Send in by: Spictacular-spic@hotmail.com Note: This game is also titled Zelda No Densetsu: Majora No Kamen. Advance time twelve hours Play the following notes on the Ocarina: C-Right(2), A(2), C-Down(2) to travel to the next time it will be 6:00. For example, if it is currently 6:00 P.M. on the first day and you play the song, you will go to 6:00 A.M. on the second day (twelve hours forward). However, if you play the song at 4:00 A.M. on the first day, you will go to 6:00 A.M. on the first day (2 hours forward). Slower time with normal movement rate Play the following notes on the Ocarina (The Song Of Time backwards): C-Down, A, C-Right, C-Down, A, C-Right. Play the song again to return to normal. Heal signs Destroy a sign, then play the following notes on the Ocarina (The Song Of Healing): C-Left, C-Right, C-Down. Hints Infinite rupees Note: The following trick requires a Bomb Bag, Bomb, code for observatory (you can use the front door but the back door is better), the Ocarina Of Time, and the Song Of Time. As an adult buy the Bomb Bag at the Bomb shop (50 coins?), then buy a Bomb or get them free by cutting weeds. Go to the kid that is blocking the observatory and give him the code (you need the code to become an adult). When you get to the water, go left instead of right to find a wall that can be bombed. Bomb it and go inside to find a chest with 100 silver rupees. Go to the bank (the man on the wall opposite the shops in the west part of Clock Town). Deposit the coins and play the Ocarina Of Time. The bank teller has marked you to remember what he owes you, so your cash stays intact in the bank. However, the contents of the chest will reset. This works for all coin chests in the game, so you can use this trick at any time. On any day, go to the northeast corner of Clock Town. Turn and walk south to the edge of the ledge (be careful not to fall off). Turn around and give yourself some speed. Run toward the edge and press A before reaching the edge and Link will roll. You will land on the next ledge. From there, jump across on the decorations of the building going south until you are above the shooting gallery. Turn right and follow the roof until you get to the treasure chest. The chest contains 100 silver rupees. Remember to go to the banker and deposit your money to save it. Play your Ocarina to start at day one and repeat. Enter Termina Field from South Clock Town and head towards the Milk Road. There will be a bird that attacks you and steals your items. Use the Deku Mask, target the bird, and shoot bubbles at him in the air. When he attacks, spin attack it. The bird will die after a few hits, and you will get 200 rupees. This can be repeated as needed. Path through the woods The path through the woods differs each day. For example, on the first day it is left, right, right, straight, left, left. On the second day, it is right, left, straight, left, left, right. Laboratory code The code for the laboratory to get the Moon Tears changes from game to game. It is determined by the order you find the five bomber kids. Each of them have a number on their back. The code is their numbers in the order that you found them. To find out what the code is, you must first pop the balloon with a bubble, arrow, or Zora Link's boomerang (preferably the bubble). Then, talk to the small kid who was trying to pop it. Tell him you want to try his test, and if you can locate and catch all five kids before the next morning you will receive the code. To catch a kid, run up to him. When he starts to run away, stand still. After running a short distance, he will stop running. When he stops, shoot him with a Deku Bubble Attack. The kid should be caught. Note: The kid carrying the Cucco must be shot once before he starts running, then again after he stops. Change masks faster Simply press the C button your mask is on a lot. Instead of the sequence where Link puts on the mask he will have the mask on faster. Farther Distance with Deku Link Use the following trick while on a lillypad or a place where you need to hop to another place when using Deku Link. Before you start hopping on the water, do the spinning attack so you can go at a faster speed. The extra speed will allow you to reach a bit farther then before. Clock Town ------------------------------------------------------------------------------- - Walk up 2 floors of stairs, go through the opening, and talk to the elf. - Get the town map from the elf for 5 rupees, then go to the far south of Clock Town. - At the water, jump to get the fairy, then go back to where you got the map. Go through the cave, and release the fairy. - Learn the Bubble Shooter ability from the big fairy. - Shoot the balloon with your bubble shooter, then talk to the kid. - Play hide and seek and find the 5 kids (2 are in this area, 2 are in the center of the map, and 1 is on the left of the map.) - Get the password from the kids, then use it to pass into the tunnel. - Skip the water, kill the skulltulla, pop the balloon, and climb the ladder into the next room. - Go up the stairs, look through the telescope. - Aim the telescope on top of the Clock Tower, watch the cinema, then go through the door and get the Moon's TearDrop. - Leave the tunnel, go back to the middle of town, give the Deku Scrub the Moon's TearDrop in return for the Land Owner's Paper. - On Day 3 (at 12AM) use the flower to glide over on top of the tower, and up the stairs to fight Skull Kid. - Shoot 1 bubble at him, get your