Indiana Jones And The Infernal Machine. 2000, Daniel Bartkowiak (Vile) <><><><>INTRODUCTION<><><><> Hello, In This Walkthrough FAQ i Will Provide Tips, Treasure Locations, and much More. Be Warned That i throw in a joke to keep the place Alive. >:-) I Wrote This FAQ Since I had A LOT of trouble Playing through the game the first time (Had to use those Hints the whole game). But I began the master the game and now I feel I should help out. XxXxXxDISCLAIMERxXxXxX This Walkthrough-FAQ Is Property of Daniel Bartkowiak. I Am Not in Association With Lucas Arts TM. Any Duplication without my permission will be taken in Legal Action. These are the only sites that may have my Guide: (ask if you want yours added) http://www.angelfire.com/sk2/theshaft (Personal site, HTML Goodies). http://www.gamefaqs.com http://www.gameadvice.com http://www.cheatcc.com http://www.cheatcity.com http://www.cheatplanet.com http://go.compuserve.com/VidGameCentral http://www.angelfire.com/anime/byako ( Email Me at Mr Vile66@aol.com for permission) KkKkKkK What's New Vile? KkKkKkK Version 0.1-Started this FAQ, People better send me some Questions to answer! More Walkthrough will be done Shortly. E-mail Anything you think about my walkthrough and maybe request stuff add stuff, ect... to Mr Vile66@aol.com Version 0.2- Finally finished that Shambala Sanctuary level...man, I am tired! Version 0.3- Did some more of the Walkthrough. Version 0.4- After a long time (for me) i finished the Palawan series.... going to ice my fingers now. Version 0.5- Typed up two more levels, but the one is the bonus level so i will finish the guide, Then put up the bonus level. Version 0.6- Finished Teotihuacan, a very long level to type. Tired once again...ugh.... Version 0.7- Did a walkthrough for Olmec Valley which is longer then Teotihuacan....sleep.......sleep....... Version 0.8- Finished the Commie boat level- V.I. Pudovkn...stupid commies made me use all my medical kits. Version 0.9- Did the very long and annoying Meroe level and touched up alot of grammar and spelling (my spell check sucks). Version 1.0- Sorry about the multi month break. I cought that Diablo 2 flu that was going around. Anyway here it is the big 1.0. I have added the biggest level in the game, Nub's tomb. this took me quite awhile to do and i hope you appreaciate what i am doing for you guys :P Verision 1.1X- This is a speacial update indeed, for one reason. THE GUIDE IS COMPLETE! Yes, after a year and a half, the guide has fully been done. I would like to thank all the faithfull readers that kept my going. This is the last version unless i feel the need, or you guys request some more sections. And please check out my Summoner guide for PS2. Thank you all, God bless us, every one. (Sorry if you aren't Catholic) Yes, The pun was Intended, for the slow ones. lLlLlLlLlLGame IntroLlLlLlLl Well, Indiana Jones Is Back In a New Adventure and all that Intro Garbage. He Starts Off Doing a VERY average dig with the advice from his father Indy Denied anything being boring now he will find out how right AND wrong he is. JjJjJjJjJ IQ PointsJjJjJjJjJjJ In This FAQ and Walkthrough you will be provided with the necessary data to receive a perfect score. Which means you Don't have to use map hints (it takes away one point each time) and the location of all the treasure. And make sure the game is on the hardest difficulty.Good Luck! RrRrRrR SettingsRrRrRrR For The game settings i suggest the only thing you change is the fog setting. it doesnt lower the difficulty seting and fog is just plain annoying so put the fog to zero. *+*+*+*+*+Canyon Lands*+*+*+*+* Indy Starts Off Sliding down a Hill to the First Level-Canyon Lands. First You Will See a Gap, If You Never Played Before, Then you should know that Jumping off the cliff to the right will kill you (DUH!) Walk Right Up To The Edge Of The Gap and for the heck of practice do a Quick Save (F 5) this will do a save quickly when you are about to do something your not sure of. After you quick save press up and Alt at the same time. If it worked right you should have barley made the edge. Keep going around the cliff until you reach some steps press Alt and Indy will Climb Up The Step do it again for the second one. Then you can find a ladder, to climb it press alt and up to climb. Next fall into the little notch in the mountain well your trapped now..or are you? (Would I do that to you?) See that thing in the wall that looks like a red bird? that is really a Block! (What is a block doing in a canyon?) go up to the block and press and hold CTRL. The should have Indy grab onto the block. In this case, you want to pull the block so press down, Indy Should Move the block away from the wall to make a passage. But Wait Look up to the right of the block see that shrine? There is your first Treasure! Go To the block and go on the opposite side from the shrine and Push (Control and up) now you can hop on the block, on the shrine, and grab you first treasure. To do this tap Ctrl. and Indy Will Say Something like "Ah-Ha!" Go Back Down off the shrine and go through the passage you opened up a second ago and Quicksave here. Go down the two steps until you see a small opening that you can't seem to get through, to get through, press C to make Indy crawl, now go through the passage and press C again to make Indy upright. You'll Have to make a running jump across the land. to do this get a running start then once you get to the edge press up and alt if you do it correctly you will be hanging on the ledge push up to climb to the ledge. now do the same thing for yet another close jump. after this go straight and Indy will notice a log hanging out of the wall that he can whip. to take out the whip press 1 on your keyboard. walk Underneath the pole until the camera angle is under Indy then press control, Indy will whip the log and now will be able to climb. hold up then at the top press Alt to swing. From here you can see a platform straight ahead but before you jump take out your gun. By pressing 2. Jump down to the ground to meet your first enemy...A SNAKE! shoot it by pressing Control and after it is dead push spacebar to put it away for now. On the ground you will see a doorway go through it and in the Aclove (Little ledge.) You will see a blue diamond treasure number two grab it and go out to where you whipped the log. Turn to face the Platform that is straight ahead from the Log after you make it take out your whip (1) and whip the log yuo'll here the Do Do Do Do and swing across. the second Indy Lands he falls through the collapsing floor....weew...safe now wait, Indy falls AGAIN into a River. Let the river take Indy until you fall into the small pond. When you hit the pond you will be under water and you will see a little blue gauge in the corner. this is Indy's air supply whenever it looks low go to the surface and take a breath. If you let it empty Indy will take damage by the SECONDS. once under water you can use the arrow keys to move in Direction and the Alt key to actually swim through the water. no first you want to go to the little passage way to the left from the waterfall there should be a Treasure grab it and go get some air. then press C to dive again into the water now go through the path Underneath the passage way. After a while you will surface in a cave. Go straight until you see a hole like thing. Look down by pressing 0 On the control pad and press down. You can see small platforms go onto each of them carefully until you read the bottom at the bottom you will see a treasure. after you grab it climb back up out of the hole. Now going straight from the hole you will see a ladder climb it up and around the corner. Climb up the series of Gaps and ladders. at one point you will have to turn around and jump up to a ledge. At the top make your way to the right fall down the hole. hey this is where I was before! Yep, now that the log fell out you will have to climb up on the brick wall that fell. Then jump down the FAR hole and take the treasure by the skeleton now jump in the hole that flow into the river and fall back to the pond and press Alt to get out of the pond (you will see a cool graphic as Indy puts his hat back on). A Small Cinema will ensue as Indy finds the "Prize" of this expedition. Then he sees a helicopter fly over head and decides to go check it out. after this go through the path to the left to find a treasure. Next Go through the straight path to find a Treasure on a ledge. Lastly take the left path and climb the steps and fall to the ground. You can see a small path. Crawl through the path and take out your lighter (L) to find the most expensive treasure...A Gold Idol. Crawl back out of the cave and jump over to the next step. go straight and drop to the ground go forward a while until you see a treasure next to a skeleton take it and go back to the step above the cave with the gold Idol. hop on the brick see the VERY narrow path? well Indy can jump to it and hang from it. after that press Left arrow to shimmy to an opening. climb up the ladder. then make a running jump to the other side of the cliff. climb up that ladder then make a jump to the opposite cliff. Jump up over the ledge and quickly pull out your gun (2) and kill the snake. Look there is your jeep! but before you go find the ladder on the platform you are on then climb up and get the Final Treasure. Jump Down and Make a running leap to the opposite cliff where your jeep is. Indy Then meets up with an old friend and a new mission. OoOoOoOTrading PostoOoOoO OK after the scene there is a window that says trading post. Here you can buy available bullets, medicines, and herbs with the money from the treasure you got. Don't buy anything now save it for the next trading post Pop up (after every level). TtTtTtTtTtTtTBabylonTtTtTtTtTtT (From here on I will be a little more Vague because it took me an hour to type a five minute level.) Once Indy had slide down the hill climb up the smallest pillar then jump to the next pillar to hop to the ledge follow the ledge to the left until you see a block pull the block once and climb atop. this makes you able to jump to the Edge on the edge do a running leap over to the top of the building to trigger a cut scene. sounds like the Russian Physicist is up to something....After the scene Jump over onto the gate. then jump again to the top of the second gate. Indy will say there are too many guard. AND HE'S RIGHT! Do NOT fall to the ground. instead run over to the path to the right and enter the cave. To get through here quickly hug the wall to the left until you hit a column then very carefully turn around and hang down from the ledge. Press down again to fall off the ledge the second you fall hold up so Indy catches the ledge underneath of him. climb up and take out your gun to meet a new enemy. to see him first walk down a ways and hug the wall to the right. and run to the dead end and run back a little. you will see a spider come down slowly from the ceiling. stay away from him until he gets to the ground because he can bite you while coming down and you can't. After killing the spider face the cave like opening and SAVE!!! Take out your gun and walk through slowly. until Indy aims at the barrel that explodes. fire and that will take out one of the guards. don't budge stay in the cave until another guard comes along the left. one shot should do it and quickly go to both of the guards and pick up their guns. take out your new gun (4) and face the right. two guards will eventually come from here after they are dead pick up the one guy's clip and the other guy's gun. All right for the last guard take out you newest gun (5) and quicksave. Run from the cave to the left and don't stop until he is in range. Hold down the trigger until he is dead. (this gun takes multiple shots). And pick up his clip. now that all the guards are dead go through the tent to pick up a medical kit use it if you have any red on your life indicator. Go to the right of the tent and climb down the walkway until you see the opening climb down and pick up the medicine. climb up the ladder and go through the passage way until you reach the end take out a gun (Preferably 3) and kill the guard. don't put away your gun yet once you go into the tent you will see your first scorpion keep your distance and kill it. grab the medical kit. and leave the tent. there should be an opening in a wall with two First aids. grab them and pull the lever that is there. this opens the gate go through the gate and pull the block to the left to the whole in the ceiling jump up on the block and jump through the ceiling after a small scene go to Indy's right and jump on the small stone platform. the trick here is to do a small jump onto the top of a truck. so save here and keep trying until you do. when the truck takes you through the check point. immediately hop down to the trucks left and into the gap. pick up the medicine and the first aid on the create and take out your pistol (3) run the other way from the crates and there should be a guard just coming down the stairs kill him and go to the top. There is a guard at the top of a structure firing at you ignore him and kill the remaining guard a shoot the explosive barrels to be safe. pick up the clips quickly and go in between the two trucks into the little room. Align the crate with the whole through the ceiling so you can jump up to the second floor. on one of the sides to the whole in the second floor is your first treasure (weew, thought i forgot about them?) go through the way and take out your Semi automatic gun if you have any bullets for it and go through the passage at the far end shoot quickly because there is a guard here with a rifle. kill him and pick up the rifle. turn the corner and take out your whip and swing across the big whole in the floor. climb down the ladder so you can jump to a ledge there and climb up. take out a gun because a guard lurks here somewhere. kill him and go to the passage straight from the one you just came through follow it till you see your second treasure. go back out into the big room. In the big room go to the left and don't hit the explosive barrel. go through to a door that doesn't open. go to the right of the door. save and pull the lever. after the scene two guards will appear in the big room so go back cautiously and when you arrive shoot the barrel when the first guard spots you. then just go kill the other guard. go through the smaller of the new opened passages and pull the crate. go around the crate and crawl through the small opening. get upright and go to the water. Once you are in the water make Indy go straights down wards to the deep level of the water follow the water passage to the right and find a treasure. head back up to the first level and go through a whole on the other side of the structure. Follow the path to find another treasure. go back up to the air. now go through the whole on the most north west side of the structure go through to reach a new area. once through follow the hall and go right there should be a locked door here. look at the key hole and go back out to the hallway. but when you do i cut scene will trigger where you meet turner and get a key for that door. Now you have two choices. Either get the guys ammo and kill the two guards for their ammo. or just go through the door now. I suggest you kill the two guards, it will save you more life later on. open the door with the key you see a whole room filled with dynamite and explosive barrels. Go back to the top of the stairs and shoot the explosive barrel for a large boom. now that everything exploded, there should be a whole in the ground. Fall through and you will land in a pond of water at the bottom is a treasure. climb out of the pond and make your way around to the hallway go through and you will see a block in the wall. Pull it and you will find out it is an elevator. At the bottom floor go through the passage and head to Indy's left there are a bunch of gears here. wait this looks familiar...that's right you have to put Sophia's part in here to rise the elevator a bit so you can reach the second floor. Go through the passage to reach a huge room. Indy will say something and then you will see a lot of scorpions and spiders. use Indy's first gun so you don't use up any ammo. after they are all dead. climb the block on Indy's right do you can reach the second floor. wrap around to the other side and there should be a treasure in the tomb. go back out and climb up the ladder once you can go right to reach the third floor. Same as before there is a treasure in one of the tombs. while you there push the block in the center of the room. Climb out using the ladder to reach the top of the block you just push. at the top you will be able to make the platform at the other side of the room. When you do pick up the treasure. And face the way you just jumped do a small up and jump leap to fall on the switch underneath you. This will open a small crawl passage. crawl through it to get the Marduk stature and go back out. Climb back up the ladder to the top of the block you jumped from earlier. take out your whip and you will see that you can whip up the third floor. at the top grab the Cuneiform tablet and cross the bridge. jump over to find the second cuneiform tablet. walk out a little on the bridge and face to the left. do a small jump to reach a platform where the treasure was before. (The difference now is that the fallen bridge is blocking the crawl way.) hop to the switch you pushed already and fall to the first floor. now jump on top of the rubble that just fell to reach a passage. When you enter this passage. CRAWL from here on. there is a trap that will kill you if you don't crawl. go through to pick up the last cuneiform tablet. on you way out remember to crawl. go back to where you put Sophia's part into the machine and go to the right. put all three tablets into the indentation to see a very interesting cut scene. a wall will move on