*~Red Alert Aftermath Missions~* FAQ / STRATEGY GUIDE Developer: Westwood Platform: PC, DOS/WINDOWS Author: Joshua "ShadowWangTang" Kim Date: 7 / 9 / 01 Version: Final E-Mail: ryudohazuki85@hotmail.com *-*-*-*-*-*-*-*-*-*-*-* *~TABLE OF CONTENTS~* *-*-*-*-*-*-*-*-*-*-*-* 1. LEGAL STUFF 2. ABOUT 3. ALLIED WALKTHROUGH 4. SOVIET WALKTHROUGH 5. NEW AFTERMATH UNITS 6. MISCELLANEOUS UNITS 7. MISCELLANEOUS STRUCTURES 8. FAQ 9. UPDATES 10. ACKNOWLEDGEMENTS *-*-*-*-*-*-*-* 1. LEGAL STUFF *-*-*-*-*-*-*-* This FAQ is copyright to "Joshua Kim" It may NOT be used in any magazine or any type of publication without my permission. It may NOT be used for profit. This FAQ will only allowed to appear at the following sites: http://www.gamefaqs.com http://dlh.net If you feel that there is an error, please e-mail me at ryudohazuki85@hotmail.com *-*-*-*-* 2. ABOUT *-*-*-*-* This is the 3rd FAQ that I wrote. I have to apologize for putting up a fake name "Jay Kay" for myself. This is about the Aftermath New Missions and Units. I wrote this FAQ to help people beat these missions. I personally think that The Aftermath was well made and constructed. Now... to the FAQ! *-*-*-*-*-*-*-*-*-*-* 3. ALLIED WALKTHROUGH *-*-*-*-*-*-*-*-*-*-* Stage 1: Harbor Reclamation Objectives: Destroy all Soviet Units and Structures. To start this mission, kill the Soviet Spy before she reports back to base. Just shoot her with your five riflemen reinforcements. Build Barracks, Power Plants, Ore Refinery and Pill Boxes. This would help destroy any "wandering" tanks. Also, train tons of soldiers. Build the War Factory and build lots of Medium Tanks. Put them in ore fields to kill any enemy Ore Trucks. Then do a "Tank Rush" and kill all the enemies in the North East of your base of north of the village. Then send some Engineers to do their job. Destroy another part or capture another base, which is west where you previously destroyed/captured area. Then head north East again and destroy the base. Mission Accomplished. Stage 2: In The Nick of Time Objectives: Keep Bridge intact, rescue scientists. When you start this mission, send all the your units to the north to collect a group of soldier reinforcements. Then, with combined tank power, destroy all soviet tanks. When you cross the stream to your west, destroy the V-2 Rocket with your tanks and watch out for those pesky Grenadiers who come from below. Then, as you head south a little more a Tesla Coil will attack you, again used combined power to destroy it. By then, a Transport holding a few tanks and a Demolition Truck will come by. Watch out for the Demo. Truck because it could take out your whole army if to close. Go North and go across the bridge. DO_NOT_DESTROY_THE_BRIDGE or your mission will fail. When you get near or cross the bridge, two Chrono Tanks will come to assist. Use them to get rid of the two Hind Helicopters that come. Then, when you get near the village, a few more reinforcements will come out. Use that Mechanic to fix up your Chrono Tanks and other tanks as well. Then travel your little army to the north where you will find more resistance. Destroy and go west a little more to get more Chrono Tanks. Go west more until you find a Soviet Base. Destroy the War Factory or capture it because it will build more tanks for your suffering. Then go south more and wait a little while for some scientists to escape. Go back where you came from as fast as you can because if you stick around the base, a reinforcement will come and 2 Soviet Transports will come, loaded to brim with Mammoth Tanks. Get the scientists safely to the signal flare at the place you started your mission. Mission Accomplished. Stage 3: Caught In The Act Objectives: Destroy All Soviet Units and Structures In this mission, you start out with Tanya. You will get a reinforcement of a Transport and some Gun Boats. Tanya needs to destroy all the Soviet Technology Centers. Load Tanya to the Transport and take her to the closest island, which is the slight northwest one. When you get there, a reinforcement of a Chinook