ocarina, then play the song of time. ------------------------------------------------------------------------------- Item Collection (Optional) ------------------------------------------------------------------------------- - Get the fairy at the lake, and return it to the Fairy Fountain to gain the Great Fairy Mask. - Go into the observatory as Normal (young) Link and then come back out and talk to the bomber kid to receive the Notebook (Log Book). - Deposit 200 Rupees into your account to get a new Adult Wallet. - At 12AM on any night, go to the park area (where you got the map) and stop the burglar for the Blast Mask. - At 12AM on any night, go to the lake and talk to the windmill man for the Bremen Mask. - Talk to the woman in the 2nd room at the Mayor's house to receive the Mask of Kafei. - Take the south exit of Clock Town, follow Milk Road to the ranch, use your Bremen Mask to round up the chicks and turn them into chickens to gain the Bunny Hood, then go back to Clock Town. - Pay 500 rupees at 10PM on the 3rd night (after you stop the burglar on the first night, and you have the Mask of Kafei) to the man on the left side of town to get the All Night Mask. - Take the south exit, and go straight into the Swamp Area. ------------------------------------------------------------------------------- The Swamp ------------------------------------------------------------------------------- - Use the lilly pads to cross the water into the next section. - Go into the cave behind the hut. - Follow the monkey while wearing your Bunny Hood. - Talk to Kotake (1/2 of Twinrova), then leave back into the swamp. - Climb the ladder and go into the hut, talk to Koume to receive a red potion, then take it back to Kotake. - Leave the cave, talk to the monkeys, and go back to the first area. Climb the ladder and go into the hut. - Talk to Kotake through the hole in the wall to get the Pictograph Box and a free boat ride. - Take the boat to the first stop, then get off to enter the Deku Palace. ------------------------------------------------------------------------------- Deku Palace ------------------------------------------------------------------------------- - Talk to the 2 Deku Scrubs (as Deku Link) then go north into the next room. - Take a picture of the King (you can give it to the Photo Shop owner for a heart piece) then go into the maze area. - Fall into one of the holes and buy the Magic Beans from the merchant. - Plant the beans in the dirt patch outside on the right. - When it rains, take the transportation leaf to the upper level of the maze. - Fly across the mazes, and into the room with the monkey. - Take out your ocarina when you are by the monkey to learn the Sonata of Awakening. - Launch up the ledge and go through the cave into the Woodfall Temple. ------------------------------------------------------------------------------- Woodfall Temple ------------------------------------------------------------------------------- - Use the flowers to launch over to the ledge. - Read the block to learn the Song of Soaring. - Launch across the waterfall, and go through the opening. - Go up the ramps, and launch over to the central platform, play the Sonata of Awakening as Deku Link. - Launch over to the structure, and go inside. - Launch from platform to platform, and go through the door at the end. - Go down the ramp, and use the Venus fly traps to get to the other side of the water. - Walk through the door, and launch up to the left side to get a small key. - Launch to the north door, go through and kill the enemies inside to receive the dungeon map. - Cross the Venus fly traps again and use the small key to enter the door. - Move the block, go around, move the block again, then light the torch next to the door to open it. - Defeat the enemies inside to get the compass. - Put on the Bunny Hood, light a deku stick, and run upstairs. - Light this torch, jump across and burn the cobwebs. - Go into the opening, through the dark hallway and into a circular room. - Light the 3 torches to open the door. - Launch across the room, ignoring the dragonflies, go through the door. - Step on the switch, then go through the north door. - Go right to fight Metal Dinalfos, and get the Hero's Bow. - Shoot the eyeball across the room, launch across the room, and go through the door. - Fight and defeat Gekko, then get the boss key from the chest. - Go back to the main room, shoot an arrow through the fire to light the torch on the giant flower. - Go around and jump on the spinning flower, and shoot an arrow through the fire to light the un-lit torch. - Turn into normal Link, use the Boss key and go through the door. - Fight and defeat Odolwa (dungeon boss), cut the vines blocking the entrance, then capture the princess in your bottle. - Return the princess to her palace. ------------------------------------------------------------------------------- Item Collection (Optional) ------------------------------------------------------------------------------- - As normal Link, take the left path at the Deku Palace. - Go through the cave and talk to the Deku Scrub to have a race. If you catch up to him by the end, you will get the Mask of Scents. - Talk to Kotake at the Photo Hut to play the archery mini-game. Shoot at least 20 targets to get a heart piece. - Go through the one of the mazes at the Deku Palace to get another Heart Piece. - At Clock Town, play the archery game for 20 rupees, if you break the current record (30 