=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= LEGEND OF ZELDA : ORACLE OF SEASONS WALKTHROUGH/FAQ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Legend of Zelda : Oracle of Seasons Walkthrough/FAQ For Gameboy Color By: AlaskaFox(Ronan Murphy) Created: June 26, 2001 Date last Updated: July 05, 2001 Version 1.1 Mail me at: frozenfox@hotmail.com Home Page: http://www.delta-blue.net -=-=-=-=-=-=-=-=-=-=-= DISCLAIMER =-=-=-=-=-=-=-=-=-=-=- This Game Guide / FAQ is created for personal use only. You must not use it for anything that gains profit. Specifically Magazines, Game Guides, Commercial Web Sites, unless you have my written permission. You’re also not allowed to rip off part/s of this Game Guide / FAQ and put it on your own Game Guide / FAQ. Anyone doing this is guilty of "plagiarism", the act of stealing and passing off of ideas and words of another as one’s own without crediting the source. You also cannot use this Game Guide / FAQ as a guide for you to make your own Game Guide / FAQ, you must do everything there is to do in the game yourself or have others give info about your game and give them proper credit. You can copy the layout though. You can put this Game Guide / FAQ on your non-commercial or non-profit web site provided that not a single character has been edited or removed and you MUST have permission from me in order to do so. You can also, print a copy of the entire FAQ / Guide or a part of it, provided you only use it for personal purposes. Remember "You don’t have to steal, just ask." - B.O.F.III -=-=-=-=-=-=-=-=-=-=-= EMAIL NOTICE =-=-=-=-=-=-=-=-=-=-=- If you wish to send me an email asking any questions, pointing out mistakes or whatever: Make sure you put the words "Zelda" or "Oracle of Seasons" or something that lets me know which game your email is about. I have many FAQs and if you don't do this your email may be ignored. -=-=-=-=-=-=-=-=-=-=-= CONTENTS =-=-=-=-=-=-=-=-=-=-=- i. Disclaimer ii. Email Notice I. Updates/Revisions II. Controls III. Walkthrough A. North Horon B. Horon Village C. Western Coast D. Hero's Cave E. Western Coast F. Horon Village G. North Horon H. Gnarled Root Dungeon I. North Horon J. Horon Village K. Eastern Suburbs L. Subrosia M. Eastern Subrosia N. Snake's Remains O. Eastern Suburbs P. Horon Village Q. North Horon/Holodrum Plain R. Subrosia S. Woods of Winter/Horon Village/North Horon T. Poison Moth's Lair IV. Maps A. Hero's Cave B. Gnarled Root Dungeon C. Snake's Remains D. Floodgate Cave Puzzle E. Poison Moth's Lair V. Outro -=-=-=-=-=-=-=-=-=-=-=-=- UPDATES/REVISIONS =-=-=-=-=-=-=-=-=-=-=-=-= Current Progress: ----------------- Guide: 20% complete File Size: 46.0k Version 1.1 (Started: July 04, 2001) ----------------------------------------- - Walkthrough S-T Added - Map E and E-sub-maps Added - Hero's Cave In-Depth Maps Removed - Added Ascii Art at the bottom Version 1.0 (Started: June 26, 2001) ----------------------------------------- - Walkthrough A-R Added - Maps A-D Added - Hero's Cave In-Depth Maps Added - Controls Added - Disclaimer, Email Notice Added - Outro, Credits Added -=-=-=-=-=-=-=-=-=-=-=-= CONTROLS =-=-=-=-=-=-=-=-=-=-=-=- (A) Use the Item assigned to A Hold to power-up item Reads Signs Initiates Talk (B) Use item assigned to B Hold to power-up item Gets off Ricky /START/ Brings up Item Screen Closes Item Screen Start+Select together brings up Save Screen /SELECT/ Brings up Map Changes Item Screens Start+Select together brings up Save Screen D-PAD Moves Link Selects options in screens -=-=-=-=-=-=-=-=-=-=-=-= WALKTHROUGH =-=-=-=-=-=-=-=-=-=-=-=- ----------- North Horon ----------- Items: None Accept your quest, hero! You fall, and a starnge woman approaches you. Next, you find yourself in an area with 2 available exits, a cart and a sign which reads: -------------------- | /\ Spool Swamp | | -> Eyeglass Lake | | \/ Horon Village | -------------------- Because both North and South routes are blocked, you must head east. Here you'll meet a group of performers. One of them is Din, the girl who found you, and another is Impa, a cook. After approaching Din, she makes you dance with her. She then notices a Triangular mark on your hand, which is the sacred mark of Hyrule. Blue flashes light the area, and Onox laughs and declares that he has found Din, Oracle of Seasons. Onox rids everyone in a hurricane, including you. He then takes Din away to a castle. And tells her that because he has removed her from Hyrule, the seasons will be thrown into chaos. He then imprisons Din in a crystal and buries the Temple of Seasons. Impa comes and tells you that she is not just a cook, but the nurse of Hyrule's Princess Zelda. And that Din is the Oracle of Seasons (which you already have figured out) who controls the seasons. She also tells you that Zelda knew that Din was in danger, and that Impa was bringing Din to Hyrule in secret. You find out Impa is injured, and she asks you to help Din. She tells you to go to Maku Tree in Horon Village. ------------- Horon Village ------------- Items: Gasha Seeds Ring Box Friendship Ring Go south into Horon Village, and talk to the girl at the entrance. She tells you that the Maku Tree is to the east. I