##### ###### * ######## Harvest ######## Moon ######## * 64 ######### * ######### ######### ######### ######### * ######## ######### * ######## ######## * ######## * ###### ##### ******************** *walkthrough v1.55 * *January 17, 2000 * ******************** /----------\ |=========| FAQ Info | | \----------/ | | guide version: 1.55 | created on: 12/28/99 | last update: 3/15/00 | creator: BestGuy9 (BestGuy9@aol.com) | http://members.aol.com/BestGuy9/index.htm | |_____________________ /------------------\ |=========| Copyright Notice | | \------------------/ | | All contents of this FAQ | are copyright 2000 by BestGuy9. | You must get written permission | before duplicating any part of | this FAQ. | |_____________________ i. Revision History ii. Introduction & Notes iii. Credits iii(2) Contributor List iv. Game Info v. Legend vi. GameShark Notice |-------------------|---| Part I: Walkthrough | Table of Contents | H | Year One |-------------------| a | -------- | _ _ __ __ | r | Spring | ( )_( )( \/ ) | v | Summer | ) _ ( ) ( | e | Fall | (_) (_)(_/\/\_) | s | Winter | _ __ | t | | / ) /. | | M | Year Two | / _ \(_ _) | o | -------- | \___/ (_) | o | Spring | | n | Summer |-------------------|---| Fall *Coming Soon* Winter *Coming Soon* Part II: The Game Section I: The Game -Story -Cheats & Tricks -GameShark codes Section II: Your Neighborhood -Central Area -Town -Green Ranch & Beach -Vineyard -Moon Mountain & Carpenter's House Section III: Farming -Crop Guide -Item Guide -Other Moneymakers -House Upgrades Section IV: Livestock -Cows -Sheep -Chickens Section V: Social Life -Notable NPCs (non-playable characters) -Dating -Marriage ------------------------ i. Revision History v1.0 - 12/28/99 first publishing v1.13 - 1/2/00 second publishing added recipie & power berry lists added celebrations for end of Year One added to tool list added addt'l cow info added half of second Spring in walkthru added Marriage info other minor changes v1.5 - 1/17/00 third publishing changed copyright notice to read 2000 ;) finally went through contributor e-mails! (see notes) updated contributor list updated recipie list updated GameShark code list updated walkthrough - up to half of 2nd Summer updated "Quick Info" section from Natsume's recent announcement v1.51 - 1/18/00 fourth publishing added important message about GameShark codes v1.55 - 3/15/00 fifth publishing added Vineyard map other minor changes ii. Introduction and Notes Welcome to the Harvest Moon walkthrough. This FAQ is the complete guide to Harvest Moon 64 - and many SNES and GB gamers can also pick up tips here, too. Harvest Moon has just been released, so I haven't get much on it yet. I will continue to update as we go along. Please note that this FAQ will NOT cover game controls and anything covered in the game manual. I am here to offer advice and tips, NOT to repeat what has already been said. Like Mr. Dan Simpson says in his FAQs, this should be a supplement, not a replacement for the game manual. Please note that I have only played this game for a few days. Any information should be valid, however I will continue updating and possibly changing in future updates. Thank you! notes for v1.13 - Yes, for those of you who didn't read my message board post on GameFAQs, yes I screwed up the dates last version. Sorry about that - hopefully they should be fixed this time (unless I forget again ;) Oh, yes, and I'm severly lacking in the recipie and power berry departments, anybody want to help out? I got a bunch of e-mails from everyone asking about various stuff - the two main points were to hold "B" to use the upgraded tools, and about recipies. I added notes for both of those in their respective places. Another problem I found out about is marriage. Read about that in the "marriage" section at the very bottom of the FAQ. notes for v1.5 - I have gotten a huge amount of e-mail from everyone reading this FAQ. I have tried to answer them all; if I missed any I am truly sorry. Not many people have send me dumb, useless questions. I appreciate that. For those of you who have, I suggest actually reading the FAQ first. Anyway, I finally sorted though the e-mails that contained info from other people; that's reflected in the Contributor List. Finally, as always, keep those e-mails coming! I really don't mind answering any questions or comments. Just pay attention to my motto: If it's worth reading, it worth replying. In other words, I will only accept intelligent e-mails. Thank you. notes for v1.51 - Only a day after the last update comes the next one because I got several e-mails saying that the GameShark codes warped their names. I sympathize with you, of course, but STOP SENDING ME HATE MAIL! The disclaimer above the codes clearly states that I HAVE NOT tried any of the codes myself and that you should TRY THEM AT YOUR OWN RISK. I will NOT be responsible for any game damage, and that was posted. You can yell and scream all you want, but I will not be responsible. I'm sorry, but you should try reading the whole section instead of trying the codes and ignoring the posted warnings. notes for v1.55 - Sorry for the long delay in updates. I guess I got distracted. Anyway, this update, I added the map for the Vineyard (that I promised) and I made a few minor updates. I added to the Bathroom explanation, fixed a few typos, that sort of thing. If you have any questions, feel free to ask! iii. Credits Thank you to the crew at Nintendo Power; much info from this FAQ came from the Nov. '99 issue of NP. The Moon at the top and the other cool ASCII art was created using the support of SigZag. http://www.geocities.com/southbeach/marina/4942/sigzag.htm iii(2) Contributor List Thank you to everyone who sent in (or at least made the effort) to give me new and unused information. I am eternally grateful ;) *note* there were several people who informed me of the B button to use upgrade tools - thank you to them all RECIPIE LOCATIONS: CConst1144@aol.com ffdream@home.com skjebne@usa.com Adamace1010@cs.com boneshreder13@hotmail.com GAMESHARK CODES helmbrecht@netscape.net OTHER CONTRIBUTORS: jpcvac@pacbell.net soccercat37@hotmail.com iv. Game Info Name: Harvest Moon 64 Genre: Strategy/Simulation Platforms: Nintendo 64, Game Boy, Super Nintendo Developer: ?? Publisher: Natsume Quick Info: Harvest Moon is a cool but pretty well unnoticed game. It gives you a break from the shooters and lets you take on a peaceful farm life. There's much more to farming, though, as you have to go to festivals in town, find a wife, all in the pursuit of happiness. Winner of IGN64 "Game of the Month" award for December 1999. Super Nintendo and Game Boy versions have previously been released. No sequel planned at the current time. Previously intended for US only release, Natsume is now planning to go worldwide. v. Legend For this FAQ: *new* This symbol shows something that is new in Harvest Moon 64; all else can apply to the SNES and GB versions as well. NPCs Non-Playable Characters. I will mention these from time to time as Harvest Moon 64 has a much larger number than the previous games. ###g Gold pieces - the currency ###w Units of lumber (wood) - used for fences and house upgrades vi. GameShark Notice Please note that many of the codes posted here have been