________ ______ / ____/ /_ _________ ____ ____ / ____/________ __________ / / / __ \/ ___/ __ \/ __ \/ __ \ / / / ___/ __ \/ ___/ ___/ / /___/ / / / / / /_/ / / / / /_/ / / /___/ / / /_/ (__ |__ ) \____/_/ /_/_/ \____/_/ /_/\____/ \____/_/ \____/____/____/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S O U N D T R A C K G U I D E =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Chrono Cross Soundtrack Guide By AdrenalineSL E-mail: narnia_M3@hotmail.com FAQ Version 0.9 FAQ Info: First Created: February 3, 2001 Released: Frebruary 5, 2001 Last Updated: June 4, 2001 Next Update: Don't know Finished: -- Percentage Completion: 92% ************** ** ** ** CONTENTS ** ** ** ************** 1. Introduction 2. Updates 3. Soundtrack List -Author's Note <==Please read!! -Alternate Soundtrack List -Radical Dreamers Lyrics -Alternate Lyrics 4. Song Meanings 5. Name That Song! 6. Linear Notes 7. The Whole Lot 8. Credits/Acknowledgements 9. Contact Information (Webmasters please read!) 10. Copyright Info 11. Final Words ================= 1. Introduction ================= Welcome to my FAQ for the CC Soundtrack List, the most astounding soundtrack since Xenogears. This has got to be one of my favorites aside from Xenogears which was also composed by Yasunori Mitsuda. It is not the greatest of game music wonder, but it's terribly close. There are several reasons why you have to get this yummy soundtrack. One being, that it is pathetically better than any recent Final Fantasy score (sorry, but it's the truth). Mitsuda's music in this game was made up of relaxed and even lazy pieces as oppposed to more oppressive and action-oriented ones. Scores like the lyrical song, "Radical Dreamers", seemed very depressing, but you will get use to it. Sorry for the goofed up names of the tracks. They are not accurate but I tried. Unfortunately, for the US, Square does not plan to release the OST overseas. Therefore, only import versions are available at a reasonable price. You can get them at the following sites: - Gamemusic.co - Animenation.net - ebay.com There are more, but I cannot think of any more. Personally, I wouldn't get my copy from the internet and I would never do so. I went to a nearby Japanese Store, neat huh? Anyway, it costs about 3,364¥, which is about 34 US dollars I believe. It's a great soundtrack and much better than the Final Fantasy ones. I really recommend it. The soundtrack includes all the songs from the game(obviously), packed into three amazing CDs. Plus a booklet with a little inspiration story by Yasunori Mitsuda, as well as some linear notes and song meanings. There is also an interview with Noriko Mitose, who sang the credits song, Radical Dreamers. Plus some additional linear notes with the game's producer, sound programmer and then some. ============= 2. Updates ============= Version .83: Nothing big here. Just corrected the songs in the Name That Song section (thanks to Valerie S Yoza). Just fiddled around with the format. Like I said, it's nothing big; not worthy of a a huge update report, ya know? Um, I forgot what else I did anyway. =P So until the next update, which I hope would be in the next few years, see ya! (5/3/01) Version 0.8: Finished Linear Notes sections. I promised a Norkio interview didn't I? D'oh! Oh well, I will have it up later. =D Added a new section: Name that Song!, which basically tells you what the song in the game is. Well that's about it. Cya next time! (4/11/01) Version 0.7: Added additional sections. Linear Notes and the Chrono Cross Crew now available for viewing. But the Linear Notes section isn't finished yet. I'll add an interview with Noriko Mitose later once the translation is done. (3/1/01) Version 0.6: Added Alternate Tracklist and lyrics. Also added Song Meanings to enhance my guide a bit from its ultra-boring state. Corrected some English errors. (2/14/01) Version 0.4: The format has changed a bit and added an extra "Final Words" section. After this update, there won't be too much to add, so I'll just leave at this for the time being. (2/6/01) Version 0.3: Sorry for the poor formatting on the first version. My word processor has a mind of its own. Anyway corrected minor errors. Further Updates will come shortly...(2/5/01) Version 0.2: First version of the FAQ. Got everything pretty much done if you ask me. More updates will follow pretty soon. Ciao (2/3/01) ==================== 3. Soundtrack List ==================== //Author's Note// Due to some minor disagreements in song translations, I have decided to make another list. Ok, I admit the names of the songs are a bit goofed up I guess. So what I'll do to clarify this mishap is to make different versions of the song names. It may confuse some of you, but I will label the new list, "Alternate Song List." This list was specifically made for one's convenience. So if you'll be so kind as to excuse a few errors here and there, please feel free to browse through the list. Same applies for the lyric translations. //End// CHRONO CROSS ORIGINAL SOUNDTRACK Composed, arranged, and produced by Yasunori Mitsuda ################### # DISC ONE- Cause # ################### Running Time: 69:54 TRACK LISTING 1. Chrono Cross~Time's Scar (Opening Theme) 2. Edge of Death 3. Home Arni Village 4. Plains of Time (Home World) 5. Dancing the Tokage 6. Reminiscence ~Thoughts not Extinguished~ 7. Dreams of the Shore Near Another World 8. Another Arni 9. Singing Emotions 10. Lost Pieces 11. Drowning Valley 12. Another Termina 13. Quitting the Body 14. Forest of Cutting Shadows 15. Snake Remains Chamber 16. Triumph ~Gift of Spring~ 17. Lost Child of Time 18. Another Galdove 19. Swamp of Hidora 20. Dream Fragments 21. Voyage (Another World) 22. Ghost Ship 23. Death Volcano 24. Ancient Dragon's Stronghold 25. Pathetic ####################### # DISC TWO- Unveiling # ####################### Running Time: 60:03 TRACK LISTING 1. Beginning of a Dream 2. Dimension Breach 3. Home Termina 4. Dragon Knight 5. Voyage (Home world) 6. Home Galdove 7. Home Mabuure (Marbule) 8. Zerubess (Zelbess) 9. The Big Splendid Astonishing Magic Group 10. Doze 11. Chronomantique 12. Dilemma 13. Optimism 14. Island of the Dead 15. Dead Sea (Ruined Tower) 16. People Imprisoned by Destiny 17. Lost Before Light 18. Earth Dragon's Island 19. Navel of the World 20. Hurricane 21. Victory ~Call of Summer~ 22. Another Mabuure 23. Fairies Yield Magic 24. Etude 1 25. Etude 2 26. Magical Dreamers ~The Wind, the Stars, and the Sea~ ###################### # DISC THREE- Change # ###################### Running Time: 53:25 TRACK LIST 1. Garden of God 2. Chronopolis 3. FATES ~God's Destiny~ 4. Jellyfish Sea 5. Orphanage of Flame 6. Star-Stealing Girl 7. Dreamwatch of Time 8. Dragon's Wish 9. Star Tower 10. Frozen Flame 11. Dragon God 12. In the Time of Disorder 13. Life ~Faraway Promises~ 14. Reminiscence ~Thoughts not Extinguished~ 15. Radical Dreamers ~The Unstolen Jewel~ 16. Dream Fragments ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ————————————————————————————— Alternate Soundtrack List ————————————————————————————— ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ = DISC ONE- Awakening = ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ Running Time: 69:54 1. Chrono Cross~Wounds of Time~ 2. Deadline 3. Aruni~Home 4. Fields of Time~Home World 5. Lizard Dance 6. Reminiscing~Forgotten Memories 7. On the Beach of Dreams~Another World 8. Aruni~Another 9. Thinking Back 10. Missing Piece 11. Drowned Valley 12. Termina~Another 13. Departed Souls 14. Forest of Illusion 15. Shakotsu Mansion 16. Victory~Gift of Spring~ 17. Lost in Time 18. Galdolf~Another 19. Hydra Swamp 20. Pieces of Dreams 21. Sailing~Another World 22. Ghost Ship 23. Extinct Volcanoe 24. Cliffs of Ancient Dragons 25. Grief ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= = DISC TWO- Acceptance ƒ ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= Running