the other side of the elevator. pick up the last two treasures and push the block off the elevator. Push the button you will ride to the top floor. climb up to where you left your jeep to meet up with Turner. Enjoy the cut scene and congratulate yourself for beating your first tough level. OoOoOoOTrading PostoOoOoO OK now you can buy stuff for the trading post I suggest. Buying two to four rifle clips. and two to four semi clips. You need these to fight some Russians. And maybe one or two healing items. ^6^6^6^6^6^Tian Shan River^6^6^6^6^6^ Once Indy Lands go back words a climb into the cave. Pick up the treasure and the medicinal Herbs. (acts as medical Kits). go out of the cave and draw the revolver when you reach the wolf Fire the gun the sound of the gun should scare him to another location wrap around the rock until you reach the end. Do a running leap over to the opposite ledge and pick up the treasure. Fall down to the ground. walk forward until you reach a step. Climb up it and do a running leap to the nearby bridge and climb up. Follow the truck tracks until you see an opening to the left. there is a wolf here so have your revolver ready. Jump up the ledge and draw your rifle and go straight. after a short cut scene quickly press spacebar to take out your rifle and shoot the guard on the look out tower. Make a running leap across to the watch tower. At the top snipe as many guards as you can with your rifle. Climb down the ladder and if you want exit, kill whatever guards are left, pull the level to open the gate, run back to where you jumped from, jump back to the tower, and go down the ladder again. Now go down the second ladder inside of the soviet building. take out your Semi-Auto gun. Round the corner and kill the guard by the door. Open the door and quickly grab your gun and shoot any guards that are in the room. (relax your trigger finger there are no more for a while). Look up and climb the crates that are directly underneath of the shaft. Jump up and take a left. Fall down into a room with a treasure. Get it and exit the room. go back to the shaft and this time go right. Open up all of the lockers to get a raft, raft repair kit, and a medical kit. Then push the switch with the German writing above it to open the water gate. Go up to the edge and save. (I have accidentally fallen in a couple times myself) So use the raft at the edge of the water. In the raft paddle you way straight. then go right to circle the falls. At the bottom of the falls paddle through the secret opening in the falls. exit the raft and pick up the treasure. Go back in the raft and follow the current until you can dock. Go around to the left and pick up the treasure behind the second rock. Follow the path until you can choose left r right. choose left and have Indy check the Weird Candle holder out. Then go back the way you came and go straight. Follow the path until you can see a Guard house. I suggest you kill the Guard outside with the rifle due to the long range. and use your semi automatic for the guard inside. In the two lockers in the building are a medical kit and unlimited raft repair kits. Indy can only hold three so come back if you run out. exit the house and take out Indy's revolver. There is a wolf here that needs to be scared to continue. follow the path until you reach the river. Save and use the raft on the water. follow the rapids until you are able to choose a path. Make sure you paddle to the Left. follow the current and then another choice go to the right. Dock by the Tower like structure. Go up the steps to the door and learn that it is locked. figures, Go back down the stairs until you see a window. shoot through the window, then jump through the window to see a lever. pull the lever to open the locked door. save before you attempt to jump back out of the window this is a little tricky. go back up the steps and grab the candle in the room. Go back to the bottom and use the raft. Follow the river down the cave to reach a place where there is a big tree. Dock here and look inside the tree for the second candle. leave the tree and look behind the tree for another treasure. Use the raft on the river and paddle to the very bottom. Dock here and pull the lever to make the elevator work use the elevator to be back where you first docked on the river. Save here and go back on the river. follow the path, take the same left, follow the river, and when you can go left or right go left. And eventually you will see a house on the right side of the river. Dock here. Go inside grab the candle that is up the steps. quickly run outside and take out Indy's revolver. When you picked up the candle some spiders have fell to the floor. So from the dock shoot both spiders. Then use the raft on the river again. SAVE! when you are able to choose between left or right of the rock take a sharp right and if you missed it go back to the save you just made and try it again. Take the current down and hug the wall to the right. dock on the platform. Run through the cave until you can see a little whole on the top of the wall. Climb to it and pick up the treasure. go back down and follow the walkway until you are in a factory go to the right and small jump to the moving block. At the top face the way you just jumped and wait until the block lifts you. jump to the second floor. Take the platform until you reach the end. face the block and this is tricky so save here. On the moving block jump to the Middle moving block. from her look to the opposite platform and jump to the second floor platform. Go to the nearest door opening and follow the steps to reach the final candle. On your way back down the steps take out your whip and look up. there is a hidden log here that you can whip. At the top by the log there is a treasure. Grab it on hop down. back in the factory Jump across to the side of the factory you haven't been yet. Follow the platform until you reach a Treasure on the right side, grab it and round the platform. make a running leap to the platform with the medical kit. get it and hop down to the first floor go back to where you docked and save. when you take the river current that goes through the factory go to the tiny opening to the left. grab the last treasure and take the river down to the elevator. Ride the elevator up and go to where you saw the candle holder. Watch out for the wolf on the way. Put all 4 candles on the candle holder and light each candle with Indy's lighter. Then take the bridge out to the next level. OoOoOoOTrading PostoOoOoO All right, you have a VERY big and hard level ahead of you, I suggest buying 3-5 clips of Semiautomatic rounds and rifle rounds. Good luck. YyYyYyYyY Shambala Sanctuary YyYyYyYyY After the small scene, have Indy take out his revolver to shoot the spider that is near. Put away the gun and jump up on the wooden platform. From here look up and jump to the top with one of the blocks with a lamp on it. face the direction of the gap and make a running leap across to the other wooden plat form. Push the switch and climb the new ladder. Circle the tower head and follow to path into the Shambala courtyard. There is a wolf here so as you going to the left fire some shots. climb up to the top of the steps and jump down to the other side. There is a treasure in the little alcove. Look to the right on the wall there are bricks. Those bricks act like ladders that Indy can climb on. So climb up the series of bricks until you reach the top of the building. Go straight and circle the tower head to find a ladder. Jump on it and you will fall through. You can see a weird statue like thing. Don't worry about it for now. Go behind the statue and jump down. if you look you can see many levels inside this building. For now go to the floor without taking damage. Now on the floor, look for the opening where you can jump down. Indy will say that the monks never Buried they're dead. Go around the corner and watch a small cinema where you see your first Ice monster. Go down the hallway into a room with a lot of gears. Indy will say something. Go straight, out of the gear room and look out into a huge cave like room. Quicksave Here. If you look to the right you can see two Slide like things that lead to the bottom. Have Indy jump on them to reach the bottom floor without taking any damage. On the ground floor Take out your rifle. There are 3 Ice creature lurking here. The first one is walking around freely. And a thing to know about ice monsters They shoot icicles at you and when you defeat them they explode which Indy will take some damage if he is too close. So shoot the first one reasonably far away. the second and third are Pieces of ice hanging by the stone steps. Don't walk under them because if the land on you Indy will die. So run by quickly go out far and shoot with a rifle. Towards the top of the room there is a block. Push the block forward to start up the gears. Now Indy has to leave this big room. look to the East and you will see two stair like structures. Take the left one. Climb the first step turn around and jump to the second. take out your whip t find a log above you. Whip it and climb up to the third step. Quicksave here. Now look out towards the room. see that moving platform? That's right you need to jump to it. take your time and remember to save. Now that you are on the moving platform you can jump to the other set of stairs. On that set of stairs climb up one and jump up to the next. You can see to highest moving platform. Make a jump for it and look at the other set of stairs. Make a jump and look at the left wall to find your second treasure. Jump back to the moving platform. Now you can see where you cam in from. Make a running leap at the right time to make it. Now in the smaller gear room. Pull the block from the side in between the two gears. Then head to where you saw the big clock. Push the switch next to the door to open it. Go outside slowly because the bridge is missing. But there is a little platform underneath with a treasure. So grab it and head back up to the statue. On the platform below the statue there is a button and a lever. First push the button. This will make a bridge to the lever. But if you look across the room a bridge formed elsewhere also. But before that pull the lever to up two gates. now on the stature platform Jump down to the opposite side. There is a bridge that formed. now you are able to get the treasure that was impossible to reach before. Grab it go to the stature platform and walk through the newly opened gate. No before going through the second gate look down. You can see a cracked window. Jump to the little ledge outside of the window a shoot through it. Take out your rifle here because there are some ice monsters. now look for the gap in the platform. Jump down to be on the bottom floor. There is a bell here and a lever. First pull the lever. This makes the ladders go down to make it easier to go up and down from floors. Then have Indy look at the bell, after the bell thing is done, you must climb up all the ladders to the top floor. Pull the lever there to life the bell. Now go all the way down to the first floor to get a treasure that was underneath the bell. Now go back to the tower with the statue. Go down two platforms and find the Lever that is south of the clock. Now once you pull the lever, you have to match the hour hand with the little thing that comes out of the clock. The stature will start spinning. Your point now is to reach the lever by the bell before the hour is over. So quickly take out your whip, Climb up, go around, fall, whip again, climb, go around, climb ladder, run across bridge, and pull lever. This will make the statue go across and strike the bell which will reveal an old woman. Go to her and after a cut scene you will receive the treasury key. Go back to the tower with the statue and go to the bottom with the clock. Open the door with the new key and go in. In The room you are in there is an ice monster hiding behind the fountain to the left. Kill it and go through the opening right of the entrance to the treasury. In the hallway there are two rooms. The first room has two Ice monsters. kill them and go down the hallway to the second room. Kill the lone ice monster and climb the nearest ladder. At the top press the button to make the bridge drop. Then grab the Medicinal Herds by the skeleton and go around the book case to find a treasure in the book case. get out of the room and head back down the ladder. From the ladder look to your left there is a second ladder. Climb it and jump on the bed that is in the room. Look up to see a plank, from the bed jump up the plank. go straight and crawl through the space to find a treasure. Jump down from the plank and look for the Ninja star like Item. Before grabbing it, Save. Get it and watch the Russians come into the level. Go back down the ladder. Take out your semiautomatic (That is why you bring it, for close up Russian killing). This first guard runs away so kill him if you can but don't get upset if you can't. follow him into the fountain room and kill the 3-4 Russian guards. Make sure to pick up their ammo. in the fountain room, climb up to where the statue is and push it from where the water is. This should make the water flow and have a mantle hover down in a room above. push it again to make the gate rise on the side of the fountain. Go through the gate and look to the right. Grab the silver Idol (treasure) and make Indy Jump Back (down and Alt) to escape this trap. then climb down the ladder. Take out your revolver and kill the spider. No make sure you crawl through the entire passage way. Crawling makes the swinging log miss Indy completely. in the next room are two ice monsters. Kill them and climb up the short ladder. Go to the opposite wall and look across. There is a log that you can whip to reach the passage. So whip the log and go through the opening. You can see a Golden Idol (treasure) and an opening to the left. That opening is a trap that rolls a barrel that will kill Indy. To avoid getting killed Have Indy Whip the Idol. The idol will come across where the barrel will fall and Indy won't die. Pick it up and go back out of the opening. Now ride up the elevator. At the op use the key that fits to open the door to a huge room with lots of pegs sticking out of the walls. At first turn around and have Indy hang from the platform then shimmy all the way to the left. then drop to your first peg. Hop up to the second peg. small jump to the third. Now the next peg is a trap, if you stay on it too long you fall to the ground. But you can just skip this peg completely just by doing a running jump between the third and the fifth peg. small jump to the next peg and enter through the opening. Kill the spider with Indy's revolver and grab the key on the shelf. Now go back to the third peg. climb the higher part of the peg and jump to the higher part of the second peg. Look you can see a place where you can shimmy all the way across to the other set of pegs. Make a running leap and shimmy. On the other side of the room climb to the second peg. Hang down from the other side of the second peg and fall to the third. Now go and fall the Other way of the third peg. On the fourth peg jump across to the fifth. look across no that is a big gap. Luckily Indy can whip across keep going from peg to peg across the room until you reach the second big gap. Indy can whip here too. now on the peg after the second whip Jump across (it is a tough jump so you might want to save). To another peg. Hop to the next peg. Now On this peg there is a hidden block in the wall that you need to proceed. But before pulling it push it in through the wall to reach your final treasure. Then Pull the block. Now jump to the higher part of the peg and on the stone platform. Go towards the Item on the pedestal. A gate will chomp shut that will scare Indy and maybe you. To open this gate use the key you found on the keyhole to the left. Save here. Grab the item (plant bud) and watch your Commie friends rush in on the other side of the room and start shooting at you. Now for this (thought of this myself) to save time and life don't worry about going ALL back through those pegs and killing the Russians. But yet I discovered that you can just Take a running leap straight to the bottom of the middle of the room. You won't die because there is water here. So just follow the water current to end up back into the fountain room. avoiding the guards completely (This is the only good idea I have for the whole game so don't get too excited). Now in the fountain room from the stature look up and jump to the plank. go to the right of the plank and make a running leap to the wall. Push the button. This will make a stair case appear on the other side. So jump back to the plank. go to the left of the plank and jump across here. Climb up the ladder to a new area. Follow the stairs and go around to the left of the stairs. Indy will say it is locked but there is a window in to room. Before leaving this spot Go to the left of the door and pear out the small window. Take out your revolver and shoot the glass window that is in the other room. No go backwards and open the other door, To the left there is an ice monster. kill it. Now for fun Save here and look at the book on the stand in the center of the room. Indy says it is one of Aristotle's poetry books. Now have Indy keep looking at it after a while Indy gets poisoned. (what the? poisoned from a book?) after the fun go back to your saved game you saved a second ago and go out the other side of the room. There is a glass window here, Shoot it out. Take out your rifle, there is a guard at the top of the other building, kill him. Walk backwards out of the window and hang down from the building. Now shimmy all the way to the right. Climb up the glass window you shot earlier. Now you are in the room with the mantle. put the plant bulb in the mantle and watch a little scene. After the