recommend you go one square West first and talk to the Know-It-All birds in the building to find out game basics. Keep going east you will come to the Mayor's home. If you talk to Mayor Ruul, he will tell you about Gasha Seeds, and he will give you one. Go two screens south and enter the ring shop. Here, Vasu will give you a Ring Box and a Friendship Ring. When you try to go to the Maku Tree(to the east), you will see that there is a gate blocking your path. In the Village you can also go in to a house, and name Blossom's child. To go to the Hero's Cave you must go back to the Know-it-all Birds' house and continue west. ------------- Western Coast ------------- Items: None Enemies: 3 Octoroks You should be able to pass the Octorok unharmed without any trouble. Continue and go south and then east and into the cave with the markings at the sides, which is Hero's Cave. ----------- Hero's Cave ----------- Items: L-1 Wooden Sword Enemies: 5 Gels 7 Keese Once in the cave, go east, trying to avoid the Keese(bats to you and me). When you enter the next room, the doors will lock, but if you push the stone they will re-open. Now, go north and push the stone up. Follow the path and push the left stone down, and the right one across. Continue into the next room and step on the button to make a chest appear. The chest contains a small key. Go back out and this time, push the left block up, and continue back. Back in this room, the block needs to be pushed again and enter the south door this time. The key is used to open the east door. In the next room, stand on the button to open the door, and go around and into the door. Go up to the chest to get the wooden sword, whcih will be set to the 'B' button. You'll now appear outside the cave. ------------- Western Coast ------------- Items: 30 rupees Enemies: 7 Octoroks Now go to the right, and continue on the upper ledge. Kill the 2 Octoroks and cuts down the bush, fall down(south) into the hole to appear back in Hero's Cave in front of a chest. Open it to get 30 rupees, and go left into the room, push the block. Continue left and back out of the cave. Continue back northwest into Horon Village again. ------------- Horon Village ------------- Items: Any bought from Shop Now the shop in the south-west of the village is open for business. Here you can buy: Item Cost(Rupees) 10 Bombs 20 Wooden Shield 30 3 Hearts Refill 10 You should purchase the Wooden Shield, now that you have enough money. It will be assigned to the 'A' button. After your purchase head east to the Maku Tree, press B at the gate, and Link will automatically destroy it. To wake the Maku Tree, hit the bubble with your sword. The Maku Tree tells you that he sees danger on the Northern Peak, where the Temple of Seasons was. He tells you that you need the Eight Essences of Nature that lie in Holodrum to break the Shadow Barrier to save Din. He gives you a Key and tells you to go to the giant root near the lake up north. He then falls asleep. Go over to the right to get the Gnarled Key. Then go north out of the village. ----------- North Horon ----------- Impa will tell you to be careful, and that the root is north. Keep going north until you come to a junction. Go left over the bridge, and put the key into the keyhole. Enter the tree. ------------------------------ Level 1 - Gnarled Root Dungeon ------------------------------ Items: L-1 Map Compass 10 Bombs Small Key Satchel 20 Ember Seeds Boss Key Mystery Ring(Discovery) Heart Container Fertile Soil Enemies: 8 Stalfos 4 Large Gels 5 Moblins 12 Keese 8 Traps 8 Floormasters 2 Bubbles(???) Go through the first room. In the second the doors close automatically, push the top-right block for them to open again. Go north and an old man will tell you to "Return light to unlit torches". Go back down and push the block and go east. When you kill the four Stalfos, a key will fall. Pick it up and go back to the centre room. Use the key in the west door, and enter it. After you kill the 4 Stalfos a chest will appear. Open it to get the dungeon map. The north door will also be opened. Kill the Gels and get in the minecart. After the cart-ride, kill the two Moblins. Go up the steps, hit the switch with your sword, get the compass from the chest and return to the room where you killed the Moblins. Push the centre block to the left, and avoiding the traps, enter the room. Here you can see 2 blocks sticking out. Push the left one down, follow the path and push the next block you come to across, the next one down, the left one across and go up to get a Gasha Seed from the chest. Your path should look like this: (I hope you can understand this!) WW####-- KEY: -W---#-- --- -#-#---# - : Open Path -#-####- W : Wall #----#-- # : Blocks --###-#- Go back into the east room avoiding the traps, and get back in the minecart. When you reach the end, go back left and get the 10 Bombs from the Chest. Go back to where the cart finished and up one stairs and down the other, pass quickly infront of the Opponent(I think he's called a Bubble, send in the answer) and keep going until you reach the centre of the room. Hit the switch and open the chest to get a Key. Go back in the room with the mine cart, but