FIRE PROWRESTLING G by Human Entertainment for the SONY PLAYSTATION Released on June 24, 1999 in Japan. ____________________________________________________________________________ Fire Prowrestling G ENGLISH SCREEN TRANSLATIONS Copyright © 2001 Fire Pro Club. All Rights Reserved. v3.1c By "IceMaster" Frank James Chan Originally Compiled By Mike Sweetser Based on a format designed by The Mysterious Kagura The latest revision of this document can always be found at Fire Pro Wrestling Club http://www.fighting-spirit.com/fireprod/club Last Updated 02/11/2000 11:26:50 This file may be posted on Web sites or be distributed in any other electronic medium so long as proper credit is given and the original source of the file is acknowledged. It cannot be sold without prior consent from the author. ____________________________________________________________________________ *CONTENTS I. Mode Select Screen II. One Night Match III. One Night Tournament IV. Open League V. Elimination Match (5 on 5) VI. Battle Royal VII. Death Match VIII. Gruesome Fighting IX. Fighting Road X. Edit Ranking XI. Edit Mode XII. Wrestler Edit (EDIT Submode) XIII. Organization Edit (EDIT Submode) XIV. Rename (EDIT Submode) XV. Organization Change (EDIT Submode) XVI. Dojo XVII. Title Match XVIII. Option XIX. Memory Card XX. Other Information XXI. Credits ____________________________________________________________________________ I. -M O D E S E L E C T S C R E E N ONE NIGHT MATCH FIGHTING ROAD ONE NIGHT TOURNAMENT EDIT RANKING OPEN LEAGUE EDIT MODE ELIMINATION MATCH DOJO BATTLE ROYAL TITLE MATCH DEATH MATCH OPTION GRUESOME FIGHTING MEMORY CARD [Description of Highlighted Mode] Title Match will only appear after you've completed Fighting Road once. ____________________________________________________________________________ II. -O N E N I G H T M A T C H -Configuration Blue Corner Red Corner Match Type 3 Count, 2 Count, Only Fall (Pin), Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall - 3 Falls Ring VIEW JAPAN (New Japan) - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1(easiest) - 10(hardest) Game Speed 100% - 800% COM Skip - (not implemented in this mode) (Set to ON, this option causes CP vs CP matches to be highlighted instead of being shown in full) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check OFF, ON (Pins and submission holds are broken if you are touching the ropes) Lumberjack OFF, ON (As soon as a wrestler is thrown out of the ring or manually exits, he will automatically re-enter) Tornado Battle OFF, ON (In tag matches, all Participants are allowed in the ring at once) Cut Play OFF, ON (In tag matches, allows partner interference when in danger) DQ Count OFF, ON (If set to ON, referee will count up to 5 for an illegal act that he sees, if you don't stop, you will be disqualified) Outside Count OFF, ON (If set to ON, referee will count up to 20 when a wrestler is outside) BG Music Ring-Side - RANDOM (Choose from the available in-game background music, four extras are unlocked once you complete Edit Ranking) - Done - -Wrestler Select Use Left/Right to choose an organization, its logo is displayed on the upper right corner above the wrestler's profile. Use Up/Down and press O once to choose a wrestler. Arrows will appear on either side of his stance animation, use Left/Right to choose from one of his four available costumes (Edit Wrestlers can only have one but is treated like he has four costumes that look identical.) Now press O again to confirm, or use X to cancel and choose another wrestler. ____________________________________________________________________________ III. -O N E N I G H T T O U R N A M E N T -Initial Screen LOAD NEW GAME Back to Mode Select ***NEW GAME -Name Entry [Tournament Name] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End You may enter a name for your tournament or stay with the default name (which is "One Night Tournament"). *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) -Configuration Battle type Single, Tag, Mixed Match Type 3 Count, 2 Count, Only Fall, Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall Ring VIEW JAPAN - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1 - 10 Game Speed 100% - 800% COM Skip OFF, ON Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check OFF, ON Lumberjack OFF, ON Tornado Battle OFF, ON (for use in tag matches only) Cut Play OFF, ON (for use in tag matches only) DQ Count OFF, ON Outside Count OFF (No Ringouts allowed in this mode) BG Music Ring-Side - RANDOM - Done - -Wrestler Entry Use left/right for CP/1P/END. If you choose CP or 1P, the Wrestler Select will show up for you to choose a wrestler for the CP or 1P to control. Choose end when you've entered all the participants that you wish to be in this tournament (minimum of 4 participants in this mode). It will ask you if you're sure you want to proceed, choose the first one to continue or the second option to cancel and continue choosing your participants. -Tournament Brackets Pressing X on this screen will bring up the following menu: MATCH AUTO SAVE EXIT (NOTE: Choosing the 2nd option on the above mentioned menu will Enable Auto Mode to let the tournament run automatically) ____________________________________________________________________________ IV. -O P E N L E A G U E -Initial Screen LOAD NEW GAME Back to Mode Select ***NEW GAME -Name Entry [Name of Tournament] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End Enter a name for your League (round robin tournament) or stay with the default name ("Open League"). *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) -Configuration Battle type Single, Tag, Mixed Match Type 3 Count, 2 Count, Only Fall, Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall Ring VIEW JAPAN - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1 - 10 Game Speed 100% - 800% COM Skip OFF, ON Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (SHOOT), Bat Watanabe (Independent) Rope Check OFF, ON Lumberjack OFF, ON Tornado Battle OFF, ON (for use in tag matches only) Cut Play OFF, ON (for use in tag matches only) DQ Count OFF, ON Outside Count OFF, ON BG Music Ring-Side - RANDOM - Done - -Wrestler Entry Use left/right for CP/1P/END. If you choose CP or 1P, the Wrestler Select will show up for you to choose a wrestler for the CP or 1P to control. Choose end when you've entered all the participants that you wish to be in this tournament (minimum of 4 participants in this mode). It will ask you if you're sure you want to proceed, choose the first one to continue or the second option to cancel and continue choosing your participants. -League Chart Pressing X on this screen will bring up the following menu: Match Ranking Auto Save End (NOTE: Choosing the 3rd option on the above mentioned menu will Enable Auto Mode to let the tournament run automatically) ____________________________________________________________________________ V. -E L I M I N A T I O N M A T C H (5 vs 5) This mode allows 2 teams of 5 wrestlers to battle one another in competitive elimination singles matches. -Initial Screen Match Team EDIT Return to Mode Select ***MATCH -Configuration Blue Corner Red Corner Match Type 3 Count, 2 Count, Only Fall, Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall only Ring VIEW JAPAN - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1 - 10 Game Speed 100% - 800% COM Skip - (not implemented in this mode) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (SHOOT), Bat Watanabe (Independent) Rope Check OFF, ON Lumberjack OFF, ON Tornado Battle - (not implemented in this mode) Cut Play - (not implemented in this mode) DQ Count OFF, ON Outside Count OFF, ON BG Music Ring-Side - RANDOM - Done - -Following Screen Choose teams (press start at the next screen for a random suggestion) Marathon (after a team member is eliminated, another member of his team will take his place and battle until the opposing team's member is defeated; this cycle continues until all members of the opposing team are eliminated.) Rank (team captain vs team captain, and so on, only) Random (completely random match ups) ____________________________________________________________________________ VI. -B A T T L E R O Y A L -Configuration Battle type - (not implemented in this mode) Match Type 3 Count, 2 Count, Only Fall, Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall Ring VIEW JAPAN - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1 - 10 Game Speed 100% - 800% COM Skip - (Not implemented in this mode) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check OFF, ON Lumberjack OFF, ON Tornado Battle - (not implemented in this mode) Cut Play - (not implemented in this mode) DQ Count OFF, ON Outside Count OFF, ON BG Music Ring-Side - RANDOM - Done - -Battle Royal Submenu 1. Normal (wrestlers can be eliminated by all normal circumstances depending on the "Match Type" chosen in the Match Configuration screen) 2. Endless (If a wrestler is eliminated, he may continue fighting until the ends of the match. Eliminated wrestlers are darkened to make it easier for the remaining participants to identify who else is still legal in the ring) 3. Over-The-Rope(getting thrown out of the ring also eliminates you; keep in mind that this feature was never intended to be interpreted as an "Over-The-Top-Rope" elimination style Battle Royal, and you can also be eliminated by exiting the ring through free will) 4. Back to mode select -Wrestler Select For each of the four participants, press O on the box once to choose who controls him (CP, a player, or Empty -- Empty allows you to have battle royals with less than 4 participants). Use O again to make your selection and choose wrestlers as normal. Once you're finished, press Start to bring up the following menu: Start Match Cancel (continue the selection process) Return to mode select ____________________________________________________________________________ VII. -D E A T H M A T C H -Initial Screen One Night Match Tournament Back to mode select -Configuration Blue Corner CP, 1P, 2P Red Corner CP, 1P, 2P Match Type 3 Count, 2 Count, Only Fall, Only Give Up Explosion Time 1 min. - No Time Limit (Time until the explosion, you can continue fighting afterwards) Time Limit 1 min. - No Time Limit (Time limit of the match) Match Fall 1 Fall only Ring Electrified Exploding Steel Cage Death Match Ring only Match Location Kawajima Stadium only COM Level 1 - 10 Game Speed 100% - 800% COM Skip - (not implemented in this mode) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check - (not implemented in this mode) Lumberjack - (not implemented in this mode) Tornado Battle - (not implemented in this mode) Cut Play - (not implemented in this mode) DQ Count - (not implemented in this mode) Outside Count - (not implemented in this mode) BG Music Ring-Side - RANDOM - Done - -Wrestler Select Use Left/Right to choose an organization, its logo is displayed on the upper right corner above the wrestler's profile. Use Up/Down and press O once to choose a wrestler. Arrows will appear on either side of his stance animation, use Left/Right to choose from one of his four available costumes (Edit Wrestlers can only have one but is treated like he has four costumes that look identical.) Now press O again to confirm, or use X to cancel and choose another wrestler. ____________________________________________________________________________ VIII. -G R U E S O M E F I G H T I N G This mode allows you to have submission-style shoot fights in the octagon. -Initial Screen One Night Match Tournament Back to Mode Select -Configuration Blue Corner CP, 1P, 2P Red Corner CP, 1P, 2P Match Type Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall only Ring Octagon only Match Location Bayside Coliseum only COM Level 1 - 10 Game Speed 100% - 800% COM Skip - (not implemented in this mode) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check - (not implemented in this mode) Lumberjack - (not implemented in this mode) Tornado Battle - (not implemented in this mode) Cut Play - (not implemented in this mode) DQ Count - (not implemented in this mode) Outside Count - (not implemented in this mode) BG Music Ring-Side - RANDOM - Done - -Fighter Select Use Left/Right to choose an organization, its logo is displayed on the upper right corner above the wrestler's profile. Use Up/Down and press O once to choose a wrestler. Arrows will appear on either side of his stance animation, use Left/Right to choose from one of his four available costumes (Edit Wrestlers can only have one but is treated like he has four costumes that look identical.) Now press O again to confirm, or use X to cancel and choose another wrestler. ____________________________________________________________________________ IX. -F I G H T I N G R O A D -Initial Screen LOAD GAME NEW GAME Back to Mode Select ***NEW GAME -Name Entry [Nickname ] [Short name] [Long Name] [Replacer- Toggle long/short name order] [Separator between short/long name] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End [ Current Nickname and Short/Long Name Displayed ] *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) -Statistics Screen Class (Weight Class): 1-Heavy Class 2-Junior Heavy Class Year of Birth 1900 - 1999 Month of Birth 1 - 12 Day of Birth 1 - 31 Background: 1- Amateur 2- Judo 3- Karate 4- Gymnastics 5- Sumo 6- Weightlifting 7- Delienquent 8- None -Wrestler Edit Screen Wrestler Make (Appearance) Skill Edit (Character Profile) [WRESTLER PIC] Parameter Edit (Attributes) Skill Equipment (Moves) See Edit Mode section for details on these options. ____________________________________________________________________________ X. -E D I T R A N K I N G -Initial Screen LOAD GAME NEW GAME Back to Mode Select ***NEW GAME -Name Entry [Nickname ] [Short name] [Long Name] [Replacer- Toggle long/short name order] [Separator between short/long name] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End [ Current Nickname and Short/Long Name Displayed ] *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) -Edit Ranking Ladder The following menu is shown at the bottom-left of the screen: Do Match Edit Wrestler Save to Memory Write to Memory Card Back to Mode Select ____________________________________________________________________________ XI. -E D I T M O D E -Edit Mode Submenu Wrestler EDIT Organization EDIT Rename Organization Change Back to Mode Select The Edit Mode is seperated into four seperate submodes, Wrestler EDIT (Make up to 77 edit wrestlers per memory card), Organization EDIT (Make up to 5 edit organizations per memory card), Rename (allows you to rename the game's default organizations and wrestlers to their real names), and Organization Change (change the promotion affiliation of all the wrestlers in the game). ____________________________________________________________________________ XII. -W R E S T L E R E D I T -Initial Screen Select Model Wrestler Name Entry Wrestler Make (Appearance) Skill Edit (Character