______ __ __ | __ \.-----..----.| |--..-----.| |_ ooooooooo. | __/| _ || __|| < | -__|| _| o8o `888' `Y8b |___| |_____||____||__|__||_____||____| `"' 888 888 .ooooo. ooo. .oo. .oo. .oooo. ooo. .oo. oooo 888ooo888' d88' `88b `888P"Y88bP"Y88b `P )88b `888P"Y88b `888 888 `88b 888ooo888 888 888 888 .oP"888 888 888 888 888 .88P 888 .o 888 888 888 d8( 888 888 888 888 o888bod8P' `Y8bod8P' o888o o888o o888o `Y888""8o o888o o888o o888o ~ B e M a N i G a M e S f O r P o R t A b L e C o N s O l E s ~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FAQ Version 1.0 by Simon (thiagosimoes84@hotmail.com) - February/2004 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Contents -------- 1.0 - About this FAQ 2.0 - The Games 2.1 - Game Boy 2.1.1 - Beatmania GB 2.1.2 - Beatmania GB 2: Gaccha Mix 2.2 - Game Boy Color 2.2.1 - Beatmania GB: Gaccha Mix 2 2.3 - Wonderswan 2.3.1 - Beatmania for Wonderswan 3.0 - Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1.0 - About this FAQ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= It does not matter if you are japanese or not, the fact is that the so called Bemani games are out for almost every console, and everybody does love the games. However, the games are not limited only to home consoles or Arcade machines, but they are also available for portable consoles -- GameBoy, GameBoy Color and Wonderswan. And this is exactly what this FAQ is about, every Beat Mania version released up to this date for any portable console. Now, enjoy reading! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.0 - The Games =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= + Diffculty levels for the songs: *____ - Easy **___ - Easy ***__ - Normal ****_ - Hard ***** - Hard =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.1 - Game Boy =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= It does not matter if it's in black-and-white or not, Beatmania is fun in any way. The two Bemani games released for the good and old GameBoy also work fine with the GameBoy Color and even the Super GameBoy, for the Super Nintendo Entertainment System. However, I do nor recommend playing these games on the GameBoy Advance since it would be almost impossible reach the "Start" button in complete synchrony. Anyway, both games work fine (for the most part) on the GameBoy Advance too. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.1.1 - Beatmania GB =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ______ __ __ | __ \.-----..---.-.| |_ .--------..---.-..-----.|__|.---.-. | __ <| -__|| _ || _|| || _ || || || _ | |______/|_____||___._||____||__|__|__||___._||__|__||__||___._| _______ ______ | __|| __ \ | | || __ < |_______||______/ This was the very first Bemani game released for a portable console. The song selection is surprisingly diverse, raging from Bossa Nova (sweet brazilian music... by the way, I am brazilian ^_^ ) to Enka (an unique Japanese music style that I'm very fond of). All in all, I'm surprised to what Konami have done with the old GameBoy hardware. :::::::::::::. :: Controls ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ____________________ | ______________ | __________________________________ | | _________ | | | _____________________________ | | | | | | | | | | | | | | ____________ _ | | | | | | |X| |X| | ,'" "', | | | | | | |X| |X| | / \ __________ | | | | | | ¯ ¯ | | o | | | | | | | | | | | \ / | | | | | | |___|____|___| `.___.´ | | | | | | | | | | | |_____ Left (D-Pad) 'Start' Button _____| | | | | | | | |_____ Up (D-Pad) 'A' Button _____| | | | |_____ Right (D-Pad) 'B' Button _____| :::::::::::::::::::. :: Basic Gameplay ::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Playing Beatmania is not hard at all. You just need to keep the beat going on by pressing the correct button at the correct time. But how would you know which one is the correct button? Just take a look in the ASCII art above, and you will get it. Everytime you push a button in the correct time, you will get a 'GREAT'. If you push the button a little bit late than you really should, you will get a 'GOOD'. If you are completely out of rhythm, you will get a 'BAD'. If you do not push the button at all, you will get a "POOR". The goal is to get as many 'GREATS' and 'GOODS' as you can. It may look simple, as long as you have enough time to press the buttons, but in