known to warp the Harvest Moon name. I have kept them up for those of you who still want to try them, but I will not be responsible for any damage to your game. For additional information, see notes for version 1.51. |-------------------|---| |Part I: Walkthrough| H | |-------------------| a | | _ _ __ __ | r | | ( )_( )( \/ ) | v | | ) _ ( ) ( | e | | (_) (_)(_/\/\_) | s | | _ __ | t | | / ) /. | | M | | / _ \(_ _) | o | | \___/ (_) | o | | | n | |-------------------|---| /------------------\ | Spring: Year One | \------------------/ You start off in the Spring, on Year One. 3rd of Spring ------------- *new* You start off on the 3rd of Spring. Why they picked that, I don't know, but oh well. When you get up and go outside, the Mayor will offer to take you on a tour of the town. Take it if you don't know where you are going; otherwise use the handy map in the Game section. *END new* Today you can start working your fields; start by breaking up rocks, logs, and weeds closest to the Shipping Bin. You can hoe a 3x3 square right there; if it is still before 5:00 pm, then head to the Flower Shop and buy some seeds. You can only buy one pack - Which kind you buy is entirely up to you. Turnips will give you less money, but faster, new to 64 is the Cabbage crop, which will grow slower but bring in more money. You can plant and water them if you want. Unlike the GB version, you can stay up all night, but when the night is over you will automatically go to bed. The downside is that you can't save the game and I'm not yet sure if you get your energy back or not. Oh well. 4th of Spring ------------- Don't worry, I won't go through EVERY day like this, I'll just do a bunch at the beginning to get you started. Don't want to bore you too long ;) Anyway, if you haven't bought your seeds yet, buy them, and certainly get your planting started. There are lots of things to buy in the Spring, and you want some good cash reserves ASAP. 5th of Spring ------------- Your crops should be off to a good start by now. Make a point of talking to you horse and watering your plants every morning. This should be routine, so get used to it. You can take the rest of the day to clear off your farm or visit the neighboorhood. There's a mountain and a cave that you can explore, and you should visit the vineyard and farm, too. 8th of Spring *new* - Planting Festival ------------- Now we jump to the 8th of Spring. Here comes the first festival of the year: the Planting (or Sowing) Festival. It's purpose is to help the Earth produce good crops. The Potion Shop owner is chosen as King of the Festival, and he chooses his grandson, Stu, to sail in the balloon with him. After thay leave, you can walk around and talk to the townspeople. When you are done, talk to the Florist and she will give the signal to release the balloons. 15th of Spring *new* - visitor - Progress Check -------------- By this time, you should have gotten AT LEAST one harvest of cabbage, two harvests if you've gone with Turnips. The money isn't exactly rolling in yet, but you should always buy more crops, and look to invest in grass as some point. Today the owner of the Flower Shop (Popuri's dad) will drop by and say hi, and Popuri will come to find him. Not exactly the event of the century, but it demonstrates the greater number of interactive NPCs in this game. It's now halfway through the first month. By now your money should be rolling in - make sure to save at least 1500g or 2000g for the Summer. You should also buy a brush to brush your horse with. 17th of Spring *new* - Horse Race -------------- The Spring Horse Race is today! Let me tell you that this is really half a festival. All the stores are closed, but you won't automatically go to bed when you come home - so even though I suggest watering before you leave, you can save it for later. You buy medals and bet them on horses, and then you win medals if your horse(s) won. Afterwards, redeem your leftover/won medals for money. It's a fun event really, you should go. 19th of Spring *new* - Flower Queen Voting -------------- Today Popuri's dad will drop by and tell you that you should vote for the Flower Queen. Voting runs from the 19th to the 22nd, so if you get a chance, head to the Town Square to cast your vote for the Queen. 23rd of Spring -------------- Today is the Flower Festival! This festival WAS present in the SNES and GB versions, though this one is longer and more exciting. Walk around and talk to people, before long the Flower Queen (who was elected by the voting - and the person varies) will come in, preceded by her entourage (the rest of the girls). You can then walk around and talk to more people. After your done, talk to the mayor and select your dance partner. 30th of Spring - Progress Check -------------- Today is the last day of the First Spring. By this time you should have AT LEAST 1500g, as well as at least nine squares of grass. You should have also bought a brush to brush your horse by now. If your crops don't have any produce on them today, use the Sickle to cut them down. If you don't, they'll die tomorrow anyway, and tomorrow you'll need the time to run to town, buy seeds, and plant them. Today, at least, make sure you have at least five fields hoed, and fill up your Watering Can. /------------------\ | Summer: Year One | \------------------/ You may get a typhoon blowing by during the summer. This wipes out some of your crops, but you can't stop it. It may not come, either, so just go on like normal. 1st of Summer *new* - Fireworks Show ------------- Today you need to budget your time wisely. Brush your horse, and run to to the Flower Shop. Wait until it opens at 9:00, then buy some seeds. What kind you buy is up to you, but you should buy at least five packs (five fields worth). Run home, plant them, and get them all watered. By this time, it should be night (or close to). Today is also the Fireworks show. Run to one of the viewing places, and enjoy the show and be glad at your hard day of work. 9th of Summer *new* - Vegtable Festival ------------- All the Festivals in the Summer are new, since there weren't any in the SNES version. If you have grown any vegtables by now, take one to the Festival, otherwise go and act as a judge. At any rate, you should go. Walk around and talk to people, after awhile, the Mayor will announce the winner. 15th of Summer - Progress Check -------------- Half of Summer is done now. You should have some nice crops of Tomatoes and Corn by now - which are bringing in major bucks. By now you should have gotten or be thinking about investing in Chickens. Though you might want to get rid of them later, for now they will lay eggs every day which you can sell or incubate so that chicks will hatch. Also, you should have started giving presents to the girl you want to marry, maybe not every day but at least every once in a while. Finally, start making trips (daily, if possible) into the Mountains to chop wood. TO marry, you'll need to upgrade your house as much as possible, as for that you'll need lots of wood. 17th of Summer *new* - Firefly Festival -------------- Since Summer is NOT the easiest month in the year, this festival is very relaxing, and I personally think it's one of the neater festivals. This festival is held at night, so you can work all day and not worry about having to miss it. At night, head to the Beach. Talk to people, talk to the Mayor, and after awhile, everyone will set their lanterns into the sea. 24th of Summer *new* - Sea Festival -------------- Once again held at the Beach, but during the day, this time. This is to see who the best swimmer is. You'll get instructions on how to swim, and GO! This is an interesting festival. 