or so) you will get a new arrow carrier that holds 40 arrows. - On Day 1 at 12AM, take the north exit out of Clock Town, go left until you see a mushroom man. Play the Song of Healing to get the Kamaro's Mask. - On Day 1 or 2 at night, put on the Kamaro's Mask in front of the dancing girls on the left side of town to get a heart piece. - Purchase bombs at Shop in Clock Town before leaving. ------------------------------------------------------------------------------- Death Mountain/Goron Shrine ------------------------------------------------------------------------------- - Go up the path, and shoot 2 arrows at the icicle above. - In the next area, bomb the giant snowballs blocking your path, and go into the next area. - Find the path that leads to the bridges. Buy a map, then go into the next area. - Talk to the owl, and cross over the invisible platforms using the feathers. - Once in the cave, open the treasure chest to get the Lens of Truth, leave the cave, and cross back over the platforms. - Talk to the Goron Ghost and follow him up to the graveyard. - Play the song of Healing to get the Goron Mask. - As Goron Link, pull the tombstone to let in hot water, fill your bottle with hot water and revive the frozen Goron just outside. - Get another bottle of hot water, and run back to where you got the map. - Break the snowball on the lower ground and revive the frozen goron. - Talk to him as Goron Link. - Continue into the next area, go in front of the door and press A + B. - Go inside, talk to everyone (including the baby crying) and go back to the frozen goron. - Unfreeze him, talk to him and learn part of the Goron Lullaby. - Go back to the room where the baby crying was, and play the goron lullaby to learn the rest of the song. - Walk to the main area (where the log cabin is) and take the path you haven't entered yet. - As Goron Link, roll across the gaps, and avoid the snowballs, then enter the next area. - Play the Goron Lullaby to stop the breath from the giant goron. Go up the ramp into Snowhead Temple. ------------------------------------------------------------------------------- Snowhead Temple ------------------------------------------------------------------------------- - Push the block out of the way, and go through the door on the right. - As Goron Link, roll across the bridge, then turn back into normal Link and jump across to the platform and go through the door. - Open the chest to get the Dungeon Map, then go out and jump back across. - Go through the door into the main room, run across the platform and through the door on the other side (the only door that's open.) - Pull the blocks on the left wall and go in the hidden room, open the chest for a Small Key. - Go back into the room where you pushed the block and open the once locked door with your key. - Bomb the far wall here and go up the stairs. - Go on the other side of the room and shoot the icicle in the middle of the room (on the ceiling) with arrows. - Hop across the platforms, break the giant snowball, and open the chest to get a small key. - Hop down and go through the locked door. - Goron Stomp the first platform as Goron Link, jump across and Goron Stomp the next one. Run down into the ditch, Goron Stomp the raised platform and jump back up to the now open door. - Roll across the gap, go up the snow pile, and roll across the 2nd gap, go through the door. - Fight and defeat Wizrobe, open the chest, and go back into the previous room. - Drop down to the main floor. - Melt the ice blocks in front of each door, and go through one of them. - Kill the freezards to get a fairy, then light all the torches with fire arrows to open the door. - Go through the door and Goron Stomp the platform. - Leave this room and back into the first bridge room you came to when you first entered the dungeon. - Kill the 3 freezards on the sides of the bridge to get a small key. - Go into the room where you got the map, stand on the platform and shoot a fire arrow at the eyeball switch above. - Walk through the next door, and go up all the stairways until you get to the top of the dungeon. - Head through this door, kill the dinalfos, and go through the next door at the end of this room. - Kill Wizrobe again to gain the Boss Key. - Go down to the bottom of the platform room and punch out the 2 blue sections, then go back to the top and do the same thing to the last 2. - Hop down onto the main platform, roll through the snowballs into the next room. - Spike Roll across the gap, and use the Boss Key to enter the boss' lair. - Melt him with a fire arrow, and fight/defeat him. ------------------------------------------------------------------------------- Item Collection (Optional) ------------------------------------------------------------------------------- - Head over to the Goron Shrine (where the crying baby is/was) and light all the un-lit torches in this room with a deku stick. After that, as Goron Link, roll from the top of the Shrine, breaking each spinning pot 1 by 1 to get a chunk of meat. - Take the meat to the hungry Goron on the ledge in the main part of Death Mountain, he will give you the Don Gero Mask as a reward. - Using the Don Gero Mask, talk to the 5 frogs located in: Clock Town, Death Mountain, the Swamp, and both dungeons, then talk to the one on Death Mountain again to gain a heart piece. - Go back to the area where Goron Shrine is located, and talk to the Giant Goron for a huge bomb. Carry it up to the large rock blocking