scene. DO NOT JUMP DOWN THE HOLE. There is a Metal bar there that stops you from falling to the fountain room, and Indy won't be able to get out other wise he is frozen. so push the button to open the door. Go through and head down the staircase to the fountain room. Now by the ladder. Jump to the far out plank. Go towards the center of the plank and look at the metal window. Take out your whip and whip across to the platform. That will trigger another scene. After it head down towards the mantle and pick up the plant spud. Now head back towards the old lady. Be careful going back as there are two guards at the bottom of the clock room and one guard toward the top of the tower. After you give it to her she will turn young and open the huge door behind her. Slide down with a full health bar. *8*8*8*8*8*8*8 Boss: Ice Guardian 8*8*8*8*8*8*8* Wow! this looks tough. Well, good thing is you don't actually Fight him, but he does hurt you. which is bad. So don't take out your gun and start shooting him or anything like that because it won't work. Instead ignore the ice monster and head to the South East building. climb up to the second floor and pull the stone block. Climb over the block and go back to where you first saw the ice monster. Now go to the North east building. Inside jump to the second floor. face west and jump to the opening with the bridge. Now follow the bridge to the building you were just in. But now on the other side of the block which will allow you to head to the next building. on the second floor here. Save and reach the opening that leads to the last building. In hear climb up the series of stone ledges that will make Indy be able to reach the third floor. At the top you can see an alligator head pointing out of the wall. Whip it and swing across to the door. Push the button to open the door and go inside. Inside is a laboratory that the servant of Marduk used. Also inside is the Urgon part (infernal machine part). Now slide down the slide to reach where you first saw the Ice monster. All right now that monster will pay. wait until the monster gets on the ground then take out Urgon's part the use it. It will let a very strong Vibration that will hurt the monster. Don't use the Thing yet wait for the little bar in the corner of the screen to fill up. If you don't let it fill up and use it before its filled Indy will take heavy damage. After three hit the Ice monster will die and a passage will open. Go through for the cut scene to the next level. (Don't Worry this is one of the hardest levels in the game.) OoOoOoOTrading PostoOoOoO This is the only time where you really don't need to buy anything except some healing items, and maybe a few rifle clips or so. $4$4$4$4$4$Palawan Lagoon$4$4$4$4$4$4$ Indy Starts off on a beach looking out towards the water. Don't go in the water yet but instead turn around and go into the cave to the right. Indy will make a comment the take out your whip and whip across the spike pit. Quickly take out you soviet pistol (3). I Suggest using this gun for the lizards because it won't waste any good ammo and they are always far off enough to kill them with the pistol. After you killed the lizard head to the left and pick up the medical kit. Then head by the skeleton by the crate and grab the machete. This is classified as a weapon. It does heavy damage in close range. after you get the machete go behind the crate and pick up a treasure. Swing back over the pit. Back on the beach take the path to the cave you haven't been yet and use the machete to slice through the web. Quickly step back and draw a gun because a spider comes down REALLY fast. Go inside the cave and look to the right. you will see a wall with lots of cracks. So why not try that new Urgon Part you just acquired at Shambala? use it and the wall will crumble revealing a treasure. Go through the other side of the cave and jump up the ledge. Kill the lizard that is far off in the distance. Go by the cave with the vines hanging down. Use the machete to cut down the vines. inside the small cave pick up the Entrenching tool. Go out of the cave and keep going through the path until Indy says there is something in the ground. Use the entrenching tool to show a treasure. Grab it and go behind the rock ahead and pick up the medicinal herbs. Now go back to the beach. Before jumping in the water go up to the edge and take out your rifle. If you aim at any piranhas then shoot and kill them. But don't waste ammo on the sharks it doesn't work on them. Hop in the water. The machete is the only weapon that Indy can use in the water so if you need to kill something go up to it and slash it. I suggest you kill one of the sharks and leave the other wandering around. Swim all the way to the left Avoiding mines as you go until you reach a rock with a small cave behind it. go through the cave. There will be a shark here don't try to kill it as he cannot leave the cave. swim up to the surface. Climb up to the edge and grab the treasure. And swim down past the shark and exit the cave. no you can finally climb up to the beach on the opposite side. There is a lizard by the rocks so kill him and look behind one of the rocks to find a treasure. No head to the webbing that is blocking the cave. Slash through it and kill the spider that comes down. do the same to the next web. Kill the spider and exit out the other side of the cave. You can see a huge mining like ship out towards the ocean. and if you notice there is a torpedo on the beach. But don't worry about that yet. Now you have to get aboard that ship without dying from the sharks and piranhas. Before getting on the ship There is a hole in it towards the bottom. Go in get the treasure and go out. Go on the ship and head towards the front. By the big crate there is a Torpedo Arming device in the box. Get it and swim back to the torpedo you saw earlier. Put the arming device in the torpedo to make it launch into the ship and make an opening. Swim to and through the opening. Take out the machete and kill the piranha that are in here and swim up to the top and get some air. First head to the open door by the back of the ship and grab the hammer. Then go back and get some air. Now head to the front of the ship. Go up two doors and look to the right of the door to find a treasure. go back a door and then go right. Kill the piranha and go through the other door. Kill the piranha that is in this hallway and go back up for some air. Now get ready to go really fast. Go through the door take the right door go through and hang a left go straight and go through the door to the left go straight and take a hard right through two doors then swim up the shaft. There is a lock here but you don't need a key, just use the hammer you got a little while ago and the hatch will spring open. now Indy can get some more air. After getting air head back down the shaft and turn two rights. you will now be in the cargo part of the from ship, Head to the front and pick up the steel key in the box by the front. Go back out of the cargo area and go back to the shaft. Climb up to now be back on the top of the ship. take the right pathway and head up the stairs to a locked door. Use the steel key to open it and enter. to the left there is a Crack in the wall grab it and go to the door you haven't been through yet. Drop down to the second floor and grab the medical kit. go through the other door and find another treasure. Now go all the way back to where you found the arming device. Put the crank in the crane box. Have Indy turn the crank so the crane moves to where you can whip to the ledge. Go to the big crate take out your whip and whip to the ledge. Go in between the two totem poles and use the Entrenching tool to find a switch. Stand on the switch and a passage way on the other side of the lagoon will open. Go back to where you first launched the torpedo and go through the cave to the beach. Now dive into the water and head toward the plane. Use the hammer on the propeller of the plane to make it break off. Now swim to where you saw the passage open up. Use the propeller on the door to pry it open. Inside there is a shark kill at and swim down to the right and pull the switch. This will open to another pond. But before you do go to the left of the entrance and grab another treasure. and go out the new opening. Kill all the piranhas with the machete and swim to the right and climb up. Go to the entrance of the cave. In the cave you will see a fallen totem pole, go behind it to reach the last treasure for the level. Kill the lizard. Climb up the rail and jump to shimmy to the right. climb up and jump to shimmy to the right. Climb up and exit the cave. Outside go up to the totem pole and press the button to open the passage to the next level. Go back through the cave and jump to the other side of the pond climb up and enter. OoOoOoOTrading PostoOoOoO OK you have a lot of Russians ahead of you but you will also get a new weapon, so I suggest buying up to where you have both 40 bullets of ammo for the semiautomatic and the rifle. Then some first Aid kits. 2@2@2@2@2@Palawan Valcano@2@2@2@2@2 Indy Starts the level off with a comment about the active volcano. Look to the right of the room. Jump in the pool and get the medicine. Now go to the left side of the room, pull and push the crate so it is against the wall. jump to the small ledge. Take out your whip and whip across the next ledge. Take out and use Urgon's part on the wall to make it crumble and go through the opening. At first take out your lighter and go left. Follow the path to a treasure by a skeleton now go back around to the other way. Slide down the two slide and take out the revolver. Shoot the scorpion and go by the window. Keep going, you'll find another scorpion, kill it and head into the big water room. Kill all the piranhas from the shore (with a gun) and jump in. Swim to the structure to the left Go to the right of the structure and climb up the rock. Then jump to the top of the structure. Nothing there now, but you can jump down the hole. Swim through the passage and climb up. Go through to the Lava Room. Your point here is just to get across without dying, OK so watch when the fountain of lava spits up and jump across to the bridge. cross the bridge fast to reach another fountain at the edge. Time it and jump to the rock on the side of the wall. Take out your whip and whip across to the last ledge. A Boulder loosens and heads straight at you! Quickly run to the little crevice in the wall to dodge the boulder. After the boulder smashes through the wall look to where it just came out of. Make a running leap to the tunnel and follow it up to a treasure. Head back to the crevice go through the wall the boulder smashed through and look in the little shrine. Pick up the treasure and look behind you. Kill the scorpion that crawls out of the wall. now hang down through the hole and drop down. (If you didn't hang down Indy would take damage for the fall.) Push the button to make the ship sail to where you were in the water room. After you pushed the switch scorpions were released in the room. Kill them and go through the door. In the small place between the room you were just in and the next passage there are two tiny ledges with pictures on them. One of them has a treasure so grab it and go through the passage. Take out a revolver and shoot the spider on the other side of the pit. Then make a running leap across the pit to reach the water room. Now very quickly swim to where the structure is on the right again climb up to rock and look behind you. A shark should have followed you to the block, kill him with the soviet pistol, and jump to the top of the structure. Now look straight out. There is a ship there that you just released. Jump to it and pick up the key that is witch the skeleton. Before going back in the water, Look around, There should be another shark around here somewhere. So if he is far off use the rifle and if he is close use the soviet pistol. After the shark is dead jump into the water. Now, look behind the stalagmites to find a water cave. Swim through and look up in the middle of the tunnel to find another tunnel leading up. Swim all the way up to the surface and get out of the water. Go along a short tunnel and face the huge room with lava. Save here. To make it across the room you must first get a running start, but don't jump at the end of the ledge. There is a slide that heads down a little bit and stops jump at the very end of the slide to barley make the edge. Now drop down to where you can see a block under a pillar just pull it once for now and jump to the top of the pillar. Drop to the ground and pushed the block you just pulled on the other side. Now look ahead of you and go up to the block. Pull the block until you can pull it no more. Now jump back to the first block. Climb up the pillar and drop down. If you did it right you should be behind both blocks. Run straight ahead and jump up to the ledge when you hit it. Turn around to see a small pillar. Jump to the top of it and turn around to face a third block. Jump to the small platform and go behind the block. Push the block once and jump on top of it. Now you can make a running leap to the middle and tallest pillar. Now climb up to the opening. Quickly take out your soviet pistol and blast the three spiders. Go to the webbing and slash through it with the machete and go through. Go right and push the button to make the gate in the water room rise. Jump down from here to the water room. Swim to where the gate used to be and by the door. Go to the left of the door and use the Shell key on the key hole to open the door. In yet another lava room look to the block. Match the block to the colored section on the floor and jump to the middle platform. On the other side do the same with the block. Now from the block jump to the opening in the wall and climb up the ladder to another platform. Jump across to the next and climb the ladder to the highest floor. Follow the bridge to the center of the room and push the button. The room will fill up with lava and open a door on the bridge. But the bridge falls making you have to go through to the other side. Fall down to the arm of the big statue. turn around and face another platform. Whip across to the ledge and climb to the ladder. Now there are two openings in the wall first climb to the one that is round and grab the treasure. Now back on the plat form climb to the left until to see a rectangle opening with two holes above it. Have Indy drop down and push forward each time for him to grab the hole. Now in the rectangle opening look across to the lava room. Save here and jump to the block. Them hop to the platform and fall to the second black. And make a running leap to the opening on in the wall. Climb the ladder to reach another ledge. Look across to the other ledge and jump across to it. Climb the ladder to the newly opened door and go through. Now look through the hallway, To get pass the trap just easily step to the left or right of the tiles making sure you don't step on them and go through. After a short scene Grab new weapon, The machine gun! Save, then climb to ladder Sophia dropped and climb up. Of course Sophia gets captured (in a record time too). Take out your semi automatic and kill the guard to the right and get the first aid and medicine. Now go left going very slowly use the Semi Automatic on any guard until you reach the big room take out the soviet pistol and look to the left go down slowly but don't actually enter the room yet. Kill the guards to the left. Now take out your semiautomatic. Run extremely fast to the right and circle the crates and quickly kill the guard with the rifle. Pick up his rifle ammo and look to the big gong like thing. go to either side of the gong and crawl you can make it through and see a block. Push the block twice and grab the treasure inside. Go back out to the big room. Next go to the left follow the lava to the green button. Save and push the button 4 Russian guards will ride the lift down Indy will automatically run away. Once you can move again run directly to the right making sure not to get hit. Jump over the lava river and circle around to the gong. And circle around to the opening where the 4 guards are. Now take out your revolver and take one step every time to the right of the opening. Once you are able to target the guard kill him. Since you can shoot him and he cant shoot you. Now do the same thing if you cant shoot them move out only a step. and if the guards start coming out of the opening shoot them with the semiautomatic. Finally, Push the green button and ride the lift up. As soon as you reach the top run to the left so you are behind the crates. Take out your rifle and move just so you can blast the explosive barrel there is in the middle of the guards. If there are any left just pick em off with the rifle. Jump over the river of lava to where the barrel exploded luck to the right and use Urgon's part on the wall to make it crumble. Inside take out your whip. Whip up and climb it to a treasure. Now go back to the other side of the lava river. climb down the ladder and look in the opening. Start off to the far left and shoot the one or two guards if you are able to with the revolve (they won't be able to hit you if you are in the right spot). Then go to the right of the opening keep going up little by little until Indy can target an explosive barrel to the left. Shoot it with the revolver to take out a guard. Next take out the semiautomatic and run quickly behind the crates by the guard and shoot. Pick up all the nice ammo they dropped and look on the table for a machine gun clip. Then on the chart for some Grenades. (You can use these when there is a hill or something where the guards are.) No on the corner of the chart hanging down is a key grab it and look to the other side of the wall. use the machete on the vines to find a block. Pull it out and climb on it. Use the series of