CLIMAX LANDERS (Dreamcast Import) FAQ Version 0.3 Start Date: 9/27/99 by Thomas Schulze at TSCHULZE@aol.com Let me warn you. This FAQs is very rough. I still needed to cover basic functions, status, skills, mini-games, monsters, items, quests, etc... In another words. Alot! So be patient. I'll try to do an update pretty soon. Right now this only gives you the basic controls and screen functions. I have a list of the Command Screens first and below that I have the Command Menus which reference the command screens. *****************************CONTROLS*********************************** Movement Screen (Town) Analog Controller - Movement Directional Pad - Select A button - Decide B button - Close Window X button - Change View Point Y button - Command Menu (L*R Trigger Button are not used) Movement Screen (Dungeon) Analog Controller - Movement Directional Pad - Up: Change Map Directional Pad - Right: Map ON/OFF Directional Pad - Down: Change View Point A button - Check Mode -> Item Select or Choose a fight B button - Close Window X button - Investigate Y button - Command Menu L*R Trigger - Rotate View (Directional Pad Left and Start Button is not used) Fighting Screen (Dungeon) Analog Controller/Directional Pad - Selection A button - Decide L*R Trigger - Party Select (X*Y Button is not used) **************************COMMON SCREENS**************************** ---ATTRIBUTE SCREEN-- | Level | | Physical Strength | | Agility | | Constitution | | Mental Power | | Charm/Curse | | Intelligence | | Luck | ---------------------- ----NEXT DUNGEON SCREEN-- | Bonus Points | | Level | | Physical Strength | | Agility | | Constitution | | Mental Power | | Charm/Curse | | Intelligence | | Luck | | Verify Item | | Verify Skill | | Confirm Choice | ------------------------- CP Screen ---CHARACTER PARAMETERS----- | Level | | HP | | MP | | VIT | | Sanity | | EXP | | BONUS | | # of Items one can carry | | Gold | ---------------------------- EID Screen --EQUIPMENT/ITEM DESCRIPTION- (Branches to PID/MIP screens) PID Screen --PARAMETER INCREASE/DECREASE SCREEN -------------- | Ability Parameter | | Attack Strength Magic Evasion % | | Pierce Magic Defense | | Evasion % | | Armor | | Body Defense | | Armor Defense | | | | Standard Parameter | | | | Equip Don't Equip Mastery (Go to MIP Screen)| --------------------------------------------------- MIP Screen -----MASTER ITEM PARAMETER SCREEN------------------ | Level | | Physical Strength Charm/Curse | | Agility Intelligence | | Constitution Luck | | Mental Power | | | | Happy Face (Abilities OK) | | Sad Face (Abilities to low) | | Equip Don't Equip Mastery (Go to PID Screen)| <--This bottom --------------------------------------------------- selection only appears when equipping items in the dungeon FAP Screen --FIGHTING ABILITY PARAMETER SCREEN------------- | Attack Strength Magic Evasion % | | Pierce Magic Defense | | Evasion % Condition Evasion % | | Armor Confusion % | | Body Defense Weaken % | | Armor Defense Restriction % | | Attack % | | Attribute Modification Value | | Flame % Ice % Lighting % | ------------------------------------------------ SID Screen -SKILL ITEM DESCRIPTION SCREEN--------------- |Skill Summary - Only if item contains one | --------------------------------------------- ***********************************COMMAND MENUS********************* WHEN MOVING IN TOWN ---------------- A) | Item | B) | Skill | C) | Magic | D) | Status | E) | Picture Book | F) | Companion | ---------------- A) Item --> ---Item Description---- ---Equipment Summary-- | Item 1 | | Weapon: | | Item 2 | | Armor: | | Item 3 | | Shield: | | etc... | | Shoes: | ----------------------- | Ring: | | View Equipped Items | -----> | Ring: | ----------------------- | * | ------------------------------- | * | | Description of item | | Ring: (Up to 10) | ------------------------------- ---------------------- Choose any item and the following options open up For Armor/Weapons/Shoes/Rings/Shield For Other Items --> Remove --> Use --> Equip --> Throw Away --> Detail on Item (See FAP screen) B) Skill --> ---Skill