your path over where the bridges are. - Partake in the Goron Race, and by getting 1st place, you will gain a new bottle with some gold dust inside. - Near each exit of Clock Town is a hole leading to a gossip stone. Play the Goron's Lullaby to all 4 stones to get a heart piece. - Walk in the grassy area on Milk Road to fall through a hidden hole, then defeat the flying enemy by bombing it, then goron punching it for another heart piece. ------------------------------------------------------------------------------- Romani Ranch ------------------------------------------------------------------------------- - Talk to the giant Goron again and he will give you 1 free giant bomb (you must pay 100 rupees after that.) Take it to the owl statue near milk road and bomb the giant rock in the path which leads to the ranch. - On Day 1, talk to Romani outside to engage in the horse riding mini-game. - Shoot 10 balloons while riding Epona to learn Epona's Song and to gain your horse back. - At 2AM, follow Romani into the barn, come out, and guard against the UFOs by shooting them with arrows. Continue doing this until 5:30 AM to get another bottle with specialized milk inside. - Talk to Romani and her sister in their house on the next morning, come back at 6:00 PM and guard them while they deliver their milk (using arrows) to get the Romani Mask. - Ride Epona to the beach on the west side of Clock Town. Hop over the fence to get to the Great Bay. ------------------------------------------------------------------------------- Great Bay/Zora Hall ------------------------------------------------------------------------------- - Look out to the ocean and you'll see a swarm of birds. - Swim out here and talk to the Zora. Push him to dry land, then talk to him. - Play the Song of Healing, watch the cinema, and collect the Zora Mask, then transform into Zora Link. - Swim out and do a diving jump onto the platform, hit the owl statue with your Kokiri sword, then swim back to dry land. - Go into the 2nd area of Great Bay (to the right) then swim out to the fish tail structure. Sink to the bottom, kill the enemy and go straight through into the Zora Hall. - You can get a heart piece later after you get the hookshot, by helping the Zora Band. - Go out and talk to Lulu, then hit the owl statue. - You can practice diving here if you wish as well. - Play the Song of Soaring, and warp to Clock Town. Take the south exit and go to the 2nd area of the swamp. - Buy a Red Potion from Koume, then warp back to Clock Town. - Take the lower east exit, and play Epona's Song. - Ride Epona down through the mountain terrain, hop over the 2 fences and get off, using the Lens of Truth on the circle of stones. - Give the tired soldier the red potion to get the Stone Mask. - Warp to the 1st area of the Great Bay, then swim to the right of the owl statue until you reach the end where the wall is. - Sink down and walk toward the beach along the wall. - Underwater Swim into the 2nd set of boards with the crossbones on them, go up the ramp and into the Gerudo Lagoon. ------------------------------------------------------------------------------- Gerudo Lagoon ------------------------------------------------------------------------------- - Put on the Stone Mask, and hop down into the water. - Hitch a ride over to the left side on one of the Gerudo guards' boats. - Get out of the water and go up the ramps to the top platform where you will find a circular switch. - Transform into Goron Link, and goron stomp the switch. - Hop back down into the water and swim through the newly opened hole to enter the underwater maze. - Go through the maze (see map in main walkthrough.) - Take the pipe pumping sewage upward to the next level. - Beware of spikes and pipes pumping sewage on the sides of the walls, if you get caught in one you have to go through the maze again. - Go through the door out of the water, swim through the spikes and go up onto dry land. - Walk up the stairs, fire punch the barrels and goron stomp the switch to open the cell door. - Go down the stairs quickly, get the heart piece and go back up the stairs. - Stand on the edge, and throw your Zora swords at the switch to open the gate. - Jump into the water and quickly swim through the game into the next area. - Swim over the pipe pumping sewage, and climb the ladder. - Step on the switch, then run over to the grated pipe and throw your Zora swords at the wall plate while standing on the grated pipe. - Take the water spout up to the next level, get off, climb the ladder and throw your swords at the wall plate across the way. - Quickly jump down and go through the next door. - Go across the ledge and through the opening on the other side. - Wearing your Stone Mask, climb the ladder of the tower in the middle of the settlement here. - Go across the bridge and through the door on the other side. - Watch the cinema, then fire an arrow at the beehive. - Run around the corner, hop down and open the treasure chest to get the hookshot. - Fire the hookshot at the ledge above the tank and as Zora Link, sink down into the tank and capture the zora egg in an empty bottle. - Exit this room and use the hookshot posts in the northeast area to go into the next room. - Ignore the patrolling guard and go into the next room to fight the guard. - Defeat her and go into the next room to get the zora egg from the tank with another empty bottle. - Exit and go through the next door on the right side of the