ladder and imprints in the wall to reach a button on the top right corner. Push it and the doors should open revealing gold idol (treasure). Now go back to the lift and take it down. In the big room go up the hill to the right and whip the statue's arm. The door will open revealing two scorpions. Kill them and go through the passage way. Go to the left and cross the bridge to a button, push it and see that you will need some help with it. Go the other way and whip across to the other side. Look to the left and make a running leap across. Climb in to where the lava is coming out of. Zigzag jump from platform to platform until you see an opening across from Indy. Jump to it and go through and stop by the hole in the floor. Save here and take out your machine gun. Drop down and quickly take out the guard. Talk to Sophia and use the key on the gate. Now go back to where that button was that you needed help with. Talk to Sophia and whip across to the other side. after a cut scene Indy will be on the other side of the gate look across the pool of lava and make a running leap to the edge. On the edge jump up to the ledge behind it. Then turn around and make a running leap to the other side. Go through the tunnel. You will now be in a room with a lot of crates. Pull the nearest crate in from the passage to the left. Go back by the room and push the other crate so it hits the wall. Now turn around and pull that crate. The biggest crate will open revealing an item. You'll have to crawl through to get the pulley. Now go back to where Indy entered the gate and follow the road down. Circle the road do you find a treasure next to a skeleton at the bottom. Now go straight and Smash the cracked wall with Urgon's part. Fall through and save right outside of the room. Now to pull this off correctly, Start running straight from the right of the opening. Then make a sharp left to the pillar and quickly jump up before the bridge falls. At the top make a running leap to the other side and grab the last treasure. Now jump back to the pillar. Hang down and jump to the ledge that is there. Circle the pillar until you find a button. Push the button and some blocks will fall out of the wall. Jump to the first one, climb to the next, and jump to the ledge. Go through the opening and follow the path to a wall with a tiny opening. Use Urgon's part to bust through the wall. Now take out your whip and whip across the trap on the ground. Fall to the ground and take out you machine gun. To the right there is a guard with a rifle take him out quickly with the machine gun before he gets a shot off. Next go to the platform that over looks a vast canyon of lava. Before using the machine you must replace the pulley, to do this push the crate so its right nest to the elevator then use the pulley item on the elevator. After you do that 5 guards will bust through the wall. Ignore them completely and quickly jump in the elevator and push the button. The cart will whisk away from the furious guards with the cool Indy theme. (It is a little bit louder and enhanced.) At the other side of the canyon Push open the doors and enter the next level. OoOoOoOTrading PostoOoOoO Man, what a Russian filled level that was. But the next level has no Russians so I suggest you buy NOTHING. You need to start saving up for that $2500 map from here on out so conserve your ammo and health to save money. #3#3#3#3Palawan Temple #3#3#3# Indy starts off busting through the wall into the new level. Go straight, climb up the broken pillar and jump over the lava go left and look at your new enemy. Never seen them in Geology class either. What ever you do ignore this rockman at all times. The only way to kill them is to use Urgon's part on them 4 times. 99.9% of the time you will take damage from these monsters if you try and fight them, especially since they explode after you kill them which take lots of damage. Well, on the plus side they are very slow so have Indy back up against the wall and when he is close enough so you can run around him, do it. look to the hole in the wall and jump to it. You are now in a very big lava room. Indy's goal at the moment is to reach the other side. Since there are two ways you can do this just pick one. Save whenever you get to a platform that doesn't move and work your way across. to the right path there is a medicine kit but also a rockman so I suggest you skip it. Once you get to the other side you'll hear the cool Indy theme. Now climb up the wall to the top. Go straight and go down the series of rocks. At the bottom go through the opening and drop to the ground. Take out the soviet pistol and shoot the two spiders. There is a rockman in the corner, but there is no need to go by him and wake him up, so grab the key by the skeleton and go back to the big lava room. Now go to the side of the room with the crumbling wall. (right of this side). and be careful with each rock. After reaching the side with another Indy theme, Bust through the wall with Urgon's part and climb down the wall. At the bottom jump over the lava and run right past the two rockmen and look to the right quickly crawl through the opening. follow the path and jump over the lava to reach the shark keyhole. Put the shark key in the key hole that you found earlier to open the door. Go right up to the Tiki statue that is on the right. Don't pick it up yet first get your whip ready to take out the second you get the Tiki statue. Now pick up the statue, a boulder should start to head straight for you. Quickly hop on the platform where the Tiki was and whip up. Quickly climb to the top to reach safety. After the boulder flies through look to where Indy is and swing to the first treasure. Now go back down and go through the opening where the boulder used to be. Jump down to the wall and climb up the wall to the big lava room. Now, in the lava room, go to the side you haven't been to yet and use the Tiki statue on the right of the door. (listening to the Indy theme). Watch a small scene as Indy opens the door and grabs the statue. Take out your gun there are a lot of spiders in this cave. First take out the three that are in front of you. Get the treasure that is next to the door way and go straight and by the skeleton. Back up and wait for the spider to fall then kill it. Now go up the stairs to the right. There is a spider that will fall on the top step, kill him and head through the cave. (Note, There are lots of Medicinal herbs outside, they are just hard to find because they blend in with the color, so look out for them.) Once you are outside (listening to the music from Indiana Jones and the Fate of Atlantis, which is an old Indy game), look to the left and jump to the wall climb up the wall to the little house. Get your gun ready and sneak carefully behind the right of the house. There is a lizard here that got, me! After he is dead, cross the bridge and jump to the lone plank. Hang down and fall so you are on the bridge underneath you. Follow the bridge to the platform and look to the right. Jump to that wall and climb up kill the lizards and climb up the next wall and kill any lizards there, Jump into the water and let the current take you to the bottom. Kill all the piranhas with the machete and go to the surface. Climb the wall and go forward to climb another wall. At the top kill, the lizard and go to the bridge on the left. Face the bridge from the right and take out your machete, slash the rope so the bridge falls to the cave now turn around and go to the small house in the distance. Now inside the cave go straight and climb the ladder to find a treasure. go back down the ladder and follow the cave to another ladder. Climb up and look behind the ladder to see a cave jump to it and find a treasure. Go back to where you climbed the ladder. To the right. slash through the web and kill the spider to get another treasure. Follow the path until you reach a pit. Kill all the spiders in the pit and look right to the opening. Jump to it and save your game. In here there are little traps that when you walk on them, shoots a spear out of the ground and would kill Indy. To make it past here alive stay on the right side. Get a running start and leap over to the right side. Take out your lighter and see where you are. Back up as much as possible and make another running jump to the puddle of water. Follow the path to make it outside. Whip the log and swing to the cave. Save and slide down the slide to the right. at the vary bottom of the slide Jump to reach the ledge with a treasure. Kill the spider then grab the treasure. Jump down to the floor and save. Watch out for the spears in the ground and work your way outside turn around and climb down the ladder you sliced on the other side. at the bottom go forward to the key. Grab the key turn back wards and RUN! jump into the water and go back to where you sliced the rope. Use the monkey key on the door to find a complicated puzzle. To solve this puzzle push the buttons in this order: south east, north west, south west, north west, and north east. If you did it correctly the Green Tiki statue should be on the ground. So go pick it up. After you pick it up you will fall through the ground. Go straight, ignoring the Rockman to the left into the next room. A boulder will seal you in this room. look ahead. Make a running leap to the platform ahead so Indy is hanging from the edge. Don't move, let the boulder go by before getting up. After that jump to the next platform and do the same for this boulder. Jump to the ledge and whip up to the top. Walk to the edge of the next ledge. Look down and shoot the spider. Walk off the ledge and go through the doorway. Shoot the spider that comes down on the treasure. Slash through the next web and get two more spiders. Walk to the rope bridge. To the right are some medicinal herbs guarded by a lava monster. You can lure him out and run to where you shot the last two spiders and wait. When he's close, dodge around him and return to the bridge and get the herbs. Make a running leap to the lone plank in the center of the bridge. Hang down and fall to the pillar. Look to the left and leap to the platform. Grab the treasure in from of the rockman and head up the ladder. Use the two Tiki keys on the door to make it open. Follow the path until you see a treasure on the right side. Pick it up and head for the lava. UuUuUuU Boss: Lava GuardianUuUuUuU Just like the Ice monster, you have no chance of defeating him yet. Instead ignore him and jump to the platform, Dodging his fireballs as you go. Have Indy jump from platform to platform to the right. On the way you will find a Treasure (silver Idol) on a lone platform. Get it and go back. At the end of the long way of platforms is your second infernal machine part. This part makes Indy invisible which is good against any enemy. The lava monster bursts right in front of you. Turn around and go to where you first saw him. Look and go to the stone bridge. He will block you from going across the bridge. But if you take out Taklit's part and use it he will not see you and he will go under. Cross the bridge for a cool Indy theme. Follow the plat form to the lava. Jump over. Take out your lighter and watch out for the spears in the ground. Outside push the button. It will release the lake water into the lava room. Taking the lava monster with it. Go back to the lava room and cross over the cooled lava ground and take the passage to the next level. OoOoOoOTrading PostoOoOoO No Need to buy anything here, so save up for that map! PpPpPpP Jeep Trek PpPpPpP Yes! This is the best level in the game because it is fun and you rack up ammo without having to use any of your own. Indy Comes to an encampment where Turner and Sophia must have been. Go inside the tent, grab the gold coins on the chart, and get the medical kit on the table. When you go outside some Russians with be on the high ledge where you can't get to ignore them and get in your jeep. Drive up the hill and through the cave. In the cave, get out and pick up the treasure to the right. Drive through to the bottom and watch the Russians blow up the bridge. Go back some and hold shift and head straight for the ramp for a long jump (Wee!) You'll get an Indy theme, Go straight and ram the two guards with the jeep. Pick up their ammo and go back a little until you see a ramp head up to the side. Take it and jump the cliff. Go into the cave and pick up the coins. Look for a Russian that is straght out of the cave.. Ram him and go right. Ram the three guards there and pick up their ammo. Get the treasure box behind the crates and go behind the hill and get the plank. Bring the plank over to the ramp and place in the hole. Now Indy can jump the ramp over to the next side. keep going with the path and go straight, ram the three guards and get their ammo. Look for a little crawl way, inside is another treasure. leave and go to the jeep. Turn around on look for a hill on the side. Ride up it and get speed. When you come to the cave what you need to do to get to the bottom is Spiral around (from the left) once you get to the bottom get out of the truck, use Urgon's part on the wall to get a treasure, and go through the opening. At the top of this area there is a grenade tossing Russian so get up quickly and ram him. Through the cave and down the path you find a Commie jeep. Just ignore him completely because you can't kill him. From here on, each time you come to an intersection, always take the right. You should end up at a waterfall. A truck with a machine-gun will probably chase you through here. Go left at the waterfall and up a rise to a hut. Run down the single guard there and get another treasure from inside the hut. Take the rightmost path from the hut and drive until you see a totem beside a tree. Get the treasure from behind the totem. The next clearing, containing two guards you can run down, is where Indy will exit the level. Look at the map and take notice of your position. There are still two more treasures to find. On one side of the clearing is a small hill. You'll drive up over that to exit. For now take the road to the left of that hill. Take the first right turn and drive until you come to a Japanese World War 2 Zero (those planes look awesome). There's a guard to run over there. Crawl under the wing on the left side and get the treasure. Drive to a sandbagged bunker, smash the guard against the cliff with the jeep and get the last treasure from behind the bunker. Use the map to get back to the exit area and drive up the vine-covered hill to exit the level. OoOoOoOTrading PostoOoOoO If you have enough money for the secret map buy it and refer to the back to Peru level of this guide. If you don't yet then buy it the next time. Also, if there is any money left, buy some semiautomatic rounds and machine gun rounds. &7&7&7&7&Teotihuacan&7&7&7&7 Indy Starts off sliding into the temple of the sun. Go straight and take the door to the left. Inside grab the medical kit. Now go to the door on the right, push the button and go through the door. Keep going down killing spiders and slashing through webs until you reach a decorated tile on the floor and some spikes hanging out of the wall ahead. step on the tile and go back ward to make the trap spring. When it goes back into the wall quickly run through. Now go down to where you see a strange key. Pick it up and take out your gun shoot the scorpions in the hole and pick up your first treasure. climb out of the hole and continue the path. When you reach a spot where there is a block in the wall, follow the path to be blocked, then try going back and get blocked. Once you are blocked on both sides the block in the wall will open up revealing a treasure and a spider. Kill the spider, grab the treasure, and push the button to make those blocks go back in the walls. Now keep going down and reach the infamous gear puzzle. (Just in case you didn't know I had to redo this for you guys! I didn't look at any other sites or nothing! You better be thankful). Well, before getting to that fall down to the gears and look at the door with all three symbols on it. now walk backwards from there and hang down into the hole. You can see a web there, fall and grab the ledge there. Slash through the web and go straight. At the end jump to the treasure in the wall and pick it up.now fall to the ground. Go to any of the snake figures around the room and pull them out. The statue will rise with each one. After you pulled them all out a door on the second floor will open. Climb up onto the snake statue's head and jump to the second floor. Go through the newly open door and hang left. Up to the decorated block. Step on it and step back. The block will fall in front of you, Jump over the block to the treasure. jump back over the gap and step on the tile. Go backwards to make the block fall. But this time ride it up, follow the path, pick up the treasure, and push the button the make the door to the gear room open go through and get ready for a tough puzzle that I will solve for you. (by the way save here In case you mess up). First, go down to the gears and push the gear that is by the yellow symbol on the statue. The push the gear by the green symbol away from the statue so it touches the wall. Now ride the elevator that is up in the corner and push the Jagged button. Next, Push the smooth button. Then push the Jagged button twice the push the smooth. Congratulations you opened two doors already. That wasn't so hard. Well, anyway push the jagged tooth one more time and fall to the gears. First, Push and pull the stone gear by the red symbol so it is touching the statue. Then, pull the gear by the green symbol so it is in the middle of the wall and the statue. Next, push the gears by the yellow symbol and the door with all three symbols so they are touching the wall. Then ride the elevator up and push the jagged button once. Then push the smooth button. After that, Push the jagged button twice and then the