Profile) WRESTLER PIC Parameter Edit (Attributes) Skill Equipment (Moves) (Wrestler Name) CPU Logic (Brain of CP) Data Protection (Load/Save/Delete) End (Exit this mode) ***SELECT MODEL WRESTLER Use this to choose one of the wrestlers in the game by default (this also includes any hiddens that you may have unlocked through Fighting Road). His name, appearance, statistical information in Skill Edit, moves, and CPU Logic will be loaded (anything in Skill Edit that uses points -- Critical, Special Skill, Body Part strengths, etc. -- as well as the Parameter Edit, however, will not be loaded so you will have to fill them in yourself after loading a model). This is useful for making updated versions of wrestlers who are already in the game by default. It can also be used to replace a wrestler, refer to Organization Change for the method used to hide a default so that he will not show up at all during wrestler selections. -Wrestler Select Use Left/Right to choose an organization, its logo is displayed on the upper right corner above the wrestler's profile. Use Up/Down and press O once to choose a wrestler. Arrows will appear on either side of his stance animation, use Left/Right to choose from one of his four available costumes (Edit Wrestlers can only have one but is treated like he has four costumes that look identical.) Now press O again to confirm, or use X to cancel and choose another wrestler. ***NAME ENTRY [Nickname ] [Short name] [Long Name] [Replacer- Toggle long/short name order] [Separator between short/long name] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End [ Current Nickname and Short/Long Name Displayed ] *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) ***Wrestler Make Everything in this screen affects ONLY the wrestler's outward appearance. His stance and size will NOT affect his actual fighting style, strength, etc. Refer to Skill Edit for Fighting Style, Speed, etc. Stance: 1-Strong 2-Technic 3-Amaresu (Amateur Wrestling) 4-Power 5-Lucha 6-Shooting 7-Mysterious 8-Koppou 9-Ko-budou (Old-Budo) Size: 1-S 2-M 3-L Face: (Hold X to scroll through these without changing any other Make settings) 0-Tatsumi Fujinami 1-Shin'ya Hashimoto 2-Kensuke Sasaki 3-Kazuo Yamazaki 4-Junji Hirata 5-Osamu Kido 6-Takayuki Iizuka 7-Satoshi Kojima 8-Manabu Nakanishi 9-Osamu Nishimura 10-Yuji Nagata 11-Tadao Yasuda 12-Antonio Inoki 13-Riki Chosyu 14-Animal Hamaguchi 15-Jyushin Lyger 16-El Samurai 17-Koji Kanemoto 18-Shinjiro Ohtani 19-Kendo Ka Shin (Tokimitsu Ishizawa) 20-Tatsuhiro Takiawa 21-Tiger Mask (Original/Tiger King; Saturo Sayama) 22-Dynamite Kid 23-Davey Boy Smith 24-Black Tiger (Original; Marc Rocco) 25-Norio Honaga 26-Kusetu Yamamoto 27-Masahiro Chono 28-Keiji Mutoh (The Great Muta without Facepaint) 29-Hiroyoshi Tenzan 30-Hiro Saito 31-nWo Sting 32-Big Titan (Razor Ramon II) 33-Shiro Koshinaka 34-Kengo Kimura 35-Tatsutoshi Goto 36-Michiyoshi Ohara 37-Kuniaki Kobayashi 38-Akitoshi Saito 39-Akira Nogami 40-Mitsuharu Misawa 41-Kenta Kobashi 42-Toshiaki Kawada 43-Akira Taue 44-Jun Akiyama 45-Hiroshi Hase 46-Takao Omori 47-Tamon Honda 48-Jun Izimuda 49-Yoshihiro Takayama 50-Masahiro Kakihara 51-Stan Hansen 52-Johnny Ace 53-Gary Albright 54-Wolf Hawkfield 55-Johnny Smith 56-Maunakea Mossman 57-Headhunter A 58-Headhunter B 59-Giant Baba 60-Jumbo Tsuruta 61-Dory Funk Jr. 62-Bruiser Brody 63-Abdullah The Butcher 64-Yoshinari Ogawa 65-Masanobu Fuchi 66-Tsuyoshi Kikuchi 67-Tigermask (2nd Generation; Mitsuharu Misawa) 68-Hayabusa 69-Masato Tanaka 70-Hisakatsu Ohya 71-Hiromichi Fuyuki 72-Koji Nakagawa 73-Mr.Gannosuke 74-Jado 75-W*ING Kanemura 76-Atsushi Onita 77-Gladiator (Mike Awesome) 78-Mitsuhiro Matsunaga 79-Shoji Nakamaki 80-Tarzan Goto 81-Ryuma Go 82-Shunji Takano 83-Mr.Pogo 84-Tiger Jeet Singh 85-The Great Kabuki 86-Koji Kitao 87-Gedo 88-Ricky Fuji 89-Masao Orihara 90-Genichiro Tenryu 91-Nobutaka Araya 92-The Great Sasuke 93-Spel Delfin 94-Jinsei Shinzaki (Hakushi) 95-Gran Hamada 96-Gran Naniwa 97-Tigermask (4th Generation) 98-Naohiro Hoshikawa 99-Masato Yakushiji 100-Goldberg 101-Hollywood Hulk Hogan 102-Randy Savage 103-Sting 104-The Great Muta (Keiji Muto with facepaint) 105-Rick Steiner 106-Scott Steiner 107-Scott Norton 108-Bret Hart 109-Kevin Nash (Diesel) 110-Ric Flair 111-Chris Benoit (Wild Pegasus) 112-Black Tiger II (Eddy Guerrero) 113-Ultimo Dragon 114-Chris Jericho 115-Rey Misterio Jr 116-Kaz Hayashi 117-Steve Austin 118-The Undertaker 119-Road Warrior Hawk 120-Road Warrior Animal 121-Shawn Michaels 122-Vader 123-Ken Shamrock 124-Dan Severn 125-Goldust (Dustin Rhodes) 126-Steve Williams 127-Terry Gordy 128-Mankind (Mick Foley masked) 129-The Patriot 130-Doug Furnas 131-Terry Funk 132-Bam Bam Bigelow 133-Andre The Giant 134-TAKA Michinoku 135-Dick Togo 136-Men's Teioh 137-Shoichi Funaki 138-Phil LaFon (Danny Kroffat) 139-Rob Van Dam 140-Sabu 141-Yoshihisa Yamamoto 142-Tsuyoshi Kohsaka 143-Kiyoshi Tamura 144-Blitzarde Tariel 145-Volk Han 146-Dick Vrij 147-Hans Nyman 148-Kenichi Yamamoto 149-Akira Maeda 150-Yoshiaki Fujiwara 151-Yuki Ishikawa 152-Daisuke Ikeda 153-Alexander Otsuka 154-Masakatsu Funaki 155-Minoru Suzuki 156-Manabu Yamada 157-Bas Rutten 158-El Hijo Del Santo 159-Konnan 160-Negro Casas 161-Psicosis 162-Dr.Wagner Jr. 163-Dos Caras 164-Mil Mascaras 165-Nobuhiko Takada 166-Yoji Anjoh 167-Naoki Sano 168-Mitsuya Nagai 169-Rickson Gracie 170-Gerald Gordeau 171-Maurice Smith 172-Masaaki Satake 173-Naoya Ogawa 174-Don Frye 175-Roland Bock 176-Rikidozan 177-Karl Gotch 178-Lou Thesz 179-Super Tiger (Old UWF 1984-95, Satoru Sayama) 180-Tetsuhiro Kuroda 181-Takeshi Ono 182-Diamond Dallas Page 183-The Rock (Rocky Maivia) 184-Mike Burton (Bart Gunn) 185-Kane (Glenn Jacobs; Isaac Yankem masked) 186-Paul Wight (The Giant) 187-Mike Bernardo 188-Ernesto Hoost 189-Andy Hug 190-Peter Aerts 191-Aleksandr Karelin 192-Enson Inoue 193-Rumena Saito 194-Super Strong Machine (Junji Hirata) 195-Damian 666 196-Rusher Kimura 197-Masa Saito 198-Umanosuke Ueda 199-Rick Rude 200-Ted DiBiase 201-Yokozuna 202-Chris Dolman 203-Dusty Rhodes 204-Kendo Nagasaki 205-Jason the Terrible 206-Tatsuo Nakano 207-Haruka Eigen 208-Tony Halme 209-Dean Malenko 210-Leatherface (Tim Patterson) 211-Royce Gracie 212-Warrior (Ultimate Warrior) 213-The Great Zebra (Shunji Takano) 214-Kouki Kitahara 215-The Great Nita (Atsushi Onita) 216-Giant Machine 217-Giant Kimala (The Ugandan Giant Kamala) 218-Spel Delfin (Mobile Suit Gundam) 219-Jyushin Lyger (original outfit) 220-Jyushin Lyger (Fire Lyger) 221-Freddy Kreuger 222-The Great Wazma (Charles Scaggs; 2Cold Scorpio masked) 223-Tigermask (3rd Generation; Koji Kanemoto) 224-Scott Hall (Razor Ramon) 225-Dick Murdoch 226-Shiryu (Kaz Hayashi masked) 227-Keiji Mutoh (Old Version) 228-Tokimitsu Ishizawa 229-Osamu Nishumura (Old outfit) 230-El Samurai (Old mask) 231-Kurasawa (Manabu Nakanishi) 232-Big Titan (Razor Ramon II with facepaint) 233-Tatsutoshi Goto (Old version; shaved head) 234-Akira Nogami (Old costume) 235-Akira Taue (Old; different hair) 236-Takao Omori (Old; different hair) 237-Tamon Honda (Old; longer hair) 238-Yoshihiro Takayama 239-Masahiro Kakihara (different hair) 240-Johnny Ace (Old outfit) 241-Yoshinari Ogawa (Old; different hair) 242-Mr.Gannosuke (Old outfit) 243-Gedo (without beard) 244-GEKKOH (Translates to Moonlight; Masao Orihara) 245-The Great Sasuke (Old) 246-Sting (Old facepaint) 247-Scott Steiner (Old) 248-Scott Norton (Old; with hair) 249-Konnan El Barbaro (Old) 250-Shiryu (Kaz Hayashi, white costume) 251-Road Warrior Hawk (Old) 252-Road Warrior Animal (Old) 253-Wayne Shamrock (Old; Ken Shamrock) 254-Cactus Jack (Mike Foley unmasked) 255-SATO (Dick Togo) 256-Kenichi Yamamoto (Old; different hair) 257-Yoshihisa Yamamoto (Old) 258-Mitsuya Nagai (Old; different hair) 259-Tommy Dreamer 260-Kazushi Sakuraba 261-Yone Genjin 262-Harley Race 263-The Destroyer 264-Power Warrior (Kensuke Sasaki) 265-? 