don't go down the steps. Head across and blow up the cracked section of wall with a bomb. Enter the room, and avoid the first Trap "Metal Gear Solid" style by ducking in the gaps while it passes. The next trap is more difficult because you have to destroy a plant before you can duck in one of the gaps. Make the next opponent follow, while you hide against the wall. Go around and up, and avoiding the Trap go to the right. Destroy the plants and go up to the door avoiding the 3 Traps. Here, there is 2 mini-bosses: the Goriyas. You only have to defeat one to progress, though. To beat these stay over at the left wall and keep hitting them with your sword. After they are defeated a portal between the minecart room and here will appear. Go in the east door. Avoid the 4 Traps and go around the back, push the middle block up, and go down the stairs. Down here(the first sideways section of the game!) you will get a Seed Satchel with 20 Ember Seeds. Go back up and push the block below the one you pushed to get in. Go out of the room, and into the teleport. Kill the Gels and light the torches with the Ember Seeds, and enter the door. Kill the 3 Moblin(is the plural Moblin, or Moblins?) to get a chest to appear, this contains the boss key. Go back into the cart room, go south and then east. Push the upper-right block(again), and enter the east door. Be careful of the hands, because if they get you, you will be back at the entrance of the Dungeon. Defeat the hands and get the chest which contains a ring, which becomes the Discovery Ring after Appraisal. Go up around the top, destroy the hands and enter the Door. To kill the boss, Aquamentus just keep hitting its horn, it shouldn't prove difficult at all.(I will cover this in-depth in my Boss Section, coming soon...) Get the Heart Container, and go in the east door to get Fertile Soil, your first Essence. You will re-appear outside the dungeon. ----------- North Horon ----------- Maku Tree will now tell you that he feels stronger because of the Fertile Soil. He also says that he saw the Temple of Seasons in a dream, and that there is an item there that will help you. Go back across the east bridge, and continue south into Horon Village. ------------- Horon Village ------------- Items: Piece of Heart Gasha Seed Cuccodex If you planted a seed outisde the mayors house, it should have grown into a Gasha Tree. Hit it with your sword to get it's item. Use a bomb in Mayor Ruul's house at the crack beside him to get another Gasha Seed. Plant this seed outside his house, where the old one was(you should always plant seeds!) Go into Vasu's Jewellers to get your ring(s if you got one from a Gasha tree) appraised. Also, go up the steps behind the Jewelers and use an Ember Seed on the Sapling(tree) to get the Piece of Heart. You should also visit the building in the South-Eastern most part of town, and light the lamp with an Ember Seed, to get the Cuccodex. When you go to leave the village at the East Side, Sokra will stop you and tell you that the Spirits in the Temple will help you. Use the Ember Seeds on the Saplings and exit the village. --------------- Eastern Suburbs --------------- Enemies: 2 Octoroks 1 PigMoblin 2 Peahat Kill the two Octoroks in the first screen and go north. North again, and kill the three enemies here. Continue east, and a woman will come and tell you that a Temple fell into Subrosia. Follow her north, while avoiding her line of sight, and north again. In the next screen, keep out of her way, but when she goes off the screen, don't rush to follow her because she comes back to check for stalkers ^_^ In the next screen, cut down the plants and jump in the Wormhole. -------- Subrosia -------- Items: L-1 Boomerang Rod of Seasons (Winterry Chilled Rod) Take the left path down, next go west past the mud bath(don't get in or you will get hurt). Go south and down the steps. Talk to the Red Subrosian and tell him/her you'd like to dance. Get the instructions: "Doo" is right, "Dah" is left and "Dee" is A. In otherwords, when he goes left you go left, when he goes right you do, and when he raises his hand you press A. But not straight after he does them though! Do it when the other dancers are doing it, and when you complete twelve(12) in-a-row, you'll recieve a L-1 Boomerang. It's good, but it doesn't hurt people! Go back up to the junction, and take the right path down this time. Go down to where there are 3 guys and go east. Next go south and east again. Go down the steps and continue east along the path. When the path cahnges to lead up, go up too. A voice will tell you that this is the Temple of Seasons. The voices are the Spirits, and tell you to get the Rod of Seasons and then to go talk to them in the four towers. Keep going north until you come to a room with a podium, and get on the podium to get the Rod of Seasons. Go down four screens and go west, and into the Winter Tower. Hit the circular switch with the boomerang and cross the bridge and go up the stairs. Go up another stairs and approach the Winter Spirit. The Spirit bestows the power of winter upon the rod, so you can change the season to winter when standing on a stump. He also tells you to help Din and