Time: 60:03 1. The Dream Starts 2. End of Dimension (End of Time) 3. Termina ~Home~ 4. Dragon Knights 5. Sailing ~Home World~ 6. Galdove ~Home~ 7. Marbule ~Home~ 8. Zelbess 9. The Great Sneff's Troupe 10. Bed Time 11. Chronomantique 12. Predicament 13. Optimism 14. Island of Departed Souls 15. Dead Sea/Tower of Extinction 16. Prisoners of Fate 17. Previously Lost Hopes 18. Island of Earth Dragons 19. Navel of the World 20. Gale 21. Victory ~Shouts of Summer~ 22. Marbule ~Another~ 23. A Touch of Magic From the Fairy 24. Etude 1 25. Etude 2 26. Magical Dreamers ~The Wind, the Stars, and the Waves~ ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= = DISC THREE- Return = ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ=ƒ= Running Time: 53:25 1. Garden of Gods 2. Chronopolis 3. FATES ~God of Destiny~ 4. Jellyfish Sea 5. Orphanage Fire 6. The Girl Who Stole the Star 7. Time of Revealing Dreams 8. Hope of the Dragon 9. Star Tower 10. Frozen Flame 11. Time Dragon 12. Dark Realms of Time 13. Life ~Faraway Promise~ 14. Reminiscing ~Forgotten Memory~ 15. Radical Dreamers~Unstolen Gem~ 16. Piece of Dream ============================================================================= ======== LYRICS ======== Radical Dreamers- "The Unstolen Jewel" Performed by Noriko Mitose Music by Yasunori Mitsuda ___________________________________________________________________________ | JAPANESE | ENGLISH | Itokenai te ni tsutsunda | Held in young hands, Furueteru sono hikari o | That light is shivering Koko made tadotte kita | I've come all this way Jidai no fuchi o samayoi | Wandering the edge of time | Sagashitsuzukete kita yo | I came still searching Namae sae shiranai keredo | I don't even know your name, but Tada hitotsu no omoi o | One little feeling Anata ni tewatashitakute | I just wanted to hand over to you | Toki wa ai mo itami mo | Sometimes I catch and hold Fuku dakitome | Love and pain, tightly in my arms Keshite yuku kedo | It will fade away, but Watashi wa oboete iru | I'll remember Zutto... | Forever... | Watashi no mune no oku ni | It'd been echoing in my chest Itsukara ka hibiite ita... | For who knows how long... Yotsuyu no shizuku yori mo | Though it's a whisper tinier Kasukana sasayaki dakedo | Than a drop of evening fog | Itetsuku hoshi no yami e | Toward the darkness of frozen stars Tsumugu inori ga | A spinning prayer Tô anata no sora ni | May it reach to your distant skies... Todoku yô ni... | | —————————————————————— Alternative Lyrics —————————————————————— (English Translation) To wrap the young hands, Around the light that shines down. Persue to this point, Then wandering around border at this hour. Continuing in the search, For the name I never knew. But there's one thought in my mind, When you offer your hand to me. History can be love and pain, Hugging deep within. Until death, I will be remembering Always... Inside my heart, For how long it has been echoing. Ever since the drop of night, However there's a faint whisper The cold settles in the darkness of the stars, Spinning hopes Reaching out into your faraway sky. ================== 4. Song Meanings ================== NOTE: Song meanings are not originally worded by me. This was taken from the booklet found inside with the soundtrack. EXPLANATION: by Yasunori Mitsuda [D]ISC ONE- Cause 1. Chrono Cross~Time's Scar --The opening track for Chrono Cross! Somehow or other, I felt that the level of the musicians are very high! During recording, time and again new ideas and inspiration sprouted, but they can still easily adapt to the changes! The foundation of this piece is mainly the percussions, the sounds of MIX and the GRAN CASSA beating to the brass sticks is absolutely wonderful. 2. Edge of Death --I think there are two versions of this in the game: one with vocal and one without. The one in this OST is the vocal version. I didn't like the way the ordinary orchestra would play it, so I emphasized on the percussions. But I forgot where I fiddled around with it (laughs). 3. Home Arni Village --As the theme for the very first town in the game, I injected the feeling of sunshine and brightness to it, something with a good atmosphere. I felt that the Fado guitar would do an excellent choice to bring out that feeling, even though traditionally the image of the Fado is one of sadness and sorrow. But I realized it can bring out the cheeriness of a song...maybe what they say about Fado is wrong...(laughs) 4. Plains of Time~Home World --Hey! Recognize that melody?! Yup, I had re-arranged the main theme for Chrono Trigger. I started by converting the boring C-melo because I didn't have time to compose another piece with the same passion of Chrono Trigger. Hmm...why did I deliberately use the Sitar on a Chrono piece? 5. Dancing the Tokage --The theme for the first dungeon in the game. The faint sound of the Angklung (an Indonesian instrument) was steadily introduced into the theme. It did create the feeling of a cheery dungeon of good weather, doesn't it? Feels good though...(laughs) 6. Reminiscence ~Thoughts Not Extiguished~ --The feeling of love...I didn't know that the piano could bring it out so well. Because I'm not very good at the piano, I didn't edit much of it due to the feedback on the Playstation. Even so, the message of love is eminent in this simple song. 7. Dreams of the Shore Near Another World --Those who know will recognize immediately, that this is the main theme of Radical Dreamers. The use of both themes Chrono Trigger and Radical Dreamers in Home and Another World themes was actually the idea of our director Mr. Kato. I thought it was not a bad idea after all. 8. Another Arni --I had the inspiration of emptiness and not existing in another dimension when I tried composing for this piece. The raw sound of the piano and guitar used in the arranged versions of the Home Arni Village was surprisingly good. 9. Singing Emotions --Again I used the electric piano and the clarinet for this piece, which is heard when Leena and Serge were exchanging thoughts. Though there aren't any conflicts of love in this game, but in real life, it's quite rare to find couple nowadays actually sit down and exchange thoughts. 10. Lost Pieces --The guitar and cello version of the Chrono Cross opening theme. Mr. Kira was excellent on the guitar, and I have constant fear that there will be a change in tempo when I mix in my part. I was very worried that I might screw it up. (laughs) 11. Drowning Valley --I failed twice in using the recorder to create a melody with a medieval atmosphere. All along I was using 5/8 beat rhythm (laughs). I had no choice but to alter the beat and to my surprise, I can gradually hear the melody I had in mind. 12. Another Termina --Come on out everyone! This is my 18th festive song with 6/8 beat. This time I gave it a Scottish beat in arrangement. I don't know why...but it reminded me of the festive air of the Guardia Millenial Fair in Chrono Trigger (laughs)...it actually wasn't suppose to be of that type. 13. Quitting the Body --I did not regret, to decide to show the bravery of the Dragon Knights in the second part of the song. The Heihachi and Shinobue (Japanese flutes) harmonized well with each other and gave it a peaceful sound to it. I wanted to have it til the end but I thought it's best to drop the idea completely. 14. Forest of Cutting Shadows --This is my favourite genre of music: Minimal Music! What differentiates it from the other music is to repeat the motive of the theme again and again, in moderation. Don't know how many times I have dozed off during the making of this song...everyone! Did you guys fall asleep listening to this during the game?? 15. Snake Remains Chamber --With surplus memory, I had a discussion with Synthesizer Programmer, Mr. Yamazaki, as to how we could make this theme sound more interesting. Well, we did alter it...and to this day, everytime we hear this laughable song, we'll exclaim "This is STUPID!" 