266-Yuji Yasuraoka 267-The Sandman (Hardcore Hak) 268-Bad News Allen 269-Goldust (with wig) 270-Darkside Hayabusa (Hayabusa at the "Welcome to the Darkside" PPV) 271-Yoshiaki Yatsu 272-Bob Backlund 273-? 274-? 275-Minoru Tanaka 276-The Great Kojika 277-Sasuke The Great (Masao Orihara) 278-Akira Nogami (Heisen Ishingun outfit) 279-Atsushi Onita (Old) 280-Hiroshi Hase (Old; long hair) 281-Maunakea Mossman (Old) 282-Kenichi Yamamoto (Old #2; different hair) 283-Jyushin Lyger (VS Heavyweight Costume) 284-Willie Williams (All below are hidden until Edit Ranking has been completed) 285-Real Kuma (Grizzly Bear) 286-Pretty Kuma (Teddy Bear) 287-Sumo 288-Shinobu Kandori 289-Manami Toyota 290-Kyoko Inoue 291-Panda Bear 292-Tanuki 293-Real Kappa 294-Pretty Kappa 295-Anime Girl A 296-Anime Girl B (Lum from Ursei Yatsura) 297-Anime Girl C 298-Anime Girl D Chest: , 1-Normal 2-Body Paint 3-Amaresu 1 (Amateur Wrestling) 4-Amaresu 2 (Amateur Wrestling) 5-One Shoulder (Singlet) 6-Plain T-Shirt 7-Ele with T Shirt (Thermal T-Shirt) 8-Kaiser Suit (Choshin Super Kaiser/Jyushin Thunder Lyger Suit) 9-Ninja Dogi 10-Karate Gi 11-Fire Suit 12-Azteca Suit (Azteca Dragon/Ultimo Dragon chestplate) (All below are hidden until Edit Ranking has been completed) 13-Kuma (Bear) 14-? 15-Female One Piece 1 16-Female One Piece 2 17-Female One Piece 3 18-Female Backless 1 19-Female Backless 2 20-Female T-Shirt 21-Female T-Shirt 2 22-Female Bikini 23-Panda 24-Tanuki 25-Kappa Waist: , 1-Short Tights 2-Belt with Tights 1 3-Belt with Tights 2 4-Flag 5-One Point (Decoration on back of tights) 6-Shima Stripes 7-Side Line 8-Panther Tights (Mask De Panther/Tigermask style tights) 9-Body Paint 10-Amaresu 1 (Amateur Wrestling) 11-Amaresu 2 (Amateur Wrestling) 12-Belt with Amaresu 13-One Shoulder 14-Kaiser Suit (Choshin Super Kaiser/Jyushin Thunder Lyger outfit) 15-Ninja Dogi 16-Karate Gi 17-Fire Suit 18-T-Shirt+G Pan (T-Shirt tucked into Jeans) 19-Bare+G Pan (Jeans with no T Shirt) 20-Shirt+Shima Tights 21-Shirt+Plain Tights 22-Trunks 23-Maoshi (Sumo Sash) 24-Jersey (All below are hidden until Edit Ranking has been completed) 25-Kuma (Bear) 26-Bikini Top + Short Tights 27-Bikini Top + Trunks 28-Female One Piece 1 29-Female One Piece 2 30-Female One Piece 3 31-Female T-shirt+G Pan (T-shirt tucked into Jeans) 32-Female Bloomer 33-Female Bikini 34-Panda 35-Tanuki 36-Kappa Upper Arm: 1-Normal 2-Arm Band 3-Supporter 4-HAN So-de (Shoulder of T-Shirt) 5-Fire Suit 6-Bolo So-de (Shouder Cutoffs) 7-NAGA So-de (Elbow length of T-Shirt) 8-Kaiser Suit 9-Ninja Dogi 10-Shoulder Pat 11-Tattoo (All below are hidden until Edit Ranking has been completed) 12-Kuma (Bear) 13-? 14-? + Supporter 15-Female Normal 16-Female Supporter 17-Female NAGA So-de 18-Female Low Sleeves 19-Female HAN So-de (Shoulder of T-Shirt) 20-Female HAN So-de 2 (Shoulder of T-Shirt) 21-Panda Lower Arm: , 1-Normal 2-Wristband Small 3-Wristband Large 4-Supporter 1 5-Supporter 2 6-NAGA So-de (Sleeves of Shirt) 7-Kaiser Suit 8-Ninja Dogi (All below are hidden until Edit Ranking has been completed) 9-Kuma (Bear) 10-? 11-? + Wristband Small 12-? + Supporter 1 13-? + Supporter 2 14-Female Normal 15-Female Wristband Small 16-Female Wristband Large 17-Female Supporter 1 18-Female Supporter 2 19-Female NAGA So-de 20-Panda Wrist: 1-Barehanded 2-Glove (Kenpo Gloves) 3-Finger Taping 4-Boxing Glove (All below are hidden until Edit Ranking has been completed) 5-Female ? (Fingerless Gloves) 6-Panda 7-? (Anime) 8-? (Anime) Thigh: , 1-Normal 2-Knee Supporter 3-Long Tights 1 4-Long Tights 2 5-Long Tights 3 6-Kaiser Tights 7-Line Tights 8-Fire Tights 9-Arrow Tights 10-Panther Tights (Mask De Panther/Tigermask style tights) 11-Shima Stripes Tights 12-Thunder Tights 13-Hikawa Tights (Mitsuhide Hikawa/Mitsuharu Misawa style tights) 14-Kazama Tights (Toshiie Kazama/Toshiaki Kawada style tights) 15-Spats (Biker Shorts) 16-Short Spats 1 (Short Biker Shorts) 17-Short Spats 2 18-Karate Gi 19-G Pan (Jeans) 20-Trunks 21-Jersey (All below are hidden until Edit Ranking has been completed) 22-Kuma (Bear) 23-? 24-? + Knee Supporter 25-? + Trunks 26-Female Normal 27-Female Spats 28-Female Short Spats 1 29-Female Short Spats 2 30-Female Knee Supporter 31-Female Long Tights 1 32-Female Long Tights 2 33-Female Long Tights 3 34-Female Line Tights 35-Female G Pan (Jeans) 36-Panda Knee: 1-Bare Legs 2-Bare Legs+Knee Pat 3-Normal Shoes 4-Short Shoes 5-Knee+Shoes 1 6-Knee+Shoes 2 7-Knee+Shoes 3 8-Knee+Shoes 4 9-Long Tights 10-Long Tights+Shoes 11-Mexican Tights 1 12-Mexican Tights 2 13-Karate Gi 14-Pantaron (Long Pants) 15-G Pan (Jeans) 16-G Pan+Western Boots (Jeans+Cowboy Boots) 17-G Pan+Knee Pat (Jeans+Kneepads) 18-Ninja Dogi 1 19-Ninja Dogi 2 20-Shima Stripes 21-Shima Stripes+Knee Pat 22-Leggers (Shinpad) 23-Amaresu Shoes (Amateur Wrestling Shoes) 24-Amaresu Shoes+Knee (Amateur Wrestling Shoes+Kneepads) 25-Western Boots (Cowboy Boots) 26-Leg Warmer 27-Jersey (All below are hidden until Edit Ranking has been completed) 28-Kuma (Bear) 29-? 30-? + Amaresu Shoes 31-Female Bare Legs 32-Female Bare Legs+Knee Pat 33-Female Normal Shoes 34-Female Knee+Shoes 1 35-Female Knee+Shoes 2 36-Female Knee+Shoes 3 37-Female Knee+Shoes 4 38-Female Long Tights+Shoes 39-Female G Pan 40-Female G Pan+Knee Pat 41-Female Leggers 42-Female Amaresu Shoes 43-Female Amaresu Shoes + Knee Pat 44-Female ? 45-Female Long Tights 46-Female Knee Pat + ? 47-Panda Ankle: 1-Bare Feet 2-Ankle Taping 3-Shoes 1 4-Shoes 2 5-Shoes 3 6-Shoes 4 7-Shoes 5 8-Panther Shoes 9-Kung Fu Shoes 10-Amaresu Shoes (Amateur Wrestling Shoes) 11-Leggers (Shinpad) 12-Arabian Boots (Pointed Toe) 13-Western Boots (Cowboy Boots) 14-Socks (All below are hidden until Edit Ranking has been completed) 15-Kuma (Bear) 16-Panda 17-? (Anime) Red : -- Green: -- ["Clipboard"] Blue : -- [ Adjustable Color Pallete ] The colors of each part is controlled by sets of 3 color boxes. Hold TRIANGLE and press Up or Down to scroll through the pre-set colors. Use L1 to copy a single box and R1 to paste it to another location. Use L2 to copy a whole set of 3 boxes, and R2 to paste them to another location. ***SKILL EDIT Belonging to Group (Wrestling Promotion): 1-VIEW JAPAN (New Japan) 2-OLIVE JAPAN (All Japan) 3-IW New Generation (FMW) 4-R.Y.U (WAR) 5-Yukiguni Puroresu (Michinoku Pro) 6-WWC Puroresu (WCW) 7-WFW Puroresu (WWF) 8-Gongs (RINGS) 9-Kajiwara Gumi (Fujiwara) 10.Fighting Expedition 'Battlation' (BattlArts) 11-High Class (Pancrase) 12-THREE A (AAA) 13-Kakutouka (Shoot Fighters) 14-FREE (Freelance) 15-LEGEND (Legends of Wrestling) Class (Weight Class): 1-Heavy Class 2-Junior Heavy Class 3-Free Class Height 150cm - 220cm Body Weight 50kg - 250kg Year of Birth 1900 - 1999 Month of Birth 1 - 12 Day of Birth 1 - 31 Birthplace Land: 1-Parts Unknown 2-Japan 3-America 4-Canada 5-Dutch 6-Mexico 7-England 8-France 9-Brazil 10-Russia 11-Puerto Rico 12-India 13-Sudan 14-Jordon 15-Cuba 16-Finland 17-Croatia Republic 18-Holland 19-Italy 20-Spain 21-Switzerland 22-China 23-South Korea 24-North Korea 25-Mongolia 26-Thailand 27-Australia 28-New Zealand 29-Bulgaria 30-Botswana 31-Republic of South Africa 32-Tonga Fight