visit the three other spirits. You can't visit them yet, so just exit the Winter Tower. The Maku Tree will talk to you and tell you that he dreamt of woods in the east with an Essence in them. Now it is time to leave Subrosia. Go left, down, left, left, left, up, left, up, up, and up to leave Subrosia. ---------------- Eastern Subrosia ---------------- Items: Shovel Mystery Seeds Enemies: 13 Moblins 2 Leevers 1 Octorok 1 LikeLike Cut the plants, and go east. Sokra will come talk to you and will tell you to go atop the stump and to use the Rod of Seasons. Do as he says, and jump onto the stump to change the season to winter. Get down, kill the Moblin and the Octorok, and go east across the frozen lake. Kill the Moblin and continue east. Watch out for the 2 Leevers and go south. Kill the 2 Moblins and go east again. Cross the lake, and by-pass the brittle ice. Go north and kill the 2 Moblins. Go north and kill 3 more Moblins here. North again, and you'll come to a house, the house is closed now. But the sign reads: ---------------- | | | Santa | | Welcome | | | ---------------- Go west and kill 2 more Moblins. Use the Rod of Seasons atop the stump. You can't enter the cave yet, because you can't swim. Go up the steps to the right and go right and down the chimney. You'll meet Holly, who notices you aren't Santa. She gives you a Shovel to clear away her snow(I wish when I went into people's house uninvited, they gave me stuff!). Go back to the right and right again. Kill the 2 Moblins and the LikeLike. Go left and come back, and the season will have changed. Enter the cave and get the 30 Rupees from the chest. Come back out, and return to Holly's house and go south. Take the left route and continue south. Go along the narrow path at the left of the screen which leads south and west. Climb the stump and revert to Winter. Go west, and then North and dig all the snow and continue east. Hit the tree to get Mystery Seeds. Use the Mystery Seeds on the owl, who says: "Do not forget to give me Mystery Seeds". Continue North, and then west. Cut down the plants and enter the cave. ------------------------- Level 2 - Snake's Remains ------------------------- Items: Small Key(x 3) Compass 235 Rupees Power Bracelet Dungeon Map Boss Key Heart Container Gift of Time Enemies: 4 Traps 9 Gels 25 Ropes 3 Moblins 2 Bumper Beetles 2 Large Traps 15 Keese 2 Stalfos 2 Sparks 4 Pols Voices Use Ember Seeds in the torches to light the room and open the doors. Go west. Here avoid the two Traps as you enter the room. Kill the three Gels and open the chest to get 5 Rupees. Go north and kill the four Ropes(the snakes) to get the Small Key from the centre of the room. Return South, and then east. You'll now be back in the first room. Go north, killing the Gel and avoiding the Torches which fire at you, and then east. Kill the four Ropes and push the centre-right block to complete the circuit. Open the chest to get the Compass. Go west and then north avoiding the torches again. Here, kill the two Moblins and the three Ropes to re-open the doors. Notice an arrow-shape that the blocks are making on the floor? Bomb the section of wall to which the arrow points and enter the room. Here you will find 235 Rupees!(Thanks to Sarxos for pointing this out to me, the money was a great help!) Go back out and open the north door with the key and enter it. Hit the two Bumper Beetles into the holes to open the doors. Go west and throw Bombs at the Pig Warriors to kill them(It took me a while to figure that out). When you kill them a chest will appear which contains the Power Bracelet. This is used to lift pots and other items. Go back to the previous room,and use the Power Bracelet to lift and break the pots to get the Dungeon Map. Go south and then east. Here kill the three Ropes and the two Large Gels. Next, move the centre-right block one square right to complete the pattern. This will open the door. Run past the two Giant Traps and the two Keese, and get the Key from the chest. Use the Power Bracelet on the cyclinder shaped rollers to push them out of the way. Also kill the three Keese in this room and climb the stairs. You are now back outside in the "Real World". Collect the Gasha Seed from the chest and go left and down the other stairs. Kill the two Ropes and the two Gels. You can buy 10 Bombs for 30 Rupees from the plant on the left. Continue north and use bombs on the cracked rocks to get the key from the chest before it dissapears. If it does, exit the room and then re-enter to try again. Now, go south and back up the stairs. Go east and down the other stairs. Push the cylinders again and go north. Go right, avoiding the traps and kill the three Ropes through the wall. Use a bomb on the cracked blocks and go down the stairs. Go to the edge and wait for the Large Block to fall. Run over it to avoid the spikes and continue left. To get past the other blocks just run under them and go back up the ladder. Here kill the two Keese and the Gel, and get the 10 Rupees from the chest and continue west. Push the cylinder at the top and walk down quickly over the cracked sections. Kill the three Keese. Lift the pots out of the way and use the key in the locked