smooth button. Finally, all doors are open. But before going through a door push the jagged button one more time so the gears won't block the doorway. Now go down to the gears and head through the opening with the red symbol (that is a fish). When you are through the door, Jump into the pool and head to the statue to the right. Climb up, and go behind the statue for a keyhole. Use the key you found earlier and an under water tunnel will open up. Kill the piranhas that are in the water and jump in. Swim to and through the tunnel. You will run into a tall structure swim behind the structure and pull the switch to make a block rise. Swim up and onto the structure you just pulled the switch from. Kill the snakes that are on the other ledge and jump to it. Climb up the ladder in the opening and face the block you just made rise. Make a running leap to the block and climb up. Hop to the next ledge, turn around and hang from the ledge. Shimmy to the right and climb up to the opening. Look straight and see the opening on the other side of the room. Make a running leap and climb to the opening. follow the path to the ladder on the side. Climb up and look straight do a running jump to the platform and look to the statue to the left. Save here and make it so you squeeze in from the side. Pick up the treasure from behind it and jump back to the platform. Take out your whip and whip across to the bridge on the other side of the room. Climb up the imprint of the ladders in the wall to the top for a cut scene. Of course the Russians had to come sooner or later. Well, anyway grab the fish figuring and a beam of light will shine down. Before going to kill the guards go left and pick up the mirror there. Run around the perimeter and pick up the treasure. Now I suggest that you just bomb the guards with your grenades from here, but do what ever you want. fall down and take the door to the gear room. Don't forget that one trap and about halfway down you meet a guard with a strong weapon. Take him out fast and pick up the pump shotgun. this deals out heavy damage but takes a while to shoot. I suggest you use it where there is only one guards. Anyway go down to the gear room. there are two guards in here. Remember you can use Taklit's part and they won't see you. Take them out with the submachine gun and fall to the gears. Now go through the yellow symbol door (Bird door). First Go straight and jump into the water. Swim down and follow the path to the treasure Head right and look at the decorated tiles. DO NOT step on them, if you do a spike will come out of the wall and kill you, instead jump over them and do the same with the next set. At the top kill the spider and follow the path when you reach another decorated tile. Step on it and step back to make the wall shoot out. Grab the treasure and run to where you killed the spider earlier. Use Urgon's part to bust through the wall. Use the ladder on the other side to climb up. jump to the other side of the room to the ledge and pick up the treasure. Use the ladder on the sides to get up to the higher ledge. jump to the other side of the room and kill the spiders that are on both sides. You can slash through the web to the right and grab a medicine kit if you need to. Go to the webbing in the middle. Before slashing take out you gun and kill the spider and the scorpion on the other side. Slash through the web and go through the door. fall to the ground and turn around to face the eagle figurine. Pick up the eagle figurine and watch the skylight on top open up and a beam of light will shine through. no go back to where there is water all the way at the bottom. Instead of doing that all over again, hang down from the ledge and fall all the way to the water. climb up and go back into the gear room. This time head into the green symbol door (Jaguar). Go left and slash through the web. Now get ready when you turn right take out your machine gun and blast away at the guard. don't get too close because a trap is between you and him. After he is dead step on the decorated tile and step back to make the spikes come out. After it went back into the wall go through and kill the other guard inside. Now climb up the series of steps and reach the top. Grab the jaguar figurine and the beam of light will shine through the ceiling onto the statue. Now jump down into the gear room. Take the door with all three symbols (the door you haven't been through yet) and place the idols in the shrines with their faces on them. The statue will go down into the bottom floor. Now you need to go here but there are a lot of guards here so fall in the hole using Taklit's part and work from there. After they are all dead Put the mirror in the statues hand to open the huge door. Go through the door to complete the level. OoOoOoOTrading PostoOoOoO Buy some clips for the pump shotgun and maybe some grenades. If you are out of ammo for the semiautomatic, rifle, or machine gun buy some clips for them. %5%5%5%5% Olmec Valley %5%5%5%5% Indy Starts off viewing a vast land which no one had ever walked before, except Azerim. After the small scene go left and fall sown the series of holes until you reach the bottom. Cut through the vines and kill the snake. You can see a leopard in the distance. Just ignore him and stay as far away from him as possible. Now follow the flowing river until you reach a weird tile, step on it and Indy will say you need something to hold it down. But now follow the river and don't stop. Indy will say that maybe you went too far, but ignore that comment. On the way you'll find a leopard, Leopards work just as wolves, so shoot whenever they are by you. Follow the river all the way to the end to see a huge lake. Dive in and look for a cave, inside is a treasure, grab the treasure and climb up out of the lake. Now go back all the way to the first pressure plate. Next to it you can see some vines hanging over the cave. Cut the vines and enter the cave. Follow the path until you are in a huge room where you can choose left or right. For now go left, up the stairs and slash through the vines. Be careful there is a leopard in this small room which just goes in circles. Take out Urgon's Part and look for the wall with the cracks in it. Bust through it and grab the treasure. Now go up the stairs and face the peg hanging out. Whip the peg and swing across to the top of the statue. Jump on the statue's arm and jump to the ledge from there. Scale the stairs to find a block. Push the block and Indy will fall through the floor. Examine where the gap in the wall is and go up to the pressure plat. Once on it Indy will say something, before getting off turn around and get ready to head for the hole, you might as well save too. run off the plate and the block will come rushing at you. Head for the spot in the wall and don't get stuck in the corner like I did :) once the block flies out towards the ground go up to where the head fell and grab the treasure. Then, fall down the hole and push the block onto the pressure plate. Go back into the cave. When you can choose which way to go head left, up the hill and over the bridge. follow the way until you have to climb up a few steps. Instead fall down to the right to be in front of the door way. But before going through pick up the treasure on the other side. Go through the opening and fall to the ground, go through the other opening and follow it to a room with lots of snakes kill them and hop in the pool. Pull the switch in the pool to open the door. Kill all the snakes here and push the block that is in the wall until you can't push it anymore. Jump on top and stand on the pressure plate. There are two ways to do this: 1. Run back to the room you just came from making sure you go left or right when you reach the opening so you don't get smashed. 2. You run to the ledge on top of the block you pushed and make the head miss you completely. But the head is now blocking your way out which you'll need to use Urgon's part on the wall and drop down to that valley, find the cave and come all the way back here. This is pointless because you can easily outrun the head ... but choose which you like. Anyway, push the block down through the hole until it falls into the valley near the second pressure plate. Look out for the leopard and push the head onto the plate to make the second bridge appear. Of course, the Russians will appear and there are a lot of them so I suggest you take out Taklit's part and turn invisible and go into the cave. Put away the part and take out your machine gun and kill the guard there with the shotgun and kill the other Russian that comes over the ledge to help him. Now head to the second bridge you just extended all the guards to the left won't see or hurt you so ignore them. But take out your rifle and look to the right. There is a guard with a rifle too which only he has you in range so pick him off before he picks you off and go over the bridge. On the other side hop down and take out your whip. Whip across the gap, turn around and take out your machine gun. Two guards will come running in. Kill the one on the ledge you just whipped from because he has a machine gun too. Then kill the guard to the right. Whip back and pick up their ammo. But watch out two more less threatening guards will come in too. take em out and whip back across the gap. Hop down to the next ledge and jump to the next until you are in the huge room with the snake at the bottom. Go down and kill the snake. Follow the path to the right and pick up the treasure. Climb back up the stairs and hang from the ledge at the top and shimmy to the right until you can climb up. Do it and follow the path to the water room. Kill the snake on the other side and jump in the water. swim through the opening at the bottom of the statue and jump to side to side to the top. Push the button at the top to stop the water. Then slide down the side and jump to the bottom. Push the Olmec head so it is right in the opening in the wall. Then pull the other block that is at the base of the statue. Climb on it and climb the ladder to the top of the statue and push the button. The Olmec head will fly out of the room landing right on the pressure plate making the third bridge extend. slide down, go through the opening on the other side and climb up the ladder. Cross the bridge and go straight ignore the steps to the left as there is nothing at the bottom. So head straight to be in another big room. This time take the stairs to the left and grab the treasure in the cave in the bottom. Climb back up and head to the next room. There is a small ledge to the left with Medicinal herbs. Grab it and climb back up. Go up to the peg and take out your whip. Whip across to the other side. Fall down all the way to the bottom of the statue. Kill the snake and enter the big room. Jump to the ground and kill the snakes go up to the button and push. The door will open revealing a statue and a huge Gap. Indy will say that he might be able to push it over if he got higher. Turn around and look to the left of the doorway. Push the button and the door on the top will open. Now Indy has to reach the open doorway before time expires. They don't show the time limit but there is one, so get moving. You'll have to plot out where to jump from and such once you do get through the doorway and listen to the Indy theme go right and push the statue to make a bridge. go back out of the doorway and look to the left. Jump to the platform and look over the perimeter of it to find a treasure. Now fall to the ground and find the torch that is lit. Go behind the torch and pick up the treasure. Next, go through to door and over the new bridge.fall down the broken columbs and head by the peg in the wall. Whip across and crawl through the opening under the columb. Climb up the platforms and look down towards the peg you just whip. There should be a platform with a treasure on it. Jump to it and grab it. Fall back down and climb the columbs again to the top. You will aproach a huge temple. Shoot the snakes and head toward the stairs of the temple. Grab the medicnal herbs by the steps and climb all the way to the top and grab the lest treasure- a gold idol from the shrine to ride an elevator down. 1!1!1!1!1! Boss: Quetzalcoatl 1!1!1!1!1!1 when the elevator comes to a stop fall carefully so you don't hurt Indy. Now examine your surroundings. Look up to see Blue jewels hanging from the wall. Then notice the marks on the ground are right underneath the jewels. and notice the two big doors. Obviously the statue is pointing to an important door. So open the other door first. To open the door light the two torches on the sides. The door will open revealing a pressure plate. OK now go to the other door and open that door to find the boss and listen to the second most funny line in the game. Now run over to the pressure plate (By the way use Taklit's part so he can not see you). then stand on it for a minute. Then head over all the way to the other door the boss came out of. Jump on the block and onto the shrine. And Listen to the most funny line in the game and grab Azerim's part. Now to be rid of the snake. Head to one of the decorated tiles. Take out Azerim's part and use it. Indy will Levitate! make indy levitate up to the ledge high above. And note that Quetzalcoatl can't hurt you directly, but he can shoot smaller snakes at you. Now go to any corner but don't go on the strang tile yet Wait until Quetzalcoatl Goes over the small hole in the ground, then jump on the tile. The tile will fall and Impale Quetzalcoatl Keep doing this over and over until he is dead. Then use Azerim's part to levitate to the new opening and the exit to the level. when Indy exits he will get cought in a russian trap. ( After all the traps he has been through you think he could dodge this simple one). Anyway you are now on to the Russian ship under captive. OoOoOoOTrading PostoOoOoO Buy any clips of any good weapons you are short of ammo on. You have alot of Russians to kill. And i suggest you Buy AT LEAST two grenades. You will need them for a trap in the next level. QqQqQqQq V.I. Pudovkn QqQqQqQq Indy starts off in a small room that he was put in when he was captures. First, go up and knock on the door. Indy will say he is sick and will need to go to the deck, The guard will laugh it off and shut the door. Now look to the right to the beds, Jump up top and look at the lock to see that it is unlocked, unlock it and go down and knock on the door again. Quickly jump atop of the beds and jump up to the shaft. The guard will enter and be confused. Very fast hop down on the beds and through the door while the guard is on the other side of the room. Indy will shut the door on the guard. go straight through the hallway and open the first door to the left. Don't go into the room but look into the next room, you can see a guard and Taklit's part on a desk, don't try anything or else you'll be back in your cell again. So you have to cause a distraction, So pull the lever that is in your room and something wrong will happen. Quickly run out of the door, and into the hall. Take the next door to the left and grab Taklit's part. Now run out of the room and back into the hall. There is nothing to the doors to the right so just ignore them instead go straight and go through the door at the end. Take out Taklit's part and turn invisible. Run past the watching guard and into the room after all the crates. Inside, grab all the stuff on the barrel, now you have all of Indy's weapons back with their ammo too. Go back out to the crate room to see that they noticed Indy escaped. In the crate room, Find the red crate by itself and push it next to the blue crate, Climb on top of the red crate, and pull the unpainted crate on the other red crate, climb over the side and push the unpainted crate onto the first red crate. Climb to the top of the unpainted crate and look at the light fixture. Whip it and swing across to the other group of crates. climb onto of the plain crate and onto the catwalk, go out to the opening and face left, take out your machine gun and kill the Russians that come. Go and open the single door by the Russians. You here that Trap sound. There is a Russian looking out to the hallway you are in on both sides. To do this easily. Take out a grenade aim it so it goes into the door and throw to kill a guard on one side and do the same to the guard on the other side. The door to the left has a treasure. Grab it and head out the end of the hallway. Turn left and climb up the ladder to the top. Open the door and kill the guard with the semiautomatic. Take Urgon's part from the desk. Now go back to the crate room. Run to the other side and take the right door. Go straight through the compartment, and straight through the next compartment. Kill the guard inside and grab the treasure. Go back out of the door you just came through. Use Urgon's Part on the wall with the cracks in it to bust it open. Look right and kill the Russian. Open the door across from the red banner. Kill the guard and grab the treasure. Go back through the hole and climb up the ladder. Go straight and open the door for another treasure. In the hallway go through the first door to the right Kill the guard and get the treasure. In the hallway go through the wooden door, grab the treasure and the medical kit. The room across from the one you were in is a guard and another treasure. Go straight through the end of the hallway and climb the ladder up to the deck. Look at the rusty wall to the left. As you walk toward the rusty wall, two sailors open up on you from the left of the structure. Kill them with the combat rifle. Then two come around the corner on your left and finally a third fires from the aft structure. Collect their ammo. More Russians come, Kill them quickly. Go to the very front of the ship and grab the treasure. Go back to the rusty wall and use Urgon's part on it to blast it open. go straight through the kitchen and wrap around