16. Triumph~Gift of Spring~ --This is the orchestral arrangement of the Fanfare song in Chrono Trigger. In my opinion, the inclusion of a fanfare gives a sense of the old school RPGs, giving a majestic feel to the game. 17. Lost Child of Time --For the most part, the cello built up the emotion of this song, and then the pizzicato takes up the second-half. Do you think I managed to display the sense of insecurity of being lost in an unfamiliar dimension? However I felt this track was laughable and stupid...(laughs) 18. Another Galdove --In this game, when you visit towns in the parallel dimension, you'll hear the second arranged version of the Home World ones. Sometimes I don't know which parts to differentiate from the original version and ended up arranging it wrongly. This game is in my opinion, pretty interesting to be capable of putting me in such a predicament. 19. Swamp of Hidora --The inspiration came from the dancing movements of the dwarves. Maybe the choreography of the dwarven dance had good timing. It gives both the sense of pop music and mystery to it. But it was tough combining both the elements into the same song. 20. Dream Fragments --Well, Mr Kato's project was to make sure that the music for the Musicbox made an appearance in the game. Even though the musicbox song was simple, yet it can dig out the deepest emotions to those who listen. I think the musicbox is a very fascinating instrument (machine?), isn't it? 21. Voyage (Another World) --Heard when you ride around on the boat. It has a TWO-FOUR progression, then rapidly return back to the original beat, making it quite a self- contradicting piece. 22. Ghost Ship --I wonder why the sound of the vibraphone reminded me so much of the Enka song (laughs) (From Etoh-21: Enka songs are traditional Japanese theatrical music, something the younger generation dislikes, which is why Yasunori was laughing. And so happens that Yosaku uses the same instrumentation as this song!) It was not my idea to create that image, didn't want people to listen and immediately think of Yosaku, but I just can't shake it off! Must be the huge impact of Yosaku on me... 23. Death Volcano --After the flat bass intro, gradually the African Beat fades in. After that, I switched to using Ireland's Aeolian Harp and the unique percussion of Udo. This song has an extremely wide variety of instrumentations from all around the world. 24. Ancient Dragon's Stronghold --I have to arranged this 2 to 3 times before I was satisfied with it, because it didn't fit into the ambience of the place in the game. Actually I had the inspiration to write a long 20 minute track for this, but I didn't have enough space on the score sheet (laughs). 25. Pathetic --Oh, please listen to Mitose's "Ghostly Wails" (laughs). Though the track lasts only a couple of seconds, but it was very fitting and scary when coupled with the FMV. I tripled Mitose's 6 wails to make 18 of them altogether. (In fact I wanted to create more, if not for practically reasons.) Very nice screams...thank you Miss Mitose! [D]ISC TWO- Unveiling 1. Beginning of a Dream --This was composed only for Square's internal presentation, and NOT used in the game itself. Not many tried their hands on the Chrono Cross Demo either, so I thought of putting its full version into this soundtrack for completeness. The first impression of the game gave me when I heard this song, was the image of the sea, don't you think so? 2. Dimension Breach --I had a sudden itch to compose this out and did it in 2 hours!! (laughs) Maybe it's the strong sense of inspiration that befall on me. If only I have this kinda power everyday, I can compose this whole soundtrack in just 10 days (laughs)! 3. Home Termina --I decided to create a totally different for Telmina of another dimension. The beginning of this track is actually for an event, while the one after is the actual track. I also tone down the festive mood for this track. 4. Dragon Knight --The so-called "Pop Orchestra" (laughs). I had to have this type to present the bravery in those knights. I thought the Brass section did quite well, wondered why Mr. Yamazaki edited it. 5. Voyage (Home World) --The fine and delicate sounds from the Distortion Guitar...makes it a very fast-paced number. 6. Home Galdove --When I was composing the rhythm of this track, I had Home Arni Village as the main idea, then skillfully changing the tune into the Galdolve theme (laughs). In the midst of producing, the tremolo of the guitar started to become obvious. Looks like it's impossible to work with raw guitar sounds. *Sigh, if only I had a better guitar. 7. Home Mabuure (Marbule) --This was inspired by music from the Middle Ages, so I used a lot of instruments from that era. I originally wanted to have the orchestra playing it, but somehow the results didn't turn out well. Maybe, I'll try it one more time for the ChronoCross Arranged CD. (Etoh-21: COOL!) 8. Zerubess (Zelbess) --Somehow this song just brings me back to reflect on life. All work and no play makes Jack a dull boy. You have to live a balance life...I wish I could go to the Zelbess (laughs). 9. The Big Splendid Astonishing Magic Group --Why does the image of "Magic" and "China" come into my mind? Why? Is it only me? This track is screwing up my mind. (laughs) It wasn't intentional. 10. Doze --OK everyone, let's sleep! Altogether now....1...2...3...zZzZzZzz 11. Chronomantique --This is a reggae version of the Chrono Trigger theme. It's played only for a short while in the game. The track is quite long as compared to the time frame it is used. I tried to re-arrange it but it turned out completely different! I guess I have to perfect my skills in arranging music. 12. Dilemma --Well, similar to , we had extra memory for this track. So I decided to add in the male voice "Zon!" , but I didn't expected the result to be amazingly excellent! You could feel the ambience listening to it huh? 13. Optimism --What an optimistic feel! Made it a little funky. I arranged the second half of the track, but even though the moods in the two parts are different, I found it funny that it still conveys the optimism. If I borrow this game, I'll be laughing a lot at this track. 14. Island of the Dead --Appeared as one of the dungeon's music. In the middle of the track, I made a weird tune out of my flute "Heeee…rururu" that made a lot of impact on the mood of the track. The percussions and Ring Rhythm (Yasunori coined up the term himself) contributed a lot too(laughs). Ring Rhythm is actually setting a percussion to a speaker, then position each speaker in the form of a ring, the result is the effect of the beat rotating on a spot. This is probably the first and last I combined the use of Minimal Music and Polyrhythm ino my works. 15. Dead Sea (Ruined Tower) --For this track, I was very worried about the sound of the clarinet, basically due to the Playstation hardware problem. If I set its volume a little low, its reverberations will drown itself out to the main tune. If I set it a little higher, there's a gross imbalance to the volume of the other instruments. I found myself in the worst situation possible. Luckily my savior, Mr. Yamazaki skillfully solved the problem. 16. People Imprisoned By Destiny --The scene accompanying this piece is really heart-wrenching. (Etoh-21: I had to censor this part as it was a spoiler.) When this track is played during the battle, I did not have the heart to input the battle commands. Somehow, the Strings Arrangement was amazing in setting the mood. Aahh...how sad! 17. Lost Before Light --When the game was in production stages, this was the first track that I finished composing. The theme made up of guitar sounds, and I didn't bother checking the memory it would take up. Initially they said they'll use the track for events with major decisions made, but ended up with "Game Over" message...this game does have its poisons (laughs) 18. Earth Dragon's Island --I think this theme managed to portray the sense of space and mystique very well. The feeling of vastness and transparency forming itself into a painting... just by this music itself. I don't know how I managed to compose such a thing, must have taken all the powers of me and Yamazaki combined (laughs). 