settlement. - Defeat the guard here as well, then collect the zora egg from the tank with your third empty bottle. - Warp to the owl statue in the first part of Great Bay and drop off the 3 eggs into the marine tank (climb the ladder next to the owl statue.) - Swim back to the settlement and use the hookshot posts near the back of the settlement to enter the final room. - Defeat the 3rd guard and collect the 4th zora egg from the tank. - Warp to the owl statue again and drop off the 4th egg, then walk in between the 2 tall rocks to the north of the owl statue in the first part of the Great Bay. - Follow the signs to get through the confusing maze, then drop down to the bottom of the underwater cavern. - Defeat the eels in the holes with your zora swords and collect the egg with your bottle. - Float up to the 2nd level, and kill the eels to collect the 6th egg. - Finally, float up to the top of the cavern and get the final egg from one of the holes. - Swim back to the marine room and drop off the 3 remaining eggs. - After they hatch, take out your Ocarina as Zora Link to learn the New Wave Bossa Nova. - Warp to the owl statue in the Zora Hall, and play the New Wave Bossa Nova to Lulu as Zora Link to awaken the turtle. - Use the hookshot on the palm tree for the turtle to take you to the entrance of the Great Bay Temple. ------------------------------------------------------------------------------- Great Bay Temple ------------------------------------------------------------------------------- - Go through the door and into the dungeon itself. - Swim over to the northeast corner as Zora Link, drop down and pull the turnkey to activate the elevators/water spout. - Swim back to the entrance and take the left elevator. - Kill the skulltullas, and hop across the water spout to get to the other side, then go through the corridor into the main core room. - Following the current, swim into the yellow corridor on the top level of the main core room. - Float up to the top, use the hookshot on the treasure chest, and open it to get the Great Bay Temple map. - Sink back down to the bottom, and kill the 2 enemies blocking the red corridor, then go through it to find some deku babas. - Kill the deku babas, climb out of the water, and go through the next door. - Use the hookshot on the treasure chest across the room, (watch out for the bomb dog) and open the chest to get the compass. - Look into the water and kill the deku babas, as well as the enemy blocking the chest below. - Sink down and open it to get a small key. - Go back to the main core room, and swim through the red corridor on the bottom. - Find the red pipe, and walk on it to find the locked door. - Go through the door and collect items from the pots, then enter the next open door to fight the big-eye mini-boss. - Kill off all the mini-eyes surrounding it, then hit the big-eye with your sword until it's defeated, then collect the Ice Arrows from the chest. - Go back to where you got the compass and fire ice arrows into the water leading to the inaccessible opening. - Use the newly formed ice platforms to get up to the opening and fire an ice arrow to melt the ice block. - Go through the door to fight Gekko again. - Slash him with your sword then fire an ice arrow at the blob he's in. Repeat until he dies, then go through the open door to get the boss key. - Go back to the main core room, and climb onto one of the spinning blades, take it to the ladder covered by a waterfall. - Shoot an Ice Arrow at the water fall to stop it from falling, climb the ladder and go through the corridor into the new room. - Hookshot to the wooden barrel, and make ice blocks with your ice arrows leading to the next platform. - Push or pull the turnkey, then go back to the main core room. - Hop into the water and take the red corridor on the bottom, and hop onto a platform in the corner of this room. - Shoot an Ice Arrow at the Octorok enemy to turn it into a block of ice which you can use to get up to the turnkey platform. - Turn the key and go back to the main core room once again. - Take the yellow corridor on top, get out and stand on the platform with the treasure chest. - Make Ice platforms leading to the ledge, and go through the door. - Lure the blob toward the turnkey platform, then freeze it with an ice arrow. - Climb up to the platform and push/pull the key. - Swim back to the first room in the dungeon and use the hookshot on the plate above the red water spout. - Jump over to the platform and turn the key. - Hop down into the water and swim over to the yellow platform and turn that key. - Make your way back to the main core room and take the newly opened green corridor on the bottom. - Climb up the pipe, and turn the key. - Swim back to the main core room and go through the new corridor in the middle. - Take the 2 elevators to the top ledge, and shoot an ice arrow at the water spout, but only when the blades are aligned with the platform you are standing on. - Cross over the blades and hop down into the next room, go through the door. - Stand on the far see-saw and shoot a fire arrow at the ice above to make your end rise up. Jump across to the next see-saw and repeat, then jump over to the platform with the key on it, and push/pull it. - Swim back through the green corridor at the bottom and use the new spout to access the boss. - Defeat Gryorg, and collect the items he leaves behind. ------------------------------------------------------------------------------- Item