the left and climb the ladder. You will see a cut scene where Indy finds out the information about the last Babylonian part. Grab Azerim's part that is right behind you and go back to where you busted through the wall. Fall down to the hallway and be careful of the guard that appeared there. Fall down into the next hallway and another guard magically appeared here too. Go to the end and drop to the crane room. Go up to the crane controls and make the crane level with the box with the jewel inside, which is on the ground. Then press the button on the right to make the crane lower, then press it again to make it rise. Before using Azerim's part on it. Go behind the truck and run behind the crates and grab the treasure. go back the box you just raised and use Azerim's part to levitate to the top. Once you get on the cat walk, Russians will come in through the door below so pick them off with your rifle and save. Go through the door to the right and follow the path to two Russians (one of them is an Arnold Scwartzanager clone). After they are dead drop down to the bottom floor and kill the guard there. Now pull the lever on the ground to make a ladder on the top floor hit the catwalk. Before going up, go under the platform where the guard was and pick up the last treasure. Go up to the catwalk and climb the ladder to a door. Open the door and kill the Russian that comes running at you. Grab the wheel that is inside of the indented wall and leave through the other door. Turn left to reach a boat. Use the wheel on the gears to make Indy lower the boat and exit the level. OoOoOoOTrading PostoOoOoO Stock up on all the ammo and health items you lost during the last level and get ready for an extremely long level ahead. SsSsSsSsSsS Meroe SsSsSsSsSsS Indy starts the level by driving to a place with pyramids and hyenas, which he finds that king sol's mines were excavated by Henrich Horner. First look in the distance to the pyramid with the hole in it. Try to go in the hole to find a kid that won't come out because he is afraid of the hyenas. Well, why not take them out (I wouldn't but it is part of the game). So instead of wasting ammo is there something else you can use? Yes, the Jeep! Roam around the pyramids ramming hyenas and scorpions as you go. You will know you have killed all the hyenas when you here the Indy theme play. Now go back to the hole in the temple to find that the kid is gone. Now look over to where the cliff is and go down the sloped path by it to fine a collapsed railroad and something shiny on the other end. Well, there is a rail still there but Indy can't balance on that little thing but that kid might. So the kid comes and says he will do it for a watch, well you know Indy doesn't have one so you gotta look. Behind the pyramid with the hole in it is a shack with stuff in it but the door is locked.....what? there is dynamite by the wall and a window to shoot it from? Well, take out your Rifle and go a fair distance away from the window and shoot. The side of the shack will explode giving Indy entrance. Ooooh! this place is loaded! First take the Chain that is hung on the wall. Then take the bazooka on the crate to the left along with the rockets. Next grab the medical kit on the crate to the right and lastly grab the bucket on the last crate to the left. Now go back to the collapsed railroad. Go to the machine to find that it needs a chain, use the chain you just got and pull the lever to activate the machine. jump onto the descending platform to reach the bottom of the cliff. Kill the three scorpions and go by the mine cart. Grab the wheel from the side of it and look out the other side of the cliff. Kill the two spiders there and drop down to the skeleton. Pick up the watch to find that it was Heinrich Horner's watch. Go back to the machine. Now the trick to getting back up is to just keep running into the platform that is circling around, the platform should lift you up and take you to the top. Now go by the rail and have the kid go over grab the item and trade it with your watch. Good, that kid is gone. No go by to temple with the hole in it and look for the doorway that is on the side facing the cliff. The whole point of this level is to remove those bars and enter the temple. Now go to the side of the temple where the shack is and scale the temple wall to the whole in the side. Fall go straight and turn left. Kill the scorpion on the other side and jump across. Fall down the path and take out your lighter. Light the torch to light up the room. It's I dead end but a cracked wall. You should know what that means by now, Take out Urgon's Part and blast through the wall to make a block fall to the bottom of the temple. Now fall down to the sand and push the block so it lines up with the wholes in the temple. Climb up the block and use the wholes in the pyramid to climb. Scale the pyramid wall to the button near the top. Push it to open the door on the platform below. Work yourself into position and fall to the platform. Now look and the two ledges at the end. Climb up the right one from the door to pick up you first treasure. Now go through the door. Go straight until you see a block in the wall, pull the block from behind and push it from the left. Climb up and get the second treasure. Climb down and go through the path. Go to the left and beware of the spiders. Drop to the ground and climb up the other side of the room to be by the bird. Use the bucket on the bird to make it dish out water into the desert. Now back track and take the path you haven't been through yet. Go straight and hang a right. Climb the ledge and jump across to the opposite edge. Go straight, kill the two snakes, and grab the treasure in the sarcophagus Now go back a little and climb the ladder. Go straight and fall to the ground. light the torch to see a trap in front of you and a cracked wall behind you. Blast through the wall to find 2 buttons. Push the farthest button, this will make the farther block in the trap fall. Now make a running leap across and grab the block. Get up and follow the way. Follow the way to where you see a scorpion to the right. Kill it and crawl through the space. Kill the two scorpions in there and grab the treasure and the medical sprigs. Crawl back out the hole and jump up the wall to the left. Climb up the ladder and go right, Climb up the series of steps to reach a strange room. Read the inscription on the side for a small joke and look at the fire wood in the middle. Light the wood with your light to watch a cut scene. Go back down the steps and go the way you haven't gone. Go and slide down the slides to be where you were earlier. Go back outside to see that the commies are back. Instead of running and stuff you should be able to pick them all off with the rifle from the platform you are on. after they are all dead, jump in your jeep and do a lap around the pyramids to make sure there are no more. Now go and pick up all the good ammo the left. Now look at the temple that has the hole in it. And glance up to see the Eye figure from before. There should be a purple ray of light you made while in the pyramid that hits the ground at some point. Have Indy walk to the spot the ray of light hits to trigger a hidden statue to appear. You will notice that the statue is missing an eye. So use the glass eye you got from the kid to make the statue turn, have the light shine in the glass. and remove a bar from the big door. (Indy will make a sort of funny comment while doing this.) Now go back through the pyramid door, go left and go straight and fall to where you haven't been yet. Light the torch and fall down to the left. Follow the path until you reach two snakes, kill then and go left and push the button to open the crawl space. The space will open and 3 snakes should come out so go back and kill them, now crawl trough the space. Once you are upright light the torch by the wall and shoot the snake on the step. Now jump up and climb up the ledge. There are two cracks in the room, go through the one on the left to get a treasure then go through the one to the left to get a medicinal herbs, but if you look there is a crack in here too, so blast it to see two ways you can go. First kill the scorpion and push the button that is by the inoperable door to make a hole appear to the outside, Now go to the passage you haven't been through yet. Take a look ahead at the slope. There is a small ledge there, jump to it and crawl through the small way to get a treasure. Go back and go down the stairs. Save here, you HAVE to make this jump across the way if you don't you will be stuck at the bottom. You should make it so you are hanging. Since there is a block blocking the way. Hang down and shimmy all the left. Climb up and trough the passage. Kill all the spiders to the left, then go right and fall to the floor grab the herbs and the treasure and jump back up. Go up the stairs and kill any spiders. Pull the block from the side and then push it from the other. Jump to the passage across from you and climb up the ladder. At the top look out to the fag (hey its a bundle of sticks)! across the way. Jump to it and pick it up. Fall back you the block using the ledges and jump back into the same passage. Climb the stairs and hang from the ledge. Drop to the next ledge and shimmy to the left. Climb up and use the whip to whip up. Then jump up to the next level. Go left, climb the stairs and place the firewood into place and light it on fire. From the room turn right and bust through the wall with Urgon's part to be back out side. Follow the ray of light which is reflected off of the water to activate the statue. Put the glass eye in and another bar with move. Now go to the hole in the ground you opened up earlier and from the tomb room go left to see a big gap. Well, this is big gap, you might be able to shimmy it, but that wall is too low, so lets fix that. Jump across the way to the button. Push it and jump back across Pull the block that is under the now raised wall to make it stay there. Now shimmy all the way to the right. Follow the path until you can go right. Jump on a sarcophagus and climb up the hole in the ceiling. Push the door to see a lot of snakes. Kill them all and go to the block in the passage way Push it all the way out. Turn around and jump on top of the lower house's roof. Then jump to the higher house's roof and jump up through the hole in the ceiling. Kill the spider and grab the treasure. Go through the opening and use Urgon's part on the wall. Nothing will open but you will see later what you did. Now jump up to the left and climb the steps to the firewood. Light it and go back down to the snake room. Now the smaller house's roof was smashed by the wall you blasted open. Jump in grab the treasure and push the door out. Before going out to find the statue go back through the bigger house and fall to the caskets. Try going straight to see that a wall with an eye will push you if you try getting past it. So use Taklit's part to turn invisible and pass it. Kill the two snakes in the room and bust through the wall and grab the last treasure. Use the skeleton racks on the left as a ladder to climb up. Kill the spider to the left and kill the spider that is in the hole. Now Follow the path until you reach a button and a trap. Turn around and push the button, walk backwards onto the platform and jump to the ledge. Climb up and walk until you reach another button. Save here. Now push the button and run to the right and run from falling block to falling block, then jump up and use Azerim's part on the tile. Levitate all the way up to the top and light the firewood on fire for the last beam of light. Now to get down from here, Use Azerim's part at the very edge. Lower yourself down go past the wall with the eye jump on the caskets jump through the hole and head outside. Locate the two statues and use the glass eye on both to remove the bars from the door. Now that all the bars are gone, Open the door to find a mine cart. The cart needs a wheel, which you already have but it also needs gas too, so go to your jeep and use the gas on the mine cart and exit to the next level. OoOoOoOTrading PostoOoOoO Stack up on health items and make sure you have plenty of ammo. Commies are ahead. IiIiIiIiI King Sol's Mines IiIiIiIiI When you can take control of Indy, just go straight until you see a house to the right. Exit the cart and go up the steps. There are two little secrets here that the creators of this game sneaked in, First jump on the crates and climb on the top of the house. Take out your lighter and see a creator's name carved in the wood. Then jump down and open the door. Once inside look to the right to see one of the creator's pictures when he was a good in an Indy hat. Indy will say "Hmm. Good- Looking kid." Anyway go by the levers and the huge schematic and Indy will say he needs electricity to make the switches work. Go behind the schematic to see that it needs a fuse. Go back to the mine cart and go through two more doors to find an excavation site. Go through the big door and turn left to find a box of TNT go back a little and shoot the crate. When the crate exploded it uncovered a treasure, grab it and go back outside. Go by the tiny box that is on the tracks and open it to find a fuse. Then climb on the dock and get the treasure from behind the small crates. Now go back to and on the mine cart. Go through the next door to be on the other side of the switch house room. Leave the cart and enter the house. Put the fuse in the fuse box and Indy WILL get zapped and loose some health (there is no way to avoid getting shocked). After this the switch house will gain power. Now go by the switches, pull lever 1 and lever 3. Go back and on the mine cart and ride up the slop and through the next room you will see Volodnikov and his commie friends enter the mine. Keep riding the car straight. When you see the sign for switch 4 get out and examine the switch. You will see that it needs some grease. Look behind the fallen column in the room and grab the treasure. Remember to press the crawl button whenever you see a pipe so Indy doesn't get whacked. Stop when you get to switch 2. Look by the door you just came from to see a treasure on the right. Grab it and continue on. Keep going past switch three and slow down when you get to the room with decorated columns. When the door ahead of you opens, stop and go backwards. The cart will reverse backward through a different track and open a door behind Indy and you will enter a room with two water falls. Jump on the crate and jump to the crate right before the left eagle head. Whip the head and swing through the falls to find a key. Jump into the pool of water and grab a treasure by the other waterfall. Now swim under the crates and through the tunnel. Follow the tunnel until you see a grate. There is a very well hidden treasure here so grab it and keep swimming through the tunnel. until you can surface. Climb up and grab the treasure. Now swim back to the pool and climb up and get on the mine cart. Go straight through the doors to find a cut scene. Make sure all the way through the cut scene you keep pressing up and keep ducking. Otherwise Indy will take heavy damage. Keep going, go up the slope past the switch house to see another scene where they try to blow you up. Stop the mine cart and kill the guards. Go through the grating that the blew a whole through and pick up the key on the shelf. Leave and go back on the cart. Ride through the tracks all the way past switch 2 to run a cut scene where the bazookas blow up the wall. Go through the door and dismount in the cavern. Kill all the Commies here and go through the grating at the top. grab the medical kill and open the door with the brass key to get an oil can. Now, what was asking for an oil can? no, not the Tin man. I mean switch number 4. Go to the Physical switch (not the one in the switch house) but the one near the track. kill the guards and use the oil can on the switch. Now keep riding the tracks until you reach the switch house. Pick off the guy on the roof, kill the bums on the two sides of the tracks and pick off the Stallone hater that is in the switch house, through the window. Now go in the switch house and pull Lever number 4. Watch those commie bastards in the mine cart explode and go back to and on the cart. Ride the cart past switch 5 to a room with two platforms. Climb up the platform to the left and push the big crate next to the wall to reveal and hidden passage. Back up as much as you can and shoot the explosive barrel to open the tunnel even more. Kill the spider, grab the poison kit and climb the stairs. When you climb the ladder you will get poisoned by a falling spider so climb up, cure and kill the spider at the bottom. Go straight and look over the gap. There is a far platform there. People say it is hard to see but they are blind right? Make a running leap of faith over the platform. The jump to the webbed door. Slash through it, killing spiders on your way you will reach a room with a big red gem in the middle. Before getting the gem, Throw a grenade into the whole behind it. Pick up the gem and when the room collapses, jump into the hole. Kill any snakes that Indy's grenade missed and crawl through the opening. Follow the tunnel, looking out for spiders, until you can jump across to the platform you were on before. This time look left and jump across. Fall down the ladder and exit to your mine cart. Ride the cart until you ride over a pool of water. Stop on the far side and grab the medical kit. Jump in the pool and enter the tunnel opening. When you can swim through the left tunnel to grab a treasure. Continue through the tunnel until you see a bunch of crates at the bottom. Surface and climb up. On the side of the pool you just climbed up out of, jump to the lowest block and climb. Jump up to the next block and leap over to the next and over look the whole outside. Kill the guards out here and