19. Navel of the World --All-out percussion for this one. A sense of a fast-paced song, but the actual scene of the game shows a very carefree mood. Otherwise, the rest of the track matches. Used the MIX to change a lot of parts to this track. 20. Hurricane --The use of Polyrhythm. Up to now, I don't think there's a battle music like this, by mixing the 9/8, 3/4, 4/4 and 5/4 beat altogether, a seemingly impossible feat. Seems a radical trad. 21. Victory ~Call of Summer~ --This track name was thought up by Kato himself. 'Call of Summer"...what a GREAT name! Up to now, I cannot see myself thinking up such a befitting name for this jingle. Ties in the first "Gifts of Spring" version very nicely! How admirable of Mr. Kato! (laughs) 22. Another Mabuure (Marbule) --How should I arrange the Marbule track? I was thinking of a way to differentiate it from the original Marbule track because I didn't know what class the music belongs to. Well, it was simple. I reduced the emphasis of each type of instrument and came out with the result. 23. Fairies Yield Magic --The music of Miki the dancer and Slash teaching a lesson on life. It is the setting pattern for the big scene to come afterwards.(Etoh21: I'm tryng to censor this.) 24. Etude 1 --This event was thought up by Kietsu. She instructed me to create a tune to show that Slash was going through a transition of having trouble with his guitar, by omitting the "soul" of the tune. Well, it was easier said than done (It's Tough, man!). Certainly it's different from understanding her. 25. Etude 2 --I think this is what she meant by "putting soul" into Etude 1...How was it? I'm sorry if I didn't really understand. 26. Magical Dreamers ~The Wind, the Stars, and the Sea~ --As I got the hang of Etude 2, I gave it the best "soul" I could ever thought of and then decided to use this take. In the second half, the microphone audiofield gave the guitar sounds a classical feel to the melody, immersing all into a unique world altogether. [D]isc Three- Change 1. Garden of God --The singing of the Boys' Choir really gives a feel of being in the Garden of the Gods, and I was set to use it in the game's title screen. But I might as well put this track to the beginning of this CD "Disc 3~Change". So...let the high-tension music begin! 2. Chronopolis --The techno-rhythm of this track was inspired by the chords of ChronoTrigger and became the foundation for it. But I felt it did not deviate too far from the image of Chrono Cross. 3. FATES ~God's Destiny~ --Once again, a progressive tune. In the middle, the organ and bass was inserted during the 4-beat period. This was one of the best in my final works, as was "Boss Battle 2" in ChronoTrigger soundtrack. How come both are similar in situation?...How mysterious...(laughs) 4. Jellyfish Sea --This belongs to the category of Ambient Music. The harmony of the bass and piano combine happily, to create the wonderful feeling of being under the sea. Similar to the track , I don't know how many times I had dozed off in the process! (laughs) 5. Orphanage of Flame --The gregorian-like female chorus and the opera-like male chorus was mixed in this composition. At the very last chord, just as the help was about to start, the chord suddenly twist to give it that added kick. Listening to this track makes you experience the deep hatred that Yamaneko had inside him. Yamanekooooo...! 6. Star-Stealing Girl --Kid may look intimidating, but she is actually a kind person hidden deep inside her heart. This song protrays that kindness in her. I like the way Miss Mitose's "Lan, la la lan" scat (Etoh21: a scat is a melody of nonsense syllabals), which brings out the image of Kidd perfectly. Kidd is, IMO, my favorite character in the game. 7. Dreamwatch of Time --This track was used in the Demo Game's teaser trailer. By subtle editing of the Chrono Trigger and Radical Dreamers themes, I think this song sort of summarizes the contents of the whole game. 8. Dragon's Wish --My favorite composer, Jerry Goldsmith, made a special appearance for this track. His unique way of beginning his piece and his orchestration is something I need to "digest" and learn. I can see the various challenges ahead of me. But I'm at a loss for words (laughs). Must learn more variety of music... 9. Star Tower --You think that this sounds like an ordinary track, but gradually, the music fades and is taken over by the choral vocals which gave it an indescribable sense of unsettledness. This song portrays the sense of "oh, I'm getting nearer and nearer to the end huh?" feeling. Is everyone's heart starting to quicken? (laughs) 10. Frozen Flame --This was taken from the game Radical Dreamers. It portrays the image of the gem's search for the sorrow of Mankind. This track sounds quite ordinary. I wanted to remix it but I forgotten how I composed this song (laughs). 11. Dragon God --The choral vocals, String Quartet and percussion were lavishly used in this piece. The vocals in the intro part and the brass & strings arranged in the middle part were fairly easy to create. I saw the scene of the battle before the music was added in, and thought to myself how in the world should I do to portray the sense of a last boss. Well, after this track was added in, the battle seemed to become very up-tempo. 12. In the Time of Disorer --(Etoh21: Yasunori didn't comment on this one, for a good reason.) 13. Life ~Faraway Promises~ --Sound effects gradually forming shape into a synchronized melody and doesn't need extra explanation. When I first saw the scene accompanying this music, I had goose pimples for a very long time. If you only bought this CD without the game, I beg you to listen to this in the actual game itself. 14. Reminiscence ~Thoughts Not Extinguished~ --At the end of the story, the keyword "forgotten memory" appeared. I wonder whether the memories Serge had was actually important. And also, whether the photo had any meaning to it. 15. Radical Dreamers ~The Unstolen Jewel~ --It's unbelievable. Kira's guitar and Mitose's ethereal voice matched so well in this song. Initially, for 2 times I had been trying to add the strings into the song, but it just didn't sound right. Finally I decided to let the guitar by itself. Such a simple song for the ending. The song, though low on melody, but it showed hesitation and pain in it. With such convincing melody, I think this was a big success in my opinion. Mitose's lyrics were wonderful too, certainly worth a listen to. 16. Dream Fragments --When you hear this tune, everyone should agree with me that it gives a final sense of conclusion (laughs). I too, had a great sense of accomplishment when I finally saw the ending. Close your eyes, think back to the many adventures you encountered during the game. ==================== 5. Name that Song! ==================== Ok, here is the list of the songs and where you hear them in the game. It may not be entirely accurate, since I wrote this based on my memory. And adding little excitement to it, I've added a little opinonated sentence (or two) with it. It'd be nice, if you'd help out ya know. It would be appreciated. I've left a lot of them blank, and I know that most of them are wildy inaccurate. The nicest thing you could do for me is help me with corrections! I'll give you tons of credit! Thanks! I'd like to thank Valerie S Yoza for all the songs that went blank on me. She Filled them in for you people! Say thank you!!! DISC ONE ---------- 1. Chrono Cross~Time's Scar~ The song for the opening CG, in the very beginning of the game. Very cool. Probably one of my favorite songs. 