Description-- -Attributes- | Skill 1 | | | Skill 2 | | | etc... | | ---------------------- | |Skill Record | | ---------------------- | | | ---------------------------------------- |Description (when pointer on skill) | ---------------------------------------- Select Skill Description box -->Remove -->LOCK Select Skill Record List of all skills Checked ones are currently used In Attributes box --> If attributes blue, can't use skills (use LOCK until bottom description is yellow) C) Magic -->---Magic Description-- | Magic 1 | | Magic 2 | | etc... | ---------------------- |Magic Record | ---------------------- ---------------------------------------- |Description (when pointer on magic) | ---------------------------------------- Select Magic Description box --> Remove Select Magic Record --> Descriptions of Skills List of all skills Checked are currently used Hit A to add magic spell while in the screen D) Status --> --Status------------------------ | Character Name Title | | Condition | -------------------------------- -Parameter----------- |Character | --> Opens up CP Screen |Basic Abilities | --> Opens up ATTRIBUTE Screen |Fighting Abilities | --> Opens up FAP Screen |Quest | --> Current quest from Noiman |Companion | --> Tells you to move the Key --------------------- left/right to see monster status E) Picture Book --> Monster Journal (73 Total) --> Item Journal (314 Total) F) Companion --> -----Monster Capsule------- | Monster 1 | | Monster 2 | | etc... | --------------------------- | Battle Array Formation | --------------------------- Select Monster --> Enter/Exit Capsule (X are in your party) Select Battle Array --> Choose FL,FR,BL,BR for battle formation WHEN MOVING IN THE DUNGEON Very similar to WHEN MOVING IN TOWN description with the following exceptions A) Item --> Choose any item and the following options open up For Armor/Weapon/Shoes/Ring/Shield For Other Items --> Remove/Equip --> Use --> Throw Away --> Throw Away --> Appraisal (Skill needed) --> Appraisal (Skill needed) --> Repair (Skill needed) --> Repair (Skill needed) --> Detail on Item (See FAP/MIP/SID screen) If you are Equipping an item the EQUIPMENT/ITEM DESCRIPTION (EID) Screen will appear. B) Skill C) Magic --> Same as WHEN MOVING IN TOWN but you do not have the ability to LOCK/UNLOCK Lower box is used to access character/monster skills or magic D) Status E) Picture book --> Same as WHEN MOVING IN TOWN F) Companion --> Same as WHEN MOVING IN TOWN but you do not have the ability to LOCK/UNLOCK FIGHT SCENE (DUNGEON) - Not all options will be available Technique --> Depends on Character and Weapon Magic --> Depends on Character/Skill/Weapon Defense --> Defend --> Parry --> Run Movement --> Choose movement/square Capture Item --> Use Item --> Remove Armor/Weapon/Shoes/Ring/Shield (Equip is not available during battle) SETUP WINDOW (WHEN PROGRESSING TO THE NEXT LEVEL IN DUNGEON) First Screen is NEXT DUNGEON screen. After confirmation the following options are available Second Screen Save in Dungeon Skills --> LOCK/UNLOCK Skills (Seal/Unseal monster's skills by selecting bottom box) Companion --> Choose Companion Next Floor SWORD'S HOUSE (When talking to Hitsuji) Item Warehouse --> Storage --> Take Out Collection Save Companion --> Character Change --> Transfer Item --> Receive Item Option CHURCH Revive Monster Speak to Dr. Anna ITEM SHOP Buy Sell --> Items with character --> Items from warehouse Speak HOLOGRAM MACHINE (Monster House) Grazing Grounds (Send monster to the Monster House) Bring Out (Monster will fight for you) Registration (Name your monster. Can't use mini game without) Goodbye (Get rid of monsters) VISUAL MEMORY DEVICE MENU (MONSTER HOUSE) Transmit Game Delete Game Token --> Barter/Exchange --> Collection --> Take Out --> Buy (Tokens) --> Turn into money (Tokens) Transmit Monster (used for Tobbarai DE Shokunai mini-game) --> Send Out --> Welcome Back Climax Edit (used with Yutakana Jinsei Pakku mini-game) --> Picture Frame --> Icon ************************************************************************ Copyright 1999 Thomas Schulze