drop down to the tracks (yes, it is OK.) pick up the machine gun ammo, pump shot gun ammo and the two bazookas for rockets. Then jump into the pool of water that they made when they shot at you and swim back to the pool you were in before. Climb the blocks to where you were before you jumped down to the tracks. Look right and jump to that pillar. climb up and go through the opening. Look right and jump to the top of the highest pillar. And jump straight across the room to the opening on the other side. Run to The Green Jewel of King Sol's collection and pick it up. Now fall down into the water and climb up to your cart. Ride the cart all the way to switch 5, get out and run down the opening that the commie cart crashed. Run all the way to the end and whip the light fixture to swing across the gap to the other side. Run all the way to the end of the tunnel and pick up the last treasure next to the skeleton and kill the spider that comes down. Look on the wall for the cracks and use Urgon's part on the wall. The wall will bust open and Oh-no! snakes! Kill all the snakes and go up to the blue gem of King Sol's collection. Grab the gem, Quickly turn and Run! The ground you were standing on would have fallen into some spikes. Look down and Indy will whistle. Not go all the way back to your mine cart. Ride to the switch house and pull lever 1 and ride the track to where you found the fuse. First, kill any guards and climb up the dock and enter the big doorway. Follow the path and kill any guards. In the big room, Use the Eye of horns on the temple thing in the middle. The platform will lift you up. Look left and jump to the wooden platform and climb up. Put the red gem into the shrine to make the elevator rise some more. Jump back on the elevator and onto the wooden walkway to the right. Jump to the platform and put the green gem in the slot. This will make the arm with the jewel extend. Jump down to the floor. On the decorated tile, use Azerim's part and float up to the last shrine. Put the blue jewel inside to make the elevator rise and reveal a lever. Use Azerim's part to go back down and pull the lever. The elevator will descend with you at the bottom. Go straight whip across the gap and exit the level. OoOoOoOTrading PostoOoOoO Buy lots of health items and a heck of a lot of ammo, you'll need it. MmMmMmM Nub's Tomb MmMmMmM Indy jumps down into nub's tomb. Go straight and make a running leap to the pillar. Indy will mention something about king nub. climb the pillars ahead of you to the top. look to the left and hop down. grab the first aid kit and go backup the pillars. do a running jump and hang onto the indent of the wall. shimmy all the way right until you can't shimmy any more> drop down and grab the ledge beneath you. shimmy to the left and climb up to the small ledge. hang down on the farthest left side and fall. go down the hallway to reach a room with fallen columns. go straight and clear out all the spiders in the room with the three pools. in the last pool you can pick up your first treasure> now go back to the room with the fallen columns and take the small ramp down. look left and climb the hill. drop down and kill the two scorpions. look behind you where the hill you just jumped from. crawl through to small tunnel and stand up when you reach the well. stand up climb the rock and pick up your second treasure. go back to where you killed the two scorpions. head up to the big door. look left of the door and walk in front of the statue. Indy will say he needs an arm. left of the statue you can push the cat figurine block and slash through the rug with your machete. gain some speed and make a running jump across the huge gap between the two rooms. climb up and continue through. go left and slide down. go right and pull the lever. go past where the door used to be and fall down to the bottom. now you are in a room with a bunch of grate. The first one on the floors falls. but let Indy fall with it. shoot any near by snakes and crawl under the wall to reach underneath the next grating. kill any snakes there and pick up the third treasure. crawl back and hop up to the top of the grates. go straight and slash through the rug. pull the block in the passage three time. go around the block and climb the stairs to a room with two teeter toter floor boards. do a quick save and run full speed (worked for me) on the other side jump up and climb the left wall. turn around and make a running leap to the other side. take a small step up and climb up the ladder. turn left and gaze into the throne room. kill the two snakes at the bottom and go to the other side of the stone podium in the middle. push the button to make the statue come out. go in the opening and look right. grab the treasure there but beware of the two spiders that come down. run all the way to the left all and into the crevasse to the right. take out your whip and whip the bird statue above you. climb up to the top and swing to the floor. jump across to the last pillar. turn right and climb up the two steps. turn right and go to the far wall. climb to the top of the L shaped thing and leap to the other L shaped thing. hang down from the upper right side and drop to the metal plat form. look to the statue with the arm and whip the arm with your whip. fall and grab the arm. climb the steps and go behind the throne. turn left then hug the right wall to go through a passage. but before that look to the left and gaze across the room to see the first Russian of the level. snipe him with your rifle and continue down the passage. you can see one long gap and to rigid objects hanging out of the wall. whip the object to swing across the gap. Quicksave here. push the button to make the sarcophagus lower. look to the right of the sarcophagus and grab the treasure in the wall. there is a Russian to the left and right. take out the one to the left then the one to the right. continue to the fallen coulomb room. there are a lot of Russians in this room. be stealthy and use Taklit's part as an aid. after the are all dead go down the ramp over the hill and to the statue that needed an arm. place the arm on the statue and pull the level to open the door. draw your gun and enter. as you enter one of nub's machine tries to kill you. destroy it and head to the north east pillar. slash the rug and pull the block three times. hop on the block and face the opposite pillar. jump to the opening and climb down the ladder. Follow the path and you will see a lever in front of a statue. pull the lever so the statue lefts a grate. Now go back to where you pulled the block three times and go through where the block used to be. drop down and kill the two snakes. grab the key and head back up to the main room. turn right from the block and use that key you just got in the keyhole. the grate opens but nothing you can do for now. head behind the pillar on the left of the keyhole and look up and find the Azerim crystal. use Azerim's part underneath it and float up to the top. from the top go left and down till you hit the wall. climb up in the triangle window and jump to the pillar. look left and jump to the middle pillar. now go over the bridge like slab connecting the two pillars and jump to the other side of the top room. look right and grab the medical kit from the skeleton. turn around and go up. at the top push the button to lower the stairs and watch a short cinema. before fighting the guards push the button one more time. this has to be the easiest position you can be in to kill these Russians. just run around the room from pillar to pillar and bomb them with grenades. when they are all dead head down the stairs and push the button under there to make those stairs lower too. go through and down the stairs. go straight to see the commie leader grab an item and run. the whole point of this section is to catch Volodnikov. surprisingly the little wiener is faster then you and you cant just run and catch him you need to outsmart him and trap him. from where the scene ends. go down the stairs and look left. pull the block there so it blocks the opening. now head around the room to the nest opening in the wall to the left. go through and go left to be behind the block you just pulled. now pull the block twice so it is in the center of the three way circle. this stops him from going this way. for a little fun shoot him when you see him he says something funny in Russian. now go around to where you came in the room and go up the stair that is above where you pulled the block. go across and see a room with two entrances go in it and pull the cat statue so it blocks anyone of the entrances. now chase Volodnikov around until he goes into that room you just blocked follow him in for a scene where he drops the gear. go back up to the ladder and kill the guard there. climb the ladder he dropped and go straight and push the button to lower the stairs. up above in the main room kill every guard there. now go to that grating that you opened up with that key a little while ago. place the bronze gear in the turtle figure. turn around and go behind the block that is there. push the block into the opening of the grate and the elevator's counter weight will come up as the elevator goes down. go back to the Azerim crystal and float up. this time go right. look right and whip across so you land on the elevator's counter weight. Indy will go down into the new area. at the bottom take out your bazooka and waste the robot there. get off the counter weight and jump to the platform on the right side of the room. jump and grab the ledge above you. shimmy over to the center of the room. drop and grab the pillar underneath you. jump up and leap the next pillar. fall grab and climb on that pillar too. jump across to the last pillar and turn left. go to the other end of the bridge and jump to the center pillar on that side. shimmy over to the wall and drop. grab the sixth treasure and go back to the bridge. dive into the water and take out your machete and kill all the piranhas. on the right side of the circular room dive and look under the rubble for your seventh treasure. get air the dive and go through the opening that is on the other side of where you came in from. follow it and pull the switch that's on the end. the statue will rise up out of the water. from the opening. swim to the right and surface and grab the ledge there. jump to the metal platform and take out your bazooka and destroy the first robot that comes near you. you cant kill them until they are flying to take caution. before jumping onto the statue head look at the wall behind you and look for some cracks. use Urgon's part on the cracks and grab your eighth treasure. go back and jump onto the risen statue. then jump across to the other metal platform. hug the wall and go through the door there. climb up the wall and watch a scene where a ball shoots electricity at you. don't let it hit you because Indy takes huge damage from it. go behind a wall and take cover from it. go toward the north west opening and grab the medical kit from the skeleton. go up the two steps and use your whip to whip the eagle head above you. swing to the top platform. turn the corner and whip the eagle head and swing to the next platform. go right and hug the wall and go left. at the other side jump to the platform. look right and jump to that platform. in the corner look down the slide. make a Quicksave. run down the slide and at the end jump. if you did it right climb up and on the platform. look left and climb the ledge. go through and find the Azerim crystal. use Azerim's part and float up. in the circular room pull each of the ram heads once and the center ram head twice. go behind the ram head you pulled twice and push the button. the electric ball rises to where you are and Russians come in the bottom room. before doing anything else push the button one more time. the ball will lower and it will kill one of the Russians. push the button again. use the ram heads for cover from the electric ball. go behind the left ram head and push the blue button three times. go behind the ram head you haven't been behind before and press the brown button two times. the water level will lower and disable the electric ball. go back to the bottom and kill the two Russians left. jump down the pool and into the water. climb the ledge to the middle pillar. climb the ladder and reach the weird like steps. from where the ladder is turn around and up to the step. from that step turn around and jump to the next step. the jump up the last step. at the top grab nubs part a battery of some sort. now from here jump all the way down into the water. climb back onto the pillar and use nubs part on the opening the other side of the ladder. a bridge will come out. from the bridge turn left and round the corner and go through the opening that has a ladder you can't go up. to the right of the ladder is a bunch of cracks. use Urgon's part on the wall and get your ninth treasure. from that opening go right and follow the wall and go through the opening where you see another one of those nubs slots next to a door. use nubs part in the slot to open up the door. kill the two snakes on the way to the room with the elevator. destroy the robot in the room. go to where the counter weight used to be and use nubs part on the slot to make the elevator finally work. use nubs part on the slot underneath the Azerim crystal to activate it and float up with Azerim's part to the bridge. pull the block out of the elevator and push the switch and take the elevator up. when you stop go behind the elevator and climb up the steps. at the top of the last step turn around and user your whip on the log to swing across to the top of the elevator. and pick up the last treasure. get off and head straight over the mud hill. grab the medical kit from the skeleton and use nubs part on the slot to open the door. destroy the robot and go to the center of the room and push open the sarcophagus. after a scene a nubs part slot will appear use nubs part on it to flip over the sarcophagus and fine a red gem. go to the corner of the room and use the gem in the slow to make a HUGE robot rise up. fFfFfFfFfFfFfF boss: Robot Guardian fFfFfFfFfFfFfFfF This guy is huge! anyway. to beat him you must run around the room and use nubs part on the slots to light up the circuits. then have the robot follow you and have him step on the circuits to electrocute him. after enough times. he goes down. but beware when he shoots eye lasers at you. after he is deactivated. jump on top of the platform where nubs body is and climb to the top. jump on top of the deactivated robot and jump over to the side platform. follow the platform to a button and push to make a bridge and an opening. follow the path to the end and go watch a great cinema. <>?<>?<>?<>?Infernal Machine?<>?<>?<>?<> Walk to the pit and climb the ladder down. Walk to the ledge overlooking the next room. On the left end of the ledge you can get a medical kit, a first aid kit and bazooka rockets. Climb down the ladder into the room. As you walk toward the opposite end, three robots attack. You might get all three with one bazooka rocket. Cross the room and climb the stairs toward the giant face. The floor in front of it is an elevator. Step on it to activate it then do a quick roll backwards. After it rises jump into the pit underneath. Push the gold button there. Climb out of the pit and walk down the ramp you just lowered. Push the button by the door. Watch the animation. When it's over and Turner disappears, another guard machine appears, hang and drop from the right side of the platform into some water. With your back to the end of the passage full of water, climb out on the left into a doorway. Jump to the floor below, cross the room and climb up into a hallway. There's a trap shooting electricity into the hallway ahead. Watch for a few seconds to memorize the pattern then run across the platforms to a room at the end. Take Nub's Part from the pedestal and turn off the electrical current. It seems Turner put the wrong part on the pedestal. It should have been Urgon's part. Come back here when you find it. Take the two treasures in the room. Jump back across the platforms to the round pit-like room you were in just before climbing up into the hallway where the trapped platforms were. here are two doors on the opposite side of the room. The one you came through from the water is on the right. You can see blue reflected through it. Climb up to the other door. The one on the left. Go down the narrow hallway, push the button, draw your weapon and shoot the giant bug on the other side. Jump into the beam and swim up. The controls are the same as swimming in water. Stay in the center of the bean and avoid the platforms. If you hit one you fall to the bottom of the light shaft and are killed. On a ledge near the top you will see a robot. Go to the platform left of it. Approach from above it and swim down. You'll drop right on the edge. Climb the ladder and walk to a hole in the floor. Climb down one of the ladders and find Azerim's part. Turn around and walk to the end of the corridor. Turn right and face the wall. It's a ladder. Climb on the ladder, then go left and down to the bottom of the shaft. Get the golden idol. Climb the ladder back up to the corridor then climb the ladder next to where you found the machine part. At the top Indy needs to get to the ledge in the doorway facing the shaft, between the two ladders. It's tough, just take time getting lined up. Once there use the whip to cross to the other side of the shaft, push the button and go through the door. You're back with the floating robot things. Immediately jump from the doorway to the narrow platform ahead as the door only stays open a dozen or so seconds. You'll have to keep your eye out for robots all during the next sequence. Turn left and jump to the next. Keep going from platform to platform and shooting robots until you run out of platforms. At