30th of Summer - Progress Check -------------- By this time you should have at least two or three chickens in your coop. Buy a cow and sheep sooner or later; you can also incubate eggs and sell chickens. Though the selling price is only 500g, incubating is free. In a way, selling eggs is free money, the only thing it requires is time. You should also be visiting your girl fairly often. I know it's still early, but gaining affections takes time, and if you want a kid by the time the game ends, you gotta start early. /------------------\ | Autumn: Year One | \------------------/ Autumn is a slow-down month, transition between the busy summer and laid back winter. I seriously doubt that you have a greenhouse by now, so eggplants are the only way to go in terms of crops. There's a stranger who walks around at night at the base of the mountain. Give him the red berries you find, and you'll befriend him. He'll bring you fish that he catches, and in the winter he goes away and sends you mail. It's nice to have a friend at least. 1st of Fall - Fall Notices ----------- Don't worry too much on crops, usless you have a serious cash deficit. You need to concentrate on livestock, chopping wood, as well as your girl. Plant two or three fields of eggplants, and that'll be fine. Setlivestock as a top priority, and then try and go into the woods everyday for wood. You'll need lots of wood to upgrade your house. Also, gather things from the woods to sell. Mushrooms are valuable, and you can bring back eight items from one trip into the woods. Try and buy a cow this season, too. 4th of Fall *new* - Cow Festival ----------- As the mayor explains it, this festival is held to get people to raise cows. Since you probably don't have a very good showing yet (if any) then you should at least go and mingle with the townsfolk. Some of those cows are looking pretty nice - it'll take a lot of work to win next year! 12th of Fall ------------ The Harvest Festival is back from the SNES, celebrating a successful harvest and wishing good luck for the chilly winter. This time, though, you don't need to bring food. Instead, talk with everybody, and if Elli gives you the cake with the coin, you get to be Harvest King! After that, you get to pick a lady to dance with. 20th of Fall ------------ We've got another traditional festival also celebrated in the SNES world, the classic egg hunt! This one is harder, though, as there are more treasure chests and more colors to hunt for. Less chance of winning, too but it's for fun, not for prizes! Though the prize is a month's supply of fodder, not too shabby, huh? 23rd of Fall *new* - Bridge Repair Starts ------------ Today you can start helping the carpenters with bridge repair. You can work through the 27th, and you'll get 1000g for every day you work. That is 5000g, and work ends at 3:00, so you can even water your eggplants when you get home! 27th of Fall *new* - Last Day to Enter Horse Race ------------ Today's the last day to enter the Fall Horse Race - the farming guy will come by and ask you if you want to enter. You don't have to, but your horse is big enough, and if you took good care of it, why not? 28th of Fall *new* - Fall Horse Race ------------ Here's the Fall Horse Race - by now you can race your own horse, if you want. Otherwise, just go and bet your money. You can start saving up up for a stable for your horse! 30th of Fall - Progress Check ------------ It's now the start of winter - when the earth is dead as a doornail and everyone is so down. You should by now have saved up enough money to get you through the winter - you need money to buy presents for your girl, as well as money to buy feed for your livestock, should you need it. You will get a bit of money straggling in during the winter, but don't count on anything. Spring will come soon enough, but cash reserves should be high enough to support yourself. /------------------\ | Winter: Year One | \------------------/ Here comes Winter, the saddest season of the year. With not much to do, you'll be dragging your feet all season. You even might get a case of Spring Fever, which this game recreates perfectly well, trust me. Luckily your social calendar is full. There are four festivals/sporting events which you can participate in, plus other stuff to do as well. I haven't completed the month of Winter yet. I've filled in what I know, and the rest will come in a future update. 1st of Winter - Winter Options ------------- Winter is long and boring... so you've got to decide what to do. You can work in the mine and chop lumber. Those are both good tasks to do. Also, I recommend breeding a cow, providing you have enough feed. Winter is really the best month to breed, because they have to stay inside, and you wouldn't want to deprive your poor cows of their outdoors. So, Winter is probably the best month. It takes 21 days to breed, so start on the 9th and your cow will come just as Spring is about to start! 8th of Winter *new* - Mine Open ------------- From today to the end of the month, the mine will be open. You can dig in there, with the minerals you find valuing anywhere from 10g to 1000g. Not a bad deal, considering the lack of other chores. Juggle mining and logging - you do want to upgrade your house, don't you? 10th of Winter - Thanksgiving -------------- Not new, but changed. Now you don't have to go find anyone to get a cake- instead everyone comes to your farm to visit. Some of the girls will drop by and give you food. Hang around, why don't you? I'd sure want to be there when your girl comes. 12th of Winter *new* - Mountain Spring work -------------- Once again, the carpenters are calling on your for help. You can work with them for five days, up through the 16th, to earn another 5000g. Hopefully you aren't struggling financially, but if you are, this can be a welcome boost. You can probably even chop a few logs after work. 15th of Winter - Progress Check -------------- Well, Winter is half over. Not too bad, huh? Unfortunetly, the days mysteriously seem longer and longer as you get closer to Spring... Anyway, hopefully you still have enough money to get through. Don't forget, in worst times, you can sell livestock, but you really want to try and avoid that. 19th of Winter *new* - Dog Race -------------- Today is the Dog Race! You can enter your cheerful little pup into the race, and see how well he does! You use the same medals here as the Horse Races, so keep saving up! As and added bonus, you don't even have to control him, just sit back and watch. 