helicopter will arrive and some soldiers. Unfortunately, Soviet MiGs will attack the barrels and if you aren't fast, it will kill your lovely Chinook. With the Chinook helicopter in your possession, fly (or swim) to the island just Southeast of there. You will get some reinforcements of soldiers and Engineers. Wait a while and another Chinook will appear. Save it as you did last time so you can utilize all weapons. Go north for some more reinforcements and finish off any Soviets. During that time (or earlier) a Transport, holding some Allied tanks should land at the far north island. Now, back to Tanya's crew. After you finish that island, then venture to the north island. They have some pretty strong forces and you could wipe them all out, if you do it right. Collect the Spy and take him to the Radar Dome and infiltrate it. The final island, which is at the north your tanks should have some trouble with the Tesla Coils. Take them out with your two Destroyers. Then, plunder with the remaining of your tanks, soldiers and Tanya. Mission Accomplished. Stage 4: Production Disruption Objective: Destroy Soviet Sub Pen When you start this mission, you will have some soldiers with a Medic. Do not go near the Tesla Coils and wait head north. When Enemy Soldiers come, kill them. Head north until you see a Concrete Wall to your east. Enter there and destroy the 2 Advanced Power Plants to shut off the Tesla Coils. You'll get an reinforcement of two Demolition Trucks and three Engineers. Use the Demo. Trucks to wipe out the two Flame Towers. Use the rest of your units and go northeast and kill the enemies and capture the Radar Dome with your Engineers. You will get a reinforcement of three Chrono Tanks. Go east and then north with them. Since you will get instantly slaughtered when you enter the enemy's base, Chrono Shift to the tiny island just Northwest of the Sub Pen. Finish off the Sub Pen. Mission Accomplished. Stage 5: Negotiations Objective: Rescue Hostages, Destroy all Soviet Units When you start this mission, you'll start with Tanya. Slaughter the soldier to the North and head East until you see some SAM sites. C-4 them and three Longbow Helicopters will arrive and will destroy that Flame Tower that is blocking your way to the Southeast. Head north until you see some Enemy Soldiers attacking a town. Kill them all and a Civilian will tell you to follow him through the woods. He will lead you to the Hostages. Destroy the Technology Center and the Hostages will come out and will follow Tanya. Get her to the Southeast part of the map to the Abandoned Church. Take Tanya back where she came from, and she'll signal for reinforcements. You will get some Tanks and an Mechanic. Wipe out the rest of the Soviets. Mission Accomplished. Stage 6: Monster Tank Madness Objective: Infiltrate Soviet Radar Dome, Locate and Rescue Dr. Demetri When you start this mission, you will begin with some tanks and soldiers. Use the Thief and steal from the Ore Silo. Watch out for Flame Towers. Next, capture the Sub Pen and build some Transports and put your units in them. Next, head northwest and destroy the V-2 Rocket. Then take all of your units north, where you will find your outpost. Fix everything with some Engineers and build tanks and soldiers to help defend the base. Build some more tanks and take out all of the bridges. Then, send a Spy to the east and infiltrate the Radar Dome, causing the Super Tanks on their creators. Then look for a Church in the far southern part of the map and send an APC there and load Dr. Demetri into the APC and go back to your base and load him in to the Chinook Helicopter. Mission Accomplished. Stage 7: Time Flies Objectives: Destroy the two Missile Silos When you start this mission, you will start out with two Chrono Tanks. After killing everyone on the island, Chrono Shift to the island in the Northwest. Destroy or ignore the Flame Tower and continue up. You will find to more Flame Towers, destroy them. When they are destroyed, blow the Radar Dome to kingdom come, so it destroys all