/======================================================================\ |--------------------------____----------------------------------------| |------ |\ | | | \ / \ / |\ \ / ------| |------ | \ | | |__ \/ \ / | \ \/ ------| |------ |--\ | | | | \ /\ / |--\ | ------| |------ | \ |___ |___ |___ | \/ \/ | \ | ------| |----------------------------------------------------------------------| \==================================================================== | VERSION 1.1 - March 18, 2002 \ | _____________________________________________________________________|| | ____________________________________________________________________| _||_ CREATED BY \ / I had to change it cause the other \/ E-MAIL: doctorbob6@yahoo.com <-- one (doctorbob26) was messed up __ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ | \ | | | | | | | | | | | | | | ___| |__ | | | | | | | | |-- |-- | | |-- |__ |__| |_/ |__| |__ | |__| | \ |__| |__| |__| /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ TABLE OF CONTENTS / __________________ \_________________/ | Here is /_________________/| | a picture | _______________ || 1. Introduction | of a | | ALLEYWAY | || 2. Version / Updates | gameboy | | Copyright | || 3. Basics | as I will | | 1989, | || A. About | refer to | | Nintendo | || B. Goal | buttons | |_____________| || C. Controls | on it | || D. Info | often in | _ d-pad B || 4. How To Play | this | _| |_/ A | || 5. Normal Levels | guide. | |_ _| | O || A. Levels 1-3 | | |_| O || B. Levels 4-6 | | || C. Levels 7-9 | | start__ __select|| D. Levels 10-12 | |_________________|/ E. Levels 13-15 | 6. Bonus Levels | A. Bonus Level 1 | B. Bonus Level 2 | C. Bonus Level 3 | D. Bonus Level 4 | 7. What's To Come | 8. Contact Me | 9. Legal Stuff | A. Disclaimer | B. Copyright | C. Websites | 10. Final Words | /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 1. INTRODUCTION / \_______________/ Hello and welcome to my FAQ for the Game Boy game, Alleyway. This is my first FAQ, so please bear with me if I make any errors. I wrote this FAQ because there is only one FAQ for this game and I know a lot about it. Well whatever... here's what you want... the FAQ for Alleyway! /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 2. VERSION / UPDATES / \____________________/ - Version 1.0 - March 11, 2002 - This is the first version of the FAQ, so there's not really much to say here. Just enjoy the FAQ! - Version 1.1 - March 1-, 2002 - I added normal levels 10-12, and 13-15. Added up to Bonus Level 4. Also I changed my e-mail address as the other one didn't work anymore (@_@). /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 3. BASICS / \_________/ __________ / A. ABOUT \ Alleyway had it's first and only release for the \__________/ original black and white (or green) Nintendo Game Boy. I'm not sure who it was created by, but it was produced and liscenced by Nintendo. Apparently, it didn't sell very well, as no sequels were made. But, anyway I think it is a very good game and was completely under-rated and overlooked. But that's just my opinion... _________ / B. GOAL \ The goal of Alleyway is very simple, even though trying \_________/ to complete this sole objective may be very hard or even next to impossible. The object of the game is to get rid of all of the blocks. You play Mario in a cylinder shaped floating machine thingy. You have to move your machine back and forth to hit a ball around the level to destroy the blocks in the level. You have to destroy all of the blocks in the level (without letting the ball get by you or you will lose a life) to move onto the next level. The layout of Alleyway is much easier shown than told, so I recommend that you just go out and buy this game as you should be able to buy it for approximatly 5 to 15 dollars. _____________ / C. CONTROLS \ The controls of Alleyway are incredibly simple and \_____________/ pretty easy to get the hang of. They are as follows: control pad - press it to the left and right to move your bar-shaped machine left and right (it cannot move up or down) Start button - start a game while on the title screen or puase the game while in the middle of gameplay Select button - not used A button - fire a new ball at the start of a game or after losing a life or hold the A button during gameplay for your machine to move faster B button - hold the B button during gameplay for your machine to move slower _________ / D. INFO \ Okay... now for some basic info on the game. The default \_________/ high score is 200 points. You start with 4 lives. To get an extra live, score 1000 points. You play 3 normal levels then a bonus level. High scores are not saved. I dont know how many levels are in this game, as I have never reached the end. /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 4. HOW TO PLAY / \______________/ Alleyway is very simple to play, but I'll walk you through it anyway, as this is an FAQ. When you first load up