2. Edge of Death Played during your first trip through the "mysterious dungeon." This is also the boss battle theme. It's very enthusiastic! It adds a very dramatic effect. 3. Home Arni Village Obviously, the mellow theme in Serge's village in the Home World. (yawns) Makes you kind of sleepy, but in a good way. 4. Plains of Time (Home World) World Map theme in Home World, when on foot. I like it. The various use of the instruments in this song was very well done! 5. Dancing the Tokage The merry little theme in your first dungeon, Lizard Rock. Awww...it's so cute! 6. Reminiscence ~Thoughts not Extinguished~ While Serge and Leena are talking about their childhood on Opassa Beach, this song is being played in the background. Heavenly isn't it? 7. Dreams of the Shore Near Another World World Map theme in Another World. On land. Ohh...I really like this song. 8. Another Arni A very different theme from Home Arni, but it's good nonetheless. Read the title of the song to find out where you distinctively heard this song. 9. Singing Emotions When Leena just blurts out the horrible news to Serge on the pier in another Arni, this song adds more to the tension. Well sort of. 10. Lost Pieces I'm not sure about this one, but I think this song is playing when Serge goes visit his tombstone in Another World. Correct me if I'm wrong. One of my all-time favorites. It's basically a "quieter" version of Chrono Cross~Time's Scar~ You know...without the extra stimulation, kind of thing. Valerie says: "This music is played when Serge and Kid visit Serge's grave. (I think you can get this scene if only Serge and Kid are in your party. You have to let Kid join your party at Cape Howl, and visit Serge's grave again before going to Fossil Valley.)" 11. Drowning Valley Fossil Valley theme in another World. Well, I hate to say it, but it was a depressing song for me. Don't know why though... 12. Another Termina The name gave it away, obviously. It's the cheery theme in the town of Termina in Another World! It reminds me of extreme mirth and lotsa happiness! 13. Quitting the Body I love this song! But sadly, I can't remember what this song pertains to. Help? Valerie says: "This is played when you see Glenn and Riddel at the grave of Garai and Dario." 14. Forest of Cutting Shadows The cute theme in Shadow Forest, or woods. Don't quite remember, but it's definitely that song. Weren't those deformed fish creatures adorable?! 15. Snake Remains Chamber When you enter General Viper's manor, this "secret agent" kind of song plays in the background. 16. Triumph ~Gift of Spring~ The end battle music. You know...when you win a battle, it switches to your stats and what have you. That's the song that plays in the background. 17. Lost Child of Time I don't know this one. But like all songs, this is a good song. =P It is actually played at the top floor of Viper Manor, but only your initial visit. Thanks to PaiFujii@aol.com Its played when you meat Harle. I dont know if it does it every time but it does it when you meat her in the Mansion and Kid says she will kick harle butt to the moons. Thanks to tobbethespy@hotmail.com 18. Another Galdove The song played in Galdove in Another World. Oh, it's so pleasant. Makes you just want to recline and sleep. 19. Swamp of Hidora Played in the Hydra Marshes in Home World. The Home World version sounds much "happier" than the other version. 20. Dream Fragments The very last song of the game. I'm not sure why it was listed twice because there's this one and another one in Disc 3. Maybe there are two versions of it, although they both sound the same. No, this is not the vocal song that plays during the credits. 21. Voyage (Another World) The theme on the world map when Serge and company are on a boat to get around. If you like mellow tunes, then this suits you just fine. It's very pleasant. 22. Ghost Ship The ghostly theme, ok not really, onboard the Ghost Ship. Duh. When I first heard the song on my soundtrack, I had mistaken it for one of those sneaky kinds of music. Like when Mel tried sole Kid's Elements. 23. Death Volcano This song is the one played in Pyro Mountain (is the name right?). I personally liked this song, it's very "secretive" and um, stuff. 24. Ancient Dragon's Stronghold The song played in the Dragon-like castle. I forget the name. But you get the idea, right? This song is pretty cool, although I wouldn't list it under "My All-Time Favorites." 25. Pathetic A very haunting song, indeed. This song(or uh, something) was nicely coupled with the FMV showing the evil Serge stabbing Kid in the gut. Ohhh...scary. DISC TWO ---------- 1. Beginning of a Dream I think it's on the world map, when Korcha takes you to the Vipor Manor bluffs. Correct me if I'm wrong. Valerie says: "According to the liner notes, this music isn't used in the game." Author's note- ^_^;; Eh...I knew that. Just testing you people. =P 2. Dimension Breach I think (not sure though), this is the song where Lynx is in that Dimension Vortex (?). Sprigg's home to be more specific. Sounds an Awful lot like the theme where Leena and Serge are having a chat. Yep, it's the Dimensional Vortex. 3. Home Termina Obviously, the town's theme in the Home World. Need I say more? 4. Dragon Knight This is the song when the Dragoon knights come to Serge's aid. Sounds pretty triumphant. 5. Voyage (Home World) The sailboat theme on the world map in Home World. I'd say it would have sounded better without the use of the electric guitar. But that's just my opinion. 6. Home Galdove The song from the village of Galdove in the Home World. It has a nice beat to it. 7. Home Marbuure The song in Marbule in the Home World. It's very fitting isn't it? Yasunori is a genius! 8. Zerubess The cheery theme only heard onboard the S.S. Zelbess! Lotsa things pop up in my mind when I hear this song. 9. The Big Splendid Astonishing Magic Group The name's kind of long isn't it? This song plays while Sneff, the ugly guy twisted with arthiritus, displays his ability to perform magic. It's very akin with a Chinese-style music. 10. Doze The song plays when your characters are replenishing their health, or when they're sleeping. Short and simple. 11. Chronomantique This song plays on the world map in Another World I would think. =/ Please correct me if I'm wrong. Cheery and pleasant. Disc 2 Track 11 Chronomatique, is played I believe is played in the boat, though only in a few instances, like paying the guy in Another's Arni to take you to Water Dragon Isle. Thanks to PaiFujii@aol.com 12. Dilemma I THINK this is the song played on the Zelbess while battling Fargo. I'm not sure at all. Valerie says: "This is from the Viper Manor Bluffs. It's also used during the Grand Slam." 13. Optimism This is the dopey-like song that played in the background when you fought with Solt and Pepper for the second time. I love this song! It's so cute! 14. Island of the Dead This song plays when you are in the Isle of the Damned dungeon. Sounds kind of eery. =P 15. Dead Sea (Ruined Tower) This is the song where you are inside the Dead Sea. That one futuristic place, where manequins attack you. =/ I like the bells in this song. Hell, I love all the songs! =P 16. People Imprisoned by Destiny The melacholy theme that plays in the background while you fight Miguel (was that his name?) Oh well, you know, Leena's father. That g'damn white element boss that's hard to kill. XD 17. Lost Before Light When you game over, this song plays in the background. 18. Earth Dragon's Island If you look at the title of the song, maybe you can figure it out. =P Well, for those of you who don't know, it's the song played in Earth's Dragon Isle. 19. Navel of the World The enthusiastic melody played in Gaea's Naval. 