faster songs it is really hard to keep the beat. ______ | GOOD | _______ ¯¯¯¯¯¯ -------------------------------| GREAT |------------------------------- _____ ¯¯¯¯¯¯¯ | BAD | ¯¯¯¯¯ ::::::::::::::. :: Song List :::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +--------------------------------+----------------+-------+-----+-----+ | Song Name | Genre | Diff. | BPM |Notes| +--------------------------------+----------------+-------+-----+-----+ | 2 Gorgeous 4 U | Break-Bts | *____ | 150 | 080 | | Cat Song ~ Theme of UPA | Funk | *____ | 127 | 155 | | Overdoser (Romo Mix) | Techno | ***__ | 132 | 155 | | Believe Again | J-Dance Pop | ***__ | 130 | 209 | | Papayapa Bossa | Bossa Groove | **___ | 143 | 134 | | *Metal Gear Solid ~ Main Theme | BigBeat Mix | ***__ | 140 | 191 | | Salamander Beat Crush Mix | Konamix | ****_ | 134 | 153 | | Overdoser (Driving Dub Mix) | Minimal Techno | ****_ | 138 | 331 | | *Luv to Me | Euro Beat | ***** | 164 | 272 | | It's Your Funky Life! | Reggae | *____ | 060 | 147 | | Kiiroi Kabin | Jazz | **___ | 128 | 187 | | Theme of RakugaKids | Rakuga Kids | **___ | 140 | 183 | | Feel the Beat! | Latin | ***__ | 110 | 244 | | Amadeus Mania | Classic 1 | ***__ | 120 | 226 | | The Nutcracker Suite | Classic 2 | ***__ | 140 | 209 | | Cow Boy Star | Country | ****_ | 140 | 158 | | *Mirror Ball | Disco | **___ | 140 | 216 | | *Okkasan no Uta | E.N.K. | ***** | 093 | 172 | | *Suites No.3 Air | Classic 3 | *____ | 068 | 060 | +--------------------------------+----------------+-------+-----+-----+ Note: Songs marked with a * symbol are hidden songs. Note 2: I'm a big fan of Enka (E.N.K.), and I have to mention that even if the name of the Enka song in this game is "Okkasan no Uta", it reminded me a lot of "Namida Wo Daita Wataridori", performed by Kiyoko Suizenji. ::::::::::::. :: Secrets :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Unlock Hidden Songs: Enter KOBEBEEF as a Password. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.1.2 - Beatmania GB 2: Gaccha Mix =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ______ __ __ | __ \.-----..---.-.| |_ .--------..---.-..-----.|__|.---.-. | __ <| -__|| _ || _|| || _ || || || _ | |______/|_____||___._||____||__|__|__||___._||__|__||__||___._| _______ ______ ______ | __|| __ \ |__ | | | || __ < | __| |_______||______/ |______| If you like J-Pop, this is the best game you will find for the GameBoy. In my opinion this is one of the best Bemani games released for a portable console. However, if you do not like Japanese or eletronic music, this is not the game that will change your mind. Besides, if you are an Anime-fanatic, there are songs from Sakura Card Captor, Space Battleship Yamato, Ultraman and the Gundam series. Not bad at all, huh? :::::::::::::. :: Controls ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ____________________ | ______________ | __________________________________ | | _________ | | | _____________________________ | | | | | | | | | | | | | | ____________ _ | | | | | | |X| |X| | ,'" "', | | | | | | |X| |X| | / \ __________ | | | | | | ¯ ¯ | | o | | | | | | | | | | | \ / | | | | | | |___|____|___| `.___.´ | | | | | | | | | | | |_____ Left (D-Pad) 'Start' Button _____| | | | | | | | |_____ Up (D-Pad) 'A' Button _____| | | | |_____ Right (D-Pad) 'B' Button _____| :::::::::::::::::::. :: Basic Gameplay ::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Playing Beatmania is not hard at all. You just need to keep the beat going on by pressing the correct button in the correct time. But how would you know which one is the correct button? Just take a look in the ASCII art above, and you will get it. Everytime you push a button in the correct time, you will get a 'GREAT'. If you push the button a little bit late than you really should, you will get a 'GOOD'. If you are completely out of rhythm, you will get a 'BAD'. If you do not push the button at all, you will get a "POOR". The goal is to get as many 'GREATS' and 'GOODS' as you can. It may look simple, as long as you have enough time to press the buttons, but in faster songs it is really hard to keep the beat. ______ | GOOD | _______ ¯¯¯¯¯¯ -------------------------------| GREAT |------------------------------- _____ ¯¯¯¯¯¯¯ | BAD | ¯¯¯¯¯ ::::::::::::::. :: Song List :::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +--------------------------------+----------------+-------+-----+-----+ | Song Name | Genre | Diff. | BPM |Notes| +--------------------------------+----------------+-------+-----+-----+ | Automatic | J-Girl Pop | **___ | 094 | 212 | | Yumemiru Shoujyo Jyairarenai | J-Girl Pop | ***__ | 159 | 265 | | Time Goes By | J-Girl Pop | ***__ | 084 | 186 | | Makenaide | J-Girl Pop | ***** | 126 | 294 | | *Friends | J-Girl Pop | ***__ | 158 | 222 | | Robinson | Band | *____ | 111 | 108 | | Sasurai | Band | *____ | 119 | 115 | | Over Drive | Band | ***__ | 148 | 228 | | Believe | Band | ****_ | 150 | 219 | | *Rydeen | Band | ***** | 144 | 265 | | Yozora Nomukou | Idol | **___ | 106 | 173 | | Nagisa Nimatsuwaru Et Cetera | Idol | **___ | 129 | 172 | | Catch You Catch Me | Idol | ***__ | 128 | 215 | | Daite Hold On Me! | Idol | ***__ | 125 | 250 | | *Watashi ga Obasan ni Nattemo | Idol | ****_ | 126 | 301 | | Uchuu Senkan Yamato | Anison | **___ | 141 | 217 | | Suteki na Kun | Anison | **___ | 161 | 245 | | Shoube! Gundam | Anison | ***__ | 144 | 220 | | Tenshi no Kyuusoku | Anison | ***** | 148 | 247 | | *Ultraman no Uta | Anison | ***__ | 132 | 209 | | RVTK-1 | Gotta Mix | *____ | 091 | 151 | | Miracle Moon | Gotta Mix | **___ | 128 | 234 | | Hunting For You | Gotta Mix | ***__ | 105 | 175 | | Luv To Me (Disco Mix) | Gotta Mix | ****_ | 154 | 281 | | *Genom Screams | Gotta Mix | ***** | 150 | 414 | +--------------------------------+----------------+-------+-----+-----+ Note: Songs marked with a * symbol are hidden songs. ::::::::::::. :: Secrets :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Unlock Hidden Songs: Enter YEBISUSAMA as a Password. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.2 - Game Boy Color =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Even though the previous two Bemani games released for the old GameBoy were manufactured in order to work in full color on the GameBoy Color, there is an exclusive title for the GameBoy Color. And a pretty good one! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.2.1 - Beatmania GB: Gaccha Mix 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ______ __ __ | __ \.-----..---.-.| |_ .--------..---.-..-----.|__|.---.-. | __ <| -__|| _ || _|| || _ || || || _ | |______/|_____||___._||____||__|__|__||___._||__|__||__||___._| _______ ______ | __|| __ \ | | || __ < |_______||______/ _______ __ _______ __ ______ | __|.---.-..----..----.| |--..---.-.| | ||__|.--.--. |__ | | | || _ || __|| __|| || _ || || ||_ _| | __| |_______||___._||____||____||__|__||___._||__|_|__||__||__.__| |______| The tunes may sound weird at first, but once you get used to it you'll found there are some excellent musics here. Beatmania GB Gaccha Mix 2 is the best looking game in the pocket Bemani series. This game was clearly developed for children, though some songs are pretty hard to master. Again, there are even more songs from Animes here, so have fun! :::::::::::::. :: Controls ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ____________________ | ______________ | __________________________________ | | _________ | | | _____________________________ | | | | | | | | | | | | | | ____________ _ | | | | | | |X| |X| | ,'" "', | | | | | | |X| |X| | / \ __________ | | | | | | ¯ ¯ | | o | | | | | | | | | | | \ / | | | | | | |___|____|___| `.___.´ | | | | | | | | | | | |_____ Left (D-Pad) 'Start' Button _____| | | | | | | | |_____ Up (D-Pad) 'A' Button _____| | | | |_____ Right (D-Pad) 'B' Button _____| :::::::::::::::::::. :: Basic Gameplay ::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Playing Beatmania is not hard at all. You just need to keep the beat going on by pressing the correct button in the correct time. But how would you know which one is the correct button? Just take a look in the ASCII art above, and you will get it. Everytime you push a button in the correct time, you will get a 'GREAT'. If you push the button a little bit late than you really should, you will get a 'GOOD'. If you are completely out of rhythm, you will get a 'BAD'. If you do not push the button at all, you will get a "POOR". The goal is to get as many 'GREATS' and 'GOODS' as you can. It may look simple, as long as you have enough time to press the buttons, but in faster songs it is really hard to keep the beat. ______ | GOOD | _______ ¯¯¯¯¯¯ -------------------------------| GREAT |------------------------------- _____ ¯¯¯¯¯¯¯ | BAD | ¯¯¯¯¯ ::::::::::::::. :: Song List :::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +-------------------------------------------------+-------+-----+-----+ | Song Name | Diff. | BPM |Notes| +-------------------------------------------------+-------+-----+-----+ | Love Machine | *____ | 128 | 163 | | Everybody Goes | *____ | 128 | 122 | | Hot Limit | *____ | 128 | 147 | | Rouman Hikou | *____ | 128 | 099 | | Zankoku na Tenshi no Thesis | **___ | 128 | 183 | | Be Together | **___ | 128 | 128 | | Ai no Hi Mittsu Orange | **___ | 090 | 125 | | Departures | **___ | 100 | 209 | | *Lupan Sansei no Theme '78 | **___ | 128 | 190 | | Ultra Segon no Uta | ***__ | 100 | 173 | | Bad Communication | ***__ | 128 | 255 | | Ginga no Chikai | ***__ | 128 | 262 | | Fly | ***__ | 100 | 189 | | Lum no Love Song | ***__ | 180 | 199 | | Cutie Honey | ***__ | 150 | 269 | | Sazaesan Ikka | ***__ | 180 | 223 | | Dreams | ***__ | 150 | 252 | | *Get Wild | ****_ | 128 | 289 | | Tsutsumikomu Youni... | ****_ | 085 | 198 | | *Truth | ****_ | 150 | 261 | | Desire | ****_ | 128 | 227 | | Koibito ga Santa Claus | ****_ | 150 | 291 | | *Naze... | ***** | 081 | 248 | | *Sunny Day Sunday | ***** | 171 | 267 | | Keibuho Furuhata Ninzaburo no Theme | ***** | 150 | 287 | | Random Select | _____ | ___ | ___ | +-------------------------------------------------+-------+-----+-----+ Note: Songs marked with a * symbol are hidden songs. ::::::::::::. :: Secrets :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Unlock Hidden Songs: Enter MAXIMUM as a Password. Full Hidden Notes: Hold down "Select" while you choose between Normal, Hidden, Random, Hidden + Random and Auto in Free Mode. A storm symbol will appear above the name of each song confirming the cheat. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.3 - Wonderswan =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Though not very recognized in this side of the world, the Wonderswan and its followups Wonderswan Color and Swan Crystal are cult hits in Japan. And this ado is far from being about nothing -- let me just say that the Wonderswan trilogy were the only portable hardwares that could threat Nintendo after all these years. Even though it is only 16-bit, the Wonderswan is nearly as powerful as the GameBoy Advance, and if we compare Nintendo's GBA and Bandai's Swan Crystal it will be a enduring battle. There was only one Bemani game released for Wonderswan, and as far as I know, it works fine with the three versions of the hardware. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.3.1 - Beatmania for Wonderswan =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ______ __ __ | __ \.-----..---.-.| |_ .--------..---.-..-----.|__|.---.-. | __ <| -__|| _ || _|| || _ || || || _ | |______/|_____||___._||____||__|__|__||___._||__|__||__||___._| ___ .' _|.-----..----. | _|| _ || _| |__| |_____||__| _______ __ | | | |.-----..-----..--| |.-----..----..-----..-.-.-..---.-..-----. | | | || _ || || _ || -__|| _||__ --|| | | || _ || | |_______||_____||__|__||_____||_____||__| |_____||_____||___._||__|__| Without a single doubt Beatmania for Wonderswan has the best musics of the pocket Bemani games. Though the graphics are old-looking, the tunes are really awesome with the most part of the songs executed with actual vocals from the singers. I couldn't expect such a thing from a portable console! This game is the reason for buying the Wonderswan itself! :::::::::::::. :: Controls ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ____________________ | ______________ | __________________________________ | | _________ | | | _____________________________ | | | | | | | | | | | | | | ____________ _ | | | | | | |X| |X| | ,'" "', | | | | | | |X| |X| | / \ __________ | | | | | | ¯ ¯ | | o | | | | | | | | | | | \ / | | | | | | |___|____|___| `.___.