the game, you will see the title screen. You see the title of the game, Alleyway, the top score (which is useless since it doesn't save when the game turns off)(the default score is 200, which is very easy to beat by the way), something that says "PUSH START KEY", which obviously means that you push start to start the game. The last thing on the title screen is the copyright, which is 1989, NINTENDO. Okay, after we press start, we see Mario walk to his machine then jump in. On the right side of the screen, we see "TOP", this is the top score. Next, we see "SCORE", this is your current score. Then, we see "STAGE 01", this is also very obviously what is says it is, the stage that you are currently on. The last thing that we see on the right side of the screen is a little head, which is Mario's by the way, an "X" and a number (when you start, it is 4). This is the number of lives that you currently have. Now, let's get into actual gameplay. First, you can move your machine left and right to set it up for the ball. I would recommend placing it as close to the middle as possible, as you can use that to set up a strategie that i will discuss later in this document. When you press the "A" button, the ball will launch out of the air. It will come at an angle so that it is coming from the opposite side of the screen as your machine is. When the ball comes, it will come strait at your machine. Do not move the bar, I repeat, beginners, do not move the bar. The ball will hit your bar (from here on in I will refer to it as a bar) and bounce off in an opposite angle. To complete the level, just keep on hitting the ball onto the bar and back into the blocks. /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 5. NORMAL LEVELS / \________________/ This part of the guide is to describe the normal levels of the game (in other words, not the bonus levels)As I have stated before in this FAQ, I do not know hao many levels there are in this game. There may be unlimited but I don't know. All I know is that I have is never reached the end (if it exists?). Now some info about the level guides. - Grey blocks are worth one point - In the guide they will be represented as a "|" - Yellow blocks are worth two points - In the guide they will be represented as a "-" - Black blocks are worth three points - In the guide they will be represented as a "=" - Unbreakable blocks cant be destroyed - In the guide, they will be represented as a "*" - In the game, all of the blocks look alike, but I can't do that on the computer _______________ / A. LEVELS 1-3 \ Level 1 - The blocks are stationary and \_______________/ positioned as shown = = = = = = = = = = = = Level 2 - All of the blocks move from right = = = = = = = = = = = = to left at the same speed - - - - - - - - - - - - - - - - - - - - - - - - Level 3 - All of the blocks move down from | | | | | | | | | | | | the top, eventually. The speed | | | | | | | | | | | | that they move down is based on | | | | | | | | | | | | many times the ball has hit your bar not actual time passed. _______________ / B. LEVELS 4-6 \ Level 4 - The blocks are stationary and \_______________/ positioned as shown = = = = = = = = = = = = = = Level 5 - The outer rows of blocks move = = = = = = = = = = = = = = in one direction, while other moves the opposite direction - - - - - - - - - - - - - - - - - - - - - - - - - - - - Level 6 - All of the blocks move down from the top, eventually. | | | | | | | | | | | | | | There are also another layer | | | | | | | | | | | | | | of blocks above this one that | | | | | | | | | | | | | | will soon come down. _______________ / C. LEVELS 7-9 \ Level 7 - The blocks are stationary and \_______________/ positioned as shown = = = = = = = Level 8 - All of the blocks move to the = = = = = = = left. The top moves the fastest = = = = = = = and the bottom moves the slowest. = = = = = = = - - - - - - - Level 9 - All of the blocks move down - - - - - - - from the top, eventually. - - - - - - - There are also another layer - - - - - - - of blocks above this one that - - - - - - - will soon come down. - - - - - - - | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _________________ / D. LEVELS 10-12 \ Level 10 - The blocks are stationary and \_________________/ positioned as shown = = = = * = = = = * = = = = Level 11 - The top 2 rows move to the = = = = * = = = = * = = = = left. The next 2 below the * * top move to the right. The * * next 2 rows below move to the - - - - * - - - - * - - - - left. And so on... - - - - * - - - - * - - - - * * Level 12 - All of the blocks move down * * from the top, eventually. | | | | * | | | | * | | | | There are also another layer | | | | * | | | | * | | | | of blocks above this one that | | | | * | | | | * | | | | will soon come down. * * _________________ / E. LEVELS 13-15 \ Level 13 - The blocks are stationary and \_________________/ positioned as shown = = = = Level 14 - The top 5 rows move to the = = = = = = = = right, slowly. The next 5 = = = = = = = = rows move to the left, quicker. = = = = = = The last 6 rows move to the = = left, also, but slowly. - - - - - - - - - - - - Level 15 - All of the blocks move down - - - - - - - - from the top, eventually. - - - - - - There are also another layer - - of blocks above this one that | | | | will soon come down. | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 6. BONUS LEVELS / \_______________/ This section of the FAQ is for the bonus levels. You reach a bonus level after beating 3 levels of normal play. The bonus levels play a little differently than the other levels. First of all, you cannot lose a life here. There is also a time limit, when the time is up, you will go back to the normal stages. The main difference is that the ball goes right through the blocks instead of bouncing off of them. If you clear the level (get rid of all of the blocks) you will get a special bonus. The amount of bonus points is different for every level, as is the time limit. __________________ / A. BONUS LEVEL 1 \ TIME - 95 \__________________/ SPECIAL BONUS - 500 POINTS - - - - - - - - - - - - - - | = | = = = | | = | = = = = | | | | | = | = = | | | | | = | = = = = = = = | | = = = = = = | | = | | | | | = | | | - = - - = - - - - = - - = - - - | | = | = = | = - | | | | = | = = | = - | | | = = = = = = = = | | | = = = = = = = = | | = = = = = = = = = = = = = = - - - - - - - - - - - - - - - - __________________ / B. BONUS LEVEL 2 \ TIME - 90 \__________________/ SPECIAL BONUS - 700 POINTS | | | | = | - = = = - = | - = = = = = - | | - - = | = = = - | | - - = = | = = = = - - - - - = = = = = = = - - - - = = = = = = = - - - = = = = = = = - - = = = = = = = - - - | = = = = = = = - - | = = = = = = = - - | = = = = = | - | = = = = = | - - | | | | | - - | | | | | - - - - - - - - - - - - - - | - - - - - | | - - - - | __________________ / C. BONUS LEVEL 3 \ TIME - 85 \__________________/ SPECIAL BONUS - 1000 POINTS | - | | - - | | | | | - | | | | | | - - | | | | | | | | | - | | | | | | | | | | - - | | - - = - - = - - - - - - = - - = - - | = = = = - | = = = = - | | = | | = | - | | | = | | = | - - | | | | | | | | | | | | | | | | | | | | | - | - - | - - - | | - | - | - | - - - | | - | - | - | - | - | - | - | - | - | - | | | | - | - | | | | | | __________________ / D. BONUS LEVEL 4 \ TIME - 80 \__________________/ SPECIAL BONUS - ? - | | - = - - = | = = - | - | = | = = - - | = = = - | - = = | = = - - = = | | = | = - - = = | | = | = - - = = | = = = - | - | = = = = - - | = = | = - = = = | | = - = = | = | = - - | - - - - - | - - - - - - - | - - - - - - - - | - - - - - - - - | - - - - - - - | - - - - | - /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 7. WHAT'S TO COME / \_________________/ In this section I will list some things that will be coming soon in this FAQ: - Some more levels - Some more bonus levels - Gameplay Stratagies - Plus much, much more /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 8. Contact Me / \_____________/ I do accept e-mail at the following address: doctorbob6@yahoo.com Please note that I do NOT accept e-mail attachments. If you send me an e-mail with an attachment, it will be immidiately deleted. Also, note that I delete all e-mail after I read them for the first time. Also please note the change of e-mail addresses from version 1.0 (from doctorbob26 to doctorbob6). Please no flames... (constructive critism is allowed, though). /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 9. LEGAL STUFF / \______________/ _______________ / A. Disclaimer \ I cannot guarantee that everything on this FAQ is \_______________/ completely accurate. I am not responsible for any problems that you have with this FAQ. Also, I am not responsible for anything that this FAQ does to you. In other words, USE THIS FAQ AT YOUR OWN RISK. ______________ / B. COPYRIGHT \ This FAQ is copyright 2002, Doctorbob26. Also known as \______________/ Doctorbob6, DoctorbobZ, and DoctorBobTheBomb. You may not alter, change, or modify this FAQ in any way. You may not reproduce this FAQ in any way, unless I personally give you permission. This includes but is not limited to websites, newsletters, chat rooms, and magazines. You may print this FAQ or save it to your computer for your own personal use only. You may not, in any way, gain profit from this FAQ. Also, you may not claim this FAQ to be your own. ______________ / C. WEB SITES \ The following websites are the only websites that are \______________/ allowed to host this FAQ: - GameFAQs - www.gamefaqs.com /----------------------------------------------------------------------\ \----------------------------------------------------------------------/ \ 10. FINAL WORDS / \_______________/ I would just like to say thank you to the following people for making this FAQ possible: - GameFAQs - Nintendo; and finally - You, the user for supporting this FAQ just by reading it _END OF FAQ_ ~DoctorBob26