the SAM sites in that particular area. ChronoShift again to the next island and do the same thing. When you do that, 2 Longbow Helicopters will take out the Tesla Coil and a reinforcement of Tanya will arrive. Kill all the soldiers and blow up the barrels to take out the Flame Towers. Then use Tanya to blow up the 2 Advanced Power Plants for your MCV to arrive. Deploy the MCV and build the usual. Build tons of tanks . Then send those tanks to the Ore Fields to the South to kill the Ore Trucks. Then do a Tank Rush and destroy/capture the Soviet base. I recommend you capture the Construction Yard so you can build Tesla Coils. Deep in the base, you will find a Missile Silo. Annihilate it. Since you (hopefully) captured the Soviet Con. Yard, build some airfields and some MiGs. They are great to destroy any Enemy Structure that you might have missed. Go north from your new base and annihilate the rest of the Soviets and the Missile Silo. Mission Accomplished. Stage 8: Absolut M.A.D.ness Objectives: Destroy M.A.D. Facility, Destroy all Soviet Units and Structures Start by fixing up your base. Then build some reinforcements and some Spies. Send one Spy to the Southwest corner of the map and infiltrate the Technology Center. Then send another Spy to the Northeast of the current Technology Center and infiltrate it. Finally, send another Spy to the North of that one. Then some Flares will surround a certain Information Center to the southeast. Take it out with some handy Longbows. Then, finish the rest of the mission by destroying the rest of the Soviets. Mission Accomplished. Stage 9: PAWN Objectives: Protect Fake Base, Destroy all Soviet Units and Structures Start by training some infantry, just enough to protect your base. You can look for money bonus crates around the area for needed supplies. Simply defend your fake base. You have to sweat out 25 minutes like this, so be prepared. At the 10 minute mark you will get some reinforcements inside the Soviet base. Explore and destroy as much as you can with those tanks. After you defended your base for a good measure, a reinforcement of a some tanks and a MCV will arrive. When they get to your base, simply sell all of the Fake Buildings and replace them with real ones. Build all of the usual. Try building some more defenses when you get some extra cash. When finished, simply do a Tank Rush to the Soviet base up north and they will have no chance against you. *-*-*-*-*-*-*-*-*-*-* 4. SOVIET WALKTHOUGH *-*-*-*-*-*-*-*-*-*-* Stage 1: Testing Grounds Objectives: Destroy all Allied Units and Structures. This mission is pretty hard so get ready. Deploy your MCV and do the usual. Then Build lots of Flame Towers at every part of your base so no place is unguarded. Build a Sub Pen and start producing Missile Subs. When you get enough cash buy some Tesla Coils to help you get rid of Chrono Tanks. Then, with your Missile Subs, head northwest and destroy all of the buildings in range, including those pesky Gap Generators. After that, build a lot of tanks and crush the rest of the Allies. Stage 2: Shock Therapy Objectives: Destroy all Allied Units and Structures When you start this mission, use your Shock Troopers and send them to the SouthWest. Try avoiding Pill Boxes because they will easy tear your soldier to bits. Head east again and cross the river and approach the village and kill everything so you can get a V-2 Rocket and a Demo. Truck. Then, go to the entrance to the enemy base and you will receive reinforcement of Missile Subs and Tesla Tanks. Use the Missile Sub and destroy the base then use your other units and send them NorthWest and destroy the last base with your arsenal. Be sure to destroy all Allied units. Mission Accomplished. Stage 3: Let's Make A Steal Objective: Steal Prototype Tank In this mission, you will start out with Volkov and Chitzkoi. First, head south down the corridor and east and use Volkov to activate the buttons. Watch out for those Allied soldiers, they should be easy to kill with Chitzkoi. Avoid Pillboxes until later. Head north