24th of Winter - Starry Night -------------- The Starry Night festival returns - the night you should spend with your special person. Maria, Ann, and Elli all sing at the church, Karen sits on the beach, and Popuri is in the woods. Since you can't do anything else today, join one of them and have fun. 27th of Winter - Spirit Festival -------------- The last few days sure are busy, with three festivals crammed into nine days. The Spirit Festival is meant to scare away evil spirits, and the King of the Harvest Festival plays an active part in this. If you bought an Ocarina from Rick, and you join in and sing, otherwise just hang out and watch. The festival is at night, by the way. 31st of Winter *new* - New Year's Eve Celebration -------------- Tonight there are celebrations all over town; talk to your girl and she just might tell you where they will be. Ann & Karen are at the Bar, Maria & Elli are in the Church. I don't know where Popuri will be, sorry. Celebrate, drink, and get ready for the fun of tomorrow! /------------------\ | Spring: Year Two | \------------------/ 1st of Spring - New Year's Celebration -------------- Like any New Year, you get to celebrate the passing of the old and the coming of the new. You've now successfully completed one year at the farm. You've made friends, earned a living, and you're doing great. Good luck for the New Year! This is the only celebration where you get to drink liquor (and pass out). Talk to your girl first, that way if you pass out you'll at least have talked to her. 8th of Spring - Planting Festival ------------- The Planting Festival occurs today. The person who goes up in the balloon will be the King from the Harvest Festival of the previous year. If you were King, you'll be able to pick an assistant to go up with you. You'll also get a commerative picture to put in your album. 10th of Spring *new* - Letter from Dad -------------- Today (or around this date) you get a letter from your Dad! Maybe he'll come visit! 15th of Spring - Progress Check -------------- Well, you've survived a year, and Spring is once again half over. You (hopefully) planted some flowers, and you should have plenty of money and at least (if not more) two or three of the home expansions. Your live- stock should be nice and healthy, and hopefully by now you've built a pasture. You can keep your cows outside every day it's not raining; watch the wather report in the morning so you know whether or not you have to put them back inside. If kept outside for long periods of time, your cows will be in a good mood. 17th of Spring - Spring Horse Race -------------- You can race your horse, hopefully you've also been able to get enough money to do some betting. If you get enough medals, you can buy an Stable or an Awesome House, depending on the type of race (Horse or Dog). They're expensive, at 3000 medals, hopefully after a few years you'll have enough. 23rd of Spring - Flower Festival -------------- Today's the Flower Festival. You vote for the Flower Princess in the previous few days. You might or might not want to vote for your girl. Only the King can dance with the Princess, so if your girl is elected, and you weren't King, you can't dance with her. Think about what you do carefully. 30th of Spring - Progress Check -------------- By now, your livestock should be healthy and you should have PLENTY of money to buy Summer Crops. You should have your sights on one girl pretty much set; her heart should be at least green by now. You might want to breed another cow; farm bred cows always produce better milk faster than bought cows. Plus two cows bringing in Large and/or Quality milk and a couple chickens will bring in a little more than 1000g per day. That's a lot - you'll be able to get a Greenhouse in no time. /------------------\ | Summer: Year Two | \------------------/ 1st of Summer - Fireworks ------------- Once again comes the yearly fireworks; the best viewing places are on the Beach, Town Square, and Mountaintop. Karen is on the Beach, I know Maria is in the Square. I don't know where the rest of the people are; there are probably one or two more in the Square and some people on the mountain 9th of Summer - Vegtable Festival ------------- Today is the Vegtable Festival. Bring some vegtables to show off, otherwise go and judge. |-------------------|---| | Part II: The Game | H | |-------------------| a | | _ _ __ __ | r | | ( )_( )( \/ ) | v | | ) _ ( ) ( | e | | (_) (_)(_/\/\_) | s | | _ __ | t | | / ) /. | | M | | / _ \(_ _) | o | | \___/ (_) | o | | | n | |-------------------|---| /---------------------\ | Section I: The Game | \---------------------/ ------- *Story* ------- Your grandfather has died, and you get to watch the "funeral" at the beginning of the game. You decide to take over and turn around your run down farm. ----------------- *Cheats & Tricks* ----------------- Recipie List *new* ------------ As everyone knows, you can find recipies and, if you've built a Kitchen, there's a book hanging up on the wall of all the recipies you've gotten. I don't think there's a way to cook them; you just collect them for fun. Mashed Potatoes - Give Ann potatoes several days in a row ??? - Give Milk to Elli (submitted by aajasap@earthlink.net) Veryberry Wine - Give a Veryberry to Kai (submitted by aajasap@earthlink.net) Miso Soup with Sprouts - Give an Edible Herb to Potion Shop owner (contributed by CConst1144@aol.com) Rolled Cabbage - Give Maria a Cabbage (contributed by skjebne@usa.com) Potato Pancakes - Give the little girl a potato (contibuted by Adamace1010@cs.com) |CONTRIBUTED BY ffdream@home.com| --------------------------------- Person - Item Given - Recipie Received Artisan - Edible Herbs - Sesame Dandelion Recipe Gray - Eggs - Stuffed Omelet Carpenter 1 - Mushrooms - Mushroom Stuffed Char Elf guarding door to elf room - Mushrooms - Mushroom Salsa Fisherman - Large Fish - Fried Char Head Carpenter - Mushrooms - Mushroom Rice Elli - Eggs - Bread Pudding Karen's Dad - Veryberry Fruit - steamed clam w/ wine Baker - Milk - Milk Cinnamon Tea Bartender - Grapes - Hot Spicy Wine Kent - Eggs - Spa-Poached Eggs Popuri's Mom - any veggies - Vegtable Tomato Soup Midwife - Eggplant - Eggplant w/ Miso Paste Karen - Strawberries - Strawberry Champagne Karen's Mom - Tomato - Tomato Rice Ann's Dad - Corn - Corn fritters old lady on the mountain top - Edible Herbs - Sprout Dumplings Mayor's Wife - Turnip - Cream of Turnip Stew Shipping Guy - Milk - Easy Tomato Soup Stu - Strawberry - Strawberry Dog Cliff - Egg - Hunter's Tea Popuri's Dad - Corn - Corn pasta Power Berry List ---------------- Power Berries were present in previous games, though they were much more abundant. Oh well. Power Berries increase total stamina per day. (you start with XX stamina per day, one power berry increases that to XX stamina per day) There is a list of Power Berries you've gotten hanging up on the wall of the Kitchen. Egg Hunt - If you win the Egg Hunt, you get a Power Berry. Flower Festival - Buy the "Power Nut" from the salesman dressed in black Woods - In Winter, use the hammer to break open the wall behind the fishing pond ----------------- *GameShark Codes* ----------------- *note* I haven't tested any of these myself, though I'll get around to doing so soon ;) Anyway, I can't guarantee if any of these work, so try them at your own risk. I will not be responsible for any damage to your game or saved files. WARNING: GameShark codes known to warp name. Please use with caution. |Codes contributed by GameShark Code Creators Club| --------------------------------------------------- Activation Codes Activation 1 - P1 D0170404 00?? Activation 2 - D0170405 00?? Dual Activator - P1 D1170404 00?? Basic Codes Infinite Money - 811FD60E FFFF Time of Day Modifier (Minutes 00-3B) 8117027E 00?? Day Modifier 80158260 00?? Belongings Modifier Codes 4 Slot 1 80189084 00?? 