the last one run jump into the blue doorway. If you're having trouble overshooting the platforms because the jumps are short, try the forward roll again. jump from the blue doorway across to the next door. It opens automatically as you approach. Dive into the water, swim to the other end, climb out and go up the ladder. In the next room you discover Turner is 0 for 3. Take Urgon's part from the pedestal and put Nub's Part there instead. Grab the two treasures in the room. To leave the room you must go over a set of rotating platforms. Just watch how they rotate and memorize the rhythm then jump to the first platform, run to the last and jump into the doorway at the end. The door opens automatically when you approach. Enter the room and step between two huge gears and an elevator carries you to the lowest level. At the bottom turn around and enter the room. Place Urgon's part on the pedestal. Go back to the elevator and press the button to go up one floor. Once there press the button again. Press the button a third time and go up one more floor. Now you're back with the floaters. Jump forward to the narrow platform, turn left and jump to the catwalk on the edge of the room. Walk down the catwalk and get the two treasures. At the end of the catwalk do a forward roll to the narrow platform. Turn left, face the doorway and get out the combat rifle. Indy should immediately point it at something. Shoot it. It's a huge bug. Run into the doorway. At the end of the corridor push the button to summon the elevator. Get on and push the button to go up one floor. Ready the combat rifle. Go through the doorway and confront Turner. After the animation and Turner disappears, draw the rifle and be ready for him to reappear on the right. If you can knock him down right now you won't get into a chase and shoot situation. Once he's down, take his ammo, first aid kit and the machine part. Walk around the perimeter of the room to a decorative tile and use Azerim's part to levitate up to the next floor. You'll probably have to confront two floaters and a huge bug here. Jump into a doorway in the center pillar. Take out Taklit's part and make Indy invisible. Step to the platform just inside the door and make forward rolls across the platforms to get to the button. Push the button to turn off the lightning ball. Still standing by the button, use Azerim's part to go up to the next level. Jump out of the beam and walk around the room and go up to a pedestal with Marduk's head on it. After Marduk has his say pick up the head and put Azerim's Part on the pedestal. The crystal with Sophia lowers and a door opens in your chamber. Turn around and walk through the door. Have Indy's lighter out so you can spot the crawl space just inside the door on the right. Crawl in and get the two treasures. Go back out to the corridor and continue. In the next room the floor descends as you step on it. It stops in front of the robot. Go through the door right of the robot and climb the ladder. Walk down the hallway to a hole and climb the ladder down. Place the Marduk head on the robot. Return to the elevator in the center of the shaft and walk into the niche where the robot was standing when you put the head on. Get the silver idol. Walk up behind Marduk and climb the ledge on the right. Be ready for floaters. Go to the engine control panel. It's on the right side of the platform that leads out to Sophia who's inside the crystal. Use Taklit's part on it then move the levers. 1!2@3#4$5%6^7& Aetherium &7^6%5$4#3@2!1 Well, here it is, The big Tomalley, The Great Bambino, The skin boat to Tuna Town, Aetherium, the Final level. (at least it better be, if you didn't do Return To Peru yet, then you won't get the extra IQ points) Indy Starts off falling into a dimension with a bunch of stuff that makes you float around, well i dunno, heh, just swim down from where you are and swim out of the column you are in Beware of the electric wave pulsing between the spaces in the column you might take some damage Also beware of there blue things on the ground take em out with the pump shotgun At the bottom crawl through the space there and grab your first treasure. Jump back into the float column and swim up to where the column branches 4 ways. You must get out of the main column and gently fall into one of the branching pools. First, Take the pool with the green markings, after you swim through, jump up and grab the Tool From Beyond that is on the stand. Go back to the main room. From that pool, leap over to the pool with the pink markings inside. at the other side, use the Tool From Beyond on the portal to open it. Grab the Treasure chest and the first aid kit. Swim back to the main room. Now leap over to the pool with the Red markings. Open the portal at the end and grab the treasure and medicinal herbs on both sides of the totem. Back in the main room Go to the last pool with blue markings. Dive in and swim to the end. Use the tool from Beyond on the portal. In this room jump off to a little ledge on the right, a very well hidden treasure and First aid kits await you there. Now use the Tool From Beyond on the second portal. Swim through the tunnel to drop to the floor, from there jump into the column in front of you. Swim down to the bottom. Kill the three enemies in this huge room. For a cool cameo and a treasure, jump down the hole in the center of the room. you will fall back to the beginning take the pool with the Palawan Lagoon statue in it and go the opposite way from there. Take the tiny tunnel into a room. Now you are the guy from monkey Island, in a Monkey Island room. Take a look at all the pictures and grab the treasure in the chest on the desk. Take out your bazooka and launch a chicken or two across the room for some fun. after you are done with the cameo, make go all the way back to the room where you jumped in the hole. Take the column with the red marking at it's base and swim all the way up and over into the boss room. ZAQ!ZAQ!Boss: Marduk 1 !QAZ!QAZ To let you know before you try anything against him, dodge his blasts. First look for a path that leads to a higher level and kill the enemies there, for later go back down and jump in the pool to the left of where you entered. Swim down and kill the flying enemy in the hallway, where the enemy was look in-between the two ramps and get the treasure. follow the hallway until you reach the three enemies, kill them and go to the portal. Use the Tool from Beyond on the portal. grab the treasure on the ground on the right and pick up the mirror from the statue. Go back and face Marduk. Now after you reflect the first of Marduk's shots he starts flying around, so to keep up with him, look for the passage leading up where you killed the enemies earlier and reflect shots from there. Sometimes he alternates between the air and ground. After you defeat Marduk pick up the pink triangular key he dropped and place it into the slot. The electric ball will descend. Whip the electric ball and your whip will receive Electric power! keep whipping it until you reach 25 electric cracks of the whip. Go back to the hall way you went to get the mirror with and go to the end. Use your electric charged whip to whip the ball by the door to open it. Jump in the column, swim halfway down and to the side with the treasure on it. Go to the other side of the column from where you are. go straight and left to be on the same level of Sophia. Go up and talk to her. Now look at the ball on the side of the platform, whip it to make the platform you are on go backwards. take to passage behind you to the left, jump in the pool and swim up. Use the tool from Beyond on the portal up there and grab the first of king sol's jewels. Swim back down and go the other way. Do the same for the second platform. When it goes backwards, take the new passage and look along the wall to the left for a pool. swim up, use the tool from beyond and grab the second jewel. Go and do the same for the last platform. A cinema happens which shows the final boss being created, now take the new passage and swim in the pool, take the swimming path to the jewel first, get the jewel and go the way you haven't gone yet. Fall to where the door shut behind you after you hit the first platform. Press the switch to open It up. Swim down to the floor of the room. Behind each column there is a door. Use the green jewel in the green door. then use the tool from beyond on the portal. Inside grab the treasure behind the broken column. Next go to the blue door, open the door then the portal. And do the same with the red door and portal to make a tiny structure in the middle of the room. Time to face the boss. !QAZ!QAZBoss: Marduk 2 1QAZ!QAZ Go to the tiny structure in the middle of the room. Jump to the ledge which is flat all around. Take out your legendary whip. Now you must whip Marduk whenever he flies toward you, since it takes a second to crack the whip, you must press swing when Marduk screams. Sometimes he dodges your whip, its ok, you have a lot of electric cracks. After a bunch of hit, Marduk is defeated and Sophia falls to the ground. Bartkowiak The Escape From Aetherium Bartkowiak After the scene, as usual, the place starts to fall apart. Take the pathway leading to the blue door. Make your way through the earthquakes. After the room with all the fallen pillars, look left and climb the block. fall and get the last treasure of the game. Climb back over and continue to the exit, and the end of the game. The scene shows Volodnikov help Sophia and Jones up, as Jones asks for a Bottle of Russian Whisky. -_-_-_-_ Return To Peru -_-_-_-_ This is a bonus level that can be accessed for buying the secret map for $2500. Or by just beating the game. But if you got here by beating the game. Just ignore this whole level and go back and save up for the money to buy the map. If you got here by beating the game this level will not be saved and will not even be counted in your IQ points. So otherwise it is useless. Now onto the Return to Peru Walkthrough. Indy drives his jeep to the place where he was in the beginning of his first movie. When you get out look out for the leopard that is by you and make sure he doesn't bite you. look straight and go kill the snake buy the wall. Circle around the jeep and grab the Raft. Use the raft on the water and sail down the river. Once you are at calm waters go left and dock on the land. On the land go behind the rock in the mini river and follow it to the pond with the water fall. Swim down and go through the hole in the bottom. Swim up and climb up to the ledge. Scale up the wall to the top. Save here and run down the hill and jump to the other side. Pick up the medicinal Herbs to the right and fall go straight. Kill the blue snake and slash through the vines with the machete. Kill the snake in there and grab the treasure slide down the hill and use the raft on the ledge. Ride to the bottom and dock near the end. Follow the path to the boulder where Indy will say something. Turn around and look to the left and grab the medicinal herbs. Jump in the water to find two passages. First take the higher one with the vines blocking the way. Slash through them and follow the cave until you can make a sharp right and swim to the top. Climb up and make a running leap over the next pool. Climb up and turn around. To the right there is a small ledge. Make a running jump to it and follow the ledge to the other side. Fall down and grab the treasure that is in the face. Fall back and go back the way you came. Now where you were take the other path and go over the waterfall. keep hugging the wall to the right and take a sharp right through a tiny whole in the wall. Swim and climb up to the ledge. Climb the step and walk up to the peg in the wall. Whip across and follow it to a big room. Look to the left of the room. There is an Idol here that you just can't seem to reach. So whip it into the water. But before going in after it go to the torch in the center and light it with you lighter. Now go in the water and pick up the Silver idol. Slash through the twigs and follow it to the out side. Climb up to the ledge and push the block there into the whirlpool. The Huge room will fill up with water taking you with it. About halfway up the room look for a niche in the wall and grab the treasure inside. Then head up to the top. There are two ways you can exit. The way you want to head now is the way with a ray of light shining through the top of the cave. Hug the right of the wall and don't go in the light. Just like in the movie spears will pop out from the sides. Go straight killing spiders on your way until you reach the boulder in the doorway that you saw on the other way earlier. Look left and crawl through the opening and get the key. Now go back the other way to where you has swim up the room. Take the other way, enter the room and turn right. Like in the movie stepping on the diamonds on the floor make the statues shoot darts from the sides. So make it to the pedestal and Indy with say something. Then go to the left of the rubble climb up and to the left is a keyhole. Use the key you just got a little while ago to make the stairs descend. Follow the path (watch out for scorpions)! to the room with the tombs. Make your way to the right of the room. Light the torch at the end pull out the wall and grab the treasure. fall back down to the floor. Now look up and make your way so you go from side to side of the room until you get to the top. At the top jump to the skeleton holding a spear. Grab the spear and climb up to the opening. go to the end and watch a cut scene. Do not try and go over to the opening. The reason you did this was to make the boulder go up a little. Now go all the way back to the room with the wall shooting darts. Now look to the right wall. Use the spear in the tiny opening. Now go to the right of the rubble. Crawl under the rubble and whip the spear and climb it. follow the path and look to the three dark tiles. Ignore them and run as fast as you can past all three of them. Jump to the ledge at the end to where there is a window. Turn around and look the other way. Make a running leap to the other side and climb up. light the torch to the right and grab the treasure to the left. Climb back down to where the three tiles that fell were. Fall down the tile that is closest to you and run across the snake lair to the other side. There is a medical kit in this never ending snake nest so grab it and jump the ledge on the other side. Use the ladders cut in the face of the ledge to get to the other side of the block. Climb the ladder there up, right, and down. At the last section, drop and grab the crack below, shimmy right and pull up into a room. Get the next treasure. Hang and drop back into the snake nest. Run to the end of the room and climb the block. Whip across to the gap, climb the wall to the right side of the boulder. This time climb the ladders all the way to a ledge at the top. Turn around and face the room. There's a ledge across the way. Run and climb up the ledge. Shimmy left until you can climb up. Now a tricky jump. Save here, go to the end of the ledge, turn and hang. Shimmy until you're lined up with a passage in front of Indy. Fall and slide down a slide. At the right time jump at the end of the slide and grab the edge of the opening. In front of you is the big boulder. Inside, jump and grab the opposite ledge, fall, drop and grab the ledge below. Shimmy left until the blocks change color and drop to a very small niche below. Turn around and Indy says there's a block that's whippable. Whip the block in the distance so it falls on the floor and the boulder goes crashing down. Now fall to the floor and enter the opening. Go to the end of the path and hang down the tile from the right. Fall and grab the ledge under it. Climb up and follow the path to the ladder. Climb the ladder to the top and pick up the treasure. Jump to the other side and fall to the tile where to were before. Now when you jump to the next platform you trigger a switch that makes the blocks in the walls come out and push you off! Jump to tile as fast as you can without falling until you reach the end. Turn around. Now you have to jump on top of the blocks that just came out of the wall. so jump from block to block. On the third block slash through the vines and jump over the almost invisible gap and grab the treasure. jump back over and keep going up the blocks. At the top step on the switch to make the blocks go back in the wall. Go up the stairs and grab the Idol from the movie and trigger the most fun part of the game. First the ground will fall so quickly head through the door that just opened. Then go straight until a boulder come Hurtling after you! Run back! go right under the path of the boulder so it goes right past you. Great! the path is a circle and now it is heading back at you! And to make it worse the ground that you have been hiding on falls! the second the boulder passes you the first time Run! Don't ever stop. On your way take out your whip as you are running. When you get to the gap quickly whip across and keep going keep going until you reach a dead end...great. but wait there is a peg hanging out of the wall! Whip it and climb up as fast as you can. The boulder will zip right under you and blast through the wall. Completing the level. Sorry got a little hyped there but it was cool. Don't worry about the last treasure because the guided idol you got at the end counts as the last treasure. DanDanDan Thanks DanDanDan - I would like to thank Myself, me, and I -My fingers for typing this -Kevin Smith for Making "Clerks" -Blizzard for making "Diablo 2" -GameFAQs, Which got my guide popular -Lucas Arts for making the best Adventure Game! -And most importantly, YOU!!! The End Of the Game and Guide Here, jeez that was tough, but very rewarding for the effort. For Me, its time to sit back, Drink Some Soda, Play Diablo 2, and watch some Clerks. ~Dan Bartkowiak (Vile)