again and go east. Kill all the scientists and soldiers and activate all the equipment with Volkov and go east again. Kill everyone and go south at the junction. Watch out for the Pillbox because Chitzkoi might leap right next to it because of the soldiers. Anyway, ignore the bullets and head South then west where the nuclear generator is. Feed everyone to the dog and go south to see Einstein, eat him. But activate the generator, it will give you a time limit of 45 minutes. Find all of the control panels to make explosions. When you stumble on a room with a lot of your trapped soldiers, let the Grenadier free himself and try to free the Shock Trooper. With those reinforcements, take out the rest of the Allies in that room. If not done quick enough, the Allies will use Toxic Gas to take out the soldiers in their "Torture Chamber". Since Volkov has Self Healing, always put him in the front. When he gets hurt to much, run away and he will slowly repair himself, like Mammoth Tanks. Then find the place where a Healing Crate is and grab it if you must and continue west. Activate the final control panel and infiltrate the War Factory for a Phase Transport. Now you have to get out of here. Go Northeast through the exit. Mission Accomplished. Stage 4: Test Drive Objective: Destroy all Allied Units and Structures When you start this mission, you will begin with Volkov and the Phase Transport. Put Volkov in the transport for now. Then head north. Attack the tanks. If you get low on health, retreat and wait for your tank to heal for a little while. Then, strike again. When you are destroying the two tanks, infantry might arrive. Then take Volkov out and let him shoot them all down for tanks do poor on infantry. When you destroy the two tanks, you will receive a reinforcement of some Rifle Infantry and two Engineers so do not destroy the town. After that, head North with your Phase Transport. Don't attempt to attack a tank or an army of tank will come. Take your Phase Transport in and deploy Volkov. Use Volkov to kill the soldiers. Then C-4 everything. Then destroy the AA-Guns with your Phase Transport for some Shock Troopers and some FlameThrowers. Now your target is the Radar Dome to the Southeast. Follow the road to the Southeast and enter and destroy all the AA-Guns for some more reinforcements. Use Volkov again to C-4 like crazy and take out the Allied infantry. Now send Volkov and his Transport north and destroy the defenses. After you take them out, concentrate on destroying the Allied Navy. Use the Submarine reinforcements and send them as far as they could while being still in range with the ships. Then select each one individually and take them out. Finish off any surviving tanks/units. Mission Accomplished. Stage 5: Don't Drink The Water Objective: Poison Allied Waterfall, Capture Chronosphere, ChronoShift MCV, and Destroy all Allied Units and Structures. When you start this mission, you will have five Engineers, a Supply Truck, and some Grenadiers and Rifle Infantry. Go immediately to the Northwest until you see a road. Follow the road while killing any Enemy Soldiers. At the end of the road, a Ranger awaits and should be easily killed if all soldiers attack simultaneously. Then lead the Supply Truck up to the area where the road ends to poison the water. Don't venture yet. Watch all those Civilians and Allied Soldiers die. Then head southeast where you saw all those Allied Soldiers die. Then head North with your Engineers and capture the Chronosphere. Then an MCV should arrive. Patiently wait for your Chronosphere to charge. During that time, you should kill those tanks with your remaining soldiers which are to the West before they suddenly leap alive to kill you. When the Chronosphere is charged, Chronoshift the MCV to the Northwest island. But do not deploy it yet or you will some how fail the mission (another bug, probably). Then send your MCV to the North a little to deploy it. Build the usual. Then use some tanks to head north and destroy the four Turrets on the two hills. After that, get