______ __ __ / ____/___ / /___/ /__ ____ ___ __ _____ / / __/ __ \/ / __ / _ \/ __ \/ _ \/ / / / _ \ / /_/ / /_/ / / /_/ / __/ / / / __/ /_/ / __/ \____/\____/_/\__,_/\___/_/ /_/\___/\__, /\___/ /____/ O*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*O * Goldeneye - Mission Failure FAQ * * For Nintendo 64 * * By Super Nova (supernova54321@hotmail.com) * * Version Final - Last updated 10/11/03 * O*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*O O=============================================================================O | >>>>>>>>>>>>>>>>>>>> TABLE OF CONTENTS <<<<<<<<<<<<<<<<<<<< | O=============================================================================O 1. Version History....................................................... #1 2. The Concept........................................................... #2 3. Mission Failure Guide................................................. #3 4. Legal Disclaimer...................................................... #4 5. Credits............................................................... #5 NOTE: Use the section IDs to get to a section quickly. ========================== ))))1. Version History(((( ========================== ID #1 Version Final Submitted 10/11/03 Well, here it is, ten months after the guide was created I have returned to finish what I began. Added some extra information from Whtmage and XDevilSoulsX. Version 1.0 Submitted 21/5/03 This is the first version of the guide. I have outlined how to fail every objective it is possible to fail in the game. Be sure to read the next section, as it outlines why and how to use the guide. ====================== ))))2. The Concept(((( ====================== ID #2 The object of this short FAQ is to explain how to fail every objective it is possible to fail in the game. When you have finished everything, and are bored with Goldeneye in general, see if you can fail a mission as fully as possible. It's always more fun to kill Natalya rather than protect her, or to set off the alarm and go all out when stealth is supposed to be employed. I got the idea for this FAQ off Split Infinity, who wrote a similar guide for Goldeneye's unofficial sequel, Perfect Dark. For each mission you will find all objectives listed, and an explanation of how to fail them. Please note that this FAQ is entirely for fun - it is not intended to be useful, but to give ideas of how to improve the lifespan of the most classic First Person Shooter of all time. ================================ ))))3. Mission Failure Guide(((( ================================ ID #3 Before we begin, please take note that certain objectives can't be failed. In these cases, I will simply write "Must remain Incomplete" and explain why. After all, while you may not be able to finish certain objectives, you won't be completing them when your aim is to fail the mission utterly. The guide is written for 00 Agent, since that gives you the most objectives. Remember, getting killed fails every single objective except the "minimise casualties" ones. ================= >>>>MISSION 1<<<< ================= Level 1 - Dam --------------- A. Neutralize all alarms *Must Remain Incomplete*. You cannot fail this, as even if the alarms go off the objective status remains the same. B. Install covert modem Easy. Just throw the modem anywhere other than on the terminal. Or, alternatively, destroy the terminal located on the wall of the hut near the gate who's lock you have to shoot. C. Intercept data backup Go down into the tunnel below the dam and go to the room with all the computers. Destroy the two mainframes on the left. D. Bungee jump from platform *Must Remain Incomplete*. You have to jump off the dam to finish the mission, so this is not possible. Level 2 - Facility -------------------- A. Gain entry to laboratory area *Must Remain Incomplete*. In fact, if you want to fail the other objectives, you'll have to complete this one as it's the only way to access other objectives. B. Contact double agent Simply kill Dr. Doak before he gives you the machine to open the door leading to the room with tanks. However, you won't be able to fail objectives C as it will be inaccessible. C. Rendezvous with 006 Kill 006 before he can finish talking. A very satisfying failure. D. Destroy all tanks in bottling room *Must Remain Incomplete*. You can either leave them, which leaves the objective incomplete, or destroy them, which completes it. E. Minimize scientist casualties Kill at least three scientists (Dr. Doak is included in this count). As a side note, if you wound a scientist he takes out a Dostevei and shoots at you. Level 3 - Runway ------------------ A. Find place ignition key *Must Remain Incomplete*. You can either find it, to complete the objective, or leave it, which renders the objective incomplete. B. Destroy heavy gun emplacements *Must Remain Incomplete*. Sadly, this too cannot be failed. You simply have to leave the guns alone to keep them incomplete. C. Destroy missile battery *Must Remain Incomplete*. Again, you have to make do with "Incomplete" for this one. You can either destroy the missile battery or not - there are no other options. D. Escape in plane Finally! Simply destroy the aeroplane on the runway so you can't leave. The most fun way to do this is to get into a tank and blow it up with shells. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* NOTE: According to Whtmage, it is possible to destroy the plane by running it over in the tank. This is true, and great fun! *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* ================= >>>>MISSION 2<<<< ================= Level 4 - Surface ------------------- A. Power down communications dish Enter the communications dish, and ascend to the first floor. In the small room, blow up the computer terminal. B. Obtain safe key *Must Remain Incomplete*. You just have to leave the safe key alone and not collect it for it to remain incomplete. However, collect it anyway so you can fail objective C. C. Steal building plans Use the key to open the safe in one of the enclosed huts then shoot the contents of the safe. D. Enter base via ventilation tower *Must Remain Incomplete*. This is because you finish the level by entering the ventilation tower, like bungee jumping off the dam in mission 1. Level 5 - Bunker ------------------ A. Disrupt all surveillance equipment *Must Remain Incomplete*. Sadly, this doesn't fail, even if the security cameras see you. B. Copy Goldeneye Key and leave original *Must Remain Incomplete*. You just have to leave the Goldeneye key alone, as you can't fail this. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* NOTE: As XDevilSoulsX reminded me by email, the reason that this objective cannot be failed is due to the fact that the Goldeneye key is invincible - you can't destroy with any weapon! *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* C. Get personnel to activate computer Kill Boris Grishenko (the guy in the orange T-Shirt). This fails objective D as well. D. Download data from computer Either destroy the mainframe in the small room on the way to the central room, or kill Boris. E. Photograph main video screen Blow up the central screen (showing the world map) in the central room. ================= >>>>MISSION 3<<<< ================= Level 6 - Silo ---------------- A. Plant bombs in fuel rooms Place all of your bombs anywhere other than a fuel room. B. Photograph satellite Destroy the satellite. C. Obtain telemetric data *Must Remain Incomplete*. You'll have to make do with not collecting it. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* NOTE: Actually, as corrected by XDevilSoulsX, you can fail this by destroying the DAT dropped by the scientist in room 2. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* D. Retrieve satellite circuitry *Must Remain Incomplete*. Again, just don't collect the circuit boards. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* NOTE: Again, XDevilSoulsX proves me wrong. Destroying any one of the several circuit boards lying around in the big rooms will fail this objective. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* E. Minimize scientist casualties As usual, kill at least three scientists. ================= >>>>MISSION 4<<<< ================= Level 7 - Frigate ------------------- A. Rescue hostages Kill the hostages instead of rescuing them. Or let the soldiers do it for you. This is much more fun than trying to rescue the ungrateful people. B. Disarm bridge bomb Instead of disarming the bomb, blow it up (from a safe distance). C. Disarm engine room bomb For this one too, you simply have to destroy the computer on which the bomb is located. D. Plant tracking bug on helicopter Throw the tracking bug anywhere other than on the helicopter itself. Or shoot the bug onto the chopper then use a gun to knock it off again. (With infinite ammo on you get infinite bugs, so you can throw one on, knock it off and repeat as many times as you want... sad person). ================= >>>>MISSION 5<<<< ================= Level 8 - Surface 2 --------------------- A. Disrupt all surveillance equipment *Must Remain Incomplete*. The same sydrome as in Bunker 1. Even if the cameras see you, this won't fail. B. Break communications link to bunker In the room where the terminal was in Surface 1 there is now a radio and TV screen. Activate the radio instead of blowing it up like you're supposed to. C. Disable Spetznaz support aircraft Place the mine you were given to destroy the chopper with elsewhere. (It will be rendered inactive by the way, just in case you were thinking of using it for something else). D. Gain entry to bunker *Must Remain Incomplete*. Nah. Another mission-finishing objective. Level 9 - Bunker 2 -------------------- A. Compare staff / casualties lists *Must Remain Incomplete*. As with all item collecting objectives, you can only not pick this up. B. Recover CCTV tape *Must Remain Incomplete*. Same as with objective A. C. Disable all security cameras *Must Remain Incomplete*. Sigh. Another one of that type of objective. It isn't possible. D. Recover Goldeneye operations manual For some reason items in safes can be destroyed. This is one of them, so do it to fail. E. Escape with Natalya The fun bit - kill that ***** Natalya. Hah! ================= >>>>MISSION 6<<<< ================= Level 10 - Statue ------------------- A. Contact Valentin In the little box that Valentin is hiding in you can murder him and fail. Even if you hear him out then kill him, you'll fail. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* NOTE: Apparently, according to XDevilSoulsX, after you've heard Valentin's speech killing him has no effect on your objectives. Also, failing to complete objective A will not trigger any of the other events in the level. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* B. Confront and unmask Janus Try shooting Janus when he appears near the statue of Lenin. Or refuse to put away your gun. Or even get too close to him. You must do this before he runs away though. C. Locate helicopter You simply have to wait for the timer to run out before you reach the helicopter (near the gates). D. Rescue Natalya Either let the timer run out or shoot her yourself (I prefer the latter). E. Find flight recorder *Must Remain Incomplete*. You can either collect it or not. Level 11 - Archives --------------------- A. Escape from interrogation room *Must Remain Incomplete*. You have to do this unless you want to stay in the interrogation room forever. B. Find Natalya *Must Remain Incomplete*. It isn't possible to fail this, as Natalya is in a room which, when you open the door, automatically completes the objective. C. Recover helicopter black box Kill Mishkin