20. Hurricane Chrono Cross's battle theme! 21. Victory ~Call of Summer~ When the battle is over and you've won, this is the victory theme you will hear. =D 22. Another Mabuure The theme played in Another Marbule. This song will play when you've cleared the area of the ghostly figures. See a walkthrough for details. 23. Fairies Yield Magic In the little stage show the Magical Dreamers put on for you, the two girls will sing this short song. 24. Etude 1 One of the two types of the Magical Dreamers guitar cords. 25. Etude 2 The second of the two types of the Magical Dreamers guitar cords. 26. Magical Dreamers ~The Wind, the Stars, and the Sea~ The full Magical Dreamers song that Nikki plays on the on-stage performance that Serge and party was invited to. DISC THREE ------------ 1. Garden of God This song plays when you meet any of the 6 dragons you will encounter in the game. 2. Chronopolis On the way to the mysterious building in the Sea of Eden, this song will Play in the background as you continue your journey. 3. FATES ~God's Destiny~ The boss battle theme for when you battle FATE. 4. Jellyfish Sea The adorable theme that plays when you are underwater in the El Nido Triangle. 5. Orphanage of Flame When Serge is in Kid's past (i.e. the orphan), this song will continuously play in the background. Reminds me of an opera house. 6. Star-Stealing Girl The sad song that plays when Serge rescues Kid from the burning orphanage and also plays while Kid talks to Serge on the Water Dragon's Isle. 7. Dreamwatch of Time On the title screen, if you stall a while, a demo will ensue. This song is the demo's theme. =D Simple as that. 8. Dragon's Wish "This is played while you are in the lower levels of the Terra Tower." Thanks to Valerie. ^_^ 9. Star Tower The disturbing song played while in Terra Tower. 10. Frozen Flame As of now, I have no idea where this song is from. =/ Answers are welcome. Disc 3 Track 10 Frozen Flame. Played when you enter the Chamber of The Arbiter in Chronopolis, before you fight FATE. Thanks to PaiFujii@aol.com 11. Dragon God The boss theme while battling the Time Devourer. This is one of the coolest songs. Really! 12. In the Time of Disorder The sound effects from when Terra Tower transforms. Disc 3 Track 12 In The Time of Disorder. This is actually the background from the fight with the the Time Devourer's Ultimate form (Schala/Lavos/Dragon God). Thanks to PaiFujii@aol.com 13. Life ~Faraway Promises~ When you save Schala from Lavos (correctly), this song will play after using the Chrono Cross. 14. Reminiscence ~Thoughts Not Extinguished~ The same repeated song when Serge was with Leena on Opassa Beach at the beginning of the game. 15. Radical Dreamers ~The Unstolen Jewel~ The credits song! The absolute most coolest song in the gaming world, IMO! I love it! Noriko is wonderful. 16. Dream Fragments Again, a repeat from the same song in Disc one. ================= 6. Linear Notes ================= Author's Note- For Yasunori Mitsuda's Linear Notes, I have come up with two Translations. So one will follow after the other. Just thought I should say something to clear up any confusion. Music Composer: Yasunori Mitsuda Young and Experienced ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ About 10 years had gone since I started committing myself with a "musical job" in all seriousness (including the training period). As I think about it thoroughly, I think I have been running with no thought for the consequences. And probably, I will repeat the same thing...till I die...(laugh). When I was a young squirt, I often think "I'm working hard... Why don't people recognize it?" and I also jumped on too many people because of that. Now I know, that the production process has no meaning to the others. The most important is what I can deliver to the listeners in the end. But in those days, I was just a young man and I couldn't realize it. I'm still a young squirt. But I might have grown a little, and I now feel it is more valuable for me to make people impressed with my final work, rather than for them to recognize my hard work...Could you manage to cry even once in this game? One Can Never Stop Learning ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ "One can never stop learning.." This is what my dad used to nag at me. For someone who detested studying, as a young kid, I can never appreciate the meaning of that. More often than not, I'll rebut my dad whenever he mentioned it (laughs). And for a long time, I didn't bother much about the worth of studies, until I gave it a little more thought recently. There's always certainly some kind of "Fashion Fad" going on in the world, an ordinary person will think "Why is it that this so-called "trend" never seem to fit into the current era ?" I have an imaginary internal filter inside my heart that prevents a lot of things from registering into my mind. Whatever feelings that I may want to experience, has to go through some deep analysis and thought before I can "digest" it. That didn't happen to my Dad's advice until I analysed his statement recently. When I listened to contemporary music, I could not understand its expression until I have to will to learn and let it through my "internal filter" and understand its "character". That can't be done if I ignore my dad's advice...thanks Dad! (laughs) Power of Music ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Music has mysterious powers. It has to power to express your feelings more than all the words that you can put together. I think no matter how "good" a song may be, it has no inner meaning if it is just a montage of sounds. How could composers say that 'any kind of music is good' , can be the same as 'this won't clash with my passion for composing'? Music is certainly a colorful media for expressions. If you listened to the soundtrack carefully, you'll noticed I've used the Guitar as the base for most of the songs in it. Of course, the raw sound of the guitar is not suitable for creating much soul and ambience in music. Sounds pretty empty and hollow actually. The biggest challenge for me is to get in touch with the "nerves of the guitar" (haha, understand?). And to do that, I am very lucky that Synthesizer Programmer, Mr. Yamazaki, finally decided to help me out on that problem...A BIG THANK YOU TO YOU FROM THE BOTTOM OF MY HEART, MR. YAMAZAKI! This time, even if you didn't listen much to the songs, you can stillfeel the emotions brought out my them, and such, is the power of music that I was referring to... Combined Efforts ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The only difficulty in the production process, is that one needs all the energy and commitment from all the staff involved. Another thing is, because the limited loading speed of the (PSX) hardware, there is very little memory allocated for Sound. Everytime there exist a new program that has better capabilities, I would think "Oh! That'll be great for the job!" Well, half of those wishes have come true, I guess it's not that bad eh? This time, with improving technology, nothing is impossible to create new sounds. It is because of the combined efforts and help from the Main Programmer, Battle Programmer and the other production staff, that made this possible. In this CD, the music echoes out the power of all the efforts of these fine people that had contributed to it, and boy, is it LOUD or what! Towards Folk Music ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This time round, I had tried to incorporate the sounds of the Mediterranean and the Fado sounds into the soundtrack. (from Etoh-21: Fado is a form of traditional Portuguese guitar). Fado Guitar. Why is it that everyones says that when they jear my composition, they'll comment that Mitsuda is capable transforming a mess of sounds into beautiful pieces that touches the heart? Perhaps