5 Slot 2 80189085 00?? 6 Slot 3 80189086 00?? 7 Slot 4 80189087 00?? 8 Slot 5 80189088 00?? 9 Slot 6 80189089 00?? 10 Slot 7 8018908A 00?? 11 Slot 8 8018908B 00?? 12 A Button Equipped Modifier 8018908C 00?? Quantity Digits to Accompany Belonging Modifier Codes 00 - Nothing 01 - Weeds 02 - Boulder 03 - Lumber 04 - Moondrop Plant 05 - Pink-Cat-Mint Plant 06 - Blue Plant 07 - Cake 08 - Pie 09 - Cookie 0A - Blue Feather 0B - Pink Liquid In A Bottle 0C - Red Box 0D - Turnips 0E - Potatoes 0F - Cabbages 10 - Tomatoes 11 - Corn 12 - Eggplant 13 - Strawberries 14 - Eggs 15 - Milk 16 - M Size Milk 17 - L Size Milk 18 - Gold Milk 19 - Sheared Wool 1A - High Quality Wool 1B - Wild Grapes 1C - Very Berry Fruit 1D - Tropical Fruit 1E - Walnuts 1F - Mushrooms 20 - Poisonous Mushroom 21 - Green Box 22 - Berry Of Full Moon Plant 23 - Medicinal Herbs 24 - Edible Herbs 25 - Small Fish 26 - Fish 27 - Big Fish 28 - Dumpling 29 - Cotton Candy 2A - Fried Octopus 2B - Roasted Corn 2C - Candy 2D - Chocolate 2E - Iron-Ore 2F - Blue Rock 30 - Rare Metal 31 - Moonlight Stone 32 - Pontata Root 33 - Chicken 34 - Chocolate Bar Picture 35 - ??? 36 - Blue Egg Shaped Device 37 - ?? 38 - Chocolate Bar Picture 39 - Fodder 3A - White Bag 3B - Tan Bag 3C - Green Bag 3D - Red Bag 3E - Yellow Bag 3F - Purple Bag Tool Modifier Codes 13 Slot 1 80189075 00?? 14 Slot 2 80189076 00?? 15 Slot 3 80189077 00?? 16 Slot 4 80189078 00?? 17 Slot 5 80189079 00?? 18 Slot 6 8018907A 00?? 19 Slot 7 8018907B 00?? 20 Slot 8 8018907C 00?? 21 B Button Equipped Modifier 8018907D 00?? Quantity Digits to Accompany Tool Modifier Codes 00 - Nothing 01 - Sickle 02 - Hoe 03 - Axe 04 - Hammer 05 - Watering Can 06 - Milker 07 - Bell 08 - Brush 09 - Clippers 0A - Turnip Seeds 0B - Potato Seeds 0C - Cabbage Seeds 0D - Tomato Seeds 0E - Corn Seeds 0F - Eggplant Seeds 10 - Strawberry Seeds 11 - Moon Drop Grass Seeds 12 - Pink-Cat-Mint Seeds 13 - Blue Mist Seeds 14 - Bird Feed 15 - Ball No Picture 16 - Feeding Bottle 17 - ?? 18 - Fishing Pole 19 - Miracle Potion 1A - Medicine For Cows 1B - Grass Seeds 1C - Blue Feather 1D - Empty Bottle 1E - ?? 1F - Weeds No Picture 20 - Boulder No Picture Item Modifier Codes 22 Slot 1 8018908E 00?? 23 Slot 2 8018908F 00?? 24 Slot 3 80189090 00?? 25 Slot 4 80189091 00?? 26 Slot 5 80189092 00?? 27 Slot 6 80189093 00?? 28 Slot 7 80189094 00?? 29 Slot 8 80189095 00?? 30 Slot 9 80189096 00?? 31 Slot 10 80189097 00?? 32 Slot 11 80189098 00?? 33 Slot 12 80189099 00?? 34 Slot 13 8018909A 00?? 35 Slot 14 8018909B 00?? 36 Slot 15 8018909C 00?? 37 Slot 16 8018909D 00?? 38 Slot 17 8018909E 00?? 39 Slot 18 8018909F 00?? 40 Slot 19 801890A0 00?? 41 Slot 20 801890A1 00?? 42 Slot 21 801890A2 00?? 43 Slot 22 801890A3 00?? 44 Slot 23 801890A4 00?? 45 Slot 24 801890A5 00?? Quantity Digits to Accompany Item Modifier Codes 00 - Nothing 01 - Ocarina 02 - Flower Card 03 - Cake Card 04 - Broken Music Box 05 - ?? 06 - Old Wine 07 - ?? 08 - ?? 09 - Book From Library 0A - Scroll To Bury 0B - Marble 0C - GoodLuck Charm 0D - Empty Metal Bag 0E - Horse Race Ticket 0F - Dog Race Ticket 10 - Potpourri 11 - Embroidered Hankerchief 12 - Hand - Knit Socks 13 - Lucky Bracelet 14 - Flower Bath Crystals 15 - Stamina Carrot |Codes contributed by helmbrecht@netscape.net| ---------------------------------------------- almost infinite energy 80189060 bbbb 80189161 bbbb (note:you still can get sick if you work past midnight. Still trying to make a code so you won't get ill) infinite lumber or materials (take your pick) 80189e50 0003 infinite grass in silo 80180715 02e3 got this one from Cheat Code Central infinite money 811fd60e ffff (very cool) you can have everything added on to your house by end of spring. including new stable because you have inf money to buy medals. /---------------------------\ | Section II: Neighboorhood | \---------------------------/ *Central Area* TO TO |--------^^---------^^| | VINEYARD MOON MT.| | | |<- TO YOUR RANCH -> |TO TOWN | |<- | | TO | |----------------GREEN| RANCH and BEACH The Central Area connects everything. You can leave your Farm and go anywhere in the world. See below for specific maps. *Town* |---------------------| |AAAA BB C DD | |AAAA |--> |AAAA EEE FF | |AAAA | |AAAA | |---------------------| | H I J |--> | GGGG | |---------------------| Here's the town - note that it's actually divided into two screens (shown by the line). Also shown are the exits into the central area. A - Town Square This is the most important area in town. Quite a few festivals will be held here, and many people hang out here when they have nothing better to do. *new* It features several red trees and a fountain. B - The Inn (Bar) Open: 6pm to midnight every day except Sunday and festivals This was the Juice Bar in the last two games. In the SNES version, it was where Eve (now Karen) works at nights. Here you can buy a drink or talk to the townsfolk and hook onto some gossip. You can get drinks for money and Water for free. C - The Church Open: always? except festivals The church didn't really hold any significance in the SNES version. *new* The church now doubles as the school, unlike the SNES verison. D - Flower Shop Open: 9am to 5pm every day except Sunday and festivals The Flower Shop is still where you buy all your seeds for your farm. You can also buy grass and cut flowers here. E - Rick's Tool Shop & Craft Store Open: 10am to 6pm Monday, Tuesday, Thursday, Friday except festivals You buy all the tools you need here. *new* There are now cool new items, like the Ocarina. F - Bakery Open: 9am to 5pm every day except Monday and festivals The bakery sells cool things like cake, which will revive some of your energy. It's expensive, though. You can also get Water for free. G - Mayor's House Open: usually locked You can talk to the Mayor at his house, and sometimes Maria will be there, too. H - Library *new* Open: 9am to 5pm except Thursdays and festivals closed first ten days of Summer and Winter The Library is a totally new addition to the Harvest Moon series. The library is filled with interesting books, and Maria works here during the day. I - Midwife's House Open: ?? The Midwife did appear in the SNES version, in the form of the fortune teller. She also delievered your baby in the SNES version, and she'll do the same here. J - Potion Shop *new* Open: 9am to 5pm except weekends and festivals The Potion Shop is another totally new addition to the series. Here you buy medicines for your animals and yourself, if you get sick. In the previous games, you could buy the medicine at the Animal Shop. Town Notes: Pay attention in 64: all the same stores are back from the SNES version, however many of them are now carrying new and different items. Pay attention to what's changed. Also, there's no Livestock Shop in this town. Instead, you have to go to the ranch to buy your livestock. *Green Ranch and Beach* ^ |---------- ^ -----------|---------| |CENTRAL AREA TO BEACH ->| | |---------- -----------| | | | BB AA | | | | BB AA | | | AA | | | | | | | --------------------| ----| | CORRAL (C) | DOCK| | | ----| |-------------------------|---------| This map is a bit confusing, but explore around and you'll get it in no time. The Ranch is where you buy livestock and supplies, this area was actually a small shop in both the GB and SNES versions. Ann lives and works here; so does her mean brother. Visit here early in the Spring; go into the Corral and Ann will give you a horse that you can name and call your own. To get to the Beach, follow the small path directly North of the Ranch. Two Summer festivals are held here, and some townspeople will occasionally visit the Beach to relax. A - Store Open: 8am to 5pm every day except Thursday This is the main part of the farm, where you will buy everything you need. Medicine and Feed are on the far wall, pick them up to buy them Talk to the guy at the counter to buy or sell animals. Don't be overzealous with the A button - the guy gives you a list of animals to buy, pick one and there's no confirming message (i.e. "Do you want to buy this?") Be careful not to make a buy you don't want to make. You can always turn the system off and restart the day, but that's a hassle too. B - Barn This place doesn't really hold any significance, just a place you can visit. C - Corral Visit here early in the game to get a horse from Ann, and the Cow Festival in the Fall is held here. *Vineyard* |-------------------------| | | | |----------| | | | BBBB | | | BBBB |-| | |-------| | | | AAAAA | | | | CC | | | | AAAAA CC | | | |-------------------| |TO | |CENTRAL |-------------------------|AREA The Vineyard is where Karen lives. Kai, the guy with the purple bandana, also works here. There aren't any stores or anything here. If you are trying to marry Karen, however, you should visit often, and befriend Kai and possibly her dad. A - Wine Vines This is where the vines lay. B - House The family lives here. Karen's room is up the stairs, though you can't go in. C - Wine Cellar There's a wine cellar here. You con't do anything with it, just look around. *Moon Mountain, Fishing Hole, Carpenter's House* |------------| | C E C | BRIDGE <- C D | (OUT)| E----------| | E C| |---------- | | E | |-------| ----------| | D| BB| | AA D TO| | | E CENTRAL| |-------|--------AREA| Lots of letters, huh? There are many things to see and do in the especially in the winter when you can't grow crops. At the beginning of the game, the bridge is out. You can help the carpenters fix it in the Fall. A - Carpenter's House The Carpenter seems to be taking orders at odd hours - and I haven't quite figured out what those hours are. Just go during a weekday, that ought to do it. The Carpenter will build upgrades on your house for you, providing you have enough gold and lumber. To order an upgrade, look at the poster on the far wall when you enter. Select an upgrade, and the Carpenter will arrive at your house to work the next day. The upgrades are listed below as well as in the Farming/ House Upgrades section. Kitchen - 5000g, 450w Bathroom - 3000g, 300w Stairs - 1500g, 150w Greenhouse -30000g, 580w Deck - 7000g, 350w Child's Bed - 1000g, 200w B - Fishing Pond The Fisherman is here during the Spring - talk to him to get a free Fishing Rod. You can use it at any time on the nearby river or pond. C - Logs Since your farm doesn't seem to have very much wood on it, you'll need to chop up lumber in the woods. There are logs scattered all over; and they reappear every day, so make logging trips as often as possible. D - Nature's Moneymakers Nature's moneymakers always appear in the woods every season. Collect them. You can eat some for health, or tote them back to your shipping bin. If you press C up, you can put the object in your backpack, allowing you to bring up to 8 things back to your bin at a time. This is a great moneymaker in-between crops. E - Bugs *new* Yes, bugs, and I don't mean things that trip up your game. There are little critters running around all over the forest. Not worth much, I don't thing, but worth mentioning. /----------------------\ | Section III: Farming | \----------------------/ Even with a social life, farming always has been and always will be the big point of the game. Here's a guide to all the different crops, tools, and tips you'll need. Most of these tips can also be applied to the SNES and GB versions, remember to watch the *new* symbol. ------------ Spring Crops ------------ Cabbage *new* ------- Cost: 200g Return: 90g/unit Growth: seven days Cabbage is a completely new crop in this game. It takes the longest time to grow, but brings in the most money. Personally, I think the Turnips actually bring back the most in the shortest time. Potatoes -------- Cost: 200g Return: 80g/unit Growth: six days Potatoes grow faster than cabbage. If you multiply it out, I think potatoes bring in more than cabbages, because they bring in almost as much money and don't require as much time to grow. Though there are thirty days, if you divide, that allows for five crops per month. That's really squeezing it, though, even more so if it's your first year. Most likely you'll only get four crops, which really brings down the amt. of money you can bring in. Turnips ------- Cost: 200g Return: 60g/unit Growth: four days With thirty days in a season, you can easily grow seven crops of Turnips in one year. Turnips are the best to get fast money. They are good for the first year when you don't have that much money yet. ------------ Summer Crops ------------ Tomatoes -------- Cost: 300g Return: 100g/unit Growth: nine days Tomatoes grow faster than corn, but won't bring back as much. For both tomatoes and corn, though, you only have to plant once. After that, more tomatoes will keep growing on the vine. Corn ---- Cost: 300g Return: 120g/unit Growth: thirteen days Out of all the crops in the game, corn takes the longest to grow. Corn is very profitable. Like tomatoes, you only need to plant once. After that, more corn will grow if you keep watering. ---------- Fall Crops ---------- Eggplants *new* --------- Cost: 300g Return: 80g/unit Growth: seven days Eggplant was present in the GB version of Harvest Moon, but not the SNES version. Like the summer crops, you only need to plant eggplants once. After that, they will keep growing. They will offer a bit of money during the fall, but I think you should only plant one or two crops and spend more time chopping wood and tending to your livestock. Strawberries *new* ------------ Cost: 500g Return: 150g/unit Growth: six days Strawberries are totally new to the Harvest Moon series. They are expensive, but they don't take very long to grow and they bring back lots of money. Unfortunetly, there's always a catch to something this good. You can only grow them in a greenhouse. ------------ Winter Crops ------------ There aren't any true winter crops, but you can still grow stuff if you've built a greenhouse. All veggies are then available for purchase in town. See the walkthrough and the other tips sections for ways to make money during the winter. ---------- TOOL GUIDE ---------- Tools Note: I have listed most of the tools, though I still haven't figured out the upgrade system. The Watering Can will hold more water when it's upgraded, plus