Style: 1-Orthodox (Typical Professional Wrestler) 2-Technician (Good at technical skills; small package, etc.) 3-Wrestling (Amateur Wrestler) 4-Ground (Good at ground attacks, tackling, etc.) 5-Power (Powerful; good at Power Bombs, Side Busters, Samoan Drops, etc.) 6-American (Typical American Wrestler; Incorporates Power, Heel, and more) 7-Junior (Modern Junior Heavyweight) 8-Luchadore (Lucha Libre-style wrestler) 9-Heel (Rough style/Rulebreaker; crowd boos his taunts and poses) 10-Mysterious (Unorthodox Technical style, "Oriental", e.g; Great Muta) 11-Shooter (Shooting style wrestler, UWF style) 12-Fighter (Kickboxer, Karate-do) 13-Grappler (Judoka, Jitsuoka, No holds barred style) 14-Panther ("Mask De Panther"/Tigermask mix of MartialArts+Lucha) 15-Giant (Giant wrestler, immovable; ie. Andre and Baba) 16-Vicious (Old Strong Style, e.g; Antonio Inoki aggressive fighting style) Return Skill (Defensive Skill): 1-Orthodox 2-Technician 3-Power 4-Junior 5-Luchadore 6-Heel 7-Mysterious 8-All-Round (Combination of Junior and Technician) 9-Shooter 10-Fighter 11-Grappler 12-Giant 13-Vicious Critical: 1- +0 Points Finisher (Only the move marked as the Finisher can "CRITICAL!") 2- +20 Points Suplex (Back Drops, Front Suplexes, etc. can "CRITICAL!") 3- +20 Points Power (Power Bombs, Back Breaker Slams, etc. can "CRITICAL!") 4- +25 Points Technical (Hurracan Rana, Dragon Screw, etc. can "CRITICAL!") 5- +30 Points Striking (Strikes such as Kicks, Punches, Knee Kicks "CRITICAL!") 6- +30 Points Submission (Any submisson or stretch hold can break joints) Special Skill: 1- +0 Points None 2- +15 Points Stardom (Involved with crowd support and repeats popular moves.) Requirement: Do Performance/Taunt (L1 or L2) when your remaining power is at 0 (completely fatigued). Effect: +10% Offensive Power. 3- +15 Points Quick Return (Player may stand right up even after a major attack.) Requirement: Remaining power is at 5% to 20% and Spiritual Strength is above 60%. Effect: You will stay on the ground 1/8 of the time you normally would. 4- +15 Points One Hit Reversal (Repeated reversals result in greater damage each time.) Requirement: Remaining power is below 10% and Spiritual Strength is above 30%. Effect: The rate of Criticals is doubled. 5- +15 Points Start Dash (Able to end the match earlier than normal.) Requirement: Remaining power is above 70%. Effect: The offensive power of Advantage (Special) Moves are increased. 6- +15 Points Guts (Will not give up easily.) Requirement: Remaining power is 0%. Effect: Will only receive 1/2 the Spiritual damage normally taken when then opponent uses a submission hold. 7- +15 Points Strike Back (Rejuvenates strength when opponent shows signs of fatigue.) Requirement: Remaining power is below 5%. Effect: The offensive power of all moves are increased. 8- +15 Points One Hit Finisher (Extremely effective finisher.) Requirement: When you use Finisher the first or second time in a match. Effect: The offensive power of your Finisher is increased by 150%. 9- +15 Points Blood (Bleeding increases spirit.) Requirement: You are shedding blood. Effect: The offensive power of all moves are increased by 5%. Recovery Power: 1- +0 Points Slow 2- +10 Points Medium 3- +20 Points Fast Recovery Power(Bloodshed -- When Bleeding): 1- +0 Points Slow 2- +5 Points Medium 3- +10 Points Fast Respiratory Mood/Breathing: 1- +0 Points Below 2- +10 Points Medium 3- +20 Points Above Respiratory Mood/Breathing (Bloodshed -- When Bleeding): 1- +0 Points Below 2- +5 Points Medium 3- +10 Points Above Spiritual Strength/Awareness: 1- +0 Points Poor 2- +10 Points Medium 3- +20 Points Strong Spiritual Strength/Awareness (Bloodshed -- When Bleeding): 1- +0 Points Poor 2- +5 Points Medium 3- +10 Points Strong Neck Endurance Time (Stamina): 1- +0 Points Low 2- +2 Points Medium 3- +5 Points High Arm Endurance Time (Stamina): 1- +0 Points Low 2- +2 Points Medium 3- +5 Points High Waist Endurance Time (Stamina): 1- +0 Points Low 2- +2 Points Medium 3- +5 Points High Foot Endurance Time (Stamina): 1- +0 Points Low 2- +2 Points Medium 3- +5 Points High Movement Speed (Speed of the Wrestler): 1- +0 Points Slow 2- +2 Points Medium Slow 3- +6 Points Medium 4- +14 Points Medium Fast 5- +24 Points Fast Ascent and Descent Speed (Speed Climbing the Ringpost): 1- +0 Points Slow 2- +2 Points Medium Slow 3- +4 Points Medium 4- +6 Points Medium Fast 5- +8 Points Fast Ascend/I run and Ascend (Ability to climb top turnbuckle): 1- +0 Points I cannot ascend (All climbing ability disabled) 2- +4 Points I can ascend (Normal climbing ability enabled) 3- +12 Points I can ascend while I run (Normal climbing ability enabled plus the ability to climb by Running toward the corner and holding the [] or X button) Outside Return Count 0 - 20 (How long your wrestler will stay outside the ring to fight when he is controlled by the CP) Touchwork (How long before he will tag his partner in during a tag match when he's controlled by the CP; based on the amount of damage he takes): 1-Slow 2-Medium 3-Fast Theme Music Piece: (Press O to preview the music) Assault Before-dark Chase-away Confinement Conquest Count-down Critical Escape Geisha Hazard-lamp Heroism Kill-You Mysterious Nice-Body Onuta Overcrowded Pathos Reflection Shabu-shabu Skyscraper Syndrome Tornado Vibration Villain King's-Road Night-mare NOTE: Nihon-jin = Japanese, Gaijin = Foreigner. Voice 1/Voice 2 Kind: (Voice Catagory; Press O to preview) 1-Nihon-jin 1 2-Nihon-jin 2 3-Nihon-jin 3 4-Nihon-jin 4 5-Gaijin 1 6-Gaijin 2 7-Gaijin 3 8-Animal (Unlocked by completing Edit Ranking) 9-Female 1 (Unlocked by completing Edit Ranking) 10-Female 2 (Unlocked by completing Edit Ranking) Voice 1/Voice 2 Selection: (Voice Sample; Press O to preview) 1-4: 0-171 (Nihon-jin) 5-7: 0-79 (Gaijin) 8: 0-23 (Animal) 9-10: 0-46 (Female) [POINT TALLY(Tells you what the next attribute will cost you in points] [xxx/160-280] ***PARAMETER EDIT Controls: D-PAD used to move between catagories. Choose the box in the middle to return to the Wrestler Edit menu. O button to add points, X button to subtract points. ATTACK DEFENSE Punch Punch Kick Kick Suplex Suplex Submission Submission Stretch Stretch Power Flying Instant-P Crush Arm Power Versus Lariat Technic Technic Rough Rough 1-PUNCH, Attack or defend against Hand strikes, punches. 2-KICK, Attack or defend against Kicks, Knee Kicks. 3-SUPLEX, Attack or defend against Throws. 4-SUBMISSION, Attack or defend against submission holds. 5-STRETCH, Attack or defend against pulling submissions. 6-POWER, Attack horsepower. 7-INSTANT-P, Instant Power-Short burst of power. 8-ARM POWER, Attack power of the arm. 9-FLYING, Defend against jumping or flying attacks. 10-CRUSH, Defend against attacks where opponent's full body weight is used. 11-VS. LARIAT, Defend against Lariat or Clothesline attacks. 