some MiGs ready, like six of them. Then build lots of Tesla Coils, due to large amounts of troops. Same thing to where the Chronosphere is. Build some Tesla Coils over there to protect it from intruders. Then at the main island, build enough tanks for a Tank Rush. Then, take them all to the Northeast of your base and slaughter everything insight. Use Parabombs, ParaTroopers and MiGs to assist. Destroy everything but the Technology Center. Capture the Technology Center. After you do, make sure that no building is still standing, by exploring the entire base. Now, since you should have some more money, build a War Factory near the Chronosphere. Start producing tanks to get rid of any Allied buildings near that area. After that, destroy the Allied Navy with Submarines and MiGs. Mission Accomplished. Stage 6: Situation Critical Objectives: Destroy Power To Tesla Coils, Get Scientist into Bio-Research Lab, Destroy all SAM sites, Run from A-Bombs. When you start this mission, you will begin with some Missile Subs and Submarines. Use the Missile Subs at a safe distance to take out Power Plants. Use the Submarines to destroy any other enemy Submarines. Keep on targeting Power Plants until a reinforcement of Volkov and the Scientist come out. Head Northwest. Be sure that the Tesla Coils can't attack or you will be fried. Then head North and kill any Enemy Soldiers that will come to harass you. Go up the hill with Volkov first and kill all the Shock Troopers from a safe distance, then C-4 some SAM sites and head south and C-4 those SAM Sites as well. Take the Scientist into the Bio-Research Lab and take Volkov to C-4 the rest of the SAM sites which should be to the South of the Lab and Northeast of the Lab. Once done, head as far as you can go from the Bio-Research Lab to be safe from the MiGs who drop Nukes. Survive through them. Mission Accomplished. Stage 7: Brothers In Arms Objectives: Eavesdrop the Molotov Brothers, Destroy the Molotov brother's base. When you start this mission, you will begin with a Spy. Head northeast and enter the base. Get near the Molotov Brothers (you will notice them easily) and start the eavesdropping. After that, they will retire into the H-Q Building. So infiltrate it as well. When they are talking they will notice you. Then, take your Spy to the dropping point. It may be kind of hard because there will be dogs on your tail. So, when exiting the base, Daniel (one of the Molotov brothers) will shoot at you and miss, killing the dogs. Continue South. When reinforcements arrive, clean out the area. MiGs will get rid of the two Camo. Pill Boxes. With your surviving units and MCV, head a little Northwest where there is some more space. Destroy the two Chrono Tanks there and send the surviving units to the Northwest to find Tanya and some units. After the soldiers in that area die, then it's time to deploy your MCV. Build the usual and surround your base with Tesla Coils, about three in each open area enemies could get to. Build some V-2 Rockets to help reinforce the base. This is also good because the Molotov brother's Ore Trucks are around the area so they could get zapped and shot at as well. Start building Submarines and send them Northeast to get rid of the Allied Navy, and the Destroyers and such, before they start making Cruisers. If you don't strike the Molotov Brother's base quick enough, they will come after you. Your Tesla Coils, V-2 Rockets and Attack Dogs will finish them off quickly. Then do a Tank Rush on the main base and destroy. Then go east of their base and destroy the Advanced Power Plants. Finally, send all your units to the South East of the entire island where a few units and structures will be. Take them all out. Mission Accomplished. Stage 8: Deus Ex Machina Objectives: Destroy all Allied Radar Domes, Rescue Volkov, Terminate Volkov, Destroy all Allied Units and Structures. When you start this mission you will begin with some Mammoth Tanks and some Tesla Tanks and a V-2 Rocket. Send the Tesla Tanks to kill the Ranger who signaled the Longbow