you can water more plants at once. For all the other tools, hold B to use the upgraded effect. Thank you to the several people who informed me of this. Hammer ------ price: free at beginning bought: n/a The Hammer is one of the four basic tools that you start with, and it's used for breaking up rocks. Small rocks take one hit to break, though it's probably better to throw them in the water to save energy. Big rocks takes six hits to break up, on the non-upgraded level. Rocks really don't have any worth, so it's better just to get them out of there. Axe --- price: free at beginning bought: n/a The Ax (or Axe, however you want to spell it) is used to break up logs on your farm. The logs, then, can be used for upgrading your house or building fences around your crops. If you want to upgrade, you'll need to use this tool pretty darn often. Sickle ------ price: free at beginning bought: n/a The third of the four basic tools is the Sickle. You use to cut cut down full grown grass, then you can use the grass as fodder for your cows, chickens, and sheep. Also, you can cut weeds with it if you are trying to upgrade. Hoe --- price: free at beginning bought: n/a The Hoe is used to till the fields around your farm. You can't plant any crops or grass on your land until after you've hoed it. Use the Hammer to "pat down" areas you've hoed that you want to unhoe. Watering Can ------------ price: free at beginning bought: n/a The watering can is used for watering your crops. It doesn't take a genius to figure that one out. You get this for free at the beginning of the game, and, upgraded, it will hold lots of water. Sprinkler --------- The Sprinkler is NOT in this game, unlike the SNES and GB versions. So don't run to the store every day looking for it. Brush ----- price: 600g bought: Rick's Tool Shop The brush is used for brushing your cows, horse, and sheep. Brush them all every day, and they will love you forever. You should also talk to and feed your cows and sheep every day. Horses find food on their own. Milker ------ price: 1800g bought: Rick's Tool Shop The Milker is used for milking your cows when they mature. Sheers ------ price: 1000g bought: Rick's Tool Shop The Sheers are used to cut your sheep's wool. Bell ---- price: free with first cow purchase bought: Green Ranch The Bell you get for free when you buy your first cow. It's used to call your cows to you - useful either when you are out trying to go in or in trying to go out. Feed ---- price: 10g per meal (Chicken Feed) or 30g per meal (Cow Feed) bought: Green Ranch There is both cow and chicken feed. You can buy as much as you want from the farm. To see how much you have, move the pointer to it on the item screen and press Z. I think the chicken feed is the only way to feed chickens when they are inside, but I'm not sure. Cow Feed is fairly expensive if you need it in bulk, so try to avoid running out of fodder. Medicine -------- price: 1000g bought: Green Ranch Though you should try hard not to let your livestock get sick, if it happens, buy medicine. It's kind of an Insta-Cure. Anyway, I always keep one handy, just in case. You can always store it in your toolbox, but at least keep one on the farm. Magical Potion -------------- price: 3000g bought: Green Ranch I can't remember the exact price, but it was something around there. This potion makes your adult cow pregnant. Farm-born cows, though they take longer to produce milk, they usually have more love for you than foreign cows. This means they'll produce better milk. Fishing Pole ------------ price: free from fisherman bought: fishing pond (fisherman) The Fishing Pole will allow you to go fishing anytime you want, and the fish you catch can be sold or eaten. And it's free, which makes it a great item, even if you never use it. Ocarina ------- price: 1200g bought: guy in the Craft shop next to Rick The Ocarina is used in the Spirit Festival - you can play along with Maria Elli and Ann, while the community watches. I think you've worked hard enough to spring for something like this. *Note* There are other items in the game that I don't know about yet. I'll put these items up as soon as I get them in the game. ----------------- Other Moneymakers ----------------- There are all kinds of other moneymakers that you can repick every day in the woods. Here is the guide to them all. Veryberry Fruit Season: Spring Found: Woods - fishing pond Price: 40g The Fruit is not the most valuable crop. You can eat them for more energy or sell them for money. They are good as gifts, too. Medicinal Herbs Season: Spring Found: Woods - cave Price: 70g The Herbs are valuable to a bunch of people. You can't eat them, either, but they are great to sell. Edible Herbs Season: Spring Found: Woods - cave Price: 30g The least valuable crop, but you can eat them. Tropical Fruit Season: Summer Found: Moon Mountain - by broken bridge Price: 40g Tropical Fruit are excellent as presents, and you can eat them or sell them. Walnuts Season: Summer Found: Woods & Moon Mountain Price: 70g Walnuts are valuable but rather hard to find. There's one sitting by the river in the woods, but that's all I really know. Good luck. I think your best bet is to harvest your crops and wait for the abundant mushroom in the fall. Wild Grapes Season: Fall (Autumn) Found: Woods & Moon Mountain Price: 40g Grapes are great to eat. If you have a kitchen on your house, you can collect them and freeze them for the Winter. Mushrooms Season: Fall (Autumn) Found: Woods, Moon Mountain, Caves Price: 70g Mushrooms are great. They are valuable, easy to find, and scattered all over. It's only a matter of collecting them and toting them back to your shipping bin. Minerals Season: Winter Found: Mines Price: 10g-1000g Minerals are mined in the mine during the winter. They range from the common coin (10g) to the valuable Rare Minerals (1000g). -------------- House Upgrades -------------- There are many upgrades to your farm which you can buy from the carpenters It takes three days to complete an upgrade - the carpenters will come every morning about 8:00 and leave every afternoon. You also need lots of lumber, which you chop by going into the woods. Kitchen ------- price: 5000g, 450w The Kitchen is important as it provides you with a way to freeze your goods. Carry berries down from the woods, freeze them, and they'll last until Winter, when you can give them as presents or eat them. Also, you store the recipies you get here and your power berry listing. It connects to the bed-side of the house. Bathroom -------- price: 3000g, 300w The Bathroom isn't useful for THAT much, but you'll need it if you want a full house. You can get in the bathtub for minimal stamina recovery. The toilet is more of a fun type of thing. Stairs ------ price: 1500g, 150w The Stairs are the least expensive, but hey... They really only lead to the roof of your house, so I really don't know what the point of the stairs are. Greenhouse ---------- price: 30000g, 580w The Greenhouse opens up a mountain a possibilities and also costs a mountain or resources. It allows you to grow strawberries and crops in the winter, which is very valuable. Plus time doesn't pass while you are inside, so (providing you have enough energy) you can plant & water all day! If you