door. Enter to fight the mini-boss Facade(If you've played Zelda DX:Link's Awakening, you'll know this guy, and how to kill him). To defeat him, drop a bomb on his face, and the another and another. After you beat him a teleport will open between here and the entrance. Go east and kill the Moblin and two Keese. Go east and use the key in the block. Kill the two Stalfos and avoid the two Sparks. Go east avoiding the two traps and kill the four Ropes. Go south, and use the moving platforms to get to the right side of the screen(while killing the three Keese on the way). Go north and get the Boss Key, jump down the ledge and go left two screens. Lift the pots and use a bomb on the cracked part of the wall. In here, kill the four Pols Voices(the rabbits) with bombs to open the door. Go east and get on the turntable to go south. Use mystery seeds on the owl for a boss hint. Cross the hole and kill the two Ropes. Pick up the pots to get some hearts if you need a refill, and go east into the bosses room. You'll notice him if you've played Link's Awakening, it's Dodongo. To kill him, stand in front of him and when he opens his mouth, throw a bomb in it. Then, lift him with the Power Bracelet and throw him on the spikes. Do this until he's dead. Pick up the Heart Container and go south to get the Gift of Time. --------------- Eastern Suburbs --------------- Items: Piece of Heart Enemies: 3 Peahats 6 Moblins 8 Octoroks Maku Tree tells you that he dreamt of Spool Swamp and that something fishy is going on. Lift the stone to the left and go west. Kill the two Peahats and the Moblin and take the north path. Here, use the Rod of Seasons on the stump, and go south two screens. here, kill the Moblin and take the path across the lake. Go west and kill the Moblin and the Octorok. Go south, and south again killing the three Octoroks on the way. South again, killing 2 Octoroks. Go west killing a Moblin and two Peahats. Next go south, south again past the windmill. Kill the two Octoroks here and go east. Kill the two Moblins and continue north. Go up the steps and across the snow and into the cave to get a Piece of Heart. Exit the cave, go right again, down and left re-killing the enemies on the way. Go west and back into Horon Village. ------------- Horon Village ------------- Items: 20 Rupees Go into the ring shop to get your rings appraised(if you have any, that is). Also, go up to the mayor's house and get the Gasha Nut from the tree. Plant a seed if you have one. Also, go to the CuccoMan's house in the South-East of the village, and bomb his east wall. Go outside to get 20 Rupees. In the shop you can buy a Strange Flute for 150 Rupees. I don't know whta it does, so I didn't buy it. Go north and out of the Village. -------------------------- North Horon/Holodrum Plain -------------------------- Items: Scent Seeds Ricky's Gloves Ricky's Flute Pegasus Seeds Floodgate key Enemies: 3 Zoras 6 Octoroks 6 Peahats 5 BuzzBlobs 3 GrassHoarders 2 Ravens 6 Tektites 2 RockHoarders 4 Gels 2 Unknowns???? 1 Pincer Impa will tell you that Spool Swamp is north and west of her home. Go north and collect a Gasha Nut from the tree. Watch out for the Zora and the Octorok, though. Go east and the north cutting plants to pass through. Lift the rocks out of the way and continue north. Kill the two Peahats and go north again. Kill the two Octoroks but avoid the two BuzzBlobs. Go north and get Scent Seeds from the tree. Go east and kill the two Peahats and the GrassHoarder, go south to Blaino's Gym. Bet 10 Rupees that you will beat him, just keep pumelling the buttons to beat him. When you win you'll get Ricky's Gloves. Go outside and the north, west and south. Take the west route here this time and continue north. Kill the two Peahats and go west. Go across the bridge, west and north to meet Ricky. You'll give the gloves to him, and he gives you his flute. You'll then get in his pouch. Ricky's Controls: A - Punch Hold A - Tornado Attack B- Get off Go south two screens, Ricky will jump the hole and go south again. He'll jump another hole, continue south. Kill the Octorok with Ricky's Punch and the BuzzBlobs with his tornado. South again and kill them all with Ricky's Punch(I said to use the tornado the last time so you'll know how yo use it when the time comes). Go west, but don't go in, there's no point, there's a woman inside who is part of the trading sequence, but you don't have her item yet. Go north and Ricky will jump up the cliff. North again here, since it's the only way to go. The sign here says: -------------------- | | | /\ Tarm Ruins | | <- Spool Swamp | | | -------------------- Kill the two Blue Birds(Ravens) and continue west(to Spool Swamp). Get out of Ricky's Ppouch and slash the tree to get Pegasus Seeds. Get back in, and go south, kill the two Tektites and avoid the RockHoarder. Go north, and north again. Here go east, watch out as one of the three rocks is a RockHoarder, to kill it use the Power Bracelet to take off it's rock and slash it with your sword. Enter the house and the man tells you he lost the key to the floodgates. Push the switch to find the Floodgate Key. The puddle outside will have drained to reveal a stairs. Go down the