12-TECHNIC, Attack or defend against technical moves, small package, etc. 13-ROUGH, Attack or defend agains illegal weapons or head butts. ***MOVE EDIT -Upper Lefthand Corner of the Screen: Primary Attack Strength: () <-- Number is based on the settings in parameter edit that you set. ( ) <-- Specifies which offensive part of your parameter settings is used (ie. Punch, Kick, Suplex, Submission, Technic, etc.) Secondary Attack Strength: () <-- Number is based on the settings in parameter edit that you set. ( ) <-- Specifies which offensive part of your parameter settings is used (ie. Punch, Kick, Suplex, Submission, Technic, etc.) (______): [LETTER] <-- Specifies how adaptable the wrestler's Fight Style (set in Skill Edit) is to the move, on a scale from A to E. A = The most suitable. ie. If the fight style is Power and you choose Moonsault Press, the letter given would be "E". -Lower Half of the Screen [Voice][Status] [Move Catagory(Default Column)] [ MOVE SELECTION ] -Controls [] Status Column: Set move as FINISHER (one move only). Voice Column: Assign VOICE 1 (as many moves as you like). O Default Column: Replace the move currently chosen for this catagory. Move Selection: Choose the highlighted Move for this Catagory. Status Column: Set Move as a SPECIALTY (up to 4 moves). Voice Column: Assign VOICE 2 (as many moves as you like). X Move Selection: Cancel (revert to default move chosen). Status Column: Remove FINISHER or SPECIALTY status. Voice Column: Remove Voice Assignment. /\ Preview Move (You can use this on the default, status, or voice column to view the move that's currently chosen for that catagory, or in the move selection column to the right to preview a move before you choose it. If you have assigned a voice to the move, the voice will also play during the preview of the move's animation.) -Move Catagories -End- Standing [] Standing X Standing O Standing []+X Running [] Running X Counter [] Counter X Running to Corner O Running to Out of Bounds O Rope Slingshot to Out of Bounds O Apron to Slingshot Inside O Post [] Post X Post O Post []+X Grappling [] Grappling [] Up Grappling [] Left Right Grappling [] Down Grappling X Grappling X Up Grappling X Left Right Grappling X Down Grappling O Grappling O Up Grappling O Left Right Grappling O Down Grappling []+X Back [] Back X Back O Back O Up Down Back O Left Right Back []+X Back Defensive [] Back Defensive X Opponent Downed, Face Up, Head X Opponent Downed, Face Up, Legs X Opponent Downed, Face Down, Head X Opponent Downed, Face Down, Legs X Opponent Downed, Face Up, Head O Opponent Downed, Face Up, Legs O Opponent Downed, Face Down, Head O Opponent Downed, Face Down, Legs O Opponent Downed, Running O Corner Grappling O Up Corner Grappling O Toward Corner Grappling O Down Performance L1 Performance L2 Front Two Platon Front Three Platon Back Two Platon Back Three Platon Corner Two Platon Corner Three Platon -End- -Finisher Name Once you exit the Moves screen, if you have assigned a new Finisher or have changed the finisher from the default (or loaded) one, you will be allowed to give a name to the move now marked as the wrestler's Finisher. [Name of Finisher] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End ***CPU LOGIC The CPU Logic determines how likely the wrestler is to perform certain things in particular situations by percentages when he is controlled by the CP. This is what makes a wrestler much more realistic if done correctly. -Controls O Select Category/Subcategory X Exit Category/Subcategory Start Back to the Wrestler Edit Menu Left/Right Decrease/Increase Percentage -CPU Logic Categories Standing Small Damage Large Damage <>Grapple <>Stand Back <>Circle the Opponent <>[] Button Attack <>X Button Attack <>O Button Attack <>[]+X Buttons Attack Front Grapple Small Damage Medium Damage Large Damage <>[] Button Move <>[]+up Move <>[]+left/right Move <>[]+down Move <>X Button Move <>X+up Move <>X+left/right Move <>X+down Move <>O Button Move <>O+up Move <>O+left/right Move <>O+down Move <>[]+X Move <>/\ Button Move(Hammer Throw) <>R1 Button Move(Front Headlock) Back Grapple Small Damage Large Damage <>[] Button Move <>X Button Move <>O Button Move <>O+up/down Move <>O+left/right Move <>[]+X Move <>/\ Move(Hammer Throw) Opponent is Thrown to Ropes Small Damage Large Damage <>Running [] Move <>Running X Move <>[] Button Counter <>X Button Counter <>R2 Button Counter(Dodge) Opponent is Dazed in Corner Small Damage Large Damage <>Perform Running O Button Move <>O+up Corner Grapple Move <>O+left/right Corner Grapple Move <>O+down Corner Grapple Move Opponent is Down Near Corner Large Damage Near Death <>Attack Normally <>[] Post Move <>X Post Move <>O Post Move <>[]+X Post Move Opponent is Down in Center or Ring(Away from Corner) Large Damage Near Death <>Attack Normally <>Perform Running O+down Move Opponent is Down, Face Up Small Damage Large Damage Near Death <>Pick Up <>Roll Over <>Near Head X Button Move <>Near Legs X Button Move <>Near Head O Button Move <>Near Legs O Button Move Opponent is Down, Face Down Small Damage Large Damage Near Death <>Pick Up <>Roll Over <>Near Head X Button Move <>Near Legs X Button Move <>Near Head O Button Move <>Near Legs O Button Move Opponent is Standing Dazed Near Corner Large Damage Near Death <>Attack Normally <>[] Button Post Move <>X Button Post Move <>O Button Post Move <>[]+X Post Move <>Perform Apron Move(O button+towards ring) Opponent is Standing Dazed Near Center of Ring(Away from Corner) Large Damage Near Death <>Attack Normally <>Running [] Button Move <>Running X Button Move Opponent is Standing Dazed Small Damage Large Damage Near Death <>Grapple Opponent from Behind <>O Button Attack <>[]+X Attack Opponent Grapples from Behind -- <>[] Button Counter <>X Button Counter Opponent is Outside the Ring -- <>Go out after him <>Attack with Standing Move(Plancha, etc.) <>Attack with Running Towards Outside Move <>Wait for Them to Return Performance (When your wrestler will perform his Taunts/Appeals) Opponent Standing Dazed Opponent Down Opponent Outside of the Ring On the Top Turnbuckle <>L1 Performance <>L2 Performance <>Do Not Perform Personality Traits Everytime I am Particular (Entertainment) The first entry is particular about the development of the match. When the percentage is high, the wrestler is clumsy. For example, his body slams are more likely to cause an opponent to fall out of the ring. When it is low, he's reliable. Serious Time (Discretion) When the percentage is higher, the wrestler's tactics are purely for the purpose of winning. For example, he will often drag an opponent to the middle of the ring when they're down near the ropes so as to avoid a rope break. When it's low, his tactics are more aimed at entertaining than winning. Flexibility This percentage sets his adaptability to the opponent's style. Cooperation Used for Tag Matches, when this percentage is set higher, it's more likely for him to pull off Double Team moves and work with his partner. <>High <>Low ***DATA PROTECTION (Load/Save/Delete Wrestlers) Exit Load (77 Slots displayed here) Save Delete ____________________________________________________________________________ XIII. -O R G A N I Z A T I O N E D I T (EDIT Submode) -Initial Screen Name Entry LOGO PIC Logo Editor (Paint Program) (Org Name) Data Protection (Load/Save) Back to Edit Menu ***NAME ENTRY [Abbreviation (ie. AJPW)] [Long Name (ie. All Japan)] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) ***LOGO EDITOR Use your directional pad to control the mouse arrow, the O button acts as your "left mouse button" to click on items. Note: The illustration below is not to scale. ___ _ _ _ _ _ _ _ _ __ __ | 1 | |2| |3| |4| |5| |6| |7| |8| |9| |10| | | --- - - - -- -- -- - - -- |11| |12||13||14| |15| | | ________________________ -- -- -- -- -- | | __ | | | | ____ ____18____ ____ | | -- | || || || | | | | | ---- ---- ---- ---- | 16 | -- 17 ______________________ | | | | | | | | -- | | | | | | | | | | -- | | |________________________| | 19 | | | | | __________________________ | | | _ ______________ _ | | | | | | |______________| |_| | |______________________| | | | |______________| |_| | 20 | |_| |______________| |_| | | _ _ _ _ _ _ _ _ | | |_||_||_||_||_||_||_||_| | 21 | |_||_||_||_||_||_||_||_| | |__________________________| The logo itself is 96 pixels (width) by 96 pixels (height). It has four layers that you can draw on or modify, similar to the layers in Photoshop. Layer 1 is on top, with Layer 4 at the bottom. Anything on the higher layers will overlap the lower layers. 