use it enough, it will pay for itself in no time. Deck ---- price: 7000g, 350w The deck is built behind your house. I don't know the purpose. It is basically just a deck and a picnic table. Child's Bed ----------- price: 1000g, 200w Well, THIS is the least expensive, but you really don't need to build it until you are planning to get married. /-----------------------\ | Chapter IV: Livestock | \-----------------------/ ---- Cows ---- price: 6000g product: milk produced every day (100g to 500g) requirements: feed, brush, talk to every day notes: can produce baby with a Magical Potion (costs 3000g) Cows are probably the most profitable livestock - milk will fetch a price of 100 to 500g, and the cow will produce it every day. They are an expensive investment, but well worth it if you give them love and brush them every day. Use the Magical Potion to produce a calf; it takes 21 days. The cow stays by the special area at the top of the barn; feed them there. Please note, unlike the SNES version and other signs within the game: you CAN get milk out of a pregnant cow. Yes, a pregnant cow will produce milk. The size will be one size smaller than normal (if the cow is producing a LARGE milk normally, you will get medium size). ----- Sheep ----- price: 4000g product: wool produced several times a year (900g to 1800g) requirements: feed, brush, talk to every day Sheep are profitable too, not so much as the cow, though. They will produce wool which you can sheer and sell. Wool is more valuable, then again, it's not produced every day. -------- Chickens -------- price: 1500g product: one egg produced every day (50g) requirements: feed every day Chickens, unfortunetly, require the most work and bring back the least money. The chicken coop is extremely small, which means that you have to maneuver around all kinds of small and large bodies to do anything, plus they need chicken feed inside, which brings down profit margin even more. They are good for two things. One, eariler in the game, will make you money, two, breeding is free so you can breed chickens and sell them for a bit of money. Other than that, cows will be much better. /------------------------\ | Chapter V: Social Life | \------------------------/ ------------ Notable NPCs ------------ *note* all of the characters have changed or are new... Here is my list of other characters in the game, from people you can marry to the people who have no purpose. Currently, I'm only halfway through the game, so I might add to anything I already have written here. Ann - Ann works at Green Ranch with her mean brother. You should give her gifts of farm stuff, like eggs and milk. She loves a gift of wool from your sheep. Ann's Family - The Green Ranch workers Elli - Elli works at the Bakery. Eating stuff at the Bakery will make her happy. Karen - Karen is a bit mean at first, but you can win her over by bringing her berries and befriending the vineyard workers. Karen's Family - The Vineyard workers Maria - Maria works in the Library, and she likes to play the organ at the church. Maria's Family - The mayor and his wife. Popuri - Popuri works at the Flower Shop; naturally she loves flowers and nature. You can find her either in town or in the woods. Popuri's Family - Her mom is the Lilia, the Flower Shop owner, and her father takes trips during the winter. Cliff - Cliff is the stranger is town, but you can befriend him by giving him berries. He'll give you fish if he catches any, and when he leaves, he'll send you mail. He stays in the woods at night. Fisherman - The Fisherman will give you a free rod when you ask for it. Carpenters - The Carpenters will call on you to help them from time to time, and they'll upgrade your house. Inn Worker - The man who works behind the counter at the inn. Priest - The Priest if the town educates the children and works in the church. Rick - Rick runs the Tool Shop. Old Man - The old guy runs the souvenir store next to Rick. Bakery Worker - Man who works behind the counter at the bakery Mayor - The mayor presides over festivals and runs the town. Midwife - A friend of the family, and she'll deliver your baby. Potion Shop Owner - seems to win all the festivals - runs the Potion Shop Harris - the mailman Kai - vineyard worker (wins the sporty festivals if you don't) ------ Dating ------ What is dating, really? Well, in this game, it involves bringing a you bringing a present, an exchange of a sentence, then leaving. No, really, though... To marry, you first get to know each other. You do this by talking. To win over one of the girls, you must bring her presents almost daily. Like I said, you have to get to know her. For example, casual conversation is nice. But with Ann, you won't learn that her birthday is mid-summer without first gaining a friendship status. In case you didn't know already, the little heart icon on the bottom right of the girls' text boxes will tell you how far they are. White - Indifferent Purple (Blue) - Friendly Green - Flirtatious Yellow - Enamored Red (Pink) - Truly In Love Here's a guide to each girl, contributed by jpcvac@pacbell.net. Ann: animals, tropical fruits, raising your horse, wool Karen: grapes, veryberry fruits, dancing, compete with her at the new year's festival in a drinking contest and drink four cups to pass out and make her happy she won, making friends with the vineyard workers Elli: eating cakes and pies, making friends with her grandmother. Maria: beetles, cakes and flowers Popuri: flowers, saying very strange to her herb salad at the harvest festival, being picked as an asisstant at the sowing festival -------- Marriage -------- You can only marry a girl if they have a pink heart in the bottom of their boxes, if they do, you can buy a Blue Feather at Rick's Tool Shop. Give it to your girl and, if they say yes, you'll go off and get married in a few days. As for kids, here's the best description I got from soccercat37@hotmail.com. >>In order for you to have kids you have to get your wife pregnant. In the Harvest Moon way, you are suppose to continue to love her and essentially shower her with gifts just like in the good ole days of courting. Kent puts it this way, "The girl has seeds in her stomach. The seeds grow when you show how you love her." She stays pregnant for about two months, roughly. In the very beginning she gives hints like, "For some odd reason I want something sweet", "I don't feel like eating, I feel bad..." (morning sickness), "Dad brought over food saying I should eat meat and fish too...", "I've read so many maternity books...". Then she'll start saying: "Our baby takes nutrition from my body". Karen, my wife, gave birth to our son on the 29th of fall, and had been pregnant since about mid-Spring. The kid needs to have 'interaction', essentially meaning you have to pick it up and carry it around and give it gifts too. It is very hard to give the baby gifts, which you will soon find out. He stays in bed all the time unless you or your wife pick him up. When you give him a gift make sure the gift is in his shadow or he won't get it (if he does he'll gibber). They stay in the blanket stage for a season, then they start crawling and it is much easier to give them gifts, though you can't talk to them. That is as far as I've gotten.>>