´ | | | | | | | | | | | |_____ 'Y1' Button 'B' Button _____| | | | | | | | |_____ 'Y2' Button 'X3' Button _____| | | | |_____ 'Y3' or 'X1' Button 'X2' Button _____| :::::::::::::::::::. :: Basic Gameplay ::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Playing Beatmania is not hard at all. You just need to keep the beat going on by pressing the correct button in the correct time. But how would you know which one is the correct button? Just take a look in the ASCII art above, and you will get it. Everytime you push a button in the correct time, you will get a 'GREAT'. If you push the button a little bit late than you really should, you will get a 'GOOD'. If you are completely out of rhythm, you will get a 'BAD'. If you do not push the button at all, you will get a "POOR". The goal is to get as many 'GREATS' and 'GOODS' as you can. It may look simple, as long as you have enough time to press the buttons, but in faster songs it is really hard to keep the beat. ______ | GOOD | _______ ¯¯¯¯¯¯ -------------------------------| GREAT |------------------------------- _____ ¯¯¯¯¯¯¯ | BAD | ¯¯¯¯¯ ::::::::::::::. :: Song List :::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +------------------------------+------------------+-------+-----+-----+ | Song Name | Genre | Diff. | BPM |Notes| +------------------------------+------------------+-------+-----+-----+ | Cat Song~Theme of UPA | Funk | *____ | 127 | 161 | | Find Out | Soul | *____ | 100 | 100 | | Beginning of Life | Ambient | **___ | 110 | 081 | | Believe Again (HyperMegaMix) | J-Dance Pop | **___ | 130 | 218 | | La Bossa Nova de Fabienne | Bossa Groove | ***__ | 143 | 242 | | Stop Violence! | FunkyJazzGroove | ***__ | 113 | 126 | | Metal Gear Solid~Main Theme | Big Beat Mix | ****_ | 140 | 191 | | Queen's Jamaica | Reggae | ****_ | 094 | 208 | | 20.November (SingleMix) | House | ***** | 130 | 335 | | Deep Clear Eyes | Drum'n Bass Mix | ***** | 155 | 284 | | *Attack the Music | Hard Techno | ***** | 140 | 335 | | *All Songs for WonderSwan | Medley | _____ | ___ | ___ | +------------------------------+------------------+-------+-----+-----+ Note: Songs marked with a * symbol are hidden songs. ::::::::::::. :: Secrets :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Unlock Hidden Songs: Just play the game in Normal mode, and beat the hardest music of each stage. If you did right, the song 'Attack the Music' will be available on the last stage. Finish this song and you'll get the song 'All Songs for WonderSwan' in Free mode. Source: Beatmania Compendium FAQ by J.T.Kauffman posted at GameFAQs. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.0 - Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= * * * * Copyright Notice borrowed from Brett "Nemesis" Franklin * * * * © Copyright 2004 Thiago "Simon" Simões. This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. Furthermore, this FAQ cannot be used by the publishers, editors, employees or associates, etc. of any company, group, business, or association, etc., nor can it be used by game sites and the like. It cannot be used in magazines, guides, books, etc. or in any other form of printed or electronic media (including mediums not specifically mentioned) in ANY way, shape, or form (including reprinting, reference or inclusion), without the express written permission of the author, myself. This FAQ was created and is owned by me, Thiago Simões. All copyrights and trademarks are acknowledged and respected that are not specifically mentioned in this FAQ. The only site allowed to post this FAQ is: - http://www.gamefaqs.com The latest version can always be found in GameFAQs.com. I do not want it to be put up on any other web site and am not above explaining this to your ad banner guys or whoever else I can get ahold of if you decide to violate this disclaimer. To continue, this FAQ and everything included herein is protected by the Berne Copyright Convention of 1976, not to mention International Copyright Law. Remember that plagiarism is a crime, and that this is a copyrighted work--stealing from this guide is putting yourself at risk, plain and simple, because the law is on my side. If you would like to contribute to this FAQ (you will be credited,) please e-mail me, as well as any questions, comments, or corrections, to the address: thiago simoes84@hotmail.com Note that my knowledge of Japanese is not big, so any help with the translations would be MUCH appreciated. Surely, you will get all the credits by your work. Thanks goes to: - GOD, for All. - Mom, for listening all my my stuff :) - You, for reading this FAQ. - J.T.Kauffman for a great Bemani FAQ. I hope you enjoyed! See you! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ----------------------------- The End? -------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=