1. Return to the logo edit menu. 2. Erase the entire logo. 3. Undo the last action. 4. Load a pre-made Edit Logo Template which you can then modify. 5. Pen Tool - Draws points on the logo. 6. Line Tool - Draws lines on the logo. 7. Box Tool - Draws outlined boxes on the logo. 8. Filled Box Tool - Draws filled boxes on the logo (solid boxes in the color selected on the palette) 9. Fill Tool - Fills in an enclosed section of the layer with the selected color selected on the palette. 10. Text Tool - Draws text on the logo. (Where you click the pointer determines the location of the upper-lefthand corner of the text) 11. Cursor Speed - Adjusts the speed of the cursor. 12. Flip Vertical - Flips the logo vertically. 13. Flip Horizontal - Flips the logo horizontally. 14. Regional Copy - Allows you to copy a section of the logo to another portion of the logo. Select a portion of the logo as if you were drawing a box over it, then click on wherever you want the upper-left corner of the selected portion to be pasted. 15. Zoom - Magnifies the drawing window. Magnifications are 1x (96x96), 1.5x (64x64), 3x (32x32) and 6x (16x16). 16. Logo Window - This window displays the entire logo. Move the red box around by dragging it to change the view of the Drawing Window. 17. Layer View Buttons - These four buttons select which layers are shown in the Logo Window. When a button is depressed, its layer is not shown. 18. Active Layer Buttons - Selects which layer is active in the drawing window (the layer you'll be able to draw on and modify). 19. Drawing Window - This is the main window where you can draw on and and make other modifications to the logo. 20. RGB Adjust - Adjusts the red, green and blue (RGB) values of the selected color on the palette. Similar to the Wrestler Edit submode's color bars. 21. The Palette - Click on one of the 16 colors to select it, change the color using the RGB Adjust above. ***DATA PROTECTION (Load/Save Organizations) Exit Load (5 Slots displayed here) Save ____________________________________________________________________________ XIV. -R E N A M E (EDIT Submode) This submode allows you to rename all of the game's default wrestlers and organizations to their real names. The column on the left lists all of the organizations while the column on the right lists the wrestlers in the org that's currently highlighted. Use left/right to go between the two lists and press O to rename that Wrestler or Organization. ***ORGANIZATION NAME ENTRY [Abbreviation (ie. AJPW)] [Long Name (ie. All Japan)] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) ***WRESTLER NAME ENTRY [Nickname ] [Short name] [Long Name] [Replacer- Toggle long/short name order] [Separator between short/long name] Hiragana Katakana Kanji Alphabet (USE FOR ENGLISH) Symbols (choose characters/letters here) End [ Current Nickname and Short/Long Name Displayed ] *Controls L1 Back field R2 Forward field [] Backspace O Choose X Back to left column (character set selection) Once you're finished renaming, press the X button and it will ask you if you're sure you want to proceed with the renaming you have just finished or cancel and continue renaming. Choose the first option (proceed) and you will return to the Edit Mode menu. ____________________________________________________________________________ XV. -O R G A N I Z A T I O N C H A N G E (EDIT Submode) -done- [All wrestlers in the game (not edits) listed [Org Affiliation] vertically] -done- Press O on a wrestler to change his affiliation in the box on the right. All 15 default organizations, plus any that you may have saved in the Organization Edit mode (refer to the Organization EDIT Submode) will be listed. To "delete" a wrestler (one that you may have replaced with a more updated version using Wrestler Edit), choose his name in this mode, press O on him, and scroll to the bottom of the organizations list to the right and you will find the option to HIDE the wrestler. Choose this and he will no longer show up at all in the wrestler selection screen. ____________________________________________________________________________ XVI.-D O J O This mode allows beginners to familiarize themselves with the controls of the game and the ways to perform different moves. 1st. Perform 3 grappling [] button moves 2nd. Perform 3 grappling X button moves 3rd. Perform 3 grappling O button moves 4th. Connect with 3 Hammer Throw Counters /\ button then [] or X 5th. Connect with 3 Running Moves /\ button then [] or X 6th. Connect with 3 Corner Attacks Hammer Throw him into the corner and perform your running O attack. 7th. Perform 3 corner grapples Hammer Throw him into the corner and walk up to grapple, then hit O+up, O+left/right, or O+down. 8th. Perform 3 moves on the downed opponent Knock him down and do any of your X or O moves. 9th. Perform 3 turnbuckle moves on the downed opponent 10th.Perform 3 turnbuckle moves on opponent standing dazed -Controls Select Brings up the Help Start Brings up the following menu (In English Text): CONTINUE END ____________________________________________________________________________ XVII. -T I T L E M A T C H When this mode is first unlocked, default title holders are assigned. -Initial Screen Title Match View Championship History Title Surrender (Erases Data) Back to Mode Select ***Title Match -Initial Screen HWA Heavyweight Unified Singles Championship HWA Heavyweight Unified Tag Championship HWA Junior Heavyweight Unified Singles Championship HWA Junior Heavyweight Unified Tag Championship Back to Mode Select -Configuration Challenger Champion Match Type 3 Count, 2 Count, Only Fall (Pin), Only Give Up Match Limit 5 min. - No Time Limit Match Fall 1 Fall - 3 Falls Ring VIEW JAPAN (New Japan) - RANDOM Match Location Nihon Butoukan, HUMAN DOME, Yurakuen Hall, Murakawa Gym, RANDOM COM Level 1(easiest) - 10(hardest) Game Speed 100% - 800% COM Skip - (not implemented in this mode) Referee Panther Tottori (VIEW JAPAN), Joe Hiroshi (OLIVE JAPAN) Mr. Mizunaka (UWH/SHOOTING), Bat Watanabe (Independent) Rope Check OFF, ON Lumberjack OFF, ON Tornado Battle OFF, ON Cut Play OFF, ON DQ Count OFF, ON Outside Count OFF, ON BG Music Ring-Side - RANDOM - Done - -Wrestler Select Use Left/Right to choose an organization, its logo is displayed on the upper right corner above the wrestler's profile. Use Up/Down and press O once to choose a wrestler. Arrows will appear on either side of his stance animation, use Left/Right to choose from one of his four available costumes (Edit Wrestlers can only have one but is treated like he has four costumes that look identical.) Now press O again to confirm, or use X to cancel and choose another wrestler. ***View Championship History -Choose Championship to View its History HWA Heavyweight Unified Singles Championship HWA Heavyweight Unified Tag Championship HWA Junior Heavyweight Unified Singles Championship HWA Junior Heavyweight Unified Tag Championship Back to Title Match Menu -Championship History Scrolls On-Screen Player Initials ??? Date of Title Victory YY.MM.DD Number of times defended # Times ***Title Surrender (Erases Data) -Choose a championship to erase its data and surrender the title HWA Heavyweight Unified Singles Championship HWA Heavyweight Unified Tag Championship HWA Junior Heavyweight Unified Singles Championship HWA Junior Heavyweight Unified Tag Championship Back to Title Match Menu It will ask you to confirm (1st option for Ok, 2nd for Cancel). ____________________________________________________________________________ XVIII. -O P T I O N S Camera Wide Angle Zoom ON(Default)/OFF Sound Stereo(Default)/Mono Match Background Music OFF/Soft/Medium(Default)/Loud Wrestler Entrance Theme OFF/Soft/Medium(Default)/Loud Vibrate ON(Defeault)/OFF Possible Fighting Road Scenarios ##.