stairs. If you sprinkle Mystery Seeds on the owl it will say: "Blue seeds will give you speed" Set the Pegasus Seeds to either Button and step on the switch. Use the seeds to cross the bridge before it disappears. In the next room, push the top block and go up the stairs, go into the next room and return. Lift the two rocks and push the bottom-left rock across. Push the one above up to complete the path. Which should look like this: WWWWSWWW Key: WWW--XWW ---- WW-----W W: Wall WWOOX-O- X: Immovable Blocks WS------ O: Movable Blocks(in final positions) W-O--OXW -: Open Path WWWX-WWW Go down the stairs. Kill the two Gels. Go left. Kill two more Gels and lift the rocks. Go right, lift the two blocks and go up the stairs. Kill the two GrassHoarders and go up the other stairs. You'll now be back outside. Go south and then east. Talk to Sokra, he will tell you that "A new Power of Seasons is needed and you must find a doorway to the Subrosian Land, and go to the Temple of Seasons". Go west and south. A plant will tell you that a Vortex is to the south, and it will offer to sell a Shield for 50 Rupees(you already have a shield, what good is a second one?). There is Gasha Soil under the rock in this screen also. Go east. Put the key in the hole to open the floodgates. Go west, north and east and fall down into the shallow water. Call Ricky and go south, go south again. Kill the two Tektites and avoid the Spittin-plant-looking enemy(send in it's name, please). Go south and kill the same two guys again and avoid the other guy. Go west, go south and you'll see an unreachable wormhole. Go north, and get Ricky to jump up the ledge. Go west and then south, use Ricky's Tornado to destroy the plants and jump the holes to go south. There is Gasha Soil under the rock and a Pincer in the ground. Go north, and get off Ricky, lift the rock, and enter Subrosia. -------- Subrosia -------- Items: Star-Shaped Ore Ribbon Piece of Heart(or any from Market) Summer Day Rod of Seasons Power Go left quickly to avoid the lava. One of the Subrosians here tells you thats Rosa's Key can open any door in the temple. Looks like you'll be needing her assistance, then. Another guy tells you that Rosa has lost her Ribbon. You can get it from the Market in exchange for Star-Shaped Ore. Go south, the guy here will tell you that Star-Shaped Ore can be found on the beach. Go south and dig near the Subrosian to find the Star-Shaped Ore. Go north and up the steps. Go north again and west. Enter the market and swap the Star-Shaped Ore for the Ribbon. Market Prices: 10 Ore Chunks from 20 Gale Seeds 2 Peaches(Hearts) from 10 Ore Chunks 10 Pegasus Seeds from 25 Ore Chunks Rare Peach Stone(Piece of Heart) from 20 Ore Chunks and 10 Ember Seeds Ribbon from Star-Shaped Ore Exit the market after purchasing what you wanted, go east and south two screens, back to the beach. Go east and south again. Give the Ribbon to Rosa. Go north, west, north, north, west, north and get Rosa to use the key in the door. Make your way through the cave and out the other door. Go north and then east. Go south and east again and down the steps. Go east two screens and north into the temple. Go west and north two screens. Get Rosa to open the door to the tower and go in. Take the centre path, lifting the blocks out of the way, and climb the stairs. In here, climb another stairs and go north to meet the Spirit of Summer. It gives you the Summer Day power for the Rod of Seasons. Go down the two stairs and out of the building. Go south two screens and go east. Go south, west, west, west, west, north, west, north, north, west and north again and into the Wormhole. ----------------------------------------- Woods of Winter/Horon Village/North Horon ----------------------------------------- Items: Lon Lon Egg Pegasus Seeds Enemies: 16 Octoroks 2 Moblins 1 PigMoblin 4 Peahats 3 BuzzBlobs 2 Zoras 2 Ravens 2 Tektites 1 RockHoarder Go right and down two screens, and down again. Go left and down past the windmill. Here, go left and into the village. Get the Gasha Nut from the tree, and get any rings you have appraised. Go into Blossom's house and lend her 50 Rupees, so she can see a doctor. After this, go north and out of the village. Go west and north, and west and north again. Enter the house, give the girl a cuccodex in exchange for a Lon Lon Egg. Return south and east, and continue north to Spool Swamp. Go north past two Peahats and into an area with two Octoroks and two BuzzBlobs. Go west and then north. Go west three screens and then south. Call Ricky to get over the hole and continue south. South again, and west. Go north two screens and go west. Get the Pegasus Seeds and go south. Go west and the north. Fall into the river and go northwest. Get off Ricky and use the Rod of Seasons on the stump to change the season to summer. Go north and climb the vines to enter Dungeon 3. ---------------------------- Level 3 - Poison Moth's Lair ---------------------------- Items: Small Key 10 Bombs L3 Dungeon Map Compass Roc's Feather Small Key Gasha Seed Boss Key Heart Container Bright Sun Enemies: 5 Spiny Beetles 6 Moldorms 4 FloorMasters 5 Mimics 3 Bubbles 2 Pols Voices 6 Peahats 5 Gels 2 Bumper Beetles 