Collection (Optional) ------------------------------------------------------------------------------- - At 10:00 PM on any day, go to the Milk Bar in Clock Town, put on the Romani Mask and talk to the fat Zora. - Stand on the right circle as normal Link to learn part of the song, do the same for Deku Link, Goron Link, and Zora Link to play the whole song together and get the Chairman Mask. - In the second part of Great Bay (buy a pile of sticks) hookshot up all the platforms using the palm trees and enter the cave at the top. - Challenge the beaver brothers to a race through the rings and if you win, you'll get another bottle. - Challenge them a second time and win to get a heart piece. - In Zora Hall, in the drummer room, hookshot up to the ledge and read the journal as Zora Link to learn 2 melodies, remember them. - Go into the guitar room and play the melodies as the ending of the guitarist's songs. - Play the entire song to the pianist to get a heart piece. - Sink down into the water near the waterfall in the second area of Great Bay and kill the Like Like (blob) to get a heart piece. ------------------------------------------------------------------------------- Inside the Grave ------------------------------------------------------------------------------- - Take the East exit of clock town and play Epona's Song to get on your horse. - Ride through the mountains, jumping over the fences and ignoring the enemies, past the Ikana graveyard until you get to the skeleton. - Play the Sonata of Awakening and defeat the skeleton to get the Captain's Hat. - Go back to the graveyard at night on Day 1, then command the mini-skeletons marching around the tombstone to break it open. - Jump inside the grave and go through the door. - Fend off all the keese to get a rupee worth 50 then shoot fire arrows at the three un-lit torches to unlock the door. - Hit Iron Knuckle to start the battle, and once he's defeated, read the stone tablet to learn the Song of Storms. - Go to the owl statue near Milk Road with Epona, and take the left path of the statue to come to a farm. - Pay the guy 10 rupees to race him, and once you win, you get the Garo Mask. - Go to the mountain terrain area with Epona (jumping over the two fences) and talk to the man sitting on the cliff while wearing the Garo Mask. - Hookshot up to the tree and go past the rolling rocks into Ikana Valley. ------------------------------------------------------------------------------- Ikana Valley ------------------------------------------------------------------------------- - Take off the Garo Mask and walk straight, up to the broken bridge. - Freeze the Octoroks with Ice Arrows and jump across to the platform. - Use the trees to hookshot up to the main part of Ikana Valley. - Walk up the left ramp and go into the cave opening at the end of the dried out riverbed, then walk toward the hole with water in it. - Play the Song of Storms, then go out and wait for the little girl to walk far away, then run quickly into her house and down to her basement. - Play the Song of Healing for the human/gibdo in her closet to get the Mask of Gibdo. - Do "Anju and Kafei (Log Book)" side quest. (See "Side Quests" section.) ------------------------------------------------------------------------------- Underworld ------------------------------------------------------------------------------- - Make sure you have a bottle of milk; 5 magic beans; 10 bombs; 1 fish; 10 Deku Nuts; and one empty bottle for this next section. - Jump through the giant hole on the left side of Ikana Valley while wearing the Mask of Gibdo. - Give the gibdo on the right door 5 magic beans and go into the next room to give the next gibdo 10 deku nuts. - The next gibdo wants 10 bombs, give them to him to go into the next room. - Kill the Giant Poe by shooting it with 5 arrows, then collect the flame it leaves behind in your empty bottle. - Go back to the 2nd room and give the other gibdo the fish in your bottle to pass into the next room. - Give the Big Poe flame to this gibdo to gain access to the last room. Shoot fire arrows at all 4 torches, and get the mirror shield from the chest. - Warp to the owl statue in Ikana Valley and go through the small crack on the right wall to enter the next area of the game. ------------------------------------------------------------------------------- Ikana Ruins ------------------------------------------------------------------------------- - Go into the large crack while wearing the Gibdo Mask and shoot a fire arrow at the frozen switch to unlock the door ahead. - In the next room, as Deku Link, hit the first switch, run to the end of the corridor, and hit the switch there twice so the roof raises back up, then burrow into a deku launcher, and launch up to the platform. - Step on the switch as normal Link, then jump down and go through the next door near the switch you just hit. - Launch over to the left ledge and step on the switch as normal Link, then use the Lens of Truth to see the invisible platform. - Kill the skulltullas, then jump to the door and go through into the next room, where you will have to run to avoid being hit by the skulls. - Go upstairs and through the short hallway out to the rooftop. Hop up onto the ledge here and follow it to the center of the ruins to find a small ledge with a deku launcher on it, jump down here. - Launch to the pillar with the switch on it and step on it to make a block below move. - Jump down and go back into