#% Fighting Road People Encountered ##.#% Pressing O on this option allows you to view the anime portraits of anyone that you may have met in Fighting Road. Use Left/Right to choose a name and press O to view his portrait. Use X to exit. View Credits (Unlocked if you have completed Fighting Road Once, use the X button to exit from the credits) -Back to Mode Select- ___________________________________________________________________________ XIX. -M E M O R Y C A R D IMPORTANT! Always remember to SAVE in this menu before you turn off your PlayStation to write the current data to the memory card in Slot 1, or everything you've "saved" will be lost. When you choose the "Save" option in modes such as Fighting Road and Wrestler Edit, you've only saved the data to the PlayStation's RAM, nothing has been written to a memory card. You will also need to load your data everytime you play. Make a habit of using the Memory Card mode and it should save you a lot of trouble. 1- Load (Read From Memory Card Slot 1) Load the 10 blocks of FPG data from the memory card currently inserted in Slot 1. 2- Save (Write To Memory Card Slot 1) Save the 10 blocks of FPG data currently stored in RAM from the "saves" made in game modes such as Edit and Fighting Road, onto the memory card currently inserted in Slot 1. 3- Import Wrestler (Read Wrestler Data on Memory Card Slot 2) Loads any FPG Data found in the memory card currently inserted in Slot 2, and allows you to choose the edit wrestlers on that card that you would like imported onto the memory card currently inserted in Slot 1. Be sure to use Save above after you have finished choosing wrestlers. 4- Pocketstation Mini-Game Download Download the FPG Mini-Game onto your PocketStation unit. 5- Pocketstation Wrestler Download Download edit wrestlers from the PlayStation memory to the PocketStation unit. 6- Pocketstation Wrestler Upload Upload edit wrestlers from the PocketStation unit to the PlayStation memory. 7- Return to Main Menu ___________________________________________________________________________ XX. -O T H E R I N F O R M A T I O N ***Other Identifications -Locations HUMAN DOME = Tokyo Dome Nihon Butoukan = Nihon Budokan Yurakuen Hall = Korakuen Hall Murakawa Gym = Fictional Kawajima Stadium = Kawasaki Stadium Bayside Coliseum = Fictional -Referees Panther Tottori = Tiger Hattori (New Japan Pro Wrestling) Joe Hiroshi = Joe Higuchi (All Japan Pro Wrestling) Mr.Mitzunaka = Mr.Soranaka (Old UWF) Bat Watanabe = Ted Tanabe (Michinoku Pro) ***Using the Fight Records Feature Fight Records (up to 6 entries) Return View Create Delete Press the O Button to go to the fight record screen during any match configuration screen (doesn't apply to all modes) where the following options are at the top: Blue Corner CP, 1P, 2P... Red Corner CP, 1P, 2P... Now choose the record you want to save your match record to and press the O Button again. ***Alternate Referee Outfit Color At the VS Screen, press and hold any direction on the D-Pad. The referee will be wearing an alternate color (which direction you held doesn't affect this at all). ***Removing PAUSE Text When the game is paused, you can remove the "PAUSE" text by holding R1+L1 and pressing the SELECT button. This can really be useful if you would like to take screenshots of the game without "PAUSE" appearing on the bottom. You can press SELECT again while still holding R1+L1 to toggle the clock display, and again to make the "PAUSE" text reappear. After you have done this and have unpaused, you will not have to do it again if you pause again for the rest of the match. ***Staying Down on the Mat If for whatever reason, you would like to stay down when you're knocked to the ground, simply hold the X button. If you're in the process of getting up to your feet, holding X will also keep you in a squating position for a limited amount of time. ***Releasing a Pin, Submission, or Illegal Hold Manually If you'd like to release a pin or submission hold to continue punishing your opponent, or if you're performing and illegal act on a fatigued opponent and risk actually keeping it on past a 4 count (if the 5-count DQ is on), press the X button to release the pin or hold. ***Tips for kicking out of pins and escaping submission holds The easiest way to kick out of a pin attempt is to simply hold the X button. Similarly, to escape a submission hold, simply press the D-Pad in different directions rapidly. Rapidly tapping all the buttons and directions to try to kick out or escape submission is pointless and actually decreases your chances of kicking out or escaping the hold. ***Fast Scrolling Some of the menus in Fire Pro G are huge (ie. the Organization Change mode wrestler list) and you may find yourself taking more time than necessary just scrolling to the bottom or top of a list. You can speed up the scrolling by holding R2 while you press Up or Down on the D-PAD. ***High-Flying Maneuvers on Dazed Opponents The easiest way to pull off high-flying maneuvers such as a springboard hurracan rana to the inside is the manipulate the dazing of your opponent. When your opponent is relatively weakened (ie. you've spent a reasonable amount of time wearing him down by gradually using stronger moves), using a move such as a Body Slam (which is very often assigned to a wrestler as his []+Up front grapple move) immediately followed by picking him up (press [] at the head of a downed opponent) will leave him standing dazed. Also, some moves such as the Hurracan Rana off the Top Turnbuckle (a common corner-grapple move for juniors and luchadores) almost guarantee a dazed opponent if he's been worn down. ___________________________________________________________________________ XXI. -C R E D I T S Originally compiled for FPG by Mike Sweetser, re-organized, updated, and corrected by The IceMaster with Sweetser's consent. Based on original work for "Fire Prowrestling S: 6Men Scramble" by The Mysterious Kagura. Thanks To: Satoshi Kurio (original preliminary FPG translations, Special Skills translations) ProfRev777 (CPU Logic translations, Dojo Mode info) Dave Baker (Edit body name help) ZenWrath (Edit body name help) Chase Martin (Edit body name help) Forrest Rutherford (Edit body name help) WillieA84 (Edit body name help) The Mysterious Kagura (6MS translations, which these translations were based upon, edit body name help) Mike Evangelista (Memory Card info) SirFozzie (Edit body name help) Rottrathon (Edit Mode help) Mike Sweetser (Logo Edit Screen help) Ray Duffy (Edit faces corrections) ___________________________________________________________________________ Fire Prowrestling G SONY PLAYSTATION ENGLISH SCREEN TRANSLATIONS Copyright © 1999 Fire Pro Club. All Rights Reserved. FIRE PROWRESTLING G Copyright © 1999 Human Corporation