that's an indication that I have some accomplishment in my career...maybe. (laughs) From here, it is fun to hear that everyone is able to "connect" with the mysterious style of Mitsuda's music. But I don't think I should start to get complacent, and must keep telling myself to work extra hard for my next project! Until then have fun while waiting for it! SECOND TRANSLATION Youth ¯¯¯¯¯¯ It's been 10 years since I entered the world of "music." If I think about it, I went through it really fast. I'm going to work the same work until I die. When I was a youth, I remember what I was pondering all day: "I'm trying too much." Yet, I don't get accepted... If I think about this now...no one really cares about it. I didn't realize this when I was young. I don't differ from a youth now, but now I get accepted...No, I don't do this job for acception, but for the people to hear and be moved by my work. When I thought of this, I feel I moved out of the young stage and into adulthood listening to the music in this game. Did anyone else's feelings get moved? Study Until I Die ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ "People should study until death," was my father's sane. I hated to study. I couldn't accept what my father foreced me to believe. But what if studying didn't mean "studying"? What if "studying" meant "dissolve"? People in this world always has trends; to know what trends are and how they work. This age became conquered by trends. Is this "dissolve" and "trends" what father had been talking about all these years. In the world of music, there are no trends. It is what you filter through the mind. The filtered material become the originalality of one. "Study until Death", we can't ignore it. I'll start trying father... The Power of Sound ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Sound has a mysterious power: "song". It will overcome time. In any great song, it becomes useless when sound is not inputted. As a composer, if he does not care about how his melodies sound, it means he doesn't have any love for it. All sounds have colors. In this game, most of my work is "guitar sounds". I used the guitar to its Maximum level. Mr. Yamazaki, the editor, did wonders for this song. I can't thank him enough. Maximum Strength ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I am needing strenth to make the music in this game. Most of the things I want in the music are limited because of the memory, or the program. I feel satisfied if I could do half of what I've expected some sounds in this game are impossible to do in real life. The programmers gave me the strength with encouraging words. The music in this CD is brought to you with the encouragement my peers gave me. The lasting civilization of music. The music in this game are based on the Sounds at underground channels. I tried a "fade style" in my music. "Fade Style" is a smooth vocal. Well, from here, I would like to hear everyone's thoughts on the game and please wait until my next CD comes out! Game producer: Hiromichi Tanaka World of Computers ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Anyone has a computer now. Twenty years ago, it was really rare. Now it's a toy that a kid uses. It's been 5 years since Chrono Trigger had been first released. Now the computers have changed; the hardwares have changed. It is the F-1 stock car of the game world. All the anti-Squaresoft people say, "The more money Square has, the better the game becomes!" That is, however, not true. That people that build the game need to have love for the game. Without the needed love, no one can make a good game. Every monster a character designer makes, one drop of the designers tears are mentally inserted. Same for the people that make the music. A looong time ago, the sound was...different. Where did these sounds come from, the "pico, pico, puu." One can't put such sounds in Chrono Cross. The sounds are replaced by the noise of my guitar and the edited sounds. The power of the specialists can make this possible. Aku no Tesaki: Masato Kato Hands of the Devil ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Now it's the end of the fun nightmare. Chrono Cross didn't do good in sales as I have expected it to. Since Chrono Trigger, Final Fantasy VII, Xenogears, and Radical Dreamers cam out. Radical Dreamers came out right after Chrono Trigger. People might have not noticed, but Radical Dreamers was a part of Chrono Trigger. The main character, was a sub-character in Trigger. This game as well, didn't succeed. The days without sleep ended up as a waste of time. I planned to finished what we started with Radical. The inspiring voice of "Kid" in Chrono Cross made me realize what I have done. My battle is not over yet. It all started in Trigger...It was all different. The hardware, the system, and the programs. The difficulty made it more "fun". This "new fun" made it possible to finish Chrono Trigger and go on to new things. In my heart, Kid and Serge were there. Chrono Cross is not a Chrono Trigger2. It's a result of a pulled trigger. It's another "Chrono". See the ending of the game and you will know what I'm talking about. Sound Programmer: Ryo Yamazaki When you played the game, what did you hear? Did you hear your Playstation generate the sound? The people that say, "I don't care about the music" have a big problem. They don't know how hard it is to fake a huge song and push it into a _Piece of Memory_. These people are dirty in soul. No emotion. They don't have the brains to listen to the hard work Mitsuda-san went through. For the people that know his pain, we give you this soundtrack. ================== 7. The Whole Lot ================== All music composed, arranged and produced by: Yasunori Mitsuda Synthesizer Programmer: Ryo Yamazaki Sound Programmer: Minoru Akao Recorded & mixed by: Kenzi Nagashima Mastered by: Ichiko Furukawa Hitomi Misaizu Art Direction & Designs: Keiichi Yamashita Directed by: Kishio Ozawa, Tsuyoshi Takemura Sales Promotion: Saiko Fukui Production Coordinator: Kosei Ito Production Assistant: Emiko Funahashi Prodcution Manager: Keiji Hamada Supervisor: Susumu Arai, Hirofumi Yokota Co-Executive ProducerL Kensuke Matsushita Executive Producer: Nobuo Uematsu CHRONO CROSS Composed & Arranged by: Yasunori Mitsuda Acoustic Guitar & Bouzouki: Tomohiko Kira Shinobue & Shakuhachi: Kinya Sogawa Percussion: Tamao Fujii Electric Upright Bass: Hitoshi Watanabe Keyboards: Yasunori Mitsuda Strings Quartet: 1st Violin: Hijiri Kuwano 2nd Violin: Motoko Fujiie Viola: Jun Yamamoto Cello: Haruki Matsuba Recorded & Mixed by: Kenzi Nagashima Assistant Engineer: Ken Hiranai Recorded at STUDIO GREENBIRD Recording Coordinator: Kenichi Funayama RADICAL DREAMERS Composed & Arrange by: Yasunori Mitsuda Words by: Noriko Mitose Acoustic Guitar: Tomohiko Kira Vocal: Noriko Mitose Recorded & Mixed by: Kenzi Nagashima Assistant Engineer: Ken Hiranai Recording Coordinator: Kenichi Funayama ============================= 8. Credits/Acknowledgements ============================= Mom - For taking the time to get me the soundtrack. It took a while for me to actually find it. Thank god. Yasunori Mitsuda - For creating a wonderful masterpiece. I love Chrono Cross because of him. It was very enticing to buy, but as you know I gave in. Lots of bear hugs. Noriko Mitose - For singing and writing one of my favorite songs in the whole world. Thank you so much! ATadeo - For making this FAQ possible. More bear hugs. CJayC - For maintaining one of the best websites on the net. Chrono Cross OST booklet - For giving me the Jap. Lyrics for "Radical Dreamers." and the song explanations for each song. Frans Alexandra - For suggesting that I add Yasunori's linear notes, Noriko's interview and some additional information onto my FAQ. Thanks a lot for your suggestions. Valerie S Yoza - For all the songs in the "Name that