Helicopters. Try to hurt them as much as you can with the Mammoth Tanks. Wait until another reinforcements to arrive. You will get some Tesla Tanks and an MCV. Deploy the MCV and build he usual. Send some tanks to the North and destroy the Demo. Truck. Then take all the tanks to the Northeast part of the map where they will encounter a pretty large base. Destroy everything in the top part of the base (or capture) so the bottom part of the base will be a lure for Volkov. Destroy the Radar Dome up there. Now, this part my be a little tricky. Send a Spy Plane to the Northwest and you will find another Radar Dome. Use Missile Subs or MiGs to take out the Gap Generator before it covers it up and use another Spy Plane to unrevealed everything. Use Missile Subs or MiGs to take out the Radar Dome. Now, take some normal Submarines and take out the two Destroyers, which are next to the island you just finished off. Then, find the other island which is right next to it and do the same. Watch out, because there is a line of Turrets that you might want to get rid of. Use another Spy Plane to reveal the location temporarily and blast the Gap Generator again with your MiGs/Missile Subs. Then send another Spy Plane in and make quick work of the Radar Dome. Then, at your base, build a horde of Tanks and Attack Dogs. Send the Tanks to the Southwest corner of the map and go west and then a little North East to find the final frontier. When you find this, make a line of Attack Dogs where your base entrance is. Do the Tank Rush to wipe out the Gap Generator and the Radar Dome and flares will pop up around the Fake War Factory. Infiltrate it with a Engineer and Volkov will come out. He seems "unstable" so you have to exterminate him, but don't do that yet. Let Volkov C-4 that Allied base and when he continues Northeast let him C-4 that Allied Base and kill any tanks/soldiers that you might have missed. When he starts coming to your base, send the horde of Attack Dogs and he will only kill a few. They will gobble him up and then find the rest of the Allied Buildings/Units and send MiGs, tanks, and whatever to take them out. Mission Accomplished. Stage 9: Grunyev Revolution Objectives: Attack the Civilians, Signal for reinforcements, Destroy all Allied Units and Structures, Destroy the "Unstable" Elite Units. In this mission, you will begin with some tanks and soldiers . Go a little Northwest where a civilian called Special #1 will attack you. When you wear him down, he will run like a sissy into the church and another civilian will come out. Kill him quickly for he is a Kamikaze unit who can practically destroy your group of tanks. Then retreat and go north. Try not to destroy the tanks because the sooner the MCV arrives, the better. After you signal for reinforcements, destroy the annoying Allied Tanks/Units. Build the usual and build a lot of Attack Dogs and put them in the Civilian Village on "Guard" mode to kill any Civilians that might be venturing near your base. Build enough tanks for a "Tank Rush" and send them Southwest where you will find a mini base. Destroy or capture it. I recommend capturing it because it is very useful when an Allied Unit comes near, you can fry it with a Tesla Coil. Then, with the rest of your surviving tanks head north where you should see a large crowd of civilians, venturing to your main base. Send Attack Dogs and tanks to kill them and run them over. When you kill them, Stalin's "Elite" Units will come. They will attack the Civilian bases but when they are done, they will attack you. Some Tesla Coils and V-2 Rockets will take them out nicely. Mission Accomplished. *-*-*-*-*-*-*-*-*-*-*-* 5. NEW AFTERMATH UNITS *-*-*-*-*-*-*-*-*-*-*-* Unit: Chrono Tank Side: Allies Tech Level: 7 Pre-requistiques: War Factory, Allied Tech Center Weapon: Dragon (2) Special: Chrono Shift Unit: Mechanic Side: Allies Tech Level: 2 Pre-requistiques: Service Depot, Tent Barracks Weapon: Tankheal Special: None Unit: Demolition Truck Side: Allies, Soviet Tech Level: 10 Pre-requistiques: Missile Silo, War