the ruins, but shoot the other switch this time, then go through the door on the right. - Kill the floormaster with your mirror shield, then remove the sun block by shining light onto it, and finally go through the door at the end. - Fight and Defeat Wizrobe (strategy in the next section.) - Go through the door, and walk around the corner to find a circle on the ground. Put a giant bomb on it to blow it up, then jump inside to be back inside the entrance of the ruins. - Reflect light onto the sun block then fight and defeat King Yigorse and his two minions. - Play the Song of Soaring and warp back to the Ikana Valley owl statue, then go east of where the dried out lake is to find the entrance to Rockville. ------------------------------------------------------------------------------- Rockville ------------------------------------------------------------------------------- - Hop across the three blocks, and step on the switch on the other side. Play Mekegara's Elegy Song to clone yourself as normal Link on the switch. - Hookshot up to the post, and step on the switch here as Goron Link; clone yourself again, then hookshot up to the next post. - Clone yourself as Zora Link on the next switch then jump across the three blocks again. - Step on each of the three switches here to reset the blocks back to their original position, then hookshot up to the next post. - Clone yourself as normal Link while standing on the switch, then hookshot up to the next platform. - Throw a bomb at the beamos, then clone yourself as Goron Link on the switch. - Hookshot up again, and clone yourself as Zora Link on the switch, then jump across the three blocks and hit the owl statue on the other side. - Step on the three switches here in this order: Left, Right, Center (cloning yourself as a different character on each one) then cross the three blocks to enter the Stone Tower Temple. ------------------------------------------------------------------------------- Stone Tower Temple (Reality) ------------------------------------------------------------------------------- - Kill the dragonflies with arrows and go through the door on the left. In this room, clone yourself as Normal Link and Zora Link on the two normal switches, then clone yourself as Goron Link on the big switch. - Bomb the crack in the wall and carry a small crate to set on the final switch, then go through the newly opened gate. - Place a bomb on the discolored spot of the ground, and hop down through the hole it makes. - Hookshot to the chest across the lava and open it to get the dungeon map, then kill at least 4 statues to get a small key. - Go back out of the hole and through the locked door, then swim underwater as Zora Link until you reach a hand that will throw you onto a platform with a chest containing a small key in it. - Go past the hand this time and into the next room. Climb onto the middle platform and shine light onto the mirror, then shine from the mirror to the sun block to remove it. - Open the chest for the compass, then go back to the strip of land and through the once locked door at the end. - As Goron Link, punch out the parts of the pillar in this room, then kill the Black Boes, and start shining light on the left mirror (for at least 15 seconds.) Run to that mirror and shine it onto the next, and then shine from that mirror onto the sun block. - Use the Deku Launchers and the air pipes to fly around the building over to the left side, where you will find a platform; land on it. - Go through the door and fight/kill the Ghost of Garo - After it's dead, go through the door and lure the eyegole towards you, then quickly back off and shoot it's yellow eye with an arrow (repeat until he's dead.) - Go through the door, save your game, then warp to the owl statue in Rockville to enter the dungeon again, only this time it's an illusion. ------------------------------------------------------------------------------- Stone Tower Temple (Illusion) ------------------------------------------------------------------------------- - Make the three blocks appear again by cloning yourself on the 3 switches (Left, Right, Center) but stop on the 3rd block. - Shoot an arrow at the red switch in front of you (on the wall below) then enter the dungeon again. - Go through the door on the right this time, and shoot a light arrow at the sun block to move it out of your way. - Use the Deku Launchers and air pipes to launch up to a platform with an enemy on it. Kill the enemy and go through the opening, step on the switch and come back. - Open the newly appeared chest for a small key. Launch up to the tip top of the ceiling and float over to the ledge with a locked door on it. - With your key, open the door and shoot an arrow at the red switch across the room, then go through the lava pit as goron link. - Shoot the switch again and go through the door to find another red switch; fire an arrow at it, then jump down and push the block so it's centered with the room. - Shoot the red switch for the 2nd time and push the block to the other side of the room. Shoot the switch again, and push the block up against the raised floor, and shoot the switch one last time, then push the block into the hole to open the barred door. - Go through the door and fight/defeat wizrobe again. Use your hookshot on the chest that appears on top and go through the door. - Launch across the room and go through the door, then use the hookshot on the hanging spikes over to the left to make