2 Tektites 4 Keese 2 Traps Go north. Use your shield on the Spiny Beetles to turn them over, so you can kill them. This will open the north door, go through it. Kill the two Moldorms and go right. Kill the two Spiny Beetles the same way as the last time and continue right. Take the top route, and keep going right. Here, lift the pots out of the way and kill the four Floormasters. (It took me ages to figure out that you can push the pots!) Push the pot second from the right wall over and onto the switch to open the door. Go south, kill the three Mimics and avoid the Bubble. Go west, and then south. Use the Power Bracelet to push the rollers. The first one is easy enough. For the second one, push it in the middle for one square, and then push it at the bottom until it touches the wall. Go up and around the block to advance. Push the next one at the bottom and get the key from the chest. To exit this room, you need to fall down a hole. Then go north and exit the room. Go east and up the stairs. Bomb the two Pols Voices and push the top right block up to leave. Go north and kill the two Moldorms to open a chest. Get 10 Bombs from the chest and use a bomb on the third from left square at the top of the room. Go in here. Get the map from the chest and return south. Go south again. Here, move the second from right block down and go around it. Push the third from bottom-left block across and the one below down. It should look like this: WW----O Key: -OOOO-- ---- -O---O- O: Blocks -O----- W: Wall -O--S-- P: Pots O------ S: Stairs ------P -: Open Path OO---PP Go west. Another puzzle here, yo need the bottom wall to match with the top wall. Since the two purple(is this right, my GBC Color was a bit strange when I was doing this) blocks at the left are in the right place(sounds strange that: "left in the right"), push them down. Also, push the two correct Red ones down. It should now look like this: --R-P- R: Red, P: Purple, -: Open Space PP-R-R Next, push the top red one across and the bottom across also. E.G. ---RPR PP--RR Push the red one down and the purple one across and down into the space. It should now look like the top wall. Go west avoiding the four Peahats. West into the next room, killing two more Moldorms. Go west again and then north. Kill the Gels and knock the Bumper Beetles down the holes. Go down the stairs, avoid the enemies here and get 30 Rupees from the chest. Go back upstairs. Use the key in the door and enter it. Kill the two Mimics to make the chest appear(which is no easy task). Get Roc's Feather from the chest(which lets you jump) and go south. Use Roc's Feather to jump on the moving platform and get off it at the other side, and fall down the hole to the right. You'll appear downstairs, go down the set of stairs to appear in a sideways-scrolling section. Use Roc'S Feather to jump across the blocks. Here, drop down onto the middle block and climb up onto the top block and go up the ladders along the roof. And go right and back up into the Dungeon. Jump on the blue square(which is a trampoline) to go up, and get a compass from the chest. Go back down, and push the trampoline onto the other purple square and jump up. Go right, use the Power Bracelet to move the rollers and use Roc's Feather to jump over the spikes. Go into the right and go down the stairs. Here you have to move the trampoline to get to the next room. Push it in the order shown in my ascii map: ---------WW Key: --###-##--- ---- #321B-#-4ES #: Blocks -4#-###-3-- B: Beginning/Start -56789T12WW E: End ---------WW S: Stairs W: Wall Path of Trampoline: B,1,2,3,4,5,6,7,8,9,T,1,2,3,4,E Hope you understand that map, it's not the easiest of things to understand. Anyway on with your journey... Jump up to a room with a Gel and a Small Key and then go back down. Go down the stairs and go across the sideways section using Roc's Feather. Back outside, go across the platform and go up and right and into the Floormaster's room again. Push the pot onto the button and go south, and then west. Jump over the button and go up the steps. Use Roc's Feather to get over the conveyors and go east, go up and around and get a Gasha Seed from the chest. Go back down and enter the locked room. Here, you'll meet the Mini- Bosses, the Squidders. To kill them, pick them up with the Power Bracelet and hit them once they are on dry land. After you defeat them a stairs and a teleport will appear. Go up the stairs and go left and up the steps. Jump over the second gap you come to(no Roc's Feather needed, here), go down the steps and fall into the hole. Run around avoiding the Large Trap. Push the fourth from top block across and jump the hole to get the boss key. Jump back across and push the bottom block and jump down. Go right and then south and into the teleport. Go up the stairs and west and across the first gap. Pick up the pots to get some hearts refreshed, and enter the Boss Room. To beat the Boss, Mothulam jump onto one of the centre platforms and keep hitting her with your sword. When she flies at you dodge left and right. After you defeat her, get the Heart Container and go down the stairs. Go north to get the Bright Sun essence. -=-=-=-=-=-=-=-=-=-=-=-= MAPS =-=-=-=-=-=-=-=-=-=-=-=- Please Note: These maps are very similar to Dallas' maps, but they are not the same. I used the same style but not the same maps. I also recommend you read his guide as well as my own, as you can't have too much information! ----------- Hero's Cave ----------- A B C D E F |#|#|#|#|#|#|1 |#|#|#|#|#|#|2 |#|#| | |#|#|3 |#| | | |#|#|4 |#|#| | |#|#|5 |#|#|#|#|#|#|6 |#|#|#|#|#|#|7 Entrance A4-B4 Items Locations: Small Key D3 Wooden Sword D4 30 Rupees C4(Acessed from Outside Cave) Enemy Locations: 4 Keese B4 3 Keese C5 3 Keese D3 3 Gels D3 5 Gels D5 ------------------------------ Level 1 - Gnarled Root Dungeon ------------------------------ A B C D E F G H I |#|#|#|#|#|#|#|#|#|1 |#|#|#| | |#|#|#|#|2 |#|#|#|#| |#|#|#|#|3 |#| | | | | | | |#|4 |#|#| | | | | |#|#|5 |#|#|#| | | |#|#|#|6 |#|#|#|#| |#|#|#|#|7 |#|#|#|#|#|#|#|#|#|8 Entrance E8-E7 Item Locations: Small Key F6 L-1 Map D6 Compass E4 Gasha Seed B4 10 Bombs F4 Small Key F4 Seed Satchel D2 20 Ember Seeds D2 Boss Key C5 Mystery Ring F5 Heart Container G4 Fertile Soil H4 Enemy Locations: 4 Stalfos F6 4 Stalfos D6 4 Gels D5 2 Moblins C4 2 Traps C4 5 Keese E4 7 Keese F4 1 Bubble F4 4 Traps E3 1 Bubble E3 2 Goriyas E2 - Mini-Bosses 4 Traps D2 3 Moblins C5 4 FloorMasters F5 4 Floormasters G5 Aquamentus G4 - Boss ------- B-4 Map ------- This is contained in the walkthrough. I put it there before I got the idea for a Map Section. This is the path you should have after pushing the blocks in order. WW####-- KEY: -W---#-- --- -#-#---# - : Open Path -#-####- W : Wall #----#-- # : Blocks --###-#- ------------------------- Level 2 - Snake's Remains ------------------------- A B C D E F G H I |#|#|#|#|#|#|#|#|#|1 |#|#| | |#|#|#|#|#|2 |#|#|#| | | | |#|#|3 |#|#|#|#| | | |#|#|4 |#|#|#|#|#| | |#|#|5 |#|#| | |#|#| |#|#|6 |#| |#| | | | |#|#|7 |#| | | | | |#|#|#|8 |#|#| | |#|#|#|#|#|9 |#|#|#|#|#|#|#|#|#|10 Entrance D10-D9 Item Locations: Small Key C9 Compass E8 235 Rupees C7 Power Bracelet C6 Dungeon Map D6 Small Key F7 Small Key B7 Boss Key G3 Heart Container G5 Gift of Time G6 Enemy Locations: 2 Traps C9 3 Gels C9 4 Ropes C8 1 Gel D8 4 Ropes E8 2 Moblins D7 3 Ropes D7 2 Bumper Beetles D6 2 Pig Warriors C6 3 Ropes E7 2 Gels E7 2 Giant Traps F7 2 Keese F7 3 Keese F8 2 Ropes B8 2 Gels B8 3 Ropes G7 2 Keese C2 1 Gel C2 3 Keese D2 Facade D3 - Mini-Boss 1 Moblin E3 2 Keese E3 2 Stalfos F3 2 Sparks F3 2 Traps G3 4 Ropes G3 3 Keese G4 4 Pols Voices E4 2 Ropes F5 Dodongo G5 - Boss ------- B-7 Map ------- Bomb all the blocks marked "B" going around in an Anti-Clockwise direction. The Square Marked "C" contains the chest with the Key. If you run out of time exit the room, and restart. The squares marked # are immovable. |#|-----|B|---|B|#|----|#| ------|#|---|#|---|#|----- ----|#|---|#|-|#|---|#|--- --|#|---|#|-----|#|---|#|- |B|B|#|#|----C----|#|B|#|#| --|B|---|#|-----|#|---|#|- ----|#|---|B|-|#|---|#|--- ------|#|---|#|---|#|----- |#|-----|#|#|---|#|-----|#| --------------------- Floodgate Cave Puzzle --------------------- This is also explained in the walkthrough. It is the path after the Rock Pushing and Rock Lifting. WWWWSWWW Key: WWW--XWW ---- WW-----W W: Wall WWOOX-O- X: Immovable Blocks WS------ O: Movable Blocks(in final positions) W-O--OXW -: Open Path WWWX-WWW ---------------------------- Level 3 - Poison Moth's Lair ---------------------------- 1st Floor A B C D E F G |#|#|#|#|#|#|#|1 |#|#| | | |#|#|2 |#| |#|#|#| |#|3 |#| |#| |#| |#|4 |#| | | | | |#|5 |#|#|#|#|#|#|#|6 Basement H I J K L M N |#|#|#|#|#|#|#|7 |#|#| |#| |#|#|8 |#|#|#| |#|#|#|9 |#| | | | | |#|10 |#| | | | | |#|11 |#|#| |#| |#|#|12 |#|#|#|#|#|#|#|13 Entrance J13-J12 Item Locations: Small Key L12 10 Bombs F4 L3 Dungeon Map F3 Compass C2 Roc's Feather B3 Small Key L8 Gasha Seed L11 Boss Key I11 Heart Container D4 Bright Sun K9 Enemy Loactions: 3 Squiddies K11 - Mini-Bosses Mothula D4 - Boss ------- F-5 Map ------- WW----O Key: -OOOO-- ---- -O---O- O: Blocks -O----- W: Wall -O--S-- P: Pots O------ S: Stairs ------P -: Open Path OO---PP ------- L-8 Map ------- ---------WW Key: --###-##--- ---- #321B-#-4ES #: Blocks -4#-###-3-- B: Beginning/Start -56789T12WW E: End ---------WW S: Stairs W: Wall Path of Trampoline: B,1,2,3,4,5,6,7,8,9,T,1,2,3,4,E -------------- More Maps Soon -------------- -=-=-=-=-=-=-=-=-=-=-=-= OUTRO =-=-=-=-=-=-=-=-=-=-=-=- I really need help when I write Outro's, they usually end up less than the size of a postage stamp. I hope you like my latest guide and hope it gets you past the tricky parts of OoS. In the next few updates I hope to finish the walkthrough and add Ring Lists, Boss Tips, Item Lists and also more Maps. I'll end on an artistic note: "Were cave men inspired when they figured out Inspiration?" Credits: -AstroBlue for his helpful advice -"A" Tadeo for the Layout and Disclaimer -CJayC for putting this FAQ on his site -Nintendo and Capcom for this Game -Microsoft for Windows and Notepad -Packard Bell for my PC(If I put them here will I get a new one?) -You for reading it ___ _ ___ ______ _____ ____ ____ _ _ / _ \| | / _ \/ __/ |/ / _ \| __| | \/ / | ___ | |__| ___ |__ \ | ___ | __| || || | |_| |_|____|_| |_|___/_|\_\| |_|_| |____|_/\_\TM ©Ronan Murphy - AlaskaFox 2001