song" section that I missed. Thanks so much! I really appreciate it. The following are the songs she contributed to: - Disc 1, Track 10 - Disc 1, Track 13 - Disc 2, Track 12 - Disc 1, Track 17 - Disc 3, Track 8 - Disc 2, Track 1 - Disc 2, Track 2 Thanks a lot Valerie!!!!! And a big THANK YOU to my friend, Freddie, for translating the Japanese lyrics. Thank you Seiken for helping me translate the song explanations!! THANK YOU!! THANK YOU!!! ======================== 9. Contact Information ======================== If you have any further questions concerning the game, or as to why stealing is bad contact me via e-mail. I will accept any type of mail including criticism, add-ons, corrections, tips, suggestions, weird comments, etc. I will NOT accept threats of any kind and never, never send any perverted comments you perverts! And as always, you will be credited for your delightful opinions and such. Please subject your mail so I know what the deal is. If not, it will be DELETED. Also please use proper English with correct grammar and such. It annoys me when people tYpE lIkE dIs. That's a no-no. If your English is just horrible and I can't understand a thing you said, then it'll have to be deleted sorry. If you have AIM, feel free to drop me a line if I happen to be online. I also have ICQ, but I rarely use it. Um...that's about it. Here is a short list of the Do's and Don'ts when e- mailing me: Do's ------ 1. Send me a question which cannot be found in the CURRENT version of the guide. 2. Be specific! I cannot stress this enough. I get tons of e-mails a day, and it will be very helpful if I can scan through them quickly. And that is when you come into play. Specify what you want, how you want it and whatever. 3. State the name of the game you are talking about. I do not have psychic powers! 4. Check the newest version of the guide before e-mailing me! And READ it! I will not answer you otherwise. 5. Drop a line telling how good my FAQ is. ^_^ Don'ts ------- 1. Ask a question that has already been explained in the guide. All you need to do is peruse it. 2. Don't start your e-mail along the lines of: "I didn't read your guide, but could you help me anyway?" It really ticks me off. 3. Demand that I help you. It will be proned to be ignored. 4. Request that I send you an updated version of my FAQ. The answer will be no. Just check GameFAQs.com or other sites that have my FAQ! 5. E-mail me with something stupid. 6. Type in all CAPS. 7. Send me an e-mail in another language. I may or may not understand it, but I will ignore you nonetheless. Thanks for reading it! If you do anything in the Don'ts section, your e-mail will most likely be ignored and laughed at. GameFAQs board: Adrenaline E-mail address(s): narnia_M3@hotmail.com MSN Messanger: same as e-mail address AIM: reddmaggot ICQ: 70967247 This is getting ridiculous. I am constantly being IMed, but that's not what bothers me. What bothers me is that certain ignorant people (quite a large number at that) keep IMing me for no apparent reason and end up asking me how the hell I got on their buddy list. This is getting stupid. If you're going to add me to your list, please note it so it would save you and me the trouble of clearing up this misunderstanding. Don't mistaken me for someone else. The AIM, MSN Messanger, and ICQ names have been created for the sole purpose of welcoming readers of my FAQs. There is no possible way you could have gotten this anywhere else. Webmasters - READ THIS!! I don't think some webmasters even bother to read this, Read it well before e-mailing me. I also have a new rule: if you decide to take any future FAQs (old or new), please let me know beforehand! It's not plausible to assume that you can take all my FAQs just because I've given you permission to use _one_ of my FAQs. So now, please ask me before taking _any_ of my FAQs. Period. Let my usual paragraphs continue...=P I've already received some e-mails from webmasters asking for permission to use my FAQs on their site. I will allow this, so long you ask me (politely) and give the URL of your website. Your website must be "real." By this, I mean you get over 50 hits per day and you own a .com, .net, .org or whatever domain. Keep the URL simple, so it'd be easier to remember. If I'm happy with it, then you are granted the permission to use my FAQ, but don't assume, I will notify you through e-mail. Anything from this FAQ and the FAQ itself MUST be fully credited to me! If not, otherwise, I will be forced to take legal action. This guide may not be stolen under penalty of ...uh...death, or something. The FAQ must remain updated! I also ask that if I ever e-mail you requesting that you remove my FAQ, you will comply with my request. The only site that has the privilege of not having to ask me for permission is GameFAQs.com. Thanks for your attention. ==================== 10. Copyright Info ==================== This document is © 2001 AdrenalineSL All rights reserved including the right of reproduction in whole and in part in any form. Playstation and Playstation logos are registered trademarks of Sony, Inc. Chrono Cross is registered trademarks of Squaresoft, Inc. You may download the file through a web browser onto a single computer for your personal, non-commercial use only. You may not permit anyone else to modify the file or use it for any commercial purpose, display, performance, sale or rental. It absolutely cannot be decompiled, disassembled, modified, or create derivative works based on the documentation in whole or in part. Do not remove any copyrights. Information on this document is copyrighted to proprietary material to S. Lee and may not be reproduced, published, modified, copied, uploaded, transmitted, or distributed in any way, without the author's prior written permission. The author does grant any express or implied right to you under any patents, copyrights, or trademarks. Remember kids, plagiarism is naughty! If you have an error to report, please contact the author. ================= 11. Final Words ================= Have any questions? E-mail me. Need help? E-mail me. Suggestions? E-mail me. Just feel free to speak your mind (excluding perverted comments and insults)! If you wish to send me anything to add-on to the FAQ, please do. It must be related to this guide or it will not be posted otherwise. Only relevant information will catch my attention. I do not want your life story, or how your dog died. Only FAQ related questions!! And remember, any RUDE comments will get your name on my hitlist. I will take your e-mail address and sign you up for an infinite number of annoying junk mail! In addition to you being such a jerk, I will add you to the "Butt- munching, idiotic, perverted, who-can't-get-none but harrasses-little-girls losers" list if I ever make one. Aside from that, I would love to hear from you! Finally, I'm sorry for the short guide as it is my first. So toss me some lines on how to improve on my future FAQs, or even better, my current one. ============================================================================= MUCHO GRACIAS!!! ============================================================================= /^ ^^ /// / // ^ ^ /O%G%/t( ///// O(@@ 6@e /RG(t////~t%K^/ //^/ DeFtones @#(((^ ^//~6K%^^^^ R@G%/~ //(CK@ @@B6((~/ ^^^~/~t%@ @@R6((~((/%/~(/CO@ / @@GC%GtC~/~((tte@@^ /@QGCCtCCt%tCCQQR@@/^^/ RBC%tCCGGC/GCeR@@@///// (#O((%%CGG#KKR@BB@et/~// et(/tt(K@@#K#eGGOQet//// C~/(((OB#OGC%6eGGKGGC(/// ^^ % /(OKeC%tCC6C6666OG%~// / / ^(t/~%G6(tC%(%tC%%C6%%/////// ^ ^%/(%KCC(((%((/(/(~// //^//~// C/%R@(t(/^ ^^ / / /// ^/^(t#@(((/^ !~AdrenALiNe~! ^%%@@(~/~/^ ^ ^//^// / /(//////// ^ / / R~%G^C~Gt~/^ ^ // ////// / ^^^///////G/ ~/ ///^ /// ^//^/// / / /^ / ^//// /// _Adrenaline_ Deftones 1995 ------------------------------------ The Chrono Cross Soundtrack Guide Copyright © 2001 Stephanie Lee February 2001