when he talks to you, but before he gives you the key to the safe. D. Escape with Natalya Simply kill Natalya. The alternative is to scare her so she runs away then leave without her. Level 12 - Streets -------------------- A. Contact Valentin Kill Valentin either before or after he talks to you. B. Pursue Ourumov and Natalya Let Ourumov get away by letting the timer run out. C. Minimize civilian casualties Kill at least five innocent civilians. Level 13 - Depot ------------------ A. Destroy illegal arms cache *Must Remain Incomplete*. Sorry, but you can only leave the cache alone. B. Destroy computer network *Must Remain Incomplete*. As with the arms cache, you'll just have to avoid the computers altogether. C. Obtain safe key *Must Remain Incomplete*. Collect it anyway so that you can open the safe and fail objective D. D. Recover helicopter blueprints Open the safe containing the blueprints then destroy them. E. Locate Trevelyan's train *Must Remain Incomplete*. You have to stay away from the train or find and enter it (which completes the objective). Level 14 - Train ------------------ A. Destroy brake units *Must Remain Incomplete*. The best you can do is leave the brakes alone. B. Rescue Natalya Let Natalya get killed or kill her yourself (fails all other objectives except E). C. Locate Janus secret base Blow up the computer on the desk or kill Natalya. D. Crack Boris' password If you don't shoot Xenia, there won't be enough time to do this. Also, you'll fail if Natalya dies or the computer blows up. E. Escape to safety *Must Remain Incomplete*. The mission ends when you do this, so you can't fail unless you die. ================= >>>>MISSION 7<<<< ================= Level 15 - Jungle ------------------- A. Destroy drone guns *Must Remain Incomplete*. You can only not destroy the guns, which is a bad idea since they mow you down. B. Eliminate Xenia *Must Remain Incomplete*. If you don't complete the objective by killing Xenia Onatopp, you yourself will be killed. C. Blow up ammo dump *Must Remain Incomplete*. The best you can manage is to ignore the dump completely. D. Escort Natalya to Janus Base Kill Natalya before you reach the elevator. Or let the enemies do it for you. Level 16 - Control ------------------ A. Protect Natalya Simply kill Natalya whenever you feel like it, or let the enemies do it for you (she must be getting a bit fed up with being killed by now!) B. Disable Goldeneye satellite Let Natalya be killed, or destroy any important computer (particular the middle-front one in the large semi-circular room). Also, killing Boris gets Natalya angry so she refuses to co-operate. C. Destroy armored mainframes *Must Remain Incomplete*. There ain't much you can do about this one except leave the mainframes alone... Level 17 - Caverns ------------------ A. Destroy inlet pump controls *Must Remain Incomplete*. You can only leave the controls alone... B. Destroy outlet pump controls *Must Remain Incomplete*. As with objective A, the outlet pumps will have to left intact. C. Destroy master control console *Must Remain Incomplete*. Yep, more consoles needing destroying. You'll just have to leave it alone. D. Use radio to contact Jack Wade Ahhh! An objective you can fail! Get you best gun out and blow that radio up. E. Minimize scientist casualties Kill at least three scientists. I even got one scientist to chuck a grenade at me in this level. Level 18 - Cradle ----------------- A. Destroy control console Let the timer run out and it'll be too late to stop the evil Goldeneye satellite, along with Alec Travelyan's plans. B. Settle score with Travelyan *Must Remain Incomplete*. You can't fail this, unless you die. Still, the game compensates by letting you watch Travelyan fall to his death. ================= >>>>MISSION 8<<<< ================= Level 19 - Aztec ---------------- A. Reprogram shuttle guidance *Must Remain Incomplete*. The vital mainframes and computers involved in this process are unhelpfully indestructable, so what could have been easy to fail is in fact impossible. B. Launch shuttle *Must Remain Incomplete*. As with the objective above, all the nice machinery which, if destroyed, could have easily failed the mission has been made indestructable. ================= >>>>MISSION 9<<<< ================= Level 20 - Egyptian ------------------- A. Recover the Golden Gun *Must Remain Incomplete*. The second of the two unlockable missions also has no objectives that you can fail. The Golden Gun can only not be collected. (I thought I'd include this weird glitch though - if you play with invincibility, go to the Golden Gun room and let the autoguns appear. Blow them up with grenades or something then wait a while. The lid protecting the Golden Gun slides down, but it's impossible to collect the damn thing!) B. Defeat Baron Samedi? *Must Remain Incomplete*. Like Travelyan, the only way to fail a "kill another guy" objective is to die. Sorry. =========================== ))))4. Legal Disclaimer(((( =========================== ID #4 This guide is Copyright (c)2003 Duncan Hardy. Any information copied from it must be done with the explicit permission of the author. You may print out the document, but only for reference purposes. This guide must never be anything other than FREE (don't sell it for money) and it should only be found at GameFAQs . ================== ))))5. Credits(((( ================== ID #5 Just a few people/things that deserve a mention... GameFAQs for posting this FAQ. Whtmage, for information about the tank on level 3: Runway. XDevilSoulsX for corrections on several of the levels. Split Infinity, since I stole his idea of making a "Mission Failed" guide. Email Effects, the program I used to generate the FIGlet art at the top. Myself, since I created this. END OF DOCUMENT. ===============================================================================