them explode. - Launch over to where the spikes were and use the launcher there to get across to the other end of the room, where you can go through the next door. - Fight and defeat Gomez and collect the Boss Key after he's dead. - Go back to the room before the hanging spikes and launch to the alcove to the left. - Find the switch in this area and step on it and get the small key from the treasure chest that appears. - Head back to the previous room and go through the door into the hanging spike room once again. Turn right and go through the door here. - Kill the Eyegole here, then open the chest to get the Giant Mask, which you will be using for the boss battle for this dungeon. - Go through the door here, watching out the for spiked rod, and hit the switch then hookshot up to the chest. - Hookshot to the plate and collect items, then go through the door to fight and defeat Twin-Mold using the Giant Mask ( ------------------------------------------------------------------------------- The Moon ------------------------------------------------------------------------------- - Make sure you have all the 20 normal masks for this next part, then when you are ready, warp to day 3 and wait until 12:00 AM. - Go to fight Skull Kid again, but this time, play the Oath to Order and view the cinema. - Talk to each of the four kids around the tree and give them the respective amount of masks to get in and out of each dungeon. - See the below section for strategies on all 4 of the "mini-dungeons" you will go through. You will get the Oni Mask after you go through each dungeon. - Talk to the kid sitting down near the tree to fight the final boss. =============================================================================== VI. WALKTHROUGH =============================================================================== The following walkthrough is completely accurate for all regional versions of the game (NA, JP, EU) and was composed from my experience of playing through the game. Although the following pertains to all regional versions of the game, it _was_ based on playing the JP version, therefore some names/locations, etc. in the walkthrough may be inaccurate (I'm not very good at translating.) If you find an error of a location name, character name, song name, mask, name, item name, etc. and would like to correct it, please do so by e-mailing me ------------------------------------------------------------------------------- THE BEGINNING ------------------------------------------------------------------------------- Link, is riding Epona through the forest, calmly, quietly, when suddenly, 2 fairies appear. One appears to look like Navi (but it isn't) and the other is a darker colored fairy. These 2 are Chat and Trail (JP) also known as Tatl and Tael (US). These 2 fairies stick around with an evil creature named Skull Kid. Tatl and Tael will frighten Epona, who kicks Link off and onto the ground, where he becomes unconscious. Moments later, Skull Kid appears (wearing the mask of Majora.) He giggles a few times, then walks up to Link, kicks him over and searches his pockets (yes, he's a thief.) He finds the Ocarina, takes it, and begins to play notes. Link awakens at the sound of the Ocarina, and looks at Skull Kid. Startled, Skull Kid hides the Ocarina behind his back, but it's too late. Link approaches him, but just as he gets there, Skull Kid hops onto Epona. The thrill music begins to play, and as Skull Kid starts to ride away with your Ocarina and your horse, Link grabs on to Epona, and is taken alongside his horse. He can't hold on for long, and eventually falls off to watch Skull Kid get away with his 2 most prized values. Link then picks himself up, and you are left to go after Skull Kid to reclaim your valuables. ------------------------------------------------------------------------------- THE LOST WOODS ------------------------------------------------------------------------------- Items: Deku Nuts Alright, head north, where there are 2 patches of bushes on both sides of the path. Cut them up to gain at least 5 rupees (you will need them for the upcoming town) then continue north through the cave opening. Jump across the platforms, and through the opening at the end. A cinema will show link falling from the cliff all the way down to a little area. Floating in mid-air will be Skull Kid. He puts a spell on Link that turns him into a Deku Scrub, then laughs a bit, and floats back through a door. When you are left to play again, go through this door, and into the next room. Here, you will find some Deku Launchers (flowers on the ground) which will Launch you into mid-air where you can glide. Use the flowers to cross all the platforms, then land on the ledge, and go through the door into the next room. This place has the same Deku Launchers, but much taller platforms. Float over to the 2nd platform, and open the treasure chest to gain 10 DEKU NUTS. Continue gliding across, from platform to platform (dodging the walls in between) until you reach the end, where a Deku plant will be standing. Ignore him for now, and go through the door into the twisted hallway. A cinema with motion blur engages, and you are taken to the next room (which happens to be the inside of the Clock Tower.) When here, follow the ramps leading upward, where the Happy Mask Man is waiting. He will converse with Link, then let him be on his way. Go through the big double doors to be brought into Clock Town, the first town of the game.