Factory Weapon: Kamikaze Special: Nuclear Warhead effect Unit: Shock Trooper Side: Soviet Tech Level: 4 Pre-requistiques: Tesla Coil, Barracks Weapon: TeslaGun Special: Can't be run over by vehicles. Unit: Tesla Tank Side: Soviet Tech Level: 4 Pre-requistiques: Tesla Coil, War Factory Weapon: TeslaShock Special: None Unit: Missile Sub Side: Soviet Tech Level: 5 Pre-requistiques: Soviet Tech Center, Sub Pen Weapon: AirMissles Special: Can destroy aerial units and land units/structures if in range. Unit: MAD Tank Side: Soviet Tech Level: 4 Pre-requistiques: Soviet Tech Center, War Factory Weapon: Shockwave Kamikaze Special: Can hurt all units except infantry. *-*-*-*-*-*-*-*-*-*-*-* 6. MISCELLANEOUS UNITS- *-*-*-*-*-*-*-*-*-*-*-* Unit: Chitzkoi Side: Soviet Tech level: 9 Weapon: PowerDogJaw Special: Can leap very far Unit: Daniel Side: Allies Tech Level: 7 Weapon: Silencer Special: One of the Molotov Brothers Unit: Dr. Demetri Side: Allies Tech Level: -1 Weapon: None Special: FraidyCat Unit: Monster Tank Side: Soviet Tech Level: 15 Weapon: MammothFire Special: Self-Healing , UltimateAtomicEffect Unit: Phase Transport Side: Soviet Tech Level: 8 Weapon: DoubleMiniMissle Special: Can carry one soldier unit, has cloaking device. Self-Healing Unit: Prof. Einstein Side: Allies Tech Level: -1 Weapon: None Special: FraidyCat Unit: Scientist Side: Both Tech Level: 1 Weapon: HandGun Special: Infiltrate Unit: Special #1 Side: Allies Tech Level: 12 Weapon: BombGun Special: Civilian Unit: Unstable Volkov Side: None Tech Level: 15 Weapon: ExplosiveHandCannon Special: C-4, SelfHealing Unit: Volkov Side: Soviet Tech Level: 9 Weapon: Silencer, FireHandGun Special: C-4, SelfHealing Unit: Yuri Side: Allies Tech Level: 10 Weapon: ElephantBlaster Special: One of the Molotov Brothers - = These units only appear in missions, not Skirmishes *-*-*-*-*-*-*-*-*-*-*-*-*-*-* 7. MISCELLANEOUS STRUCTURES- *-*-*-*-*-*-*-*-*-*-*-*-*-*-* Structure: Bio-Research Laboratory Side: Allies Strength: 400 Armor: Concrete Mission: Situation Critical Structure: Forward Command Post Side: Both Strength: 700 Armor: Wood Mission: In The Nick of Time, Brothers In Arms Structure: M.A.D. Facility Side: Soviet Strength: 400 Armor: Concrete Mission: Absolut M.A.D.ness Structure: Technology Center Side: Soviet Strength: 500 Armor: Concrete Mission: Negotiations - = These structures are only appear in missions, not Skirmishes. *-*-*-* 8. FAQ *-*-*-* Q: What is a "Tank Rush"? A: A Tank Rush is when a lot of tanks, usually about 15 - 30+ tanks attack a base at one time. This is how many people win through this game. Q: How do I kill those "unnaturally" strong units in the missions easily? A: Simply stall them with a tank or something and move an Attack Dog in. Or if you are the Allies, surround them with infantry, not clustered, to make them shoot them off, one by one. But Allies shouldn't have this problem unless somebody is cheating. Q: How do I capture buildings? A: Use Engineers to wreak the building until the health is red and send another one in to capture it. Or you can select an attacking unit and lower the building strength to red then capture it. Q: What do you mean by "Build the Usual"? A: Usual means (in my words) build everything you should regularly build, like Power Plants/Ore Refineries/War Factories. You can have a different picture on building what you build. It is simply a something you must make up. Anymore questions? E-mail me at ryudohazuki85@hotmail.com *-*-*-*-*-* 8. UPDATES *-*-*-*-*-* 6 / 16 / 01 - Added all of the needed information 6 / 24 / 01 - Final Version: Reformatted and spell checked changed "Flame Turrents" to "Flame Towers", added some more stuff. Changed my fake name to Joshua Kim. *-*-*-*-*-*-*-*-*-* 10. ACKNOWLEDGEMENTS *-*-*-*-*-*-*-*-*-* CJayC - for posting my FAQ and having one of the most useful video game site in the world and teaching me how to write a FAQ. Westwood - for making this really cool expansion. Microsoft - for making Microsoft Word which helped me zero in to spelling errors. (c) Joshua Kim 2001