkworld): - 302:Videoplayer,1 SGS - 304:1 HD - Men's Toilet:Plate of Turtle - Storage Room:1 FAK,1 HGB,Blood Pak - 306:Plate of Cat 2.1.5. Basement 1st(Darkworld): - Morgue:1 HD,1 A - Generator Room:Hammer - Store Room:1 HGB,1 SGS 2.1.6. Basement 2nd(Darkworld): -first room to the right:Videotape - third room to the left:Examination Room Key 2.1.7. Antique Shop(Altar Room):Axe 2.2. CENTRAL SILENT HILL - Darkworld 2.2.1. Town Center: - Jewelry on 1st floor:1 FAK,2 RS - Boss Room:Hunting Rifle 2.2.2. Police Station:1 RS,1 HGB 2.3. SEWERS - Part 1 2.3.1. 1st Floor: - end of C3:1 HD,1 HGB,1 SGS,1 RS - Office C2:map,Sewer Key - Ladder to 2nd Floor:1 FAK 2.3.2. 2nd Floor: - left side from ladder:1 FAK - eastern end of long,small tunnel:1 HD,1 HGB - Bloodpool at western end of southern,wide tunnel:Sewer Exit Key 3.0. SILENT HILL - RESORT AREA(Lightworld) 3.0.1. Ruin to the left:1 HGB,1 RS,1 FAK,map(sign straight ahead) 3.0.2. Indian Runner(combination 0473):1 HD,1 RS,booklet,hint,photograph,Safe Key(in drawer),Drugs 3.0.3. Annie's Bar:Receipt,Kaufman Key,2 HD 3.0.4.Motel(rear entrance/combination 0886):1 HD,1 SGS,Magnet,newspaper,hint 3.0.5. Kaufman's Apartment(Nr.3):1 HD,Motorcycle Key(under Drawer) 3.0.6. Sandford Street:downstairs at side of bridge:1 RS,1 HD 3.1. SILENT HILL - RESORT AREA(Darkworld) 3.1.1. Sandford Street:-Dead End after bridge:1 SGS,1 HD 3.1.2. Way to Lighthouse: - Boat(inside):1 HD,1 HGB,1 RS - most southern end:1 FAK 3.2. SEWERS - Part 2 3.2.1. Entrance/Wall:map 3.2.2. southwestern wide area:1 HGB,2 HD 4.0. NOWHERE Note:Because here's no map available just a list of all items to be found here. -2 HD,3 HGB,1 SGS,1 RS,1 FAK -Book(on a messed up drawer),hint -Pliers,Screwdriver,Amulet,Ankh,Dagger,Disk,Crest,Ring,Stone of Time,Camera -Keys:Ophiel,Hagith,Birdcage,Phaleg,Bethor,Aratron -Diary(go back in the room with the "ALERT" code after meeting Lisa there) 5.0. Extra Items 5.0.1. Hyperblaster:it's in your inventory in "Next Fear" after beating the game with the "Allien Ending". 5.0.2. Channeling Stone:on the counter in the Convenience Store 5.0.3. Katana:in the locked room in Doghouse 5.0.4. Gasoline Tank:in the Garage of the Gas Station(need to take it to get the Chainsaw an Rock Drill) 5.0.5. Chainsaw:in a shop-